Girth Brooks 570 Posted May 30, 2016 Just booted to login screen Share this post Link to post Share on other sites
barnabus 1708 Posted May 30, 2016 (edited) Well, that didn't last too long did it? I got in, rubberbanded some but I figure that was a combination of all the BE kicks and people trying to get in at the same time. The three stooges effect. Spawned on a slope on the west side of Berezino, near where the junkyard used to be. Made my way south along the woodline to a small group of houses inland and south of Berezino. Grabbed a sledgehammer, a green track jacket and Carbine. There was no food but I did find some vitamins. Was making my way over to the large apple orchard south of there when the servers went reset. Didn't see anyone else, any animals or infected but I did hear a chicken. Edited May 30, 2016 by barnabus Share this post Link to post Share on other sites
koffeekage 322 Posted May 30, 2016 looks like the test is the only one up ATM Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted May 30, 2016 I think they pulled the servers down. Another borked patch.... I hope they got some useful data. Share this post Link to post Share on other sites
Girth Brooks 570 Posted May 30, 2016 3 servers enough to gather anything useful? Share this post Link to post Share on other sites
koffeekage 322 Posted May 30, 2016 maybe enough to see that it doesnt work right yet 1 Share this post Link to post Share on other sites
Rammit (DayZ) 153 Posted May 30, 2016 2 minutes ago, Girth Brooks said: 3 servers enough to gather anything useful? Since the data gathering at this point seems to be at the basic level of "is it working?" and "why not?", I'd say, yes... Once they get beyond that stage, then they can bring back more exp servers, and gather broader data. Share this post Link to post Share on other sites
industria 37 Posted May 30, 2016 8 minutes ago, koffeekage said: maybe enough to see that it doesnt work right yet indeed, another hope for tomorrow... Share this post Link to post Share on other sites
koffeekage 322 Posted May 30, 2016 too bad, .60 looks so good and im just sick of .59 well. 1gig on a monday adds some promise to the rest of the week. 7 Share this post Link to post Share on other sites
sanguine00 168 Posted May 30, 2016 I guess the bright side is they've also had time to work on other bugs, as well. Once they get this login stuff figured out, .60 should be more polished than it was the last time we saw it. Share this post Link to post Share on other sites
ParaB 114 Posted May 30, 2016 Yeah.. kinda. Still, sometimes I get the feeling we're talking about 2 guys working in a garage on DayZ whenever they find time from their main jobs and not a major game developer with a title that has already provided them with massive sales through the EA program. 3 Share this post Link to post Share on other sites
S3V3N 1402 Posted May 30, 2016 (edited) What puzzles (and troubles) me a bit is that they weren't able to put up any working version in the meantime. It could be anywhere as good (or bad) as the first iterations of 0.60, people would still gladly play it, opposed to nothing at all. 0.59 is pretty much over and gone for most people. We've said our goodbyes. Once any kind of version 0.60 is up and running again, they can work on fixing it forgood and take weeks with it if they have to, I'd hope for some kind of playable release on Wednesday and then perhaps two more weeks for a stable version. Edited May 30, 2016 by S3V3N Share this post Link to post Share on other sites
mammut0815 111 Posted May 30, 2016 (edited) The good thing is, i don't have to decide if i Play or watch Game of Thrones .. Spoiler Edited May 30, 2016 by mammut (DayZ) Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted May 30, 2016 2 hours ago, S3V3N said: What puzzles (and troubles) me a bit is that they weren't able to put up any working version in the meantime. It could be anywhere as good (or bad) as the first iterations of 0.60, people would still gladly play it, opposed to nothing at all. 0.59 is pretty much over and gone for most people. We've said our goodbyes. Once any kind of version 0.60 is up and running again, they can work on fixing it forgood and take weeks with it if they have to, I'd hope for some kind of playable release on Wednesday and then perhaps two more weeks for a stable version. https://forums.dayz.com/topic/233821-a-few-thoughts-on-exp-iteration-testing-etc/ Share this post Link to post Share on other sites
emuthreat 2837 Posted May 30, 2016 Well this is getting dire. It really makes me wonder if they absolutely had to decide to add a queuing system, right in the middle of such a delayed experimental patch cycle. They did appear come up with this whole queuing idea seemingly as an after-thought due to massive .60 logjam. Am I wrong here? I understand that the queuing system was hacked into this patch at the last moment in an attempt to fix the unforseeable amount of people who wanted on .60 after six months of a dead patch. I mean it's not like 60% of the playerbase ditched out, and said they would be back when .60 drops, it it? Oh, wait... 1 Share this post Link to post Share on other sites
