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  2. ImpulZ

    base completely gone

    Reporting issues is not about proving a point, it's about locating and resolving your problems. You appear to have quite good access to your server data, so the most efficient way would be for you to contact the Feedback Tracker, providing the files causing problems for you (in this case the backups only happening every 30 minutes) and asking for help or a fix from our side. Everything else can cause confusion, resulting in delay, which is not helping anyone.
  3. Mookie (original)

    Stable Update 1.0150627

    That inventory scrolling.... Didn't the bar used to be on the right? That's where my muscle memory thinks it is. And the one on the left seems pretty dysfunctional.
  4. One of the key aspects in hardcore survival, even in real life and he calls it "flavour" and "just another source of food gathering", smh. When I bought DayZ, I thought I was going to buy a survival game and not a "let's see how many times we can recreate trivial features"-simulator.
  5. eno

    cars still flip and you die

    Stand next to the car. Press inventory (tab). Prepare to be amazed.
  6. BCBasher

    Experimental Update 1.0150627

    Okay so you've passed along some very basic fixes for core UI features still not working that you really should have been sorted out before you even called the game 1.0. Where's our update with some of the features we were sold years ago that are still not in or back in the game? I see were the same version as stable now, that mean development is done for the week?
  7. Your "vision" is focused on both the availability (or better - scarcity) of food-sources and diseases. The first is split into balancing of the existing mechanics as well as the loot distribution, and the implementation of missing mechanics, such as fishing and snare traps. We are already on our way with the balancing - new mechanics will be implemented when we can give them the priority. So far they are flavour, "just another source of food gathering", while they are without a doubt very atmospheric. Meaning, there are more decisive factors for DayZ gameplay and connected issues, which have to be prioritised at this point. Diseases are also on their way, with Cholera, Salmonella, Kuru and the function of the immune system receiving refinement. More diseases, poisoning options and ways to cure them will follow. "When" you will feel very comfortable in terms of "survival vs nature" again, is difficult to say, it depends not only on development progress, but also your luck or misfortune in the game. But when it comes to the development of the two factors mentioned above, rest assured that we are constantly working on them to move DayZ slowly towards the desired experience.
  8. Griev

    Stable Update 1.0150627

    Hi i fully verified the files and have tried both an existing tent and a new placed tent
  9. BCBasher

    base completely gone

    My server is in my house and haven't felt a need to crash the last two patches to prove a point about timestamps I can see. I look in the storage backup folder and the timestamps on the backups are still at 30 minute intervals not 30 seconds like you said in another post. That kind of means if you crash 29 minutes after a backup you're loosing about ah half hour, I can't for the life of me understand why it needs 12 roll back points as far back as 6 hours either?
  10. ImpulZ

    Stable Update 1.0150627

    Have you verified your game files before playing? And just to confirm, you mean it's not possible to pack a tent that has already been erected? Was the tent put up before the update?
  11. Guy Smiley

    Stable Update 1.0150627

    That's who I'm through. I just put in a ticket. Not happy with that kind of service
  12. Today
  13. Mostabdel

    Stable Update 1.0150627

    what with vilayer must reinstal the server or what ? i make update with steamcmd but stil dont work and tell me bad version
  14. KILLJOY13

    Stable Update 1.0150627

    Server files should be out, I've already updated using steamcmd.
  15. Mostabdel

    Stable Update 1.0150627

    what hapen with vilayer we cant make this update and server autorestart all time ? what can i do now ?
  16. Guy Smiley

    Stable Update 1.0150627

    Wanna tell your boys to release the server files for those who pay good money to rent servers and not just for their precious official servers
  17. xxxD1RTD1VRxxx

    OREL Police Pants pattern color changes

    i've had that happen a couple of times also, blue in the inventory but appear as green on character.
  18. Ilgmaars

