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About LordBlackwolf

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    Bean King

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  1. Stable Update 0.63.149464

    Let's say they lowered the availability of food/drinks. Do you know how long you'd survive with all the rain and the effect it has on your thirst/hunger? Not for very long as it depletes pretty quickly.
  2. Stable Update 0.63.149464

    Who said they threw it in the garbage? You do realize that even if they had them ready, they could just hold them back until they felt the client/server was stable enough?
  3. Stable Update 0.63.149415

    I keep getting a bad version connection rejected error for some odd reason.
  4. Stable Update 0.63.149415

    The reason that players can't rebind their keys has already been addressed so please learn to research before posting. The short version of it is that the old keybinding system didn't work correctly with the new systems so they had to disable it until later.
  5. Stable Update 0.63.149386

    @Baty Alquawen - Will items in our base disappear if we don't interact with them after a certain amount of time as they did in 0.62 or are items now permanent? The reason I ask is because it'd get tedious having to interact with every object in bases in order to keep them from disappearing.
  6. Stable Update 0.63.149386

    As far as I know they're 100% suppressed as I've used an improvised and newly named normalized suppressor (formerly eastern suppressor) and depending on how far away I was from infected I never got a reaction from others that were near the one I was shooting. I have noticed with an m4 with an improvised suppressor and regular suppressor (don't know the new name yet) is that infected no matter the distance from you will run at you as if you had no suppressor.
  7. Stable Update 0.63.149386

    This is a hardcore survival simulator based on realism for the most part so players shouldn't be able to carry heavy objects and still be able to jog/run/etc. I doubt anyone in real life can run carrying heavy objects like barrels, wheels, etc. for long distances or even short distances without falling on their face. I do agree with you about players spawning with a light source such as a flashlight and battery for it as if a player spawns at night time then they're as good as dead if they've spawned far away from anything they'd be able to recognize.
  8. Stable Update 0.63.149386

    I believe the Ada (truck?) requires a glow plug to start unlike a Lada which uses a spark plug.
  9. Stable Update 0.63.149386

    I agree with you completely or even if you're not a new character as it'd allow you to hold something like a knife/pistol to defend yourself while using a light source.
  10. Stable Update 0.63.149386

    This is the way the night will most likely be from now on so it's working as intended. As Sqeezorz mentioned use light sources if you want to see but the only downside to that is if you have something in your hands that requires you to use both of them (I really wish we could carry 2 separate items in our hands) then you won't be able to use a light source.
  11. Stable Update 0.63149365

    I've also been unable to opened canned foods (spaghetti, peaches, sardines, or bacon) or cut pumpkins into slices. I've had to rely on sodas, and vegetables like peppers, and tuna to survive.
  12. Experimental Update 0.63149374

    Stable branch is the one you want to play on if you don't want to worry about wipes, otherwise expect wipes on experimental.
  13. Experimental Update 0.63149374

    They've already mentioned elsewhere that changing keybindings won't be officially supported until after 1.0
  14. Stable Update 0.63149365

    Actually, there is nothing that protects against the rain at the moment. I've tried raincoats, Gorka (patrol uniforms now), and firefighter uniforms and nothing protected against rain. Unless they've nerfed mushrooms they were really good to eat as they raise both hunger and thirst by quite a bit.