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Craft sling before you can shoulder weapon
lCCPl Curious Console Player replied to Jared Martin's topic in Suggestions
Then just give them all visible slings when they're on a player's back. It's not super complicated. No reason to make the game harder. - Yesterday
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And... to answer the original question in the thread: I'm talking about Vanilla servers, obviously. I always try to get to this weapon setup by default. *) AWC Amphibia (MKII), because: > Silenced by default... when you repair it you only use one step of the Kit to repair the pistol and silencer that are integrated. > The .22 rounds are enough to kill the Z with a headshot... almost all of them. For the others, I can use the one at the next point. > The .22 rounds are quite common and the boxes are 50. *) Desert Eagle (Deagle), because: > The .357 is the most powerful pistol round in the game. You could even hunt bears (like in real life), then they nerfed the .357 and boosted the bears and it's no longer good... but it's still a good round, with the hunting scope, you can use it for that too, or for the more "protected" infected. > It's automatic with 9 rounds in the magazine and 1 in the barrel. With a spare magazine in the quickbar, you can quickly have 19 rounds available. > It has a pistol silencer, quite common to find and repairable > Pistol scope for general use and hunting scope for, indeed, hunting. > In the city you can find the ammo boxes without going crazy... not too common, but not rare either. NOTE: > If I find a belt and holster it's better... > The Longhorn, being a single shot, I don't even consider it. In the back 1st Slot: Always a melee weapon. I used to use a Sledgehammer (powerful and it numbs), now that it has become a "mountain weapon" and you can't find it in the workshops and shipyards of the south (when we talk about "authentic" game), if I don't feel like going looking for it I "make do" with a "Negan Bat" (from the movie Walking Dead, a baseball bat with barbed wire). 2nd Slot: depends on what I find. At the beginning I look for at least a 12 gauge double-barreled shotgun (only buckshot, which should still be the most powerful shot in the game; 4/6 shots against a bear) that I cut short as soon as possible (and put in the backpack) and, looking well, I aim to get at least a Saiga (Vaiga) with 2 magazines of 8 (the minimum for hunting a bear currently). If I find the 20 magazine, I celebrate. This is my basic (long) weapon, since I don't do "manhunting", but only animal hunting or extreme defense. For the rest... it needs a separate discussion. > The 7.62x54 is a great shot (6/8 shots against a bear), but you only find single-shot weapons... they are not battle weapons, neither for attack nor defense (although, in video games, you can also find "phenomena" who fight with this type of weapons... I think only because it is a PC video game... maybe someone even with a "little illegal help", otherwise you don't fight with weapons like that. Surely not in reality). The SVD (VSD) is semi-automatic (not great, but better than the manual shutter), but too long and uncomfortable, with magazines too small and ... I hate Russian optics. 😕 > Then there is the .308 (7.62x51 approximately), also a good shot (8/11 shots for a bear). But it is still a hunting caliber ... apart from the FAL (LAR), but it is also quite long and uncomfortable with small magazines and only a plastic silencer (the serious ones are only found in the gassed areas: too much work to risk not finding anything ... Tried for fun a few times and then, often, with the administration tools to see what you find in the gassed areas: almost never anything useful, they look like helicopter crashes, a fest of bullshit). At least it has western sights (I only use the ACOG 6x), but everything else is negative. > The 7.62x39 (11/12 shots for a bear), the classic AKM, not bad, but now (if nothing has changed lately) it is very rare and only in gassed areas. Very rare silencer and for gassed areas like it and Russian sights. Quite common ammo, since they are considered "hunting". If you are okay with its original sight and you can find its silencer, also good and versatile. > The 9x39 (normal & AP: 11/17 shots for a bear [I don't know why this delta, tried several times... normal & AP same results]). For me, only the AS-VAL (SVAL) with 30 magazine and 6x ACOG sight is worth it... it is not an exceptional ammo but the new 30 magazine compensates... and the integrated suppressor and the western sight increase its value considerably. Sore Point: quite rare ammo to find. > The 5.56x45 (9/17 rounds for a bear. Here too a notable delta... huh ?!?) I think it's the most versatile ammunition there is... not too rare, quite powerful, even if not exceptional, but with 30-round magazines that you find without going crazy you can easily take down even a bear. Unfortunately, the best weapons (automatic, with magazines with at least 30 rounds, western sights and serious suppressors...) are extremely rare to find... and they change them often. I don't know about the 1.26/1.27 (I'm a bit behind), but for the 1.25: *) M14 was in gas zones, they moved it to the Military Crash. I haven't seen one for a long time anyway. *) AUG-A3 (AUR-AX) was for the Military Crash and they moved it to the Gas Zones. In fact, I don't see it anymore, unfortunately. I don't know about the others, there's always something missing... With my basic SetUp (MKII, Deagle & Saiga) I can get by well for everything. The Saiga is great for short-range defense and for bears... but it can't be silenced in any way, and it makes a lot of noise... only in case of extreme necessity... With the Deagle I can get by for hunting (which I haven't done since they nerfed the meat) and for short/medium-range defense (with the normal or hunting scope). However... In case I can't find a Saiga (not very common)... to abandon the double-barrel shotgun, I'm starting to evaluate an AS-VAL with a 30 magazine and a 6x ACOG scope... a bear will go down anyway and it's silenced (the only problem is the ammunition, which is very difficult to find). Or, if I find it, an AUG-A1 (AUR-A1)... it has a poor, but not terrible, scope (double, even if ugly), not too big, 30-round magazines that are good for a bear and with improvised suppressors you can get by a bit. I'm not convinced, but maybe it's better than a double-barreled shotgun, if only for the 30 5.56x54 rounds that, if used well, can be better than (just) 2 12-rounds. This is my current thought. Then, like everything else, it's just a matter of personal choice/taste. 😉
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Why not just play from wherever you spawn at?
