Guy Smiley 534 Posted November 1, 2016 4 hours ago, Influence_X said: Version 0.61.135794 Things I noticed playing .61 Exp. (not sure if any of them warrent the bug tracker). I got to play on the southwest US server for approximately 20 minutes before the servers went down, I only experienced one crash. - The .22 was super loud (the only gun i found) - Zombies were quiet in comparison to previous versions of the game - VOIP was SUPER LOUD, i ran into someone and they were so loud I almost threw my headphones off my head. - I only experienced one crash -Player actions were more quiet (eating, running, breathing) I thought I wasn't going to like the new server menu, but I actually really do. I cant wait for the queue. AND I LOVED LOVED LOVED THE NEW LIGHTING The status in the upper right corner, is that part of the game now? Share this post Link to post Share on other sites
koffeekage 322 Posted November 1, 2016 4 minutes ago, Guy Smiley said: The status in the upper right corner, is that part of the game now? yes, at least for right now. i imagine the information there will be re-imagined with the iconography of the finalized UI Share this post Link to post Share on other sites
Guy Smiley 534 Posted November 1, 2016 6 minutes ago, koffeekage said: yes, at least for right now. i imagine the information there will be re-imagined with the iconography of the finalized UI Oh man, I hope it's only for experimental testing purposes. Kind of takes away from the immersion or at least have an option to turn it off. Share this post Link to post Share on other sites
Gobbokirk 546 Posted November 1, 2016 19 minutes ago, Guy Smiley said: Oh man, I hope it's only for experimental testing purposes. Kind of takes away from the immersion or at least have an option to turn it off. Pretty sure they've said its just for EXP. Might end up as a server option down the road, but that's just me speculating. 2 Share this post Link to post Share on other sites
gaweu 42 Posted November 1, 2016 1 hour ago, Im from uk said: Hello, I've made a video of combined clips from exp server test session that happened today here is some time stamps as well since the video is close to 30 min. 0:00 - 4:45 Running from Cherno to new Balota barracks building. 6:50 - 7:20 1v1 shootout at New Balota barracks building. 9:45 - 14:10 Random gameplay that I felt like throwing in. 14:13 - 26:14 Playing on some high ping server (200+) and killing some zombies testing out dynamic spawn and respawn. The server with 200+ ping had low pop and thats why server was not crashing also the lag and stuttering you see in the video was bec of my obs setting. The game was running good while I was playing. @biohaze thanks. Lights on gun shots look tight! I would shit my pants if I were You when You opened those doors :) And great thing is that when You killed that guy he went down instantly like there were no desync at all! Great Job devs! Share this post Link to post Share on other sites
emuthreat 2837 Posted November 1, 2016 Missed it again. Damn day jobs. Looks good so far. Glad to finally see the last of those barracks are enterable now. 1 Share this post Link to post Share on other sites
gaweu 42 Posted November 2, 2016 (edited) Brian I know that it's not matching topic but i have question about night because of the video someone posted on page 21. Because firefights etc at night are just so intense and breath taking so its just sad we can skip those by changing gamma. Is it possible that You guys will make something like they did in rust about night? That the gamma adjustment either in game or in graphic card control panel wont make it bright almost like day? Im not talking about like close comming patches but even later in beta or what ever. Im just curious if that is even posible to do in dayz with this renderer etc or its just to much. Ofcourse im talkin about night where You can actualy see something depeandning where You are at or if its cloudy night or full moon etc etc. EDIT: I ask because right now its a bit unfair to people that play at night with out gamma because others have adventage over them. Im not talking about myself tho because i just use it instantly when its start to make dark but the only reason is that why not if others does... And really i would love to have real night to make game even more intense but only if that would affect everybody around me :) Edited November 2, 2016 by gaweu Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted November 2, 2016 Thank you for your feedback guys! :) 3 Share this post Link to post Share on other sites
ShadowLog 5 Posted November 2, 2016 (edited) 1. I have 60-80 FPS and it feels like 18 FPS [In Experimantal] 2. FN Fal Scopes has no Crosshair 3. in every House are wall glitches 4. You can restart any server with 1 Tent <--- Crash Method 5. You can Set up a Server <---- Server Files was leaked from 420gaming 6. the V3S Truck has some Bugs 7. You only can spawn on the coast Why not up in Noth? Edited November 2, 2016 by The_Sakura Share this post Link to post Share on other sites
OliverPlotTwist 458 Posted November 2, 2016 I just realized that the devs added a 'Slots' tab to show us the server size: Thank you for taking in our feedback on this. 3 Share this post Link to post Share on other sites
Gobbokirk 546 Posted November 2, 2016 Nicely spotted :) Share this post Link to post Share on other sites
