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  • Topics

  • Recent Posts

    • First of all, I don’t know if this can be possible to add but I wanted to share it with the community anyway. I have not found this suggestion before so I decided to posted it, my english is not too good, sorry if you find some mistakes. My suggestion is about increase kidnapping experience and more... in the future passengers be able to shoot from inside of a vehicle, but what about if we even could force players to put them in the trunk of the car with a burlap sack on their heads and hands tied? 
      As I said, it is to increase kidnapping experience so you can use it to move a kidnapped player further away and kill him in a lost place like mafia, or just bring him with your team if they are looking for him or bring it to your secret base (to talk or execute him), he won’t know where is him exactly and will feel lost.
      It also could serve to increase person capacity cars adding an extra slot, friends will discuss about who have to be in the trunk this time if they do not fit in the seats, it could be fun. The restriction would be If there is a player in the trunk it would take slots from the inventory of the car reducing the capacity. This is the basic idea but we can keep improving it and increasing the experience with the next ones:   1. A kidnaped player in the trunk (with a sack in his head and tied hands) would be nice if he could break the handcuffs while he is inside, if he do it, he will has access to his inventory and he be able to remove the sack from his head, after this he also will has access to the inventory of the car. To open the trunk and escape there would be 4 options: With a lockpick you could open it silently and jump off, maybe if you have skill you can open it easily and if you don’t it will take more time and you can break the lockpick and passengers could hear it if they are careful. If a player jump with the car in motion it will hurt him so you can wait until best moment to do it, when it go slow, so you will have to listen the car engine to know the best moment (another option would be if devs add a check outside option where you can open the trunk a bit, for example)  With something like a knife or screwdriver, but passengers be able to hear it while you are opening it if they are careful (it also can depend on the skill of player) If you don’t have any object you can kick (for example) the trunk from inside until you break it then you be able to open it, this will be easily heard by the passengers but if they are in danger (people shooting the car) they won’t stop and leave the car to kill you.  If last suggestions are not possible to add in game the player just could open the trunk from inside with an option to do it without unlocking it first. 2. Car inventory: it could be divided in different parts like car's glove box, and the rest of places where you can deposit objects in a car, only passengers would have access to this inventory and not the kidnaped one, the aim of this is avoid that a passenger deposit a pistol in the car inventory and the kidnaped person could take it, a possible fix would be that you have to go out of the car and open the trunk to have access to this inventory,  3. Shoot from trunk:  it will be possible shoot as a passenger from your seat, so would be nice if devs could extend this option to add shooting from trunk when it BE OPEN, this will have 2 uses: If you are kidnaped inside of the trunk, you could break the handcuff and got a pistol (maybe took from here, being a lucky guy) you can surprise and kill the kidnapper when he opens the trunk. To escape in the trunk car like films in the last moment while you are killing zombies and shooting enemies that try to kill you and your friends… 4. Another use is if the driver of a car stop in a place and leave the car for some time, you can hide inside of the trunk, travel with the guy and wait there until he open the trunk to kill him or leave in the best moment, it can be useful to infiltrate in an enemy base for example, if he didn’t notice you are there. 5. I heard about dragging bodies in the future, would be nice if you could put the corpse in the trunk, there are servers with a list of wanted people and rewards if you hunt them, so this could be a way to bring them the corpses, you also can save the body of your dead friend and leave it in a graveyard…  It would be exciting to open a trunk and find a corpse inside! 6. Even you could use it to hide yourself from a horde of zombies or if there are a lot of them in a place and you don’t have a better place, hear them walking and moaning... I’m sure it would be very exciting. This concept has a wide variety of uses like I mentioned, not kidnapping only, much more!
      I think it would improve the experience in DayZ making it a bit more exciting, I hope you like the concept but maybe it's a bit hard to develop. Regards!
    • Steroids, Methamphetamines, Fenethylline, Huperzine A, Modafinil, Methylphenidate, Phosphatidylserine, Night Eagle (..duh.. is that STILL classified?) Uridine monophosphate, & local anesthetics, narcotics, food supplements & sleeping pills..    - all stuff you'll find supplied around camp, folks.  On the other hand, battlefield tests show that smoking is unlucky. 
    • meter in the middle sounds like the best survival tactic to me  hmm?
    • Adding next to useless features does not make a good game design. As of now we have a skill system with a preposterous either/or mechanics (you 'lose' your rough skill by doing soft actions and after 100hrs you can be in the exact same spot as a freshie), which doesn't bring anything to the game, doesn't accomplish anything close to 'care more about your toon' and literally the best you can say about is that it's marginal. This is such a wasted potential and so much more could be accomplished. Hell, even old-timey classic RPG skill systems are better than this, you know, those with bows, athletics, first aid and bargaining. And you can surely do better than that nowadays. I check @emuthreat's rant and raise it with mine. This is the worst feature in DayZ and when I first read about it, I thought I misunderstood something or it was a joke. Devs, please come and speak to us, I'm sure we can talk you out of this. I know you have your reasons, we'll discuss them in a friendly manner, and then we'll convince you to give up on this system, because it consists only of defects.
    • Any news here in 2018th?
    • Or secret farmers: https://youtu.be/zCnPkwus6kU
    • Still hoping for many features that were announced a while ago to make it into the game eventually. Different kind of smoking and alcohol were announced but still haven't made it past the items/textures in the game. The files are there, but no effects are programmed yet.
    • Karma in DayZ. Always satisfying. ;)  
    • One thing i sorta imagine is if it's not possible for actual ai birds in the sky then let us be able to shoot "particle" birds (give them a bbox) giving us a % chance of hitting and spawning a ragdoll of the bird (that falls from the sky) that you then have to go find.