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It'll be interesting when Arma Reforger gets taken over by cheaters. Battleye is no longer an effective anti cheat. It's more or less a supplemental one at this point.
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Ken Van Den Abeele started following Beyond Darkness Ps4 ps5 Server Dayz ++ Loot
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Beyond Darkness Ps4 ps5 Server Dayz ++ Loot
Ken Van Den Abeele posted a topic in Server Advertisement
https://discord.gg/J2XyZe7fpK there is the discord link new server good admin trader sel buy pvp pve come take look join us -
Beyond Darkness Ps4 ps5 Server Dayz ++ Loot
Ken Van Den Abeele posted a topic in Server Advertisement
https://discord.gg/J2XyZe7fpK there is the discord link new server good admin trader sel buy pvp pve come take look join us - Last week
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SquintSnail4 started following DayZ Update 1.27
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Can you make it so we can turn our GPS and Handheld Transiceiver's on through our quickslot wheel. Similar to how the NVG's and Flashlights can be turned on. It's a pain having to take them off and turn them on every time we want to use it
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@Zerzala Exactly... this is the theory... this is how the game should work... as Sid Debian wrote above. But keep in mind that DayZ is full of bugs and anomalies, even on CE. So don't be surprised if you don't always get exactly what you set. But always check the XML files with an online validator, making a mistake with a space or a comma is a snap and the consequences can be the most absurd. I can recommend: www.xmlvalidation.com & codebeautify.org/xmlvalidator 😉
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Actually I do the tests with DCOM (DayZ Community Offline Mode), I would never go and do this type of test on public servers... if that's what you thought. 😉 I also have 2 servers, one Vanilla and one modded, but it's still more convenient and practical for me to use the mod and its "micro-tool" for administration... the features of the game are the same (always the same game) and to simplify the test I go off the map (because the bears can't leave) and try shot by shot until the bear dies and I do the calculations ammo by ammo, weapon by weapon. When I read about changes to weapons, ammo or the bear, I update the statistics. However I also hunted the bear on public servers with my game doll, but only when I was sure of the weapon and the ammo... Now that they've poisoned the bear's meat they've ruined the pleasure of hunting for me... 😠 They're ruining this already bad game more and more... 😔
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kind of an early celebration dont you think? you havent even seen what their going to do or whether its even good or not. for all we know they just bump up the recoil values by 5% and call it a day. which is no way even CLOSE to the real issues causing this experience. and seeing as the game has to be in symbiosis or symmetry with the console version of the game i cant see how anything of great substance will change or what needs to be done because it is inherently unfeasible with the metaphysical fact of using a controller. on top of that i made this post 3-4 years ago. so to think i had anything to do with this and they actually read this forum. which they've said they dont. is highly unlikely. otherwise they would have done it YEARS AGO. what is more likely is they've run out of ideas over there and are scrambling to justify still working on the game while "tweaking" by basically changing nothing. long live the idea and experience that was dayz! who is john galt?
