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About ☣BioHaze☣

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    Raconteur Randonneur

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    New York City

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  1. Bought an Xbox One X for this game

    Adorable. Have fun. Try to be patient with development. And maybe talk before you shoot.
  2. I think they are gathering preliminary data on the mechanic before adding impact to the character based on those values. Temperature and wetness indicators show changes but have yet to impact players as well.
  3. Infinite Sprint server with old+new spawns!

    "Infinite sprint" And so it begins.... do have fun! :D
  4. Experimental Content Update

    It's hard to say right now. I believe early vehicles and persistence (storage/tents) are next...? Hypo/hyperthermia, fractures, diseases/poisoning, wetness having an adverse effect on items, would all be.... soon™. It may be that they are going in the order of size/complexity as to what order of the features they are working on next. So vehicles, and persistence, are bigger things they want to nail down before they start messing with values that surround things that are already in the game, including environmental impacts and physical ailments etc. of course, I could be completely off, and those things you mention will be in next patch. :P We did see some values showing for wetness, temps, and bacteria exposure, so maybe they are getting preliminary data before they dial in some values to test.
  5. Was there a character wipe recently?

    This game is actually technically in Alpha. And some of us paid 4 years and 9 months ago to play many many borked PC versions to even get to this point. If you cannot be bothered to learn about the game before you purchased it, the blame falls on you. You could have read in many places that this is the state of development and that this is how Alpha is done for DayZ. Whether you think it's "too often" or not, does not enter into it at all. The devs will wipe so that they may get pristine data sets based on a new version, not to irk the player base. Stable is .62 and still on the old renderer. XBOX is running a very similar version to what is the Experimental PC version, and only PC gets the Stress test builds.
  6. Was there a character wipe recently?

    "As the nature of the Experimental branch is for the above mentioned testing methods, neither uptime, character data, nor stability is guaranteed. Persistence/Character wipes are to be expected!" It's massively frustrating that most of the new players will happily throw their money at DayZ but cannot be bothered to read a little on how the game is being made and needs to be tested.
  7. Exp Update 0.63.148743

    You're always such a Negative Nancy. Modding and access to server files will allow the community to vastly improve the game in many ways. There will be mods for all types of play styles.
  8. Exp Update 0.63.148743

    "As the nature of the Experimental branch is for the above mentioned testing methods, neither uptime, character data, nor stability is guaranteed. Persistence/Character wipes are to be expected!"
  9. Xbox Update 18/09/2018

    I have a modest 1,500 hours in the standalone. I've been wiped more times than can be remembered. Wipes will happen often and unannounced until 1.0 Stable. If you cannot handle this, you may want to wait for a .63 Stable version to drop. Bikes are post 1.0 content. https://dayz.com/blog/status-report-28th-november "If you remember our 2015 roadmap, you probably think some features are missing. Taking a quick look at our goals for 2015 (when we originally wanted to reach BETA), that's correct - in order to not further hinder our plans for a functional core gameplay loop in BETA, we decided that some of those features will be added later in a form of free platform updates after 1.0: Vehicle modification Barricading Birds Aerial Transport (Specifically planes) Bikes/Motorbikes" You have no idea how many bugs and bullshit deaths the TESTERS of DayZ Alpha have put up with for 5 years now. You are definitely not cut out for any of the "unstable" versions. Maybe have a breather and you'll come back once stable versions are released. You need some patience and perspective if you really want to stick out this process. If you find it unreasonable in any way, take a break. DayZ standalone has been in development since December 16, 2013. 1,737 days December 16, 2013 - September 18, 2018 A decade is 3,650 days. ^This
  10. Experimental Content Update

    I've been posting about permanent fog in the distance since right before they released XBONE preview. It's an easy way to save resources that old games used to implement. I was hoping they would remove this for PC players once XBONE got their version, but alas, it is still there. My first post about this got a lot of cans of beans....
  11. When will vehicles be added to the game and what vehicles?

    https://dayz.com/blog/status-report-28th-november#/vehicles3 "DAYZ BETA FEATURES With regards to features, anything that's already in 0.62 legacy build will be present in BETA. Features listed below are either completly new, or improved significantly over the legacy implementation. -snip- Cars, together with basebuilding a helicopters, represent a pinnacle of player progression in DayZ. They require maintenance and parts, and will be expanded by core technology changes, improving their usability and reliability: Significantly improved network synchronisation, physics and simulation Damage system large improvement to how damage is managed on vehicles Vehicle maitenance large improvement in vehicle managment, usage and functions Controls improved control scheme and options" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "DAYZ BETA CONTENT As far as content is concerned, we've had to make some more shuffling around, and the initial BETA release won't maintain a 1 to 1 parity with the content in 0.62 legacy version. That said, content is easier to implement than features or core technology, and the progress there will be quite fast during BETA/post 1.0. BETA VEHICLES definitely in BETA Offroad V3S most likely in BETA, definitely by 1.0 Civilian Sedan Bus Littlebird helicopter" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "CONTENT FOR RELEASE BEFORE 1.0 / POST 1.0 For the rest, our goal is to get as close to 0.62 content as possible during all BETA updates, but we can not 100% estimate which particular weapons, animals or vehicles will be ready for 1.0. We're putting all the remaining content under one list for that reason. -snip- VEHICLES Skoda 1203 Skoda 120 VW Golf Multicar Bicycle Motorbikes Plane" Please, please, please, if you're new, go back and read, read, read. ALL of the status reports and maybe even the old build threads. If you're going to be passionate about this game and spend hundreds of hours playing it, you might want to take a few hours to read up on it.
  12. Last movie you saw, and rate it.

    https://www.imdb.com/title/tt2060525/ ^Manborg This movie is a 5.6 on IMDB, but I give it a 7/10 for fun factor. If you liked Kung Fury, you might like this. Just the hilarious overdub for #1 man is worth the price of admission.
  13. Stress Test vol.49

    I see a lot of activity on SteamDB... Also Eugen had created a post about server files release and within a minute it was down again. My Spidey senses are tingling. >_>
  14. I dunno Kirov. I like both of you, and well, I've been reading pilgrim for a long time now. I've always known he's a brilliant contributor, though a bit unconventional in his writing style; there's usually a gem buried in there (when he's not debate sparring). Sometimes I tap out of his longer posts, but I often agree with much of what he says. I used to work as a paralegal (of sorts), helping to draft many hundreds of pages of legal documents every day, and after I left that line of work, my attention to exacting punctuation etc flagged quite a bit, probably after being burnt out on keeping it perfect for so long. ~~~~~~~~~~~~~~~~~~~~~~~~ More back on topic: Reading the XBOX KoS discussion threads is like stepping into a time warp back to 2012. It's sort of fascinating and at the same time cringe worthy to listen to them dig up, reanimate, and whip this dead horses bones to powder all over again. I'm also amazed that they are so adverse to following the PC forum, and seem to think the 2 versions are created in a vacuum apart from each other. Whitelisted servers combined with modded versions of the game will probably be the best place for RPing apocalypse.
  15. Exp Update 0.63.148743