blackberrygoo 1416 Posted November 3, 2016 1 hour ago, Baty Alquawen said: Something like that. EXP servers are offline. Thank you for your help and feedback guys! Will you put up the servers again today ? Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted November 3, 2016 3 minutes ago, blackberrygoo said: Will you put up the servers again today ? Can't tell now. 7 Share this post Link to post Share on other sites
barelyinfected 144 Posted November 3, 2016 3 minutes ago, Baty Alquawen said: Can't tell now. Quick reply, you're on it! Thanks Baty. 5 Share this post Link to post Share on other sites
Im from uk 9 Posted November 3, 2016 (edited) Hello fellow survivors. I made a new video from exp server test that happened yesterday with more specific clips, managed to get a hold of a large number of fire arms mostly pistols. Also there are a few clips with dynamic lighting, I've tried to shoot at some cool locations to see how the new dynamic lighting works at night time and had a camp fire running. If I'm not allowed to keep posting these kind of videos in the forums just warm me and I'll stop doing so. But other than that I think this is a nice sneek peek for those that dont have time or is just not at the right place when servers are on for testing. Anyways hope you enjoy and post any questions what you want to know. Also keep in mind that I've played on 250+ ping server to avoid crashing every 2 mins so some missed shots could be caused by that. Time stamps: 1:18 - 1:50 Loot from a few zombies inside in a balota airfield. 2:48 - 3:58 Shooting some pistols with and without silencer. 4:05 - 5:16 Action at Komarovo police station. 5:18 - 20:34 Looting, shooting at Pavlovo mil base. 24:04 - 25:26 Camp fire with the new dynamic lighting. 25:48 - 26:01 Head some sick sounds in the distance. 26:19 - 27:51 Getting scared by some random sound and an end of the vid. Edited November 3, 2016 by Im from uk 6 Share this post Link to post Share on other sites
ShadowLog 5 Posted November 3, 2016 Update is live on Experimantal Branch Server are UP! Enjoy 2 Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted November 3, 2016 Another 0.61 Experimental/Unstable servers crash test, Survivors! Servers will be online for a limited time and as always, if you experience bugs or crashes, use our feedback tracker. Thank you! 4 Share this post Link to post Share on other sites
DannyDog 532 Posted November 3, 2016 (edited) @Im from uk Nice vid dude, haha I can already picture people returning fire in the air to distant gunshots. EDIT: FINALLY I'M AVAILABLE TO PLAY TEST :D Edited November 3, 2016 by DannyDog 1 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 3, 2016 Aaaaand, server crash. :( First play session, approx 20 minutes. Share this post Link to post Share on other sites
Im from uk 9 Posted November 3, 2016 (edited) Could this be the reason for servers crashing ? http://imgur.com/gallery/KNfDe Edited November 3, 2016 by Im from uk Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 3, 2016 2nd play session maybe 10 minutes... not looking good. :/ Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted November 3, 2016 EXP servers will be online until 18:00 CET (30min). Thank you for playing :). Share this post Link to post Share on other sites
ShadowLog 5 Posted November 3, 2016 Mabye the Zombie´s crash the server? Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 3, 2016 3rd play session only 5 minutes. Bug seems to be unphased by recent extermination efforts. Pitchfork pokes instead of swings now, not sure how new that is. 4 pokes to the belly of the farmer zombie took him out. 2 Share this post Link to post Share on other sites
Komalt 27 Posted November 3, 2016 I really hope they found the problem and it can be fixed by Friday evening. Share this post Link to post Share on other sites
LordBlackwolf 656 Posted November 3, 2016 (edited) I don't know if it was mentioned before but the infected now spawn with items in their inventory. Edited November 3, 2016 by LordBlackwolf 1 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 3, 2016 emuthreat may have heard WolveZ! 2 Share this post Link to post Share on other sites
starvingart 135 Posted November 3, 2016 Well, it looks like the servers were taken offline :/ Share this post Link to post Share on other sites
odin_lowe 3686 Posted November 3, 2016 Damn... Missed it again.. (Feeling frustrated.) Had already left DayZ updated on the experimental branch in case there was another test, and missed it yet again. 4 mins too late this time. Really hoping we get a real experimental test session that lasts more than 30 mins. So far 0.61 seems to be the most unstable iteration of DayZ yet, so I'm a bit worried about what's to come with bigger changes like the entire animation system tied to the player controller... The DayZ gods have left me. So far I had participated in every single experimental build since the very first was available. 0.61 broke the streak. I hope the devs got the data they need to fix what they want. 1 Share this post Link to post Share on other sites
Influence_X 51 Posted November 3, 2016 5 minutes ago, odin_lowe said: Damn... Missed it again.. (Feeling frustrated.) Had already left DayZ updated on the experimental branch in case there was another test, and missed it yet again. 4 mins too late this time. Really hoping we get a real experimental test session that lasts more than 30 mins. So far 0.61 seems to be the most unstable iteration of DayZ yet, so I'm a bit worried about what's to come with bigger changes like the entire animation system tied to the player controller... The DayZ gods have left me. So far I had participated in every single experimental build since the very first was available. 0.61 broke the streak. I hope the devs got the data they need to fix what they want. Dont worry about it. Eventually they'll get a stable exp build and that will probably run all weekend. All they're doing here is collecting some crash data, because they cant replicate the crashes on internal builds. When they're finished and they fix the problem they're probably going to leave stable up at least a couple days just to make sure. 1 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 3, 2016 I would certainly rather have these tests expressing things like this previously unknown crash bug than to have nothing to even try and test. I can't remember any previous crash bug being quite this persistent. There are a lot of new things piled into this build, maybe that is part of the reason the bug seems so elusive.\ *fingers crossed for tomorrow* 3 Share this post Link to post Share on other sites
GaryWalnuts 1680 Posted November 3, 2016 15 minutes ago, ☣BioHaze☣ said: emuthreat may have heard WolveZ! Reveal hidden contents I give 2:1 odds that either emu or IMT are the first to kill a wolf bare-handed 5 Share this post Link to post Share on other sites
odin_lowe 3686 Posted November 3, 2016 9 minutes ago, Influence_X said: Dont worry about it. Eventually they'll get a stable exp build and that will probably run all weekend. All they're doing here is collecting some crash data, because they cant replicate the crashes on internal builds. When they're finished and they fix the problem they're probably going to leave stable up at least a couple days just to make sure. I know dude. It's just that somehow I feel entitled to the experimental branch, as like I've stated, I've always been there for them, and missing one (or 3 so far, hehehe) feels very weird for me. I needed to vent a bit, that's all. No worries at all. 3 Share this post Link to post Share on other sites
LordBlackwolf 656 Posted November 3, 2016 Don't feel bad Odin, I've missed the past 2-3 tests myself and just happened to catch this one finally. 4 Share this post Link to post Share on other sites
starvingart 135 Posted November 3, 2016 (edited) 11 minutes ago, GaryWalnuts said: I give 2:1 odds that either emu or IMT are the first to kill a wolf bare-handed Hahahaha you're probably right. Today was my first chance to try out a 0.61 built and try a find some wolves, but despite a SW spawn and a nearly straight run toward wolf spawns after just an hour of on and off playing I have yet to find any. I was really looking forward getting mauled too ;p Edited November 3, 2016 by starvingart wordz 1 Share this post Link to post Share on other sites
Noctoras 409 Posted November 3, 2016 45 minutes ago, odin_lowe said: So far I had participated in every single experimental build since the very first was available. 0.61 broke the streak. Nah ... 0.61 will be on exp. for quite a while I reckon. You just missed the early adopters medal, not the exp :) 3 Share this post Link to post Share on other sites