    Stable Update 1.0150627

    Inventory still causes lag?
  19. rickyriot

    cars still flip and you die

    For me it was the exact same situation. See a car, it doesn't have all the components. I get inside as I believe that is how you can tell what's missing - I could be wrong with that, I honestly don't know because looking around I see no "see car state" option so it seemed like the next obvious thing - and it hits me with instant death. I know what it is, it's a bug relating to the positioning of the cars as to resolve it you take off a wheel then replace it again and the car "resets" it's position allowing you to enter without dying. I only know this after doing a google after the second time - as I say the first time I thought I had fallen foul of a boobytrapped car (if that is possible, but then if it is you just know someone will do that to f**k with others! In many ways I wouldn't mind that if it was both noticeable and you can disarm the trap). Even if getting into the car isn't the way to determine it's damage status, perhaps it's more nuanced in that you visually need to see what's missing (ie: car won't run, open bonnet/hood and see visually there isn't a spark plug - and if that is the way to do it then I applaud the nod towards realism), the very fact of getting into a vehicle even if it's not working shouldn't instakill you. I will add that it's been hatchbacks that have killed me on both occasions so I can't comment on other vehicles. I'll be honest and say I've not seen any vehicles other than them. Ultimately the most frustrating element is that you realise what a bonus finding a vehicle is. You'll spot it evaluating it's rough visual state, give it some time to check nobody is camping it, then work out if you have enough carrying capacity for the parts as well as whether those parts are likely to be lootable close by or maybe you'll go looking for stashes buried in case the car was running and when someone went to log out they removed and buried the "useful bits". It's only after maybe 5 minutes getting all excited, doing the maths only to have it cruelly snatched out of your hand by a bug.
  20. Griev

    Stable Update 1.0150627

    You dont seem to be able to re pack a tent .. the image is there and the animation but tent fails to pack......
  21. @g4borg wenn deine funktion keine ersetzt bleibt aber das problem das man standart klamotten vom spiel bekommt ich dachte halt das der equipitem die standartklamotten ersetzt könntest du es vllt einrichten mal auf einen ts server zu kommen oder discord server oder ich komme auf einen deiner wahl
  22. Stinkenator

    Stable Update 1.0150627

    Items in a watchtower cannt be taken out and are not visible when pressing TAB. It's not like this wasn't working. Feedback tracker I'm coming ^^
  23. pilgrim*

    How active?

