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  2. General

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      General DayZ discussion

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      Other fields such as config changes, texturing, audio, animations etc.

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  5. The Original DayZ Mod (Arma 2)

    1. Mod Announcements & Info

      Latest major announcements and features on your favourite zombie survival mod!

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      Guides, tutorials, videos...Oh my!

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      DayZ Mod Server & Admin Forum.

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  6. MiniDayZ

    1. MiniDayZ   (82269 visits to this link)

  • Recent Posts

    • I think the system is bugged.
      I usually always get water from fountains and I always have some chlorine tablets with me... as a precaution I had already tried, offline, to boil some water, which in the game you never know. I had boiled it for 30 seconds or 1 minute (I don't remember exactly)... and it didn't do anything to me. The water was perfectly drinkable.
      Recently I had to boil river water without any chlorine treatment on an official online server (I was convinced that boiling was enough) but during the entire boiling of 4 carp fillets (so more than a minute) and, drinking that water, I got the disease. I don't think it was due to the fish, which I often cook. The only difference with what I often do is that it was river water without any chlorine pills instead of fountain water. In theory it should have been drinkable, after the minutes of boiling, in practice no. Now I don't trust it anymore and I avoid this procedure. If I have to drink, only fountain water or purified with chlorine.
      This is my experience. 😐
    • some people actually appreciate these changes in the VANILLA game. the reduction of slots made perfect sense, so is the introduction of attachment slots for backpacks. whats wrong about it? u can still use unbalanced modded backpacks with 120 slots and 2 rifle slots on top of it. but i prefer the way the devs balanced it. so they improved the sound environment and this is.... bad? the sounds between footsteps and kinda ALL other sound effects were quite unbalanced for many years. i wouldnt be mad about this changes. more the opposite.
    • OUH and dont get me started on all the sound updates you make...FFS hire a person that knows what they are doing so you dont have to rework, tweak sounds EVERY patch.

      For a decent sound developer its like a few months of work to set up everything properly. that you cant achive in 11 years of development and still "figuring things out"
    • Omg u lazy bastards...another feature update that modded servers have had for years....did you just copy paste content from workshop and edit it slightly and call it development? would explain why theres always soo many bugs in your content updates...but atleast modders are more competent at fixing them ...so you wait a couple of years till their stable enough for you to impliment to the main game without breaking stuff too much and hope sh1t still works?  
    • It's 2025 and it still doesn't work
    • Hardcore RP server. Mods to increase RP but still plenty of vanilla to keep it real. Active admins! New and upcoming. Looking to build a community and a great RP server for everyone. Join us today and let us know what you think!  Join our discord https://discord.gg/rcDQkw9M
    • Still haven’t fixed experimental seeing that players own frost line so releasing 1.27 on Xbox seems to be a complete joke as it’s inaccessible 
    • u can still be stealthy. just crouch walk without sprinting. its a good change, the audio was clearly unbalanced. u could hear stomach grumbling from further away than people running around.
    • find a deerisle server in the launcher and hit the "setup dlcs and mods and join" button. that should be all u have to do really.
    • So why isn’t Sakhal on Xbox if it’s live? How do any of these changes even come close to affecting Livonia or chernarus aside from the backpack slot. Reinstalled experimental just to try it and there’s no Sakhal servers at all. SMH  oh that’s right. Experimental still doesn’t seem to recognize we own the dlc. Fantastic work. Bravo 
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