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About DannyDog

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    Bean King

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    Down Under

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  1. DannyDog

    Street Lights

    Well it didn't break the server it just caused huge fps drops and lighting bugs. I've made it limit how many lights can be shown around what light you turn on so that player's can't go around and lag a town with a bunch of lights. But i do wish they fixed the issues before 1.0 :/
  2. DannyDog

    FileMode.WRITE Handle always = 0

    Getting reports that it's fixed now. This also explains why crafting broke in the previous patch.
  3. DannyDog

    Vehicles spawn repaired - How to do?

    If you want the car to start with it's engine on do oCar.EngineStart(); after you fill everything. Also the script Ruslan posted is directly taken from community offline.
  4. DannyDog

    Experimental Update 0.63149374

    Taken from latest status report under "Plans for the upcoming weeks" by eugen. Besides can't you try messing with the user_settings.DayZProfile file in your dayz documents folder to change your keybinds? :/
  5. DannyDog

    FileMode.WRITE Handle always = 0

    It's confirmed broken by numerous modders. Just wait till they fix it.
  6. DannyDog

    Street Lights

    Can you enable pm's i cant seem to msg you.
  7. DannyDog

    Street Lights

    Mind you tho i very slightly boosted night time brightness. Without doing so it makes all light sources in general very dim. But yea thanks :) I'll release this as a mod soon.
  8. DannyDog

    Street Lights

    Gotchu https://imgur.com/a/ZBhB76r
  9. DannyDog

    Modding Support and Tools, Initial Release

    Figure out positions for that and do it via script by spawning those objects in. You are limited to only spawnable objects as certain map objects aren't spawnable unless you mod it client side.
  10. DannyDog

    Modding Support and Tools, Initial Release

    It's binarized. You aren't allowed to modify it.
  11. DannyDog

    [Confused] BETA vs 1.0

    I always thought they said .63 hitting Stable was BETA? Isn't that what was intended? I guess it then means we would naturally get more updates on stress test/experimental now. Pushing .63 to stable with base building as well actually gives more incentive to start properly playing the game without fear of constantly getting wiped a few days later. Just my thoughts.
  12. Man this reminds me of the plethora of concept images people made during early dayz development time. I remember this one as well even tho I completely dislike it there modders currently working on things like this.
  13. DannyDog

    Server Changes October 2018

    Good luck trying to figure out how many UNIQUE users log into dayz and play per day. You're not understanding the difference between unique players that play per day vs how many players are on simultaneously at a given time.
  14. DannyDog

    Server Changes October 2018

    She probably means daily unique users. Not how many people play at the same time. Steamcharts and the likes for the PC version do not track this. Only the developers would know.
  15. DannyDog

    Extending Item Despawn & Respawn Timer