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TrojanWarriorFTQ started following Groundhog's Hellscape| 1PP| Brutal PvEvP| Adaptive AI
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Groundhog's Hellscape| 1PP| Brutal PvEvP| Adaptive AI
TrojanWarriorFTQ replied to TrojanWarriorFTQ's topic in Server Advertisement
I made a server called “Groundhog’s Hellscape, a 1PP, DayZ (PC) survival experience for seasoned players. No hand-holding, just you, the wasteland, and the fight to stay alive. Do you think you’ve mastered DayZ? Prove it. You’ll be crying for your Mummies milkies 🍼 -
🧟♀️Fear The Dead - A PC Server 🚨 🔹 Server Name: Fear The Dead|PVE|PVP Raid weekends|Trader 🌍 DeerIsle winter Survival! ✅Buy and sell gear, weapons, and resources with other survivors at our custom trader. ⚔️ PVP with PVE area. Weekend whole maps goes PVP with Raiding! 👑 Active Owners & Admins ❌ Roaming AI 🥶Winter Survival 🎉sellable drugs 👕Ballerz Clothing Airsoft events 🚁RFFS Boat's and more... lot's more 🪩https://discord.gg/ncPHMp9wZY
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Hi folks, wanted to share this here in case you enjoy it. This was on Zero servers' Autumn Chernarus and it was great fun! I'm doing weekly vids on YT (and YT shorts, tutorials streams etc.) https://www.youtube.com/watch?v=QRZeHbyX1O4&t Cheers!
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Maybe issue is hidden not in mod but in your configs? Honestly I have no idea how long do you working with DayZ Servers, but did you checked your mod (in single player mission) before the publishing , or on test server (you can run it on another PC or at the same one. I'm checking my mods before publishing and yes I'm not pretty dev, but I'm the human who can make a mistakes. I suggest you to try with that way and you'll find that sometimes small things can ruin everything.
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got it working, ran mod mod through the publisher and updated. My mod has been working fine for over a year up to this update. Only thing I did was work on my types files and added the new items. I wiped my server and trouble started on first attempt to load into the server
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My mod has been working fine for over a year up to this update. Only thing I did was work on my types files and added the new items. I wiped my server and trouble started on first attempt to load into the server
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Servers 4262 and 6799 have both been very unstable since this last wipe and update. However since my last post a few hours ago I was able to complete several drops and log ins without incident. The error messages saying Connection failed I am already in the target session has stopped. I hope this is fixed because I was wasting hours trying to play and getting NOTHING done.
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I hate the wipes as I play slowly and it takes me a long time to get geared, accumulate some quality Items and then bang its all gone and Im back to the beginning again going over the same ground. I'm frankly looking at other games as this one is becoming no fun. This last update is a joke. So I lost months of hard work getting good solid gear just to lose it all for what????? nothing and now I cant drop items between players. I am being plagued with error messages saying connection failed because Im already in the target session. Or server unreachable when clearly others are on and playing. I do NOT play the way this administration wants me to play. I purchased this game to play a no rules open world and I am denied at almost every turn now. This 5 minute, then 15 minute and then 30 minute wait time between characters is pure garbage. make them all 5 minutes or return it to the way it used to be. I am 66 years old and not some punk ass whiner. I have played video games since 1979 . I have played almost every good role playing game in history. This game is in need of either better programmers or a upgrade to better, newer servers. The wipes need to go. There needs to be a better end game for experienced players who can stay alive , a place to go after the beach where there are no fresh spawns . I would choose this option over being wiped every time.
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Sid Debian started following Mod Not Working After Update
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I have my watermark mod and it's working on my server last 2 years. Even after 1.27 tools update. At the base you have done something wrong and your mod isn't working. That's all how I can help you based on information you'd been submitted, if you'd submitted more details I could point about mistakes.
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new DayZ Server 02/2025 mit Housing German Server "Neue Welt" No Admintool ! Nobody can spawn items or spy! its like an official plus Server! Only Players! No Admins! PvP on / BaseDamage off! +Weapons +Clothings +Housing! +Horses +30+ Custom Cars!! https://discord.gg/6UBC7EKbnR Server IP / Port 93.99.7.93:2842 chernarusplus
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I have a mod I created for a watermark on my server. It was working up til the last update. What do I need to do to update my mod so it will work with the latest update? Any help would be great.
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I have a mod I created for a watermark on my server. It was working up til the last update. What do I need to do to update my mod so it will work with the latest update? Any help would be great.
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19th Engineer Battalion | https://discord.gg/19theb
Gabagool1996 replied to Gabagool1996's topic in Server Advertisement
Bump -
neuer DayZ Server 02/2025 mit Housing Deutscher Server "Neue Welt" No Admintool ! Nobody can spawn items or spy! its like an official plus Server! Only Players! No Admins! PvP on / BaseDamage off! +Weapons +Clothings +Housing! +Horses +30+ Custom Cars!! https://discord.gg/6UBC7EKbnR Server IP / Port 93.99.7.93:2842 chernarusplus
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New sound changes made zombies even crazier...
Baasje-8eee4110d9bd8471 posted a topic in Suggestions
Even though the devs did not want zombies to aggro more quickly with the sound changes, to me it feels they do. Although a singular zombie will not aggro more quickly to you, they appear to aggro to each others screaming much more quickly, swiftly gathering all zombies at one location. IMO the sound are too loud anyways, hearing players run very far away.