eugenharton 1540 Posted March 12, 2015 Z is coming back :), there are some problems and crashes (known issues). But in general you can expect the following in this iteration : Zombies do react to sound/visuals. Stance changes affect visibility, clothes do not (yet). Stances and walking affect noises. Silencers do not (yet). Clothes neither (yet). They follow you when you attract them, they walk around and try to find you. There is no group AI yet. There will be. Try the stealth to get the feel of it. There have been no changes to health/damage yet. The absolute number of zombies is set to double the amount, we will try to increase them over time balancing out changes to health/damage. Also consider the new animations, combo attacks etc. More than 4 zombies can follow you now, be careful. Other than new v3s animations (wip not final), map changes to reduce wallglitching and loads of bugfixes (vehicles, animals and zombies). Chainsaw is back! Animals have gone through loads of bugfixing, including some of the stuck animations, weird movement etc. There are increased numbers and variability. Let the hunting begin! For this iteration we also turned on the new spawn system (loot), economy and dynamic events (working on persistent servers, they are not affected by restarts and regulary spawn loot) Eugen Harton EDIT: There is a snowball effect of our last year of work on sensors, ai and much of the underlying yech. Exciting times ahead. There is loads more work, including item modifications, damage, health, weapons, group ai, terrain etc. But the new zomies consist of new physical controller + sensors + ai + animations etc. Thus it will help with many of the issues that zombies had, its not only stealth. Its clipping, desync, amount, performance, and more. We just need time to tweak it. 54 Share this post Link to post Share on other sites
elvisarhs 49 Posted March 12, 2015 Can't wait, great work guys! Share this post Link to post Share on other sites
GaryWalnuts 1680 Posted March 12, 2015 be careful. LEEEERRROOOOOY JJJEEENNKIIIIINSS!!! 10 Share this post Link to post Share on other sites
BeaverProductions 441 Posted March 12, 2015 Holy shitballs Eugen. The smile on my face is broad after reading all that early work that's going to Exp right now. Fun and interesting times are soon upon us. 2 Share this post Link to post Share on other sites
BleedoutBill 1636 Posted March 12, 2015 Lets get ready to rumble! 3 Share this post Link to post Share on other sites
Tatanko 5591 Posted March 12, 2015 Chainsaw is back!You thought you could just sneak that in there, huh? :) YES!!! 5 Share this post Link to post Share on other sites
LonelyZulu 1 Posted March 12, 2015 Really liking where this game is headed, indeed, there are exiting times ahead! Share this post Link to post Share on other sites
Damnyourdeadman 1045 Posted March 12, 2015 Moments like this make me rage that my gaming pc is at the technician... :(Somebody,anybody kindly please,upload a video showing the new zombie AI.I'm beyond hyped and seriously need my fix! :D 1 Share this post Link to post Share on other sites
ToySmokes 116 Posted March 12, 2015 Oh yes!! People be like: DayZ is no more Yada yada. Ha, look at that shitlords!I'm very exited as you might see hehe Cx you're doing a great job, all of you!See ya in Z infested chernarus! 3 Share this post Link to post Share on other sites
barnabus 1708 Posted March 12, 2015 (edited) Awesomeness on the way. My server just went down so here it COMES!!! Just in case I moved to a safe location, or at least what used to be a safe location. So, 1400 zeds now vice 700 and will be increased. Ok good deal. BTW, I don't really care if it is a character reset or not, just wish for a decent day/night cycle. I feel exposed in the bright sun light. Edited March 12, 2015 by Barnabus Share this post Link to post Share on other sites
ebrim 998 Posted March 12, 2015 Oh this is all terribly exciting. 2 Share this post Link to post Share on other sites
WolfgangErikson 127 Posted March 12, 2015 (edited) The absolute number of zombies is set to double the amount, we will try to increase them over time balancing out changes to health/damage. Great news. What are the zombie spawning mechanics like? Are there any or is it just on server restarts? I'm assuming it's unchanged from previous iterations, but I thought I would ask since I'm not 100% sure on the current mechanisms for current zombie spawning anyway. Edited March 12, 2015 by WolfgangErikson Share this post Link to post Share on other sites
barnabus 1708 Posted March 12, 2015 (edited) Oh yes!! People be like: DayZ is no more Yada yada. Ha, look at that shitlords!I'm very exited as you might see hehe Cx you're doing a great job, all of you!See ya in Z infested chernarus!Hopefully those mooks are off playing the Rust/DayZ hybrid known as H1Z1 for instant gratification. Edited March 12, 2015 by Barnabus 3 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted March 12, 2015 Love you zombie spawning maniacs! Sounds like this update is the beginning of a new era..... Thanks!!!! Here's a 6 pack for your troubles! :beans: :beans: :beans: :beans: :beans: :beans: 1 Share this post Link to post Share on other sites
Deathlove 2286 Posted March 12, 2015 Im really interested to see how this is going to effect allot of pure pvp players. Interested to see if they will adapt well or come on the forums screaming and crying for things to change and get easier. Ether way this should reduce the KOS run and gun mentality allot more hopefully. Especially when they start adding even more infected. 6 Share this post Link to post Share on other sites
xtali700 17 Posted March 12, 2015 Freaking ace job guys,all the work is paying off. Share this post Link to post Share on other sites
Deathlove 2286 Posted March 12, 2015 Hopefully those mooks are off playing the Rust/DayZ hybrid known as H1Z1 for instant gratification.I cant enjoy two games if i want? 2 Share this post Link to post Share on other sites
blackberrygoo 1416 Posted March 12, 2015 Can't wait to hop on experimental when it's up :) bring on All the zombies eugen , I'll be waiting for them ... 3 Share this post Link to post Share on other sites
boneboys 7988 Posted March 12, 2015 Here we are back home again in the Exp Forums all nice and comfy...Yay for them owible nasti Z's running all over my gearZ :thumbsup: :beans: 5 Share this post Link to post Share on other sites
igor-vk 909 Posted March 12, 2015 definetly good news!! Share this post Link to post Share on other sites
barnabus 1708 Posted March 12, 2015 Great news. What are the zombie spawning mechanics like? Are there any or is it just on server restarts? I'm assuming it's unchanged from previous iterations, but I thought I would ask since I'm not 100% sure on the current mechanisms for current zombie spawning anyway.Oh crap, I hope this does not mean the return of the instarespawn at death on the same location bug. I hated that. Share this post Link to post Share on other sites
AnarchyBrownies 1383 Posted March 12, 2015 Update? :)...Update? :|... ... When update? :( Share this post Link to post Share on other sites
barnabus 1708 Posted March 12, 2015 I cant enjoy two games if i want?Are you one of the mooks spoken about in the post I was replying too? I don't think you are, so, please read a bit between the lines.. Also, you have a great point in your previous post, that I gave you beans for btw, and pretty much said the same thing I did in the post that offended you. Share this post Link to post Share on other sites
lauda 44 Posted March 12, 2015 Can't wait.....................Will be fixed in the next update! :P Share this post Link to post Share on other sites