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  6. MiniDayZ

    1. MiniDayZ   (81808 visits to this link)

  • Recent Posts

    • Well the only difference that I know of is that 1.26 has a vastly higher render distance (more objects to process and render) so that could result in different framerate, but that's all I know. If the CPU (or game engine) is having trouble due to extra objects then the GPU performance could go down.
    • Couple queries from me, Ash falling from the sky is possible ofc, but what does the volcano visually look like during the eruption? Bare in mind i dont think they can simulate a volcanic eruption on their frankenstein engine. They cant simulate visual heli crashes so i dont think volcanic eruptions are on the cards. Sakhal by design makes players slow down their travel, every 5-10 minutes a fire is needed. So how would 45/50 people get the chance to find a gas mask and filters, within 15 minutes? Its basically certain death for the vast majority of players, and i dont think that makes for interesting gameplay because it cant be avoided in most cases, so would just become very tedious.    Its an interesting idea. Dark skies and raining ash would make for atmospheric visuals, and ive thought personally how an eruption could work, but i dont think it's possible. Not unless they made the volcano eternally smoking, and made like a localised area around it that you need a mask to go inside the perimeter, and within the perimeter the skies are darker with ash. (This wouldnt make sense though because ash would realistically be covering the whole island) Incentives being good loot or some **mission**, and move the player spawns down south so you need a mask and better gear to move up into the northern regions.     
    • Version 1.26 seems to have killed the gpu usage. Cant figure out how to attach screenshots, but... v 1.25  246FPS 96% gpu usage v 1.26 105FPS 40% gpu usage  v 1.126 using range finder 183FPS 98% usage So you can see then when zoomed in it does improve, not to the level it was in 1.25 and with a frame spike when zooming in. Ryzen 5800x3d, RTX 4090. Drivers etc all up tp date. I did revo uninstall the game and reinstall because upon updating, the performance was even worse. Any ideas??
    • I am enjoying the changes and the general direction of the game. I've felt that the survival aspect of the game has become so easy and such an afterthought that the game has slowly turned into a hardcore battle royale. I don't like the way that players now spawn together now in the same place though, but apart from that I've no major complaints. The glitching and duping issues on official console servers are unacceptable though.
    • I had a comment on here and I went to fix a typo and now my comment is somehow gone... weird.
    • I want to suggest the Volcano event. The volcano periodically (1 time per game day, randomly) erupts, this is accompanied by booming blows, a booming rumble. At the same time, the volcano emits ash into the atmosphere throughout the location, which causes damage to players.

      Mechanics:
      1. The player hears a strong and thud from the ground. This is the beginning of the eruption.
      2. For 10 minutes, there is a series of quieter beats every minute.
      3. After 10 minutes, there is a very loud bang and the sound of the earth shaking. You can make the screen shake visually for 30 seconds. It's a self-eruption.
      4. 5 minutes after the eruption (or 15 minutes after the first impact), the sky darkens and ash begins to fall. The mechanics are like snow, only it should be black and gray. The ashes should fall for 10 minutes. The player starts coughing.

      5.1 If a player does not have a mask on his face, his health begins to drop. In 10 minutes, from 100 units to 0. It's as if the player inhales ashes that corrode his lungs.
      5.2 If a player has a homemade bandage on his face, balaclava, bandana, ski mask, his health drops more slowly, from 100 units to 40 in 10 minutes.
      5.3 If a player has a respirator or any kind of gas mask, his health does not drop.
      5.4 If a player does not have a bandage on his face and he is indoors or in a car, his health does not drop.

      6.1 If the player has nothing in front of his eyes, he begins to get bleeding cuts. 1 cut in 1 minute. It's like volcanic ash hurts your eyes.
      6.2 If the player has ordinary glasses, classic glasses, sunglasses in front of his eyes, he gets 1 cut in 2 minutes.
      6.3. If a player has tactical glasses, ski goggles, a helmet with a visor or a gas mask in front of his eyes, he does not receive cuts.
      6.4. If the player does not have eye protection and is indoors or in a car, no cuts appear.

      7. It would be great if zombies also took damage from the ashes and could die.
    • It really needs to be 1 character per server. Loot economy changes even on the same map, depending on how busy a server is. This has been abused forever.
    • Oh... LOL... Thanks for the answer... this game is getting more and more absurd and stupid, huh ?!? I've been wondering, since the Battlefield days, why there are people who buy video games before they are released on the market just... "on trust"... 🤔 This goes for ALL video games, huh... 🙁
    • A lot of the ambient sounds (nature sounds like wind and leaves) in Sakhal have a sound very similar to player footsteps.
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