IMT 3190 Posted May 30, 2016 1 minute ago, emuthreat said: Well this is getting dire. It really makes me wonder if they absolutely had to decide to add a queuing system, right in the middle of such a delayed experimental patch cycle. They did appear come up with this whole queuing idea seemingly as an after-thought due to massive .60 logjam. Am I wrong here? I understand that the queuing system was hacked into this patch at the last moment in an attempt to fix the unforseeable amount of people who wanted on .60 after six months of a dead patch. I mean it's not like 60% of the playerbase ditched out, and said they would be back when .60 drops, it it? Oh, wait... But the question is if they are implementing the queuing system, perhaps it's something else which isn't right. Share this post Link to post Share on other sites
emuthreat 2837 Posted May 30, 2016 Good question. Hopefully status reports will be weekly as long as experimental branch is down. Any less than that would seem dismally cavalier. 1 Share this post Link to post Share on other sites
Luc Tonnerre 174 Posted May 30, 2016 (edited) 11 minutes ago, emuthreat said: Well this is getting dire. It really makes me wonder if they absolutely had to decide to add a queuing system, right in the middle of such a delayed experimental patch cycle. They did appear come up with this whole queuing idea seemingly as an after-thought due to massive .60 logjam. Am I wrong here? I understand that the queuing system was hacked into this patch at the last moment in an attempt to fix the unforseeable amount of people who wanted on .60 after six months of a dead patch. I mean it's not like 60% of the playerbase ditched out, and said they would be back when .60 drops, it it? Oh, wait... Don't know about the reason for the sudden queuing system but I do know that I would really appreciate a fixed roadmap for the next month. I have the feeling that they are randomly choosing their tasks and are showing really bad timing when it comes to patches. I might be tottally wrong about the randomness but due to a lack of infos I have to come to such a conclusion. A little more structured info would be really nice, devs :) Edited May 30, 2016 by Luc Tonnerre Share this post Link to post Share on other sites
barnabus 1708 Posted May 30, 2016 o.com/freebies/murphy.htm 33 minutes ago, Luc Tonnerre said: Don't know about the reason for the sudden queuing system but I do know that I would really appreciate a fixed roadmap for the next month. I have the feeling that they are randomly choosing their tasks and are showing really bad timing when it comes to patches. I might be tottally wrong about the randomness but due to a lack of infos I have to come to such a conclusion. A little more structured info would be really nice, devs :) See #3 under the title "Planning" http://www.military-info.com/freebies/murphy.htm 4 Share this post Link to post Share on other sites
IMT 3190 Posted May 31, 2016 7 hours ago, barnabus said: o.com/freebies/murphy.htm See #3 under the title "Planning" http://www.military-info.com/freebies/murphy.htm Some really damn good info and they are all true. I have one for DayZ: To be killed on sight you need to be in sight. 7 Share this post Link to post Share on other sites
igor-vk 909 Posted May 31, 2016 This game is cursed. After every smallest update it finds a way to break completly. Just remember how many unplayable builds we have seen so far. Best one was with that big ruberbanding that trew you in non-enterable room in police station. Share this post Link to post Share on other sites
bingo_fuel 205 Posted May 31, 2016 This login problem seems to be a really hard one. It would be interesting to get more information what exactly went wrong here. 2 Share this post Link to post Share on other sites
KingofTheWorld 44 Posted May 31, 2016 (edited) 1gb update but no exp servers this really makes me sick !!!!!!!! They are saying devs working so hard. But who knows where is prooff prove it Even if servers up guess what ? I cant even join game cause 98898797989 ppl trying get into one server. I hate 0.59 I vomit I hate it so badly. I HAD ENAUGH !! Edited May 31, 2016 by KingofTheWorld Share this post Link to post Share on other sites
wasnu 301 Posted May 31, 2016 (edited) clap...clapp.....clap...TY, and now move on Edited May 31, 2016 by wasnu 1 Share this post Link to post Share on other sites
Girth Brooks 570 Posted May 31, 2016 Having coffee and no word for a patch for today so far. Share this post Link to post Share on other sites