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Guy Smiley

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  1. Start Walking

    Perhaps if you quoted the rest of my point on the difficult part you'd actually understand instead of just cherry picking what you want just like you always do.
  2. Start Walking

    That's the point. You're not suppose to get to point A to point B in a few minutes. It's still a survival game and it's suppose to be difficult.Not instant pew pew. Risk vs reward. Do you risk running to that town you see way up the road just to find out it's barren, burning your thirst and hunger in the process? Not to mention, berries and apples don't seem to be in or they're not working or I'm doing completely something wrong, so finding food is a little difficult right now. Also, stress test. Not all features are working or in at the moment.
  3. Awesome .63 Features

    Well I haven't found a lot of items yet but I did notice stuff like the can opener being a little out to lunch in it's weight. I'm sure the items will be more fine tuned and balanced but we also have to realize that this is only a stress test and not even remotely close to the version that will be released as beta.
  4. Awesome .63 Features

    I agree that the weights are definitely off but this is a step in the right direction and will prevent players from sprinting from one end of the map to the other in 10 mins which should never have happened in the first place. Now everyone is so accustomed to it that the new weight system is something they don't want and are going to make a big stink about as has been already proven.
  5. Awesome .63 Features

    The game will be as balanced as you make it. If you choose to load your character up prepare for the consequences. No more hand holding is going to happen from this point on
  6. Awesome .63 Features

    Going from place to place is suppose to be punishing. Jesus, what kind of game do you want?
  7. Awesome .63 Features

    I totally disagree with you. You almost seem upset you won't be able to get to the military loot areas in 5 mins anymore. The stamina system is a step in the right direction especially with adding all the extra weight to your character and draining the stamina faster. Players have become so accustomed to the easy-mode we've had prior to the stress test that I have a feeling these forums are going to explode with a lot of angry posts with how the gameplay is going to be come beta.
  8. .63.. Some changes are for the worse.

    I was going through the status reports and I didn't see any mention of this. Do you have a link for it?
  9. .63.. Some changes are for the worse.

    I wholeheartedly agree but you still need to realize that it's only a stress test and a lot of mechanics are not in.
  10. .63.. Some changes are for the worse.

    To be fair, the only person that ever claimed DayZ to be "authentic" in any form was Dean Hall himself.
  11. .63.. Some changes are for the worse.

    It's going to happen when modding comes out. DayZ will turn in PUBZ. It's inevitable. Just look at the mod. Went from a really good survival game to pick your starting area and starting gear then go pvp. Rinse and repeat. The true die hards will stick with the main concept of DayZ but sadly, those servers won't be very busy or there will be very few of them.
  12. "Not Secure" = DayZ website.. ???

    Yup, been a few days now
  13. Layers

    I get wearing a shirt under your jacket but I see the whole idea with layers to be an abusable system where people would just stack layers upon layers for more storage space but we would also have to see what they could come up with as well.
  14. Thinking about coming back?

    Big difference between an opinion and outright lying and slander. And steam reviews? Please? Reviewing an unfinished game is the stupidest thing people could do besides eating tide pods. As to the Op's question, I'd wait until beta at least. Check it out, if you like it, cool. If not, keep waiting.