Schmirgus 0 Posted November 2, 2016 If 0.61 Hits the experimental servers, will there be enough Server? as many as with 0.6? Share this post Link to post Share on other sites
Komalt 27 Posted November 2, 2016 Odds on Experimental servers being up by the end of the week and over the course of the weekend? Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 2, 2016 (edited) 9 minutes ago, komalt said: Odds on Experimental servers being up by the end of the week and over the course of the weekend? Slim to none. Best odds 1/10. I still say, "big bucks, no whammies, STOP!". Edited November 2, 2016 by ☣BioHaze☣ Share this post Link to post Share on other sites
GaryWalnuts 1680 Posted November 2, 2016 21 minutes ago, Schmirgus said: If 0.61 Hits the experimental servers, will there be enough Server? as many as with 0.6? Usually they put up about a dozen servers and they want them fully populated to test server load. If they put up too many servers and they don't populate to capacity it's not as efficient to get that performance data. Fortunately there's a queue system now so it should make the pain of waiting a little easier. Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted November 2, 2016 (edited) Survivors! 0.61 Experimental servers are online for limited time and as always, if you experience bugs or crashes, use our feedback tracker. Thank you! Edited November 2, 2016 by Baty Alquawen 7 Share this post Link to post Share on other sites
Tatanko 5591 Posted November 2, 2016 22 minutes ago, Baty Alquawen said: Survivors! 0.61 Experimental servers are online for limited time and as always, if you experience bugs or crashes, use our feedback tracker. Thank you! Thanks, Baty! Hoping they'll be up when I'm NOT at work one of these days ;) 4 Share this post Link to post Share on other sites
philbur 476 Posted November 2, 2016 Of COURSE 0.61 Servers are online..... Smack dab in the middle of my busy work day....as USUAL!...... Bah! :-p This is why I can't have nice things, I guess...heheheh. By the time I get home (late again, naturally) I will either have missed the window of availability...or I will sit in the server queue for an hour..... Sucks to be me, lads....but get your butts in there and test, test, test...Submit, Submit, Submit! Share this post Link to post Share on other sites
philbur 476 Posted November 2, 2016 (edited) 1 hour ago, ☣BioHaze☣ said: Slim to none. Best odds 1/10. I still say, "big bucks, no whammies, STOP!". Reveal hidden contents Yup.....Nailed it, Bio! ;-p Mind you....the weekend is not upon us yet....so you still might have a chance. Edited November 2, 2016 by philbur 1 Share this post Link to post Share on other sites
Komalt 27 Posted November 2, 2016 46 minutes ago, Baty Alquawen said: Survivors! 0.61 Experimental servers are online for limited time and as always, if you experience bugs or crashes, use our feedback tracker. Thank you! Just played for a few minutes before I had to go. Seemed good, responsive, combat with zombies seemed fine, jumping was responsive :P Share this post Link to post Share on other sites
dafix 22 Posted November 2, 2016 Seems pretty smooth so far, combat worked well. Only that some servers keep on crashing every 10 min(could have been just those 2 - 3 I joined). Also apartment building balconies either don't have collision or you can really easily lag through them Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 2, 2016 (edited) Servers are not staying up long though it seems they are up longer than yesterday so far.... 2nd time in a row I spawned right near a friend.... Hive connection is spotty maybe. Had 2 server crashes in about 30 odd minutes. *Make that 3 crashes now. It seems we are still plagued by a similar bug. Edited November 2, 2016 by ☣BioHaze☣ Share this post Link to post Share on other sites
Thurman Merman 726 Posted November 2, 2016 17 minutes ago, komalt said: Just played for a few minutes before I had to go. Seemed good, responsive, combat with zombies seemed fine, jumping was responsive :P While I would agree with this, barrels and tires still melt into the ground when you throw them, and, OMG, the sound of my own breathing is deafening. 1 Share this post Link to post Share on other sites
FunkInYourTrunk 354 Posted November 2, 2016 Playedfor about half hour. on full server crash happened less than 5 mins in. tried empty server and did not crash for over 20 min. noticed everything orked very smoothly. doors opened properly. items all went to inventory first try. hotkeys all worked smooth as silk even while sprinting. jump worked well. noticed many more zeds which was nice although it seems they are no longer able to go over fences. they seem to strike and move much faster in combat and cause bleeding very easily which i enjoyed. noticed when fighting zeds they push you through fences and once through the wall of a shed. also noticed that they will often make the animation for striking and you will be pushed as if they hit yet the hit does not seem to register. i think rags will be much more important this patch as i spent quite a bit of time bleeding. zeds also seem much easier to fight in 3rd person than first as they run around you as they strike quite fast. patch definately shaping up. hopefullythey are able to isolate and squash these server crashes! 1 Share this post Link to post Share on other sites
BeefBacon 1185 Posted November 2, 2016 Met someone. I say "hello." They kill me with a pickaxe. The DayZ community, everybody. 1 Share this post Link to post Share on other sites