    good question yes - if you spent time looking for info you found that when you want online serious economic breakdowns statistics and forecasts, you have to PAY for them.. right? heh .. ( let's all meditate for a moment on why that is ) It's a complicated situation: firstly leave out the apps and mobile fun games .. the "little" games... that just leaves us with PC and console, where folk might play "serious", "full-scale" games 1) the reasons for buying a PC and for buying a Console are very different : for instance nearly everyone in the West buys a TV.. why? well, because a TV is a standard thing to have like a flush toilet or a chair or a stove.. and for the same reason - because it's "normal" and "useful" - many many folk have a car. I mean they have a CAR to get around.. that's kind of standard. BUT the folk who buy a MOTORBIKE are people who are REALLY into BIKES .. right? .. (and also they can use it to get around, natch). So if you buy a TV you can watch any channel, that's standard, its just a normal thing in your living-room .. and you can get a Console to go with it, THE MAJORITY of homes in the West have a console, its pretty standard, it's like a TV.. it's a box, you have no idea how it works.. you turn it on it works, that's all.. It does what it does. BUT if you want a GAMER PC then you have to be a fan - like the people who have motorbikes.. all those difficult choices ?. .. I'd go for Kawasaki myself.. seriously dude, get a second-hand Ninja.. listen to that SOUND when it accelerates .. and PLENTY of folk wont agree, and plenty of folk will give you advice on how many cores and which graphics card, and maybe upgrade the PSU and what kind of memory, and are you going to overclock that? (Car is like Console, PC is like Bike = get it?) So I'm saying a Gamer PC and a Console are as different as a Car and a Motorbike .. like everyone will normally get a car, but some folk will really want a Bike.. It is hard to predict the total bike market but EASY to predict the total car market.. the total car market is a function of a simple social statistic (income, parking, habitation density, distance from work) and the total population the area. On the other hand, people buy motorbikes for a whole set of other different reasons. Bottom line is - console sales are going up as they become as standard as TVs.. pretty much every kid age 7-10 has a console in the living room now.. just about.. like kids used to have an Action Man or a Barbie. Why would you NOT buy your kid a console it's a standard thing to play with, want to DEPRIVE your kid? But not many parents are buying their 10 year old a PC right at the moment. specially not a high-end Gamer PC.. Either there's one already in the house for the parents (or not) and the 7-10 year old's will use it when they grow up a little - or, that's already not a PC Gamer household. So HOW you get to be a Console gamer or a PC gamer comes by two very different routes, already.. The console route is a lot easier, right? No one goes in your house and says "WOW, you got a Console!! - Amazing!! WOW- What do you DO with it?" Consoles are getting more powerful and with greater multi-functionality. They are sold CHEAP by very very big BIG companies who PLAN and want and aim to get a MONOPOLY over your buying and playing and viewing and lifestyle and spending habits. They have a whole design philosophy behind them. YOU are not ever "the boss" of your console, you paid cash for it but it is a COMPANY console .. It is ONLY a window that connects you to ONE COMPANY.. This is deliberate (you may notice or not, but it is still the result of huge deliberate planning and design). Plenty of folk think that's great. PCs give you a personal freedom that is limited by your imagination, your skills, any network you get involved with, free info .. you CAN in fact do ANYTHING with a PC.. you are totally ROOT with your PC. Plenty of folk think that's great. I have a console too, but I am sure ROOT is the only place to be, EVER. (scuse me) .. euh .. get to ROOT, TOTALLY.. Maybe PCs attract a different kind of person. But some folk have a car AND a bike.. IMO - I see MegaCorps "'entertainment centers" will max out when they reach the total population (of the planet) that has a high enough standard of living.. kind of like running water. [ unless we all die first ] PCs will never do that.. So consoles are by FAR the clear winner, unless .. ( unless the world financial power structures and the nature of human individuality are totally revised? WOW.. wonder if THAT'S going to happen soon? ) [ And by PC I mean something that is FULLY reprogrammable TOTALLY VERSATILE and not TIED in any way to the manufacturers of any of the pieces. Unconstrained - it's limited ATM only by available technology, speed of light, and your own abilities. ] * * OK - HERE'S the easy answer to your question.. Taking your figures as they stand - you think a market of "only" ONE BILLION over the PC market is not worth competing for? (a little one-and-a-half billion is Soooo TINY, right? I wouldn't bend to pick it up if it was lying in the street, it's only a BILLION.. heheh, 1,000 000 000 (short scale) Look again.. In the market for "serious" "full-scale" games..ATM if you make games for PC you are competing in 47% of that market.. (your figures).. so what company would NOT WANT to add another 35 BILLION of potential market to their portfolio, THIS YEAR ?? .. then instead of competing for 47% of the market you are MORE THAN DOUBLING your sales target, and competing for 100% of the market ?? hmm??
  24. princ3

    my best vid yet!

    Hey nice video, initially I thought somebody posted a cutout from my highlight, but then i realized it wasnt 🙂 https://www.twitch.tv/lostinuhu Keep on streaming!
  25. princ3

    Dayz Livestreams

    Please find my DAYZ highlight down below: Pavlovo military base encounter on top of this green towers... #funny https://www.twitch.tv/lostinuhu Regards
  26. princ3

    Dayz Livestreams

    doublepost *sorry*
  27. The Haxyl

    Stable Update 1.0150627

    I've been having a great time with the game lately, I was hoping the TrackIR animations would get some work in an upcoming hot fix though. Specifically the "grid-like" movement of the head tracking, it looks like the animations just aren't smooth enough for head tracking yet. Arma 3 and legacy builds had it implemented well but I imagine that's because the player controller and skeleton were a lot different. (Also is the player climbing and vaulting coming soon? I was imagining it being similar to Enhanced Movement which would be splendid) Thanks for the hard work, BI!
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