Baty Alquawen 3688 Posted August 7, 2017 Hello guys, Ghillie changes again! We fixed ghillie wrap color when it is in shade. Check it if you like it :). Have a nice Monday! 13 Share this post Link to post Share on other sites
zRain Denk 8 Posted August 7, 2017 how much it will take for the update to be on steam? Share this post Link to post Share on other sites
Mantasisg 172 Posted August 7, 2017 Seems like those colors is a tough one Share this post Link to post Share on other sites
Stefan Asseryd 4 Posted August 7, 2017 Come on... must be more important things to put effort on then fixing gillie several times over the past weeks 3 Share this post Link to post Share on other sites
ShallowTech 196 Posted August 7, 2017 Really man, 4 post and one is you criticizing development... have you read about anything they are working on? 5 Share this post Link to post Share on other sites
OliverPlotTwist 458 Posted August 7, 2017 1 minute ago, Stefan Asseryd said: Come on... must be more important things to put effort on then fixing gillie several times over the past weeks There is and they are. 5 Share this post Link to post Share on other sites
koffeekage 322 Posted August 7, 2017 (edited) So gamescom is like 2 weeks away so idk why people complain about making the current build better when .63 isnt going to be ready until after then almost guaranteed. Lets say GC17 was slated only to show an early build so dont hold your breath for beta sweeping us all away on the 22nd Edited August 7, 2017 by koffeekage 2 Share this post Link to post Share on other sites
Mantasisg 172 Posted August 7, 2017 Nothing too much exciting for a long time indeed. Well techside was super exciting, but it was like "slow" and also did nothing good for gameplay since loot economy changed and players got scattered all around the map, in other words - there were much less interactions. But I'm sure that devs are mostly working on stuff which will go really wild once updates starts raining. And the hot part is really comming. Or am I too naive to expect things to really start moving from 0.63 ? Two iterations per year is just not going to get anywhere. Peace Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted August 7, 2017 3 hours ago, Mantasisg said: Or am I too naive to expect things to really start moving from 0.63 ? Not really. I want to believe that development will speed up on all fronts when all modules are merged together. I believe patience will pay big dividends. :D 5 Share this post Link to post Share on other sites
IMT 3190 Posted August 7, 2017 10 minutes ago, ☣BioHaze☣ said: Not really. I want to believe that development will speed up on all fronts when all modules are merged together. I believe patience will pay big dividends. :D When every module is ready and merged within the game then we will indeed see huge leaps forward. For the ones who has been following the development know that the devs can crank out patches and hotfixes in rapid succession on the Experimental branch. :) Keep in mind people, 0.63 does not directly mean that it's going to be very fast. As soon as the entire engine is done, then we will see huge steps forwards. 3 Share this post Link to post Share on other sites
Sqeezorz 839 Posted August 7, 2017 My feeling, tells me that the Devs have already finished many of the modules. It may be underestimated what it means to merge the modules. The merge means to connect all networks and dependencies. And this alone I imagine as a huge work ... countless variables that influence with others in the end a gigantic spider net represent, and that has a big error potential. But we are waiting anxiously what will come. I trust the team that they can do something that lets our hair out. Share this post Link to post Share on other sites
HaseDesTodes 315 Posted August 8, 2017 @Baty Alquawen what is the reason you wipe the containers but not the characters when you update exp? (not that finding fresh vehicles was a bad thing, but i lost all my burlap strips again :( ) Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted August 11, 2017 On 8/8/2017 at 2:15 AM, HaseDesTodes said: @Baty Alquawen what is the reason you wipe the containers but not the characters when you update exp? (not that finding fresh vehicles was a bad thing, but i lost all my burlap strips again :( ) Some changes require deletion of storage. :) 1 Share this post Link to post Share on other sites
PongoZ 127 Posted August 12, 2017 Had a nice walk around today. My graphics settings had been nerfed at some point so view range was terrible, but fixed that today. Some stutters on turning the character in 3rd person. Not sure if it was worse then I had seen but seemed so. Went into a few buildings that had hickups in the past like the officers barracks and the red house with the car port and they were both fine. So that was cleaned up at some point. Share this post Link to post Share on other sites
Sqeezorz 839 Posted August 13, 2017 I have something strange happened last time. I made a fire under a tree in the rain. The fireplace was filled with 5 sticks. When the fireplace still had 3 sticks, the fire extinguished. I gave Bark again, and wanted to ignite the fire again. But it did not work. There came the message: can not ignite the fire because it's wet. (Word not 100% exactly ... it is already few days ago). I tried yesterday to reproduce this phenomenon (before it was not possible because it was more important to raise my status from the starving: /) .. but it was not any more. Was the coincidence? I as a fire devil was very positive Surprised over this feature ;-). Share this post Link to post Share on other sites
emuthreat 2837 Posted August 14, 2017 On 8/12/2017 at 2:10 PM, PongoZ said: officers barracks When did they add Bachelor Officers' Quarters buildings to the game, and where can I find them? Share this post Link to post Share on other sites
PongoZ 127 Posted August 16, 2017 Its what I call the little green quonset huts with 3 bunks in them. Share this post Link to post Share on other sites
emuthreat 2837 Posted August 16, 2017 58 minutes ago, PongoZ said: Its what I call the little green quonset huts with 3 bunks in them. I know. Just ribbin' ya. The name never made sense to me, despite being so widespread. Like "let's make the officers sleep in a tin can with 4 bunk beds and a table for two. It always just seemed a bit off. They'er not even bulletproof. The real sticker is when people use the term officer's tents, and then everybody gets confused. Here's to hoping that I can one day curl up next to a pot of wine inside my barrel.... 1 Share this post Link to post Share on other sites
sneakydude 480 Posted August 19, 2017 On 8/16/2017 at 3:39 AM, emuthreat said: I know. Just ribbin' ya. The name never made sense to me, despite being so widespread. Like "let's make the officers sleep in a tin can with 4 bunk beds and a table for two. It always just seemed a bit off. They'er not even bulletproof. The real sticker is when people use the term officer's tents, and then everybody gets confused. Here's to hoping that I can one day curl up next to a pot of wine inside my barrel.... I think we said that last time we hooked up on TS. The group of us Spoke of that exact thing. Confused the hell out of a few people haha. Share this post Link to post Share on other sites
sneakydude 480 Posted August 19, 2017 On 8/7/2017 at 8:15 PM, HaseDesTodes said: @Baty Alquawen what is the reason you wipe the containers but not the characters when you update exp? (not that finding fresh vehicles was a bad thing, but i lost all my burlap strips again :( ) aka Gun 1 with mods XX not found, and new item added Gun 2 example, It can mess up the databases big time. Share this post Link to post Share on other sites
sneakydude 480 Posted September 3, 2017 NO exp updates since Aug 7th? Does that mean we might see .63 on the next major exp update? Just asking, why the longer delay on testing. Its all good. Share this post Link to post Share on other sites
LordBlackwolf 656 Posted September 3, 2017 23 minutes ago, sneakydude said: NO exp updates since Aug 7th? Does that mean we might see .63 on the next major exp update? Just asking, why the longer delay on testing. Its all good. We probably won't see 0.63 for a few months, but as for other updates there may or may not be any depending on what bugs are found and if those that are found are a high or low priority. Share this post Link to post Share on other sites
IMT 3190 Posted September 3, 2017 1 hour ago, sneakydude said: NO exp updates since Aug 7th? Does that mean we might see .63 on the next major exp update? Just asking, why the longer delay on testing. Its all good. They're probably not working on 0.62 anymore, maybe 1 or 2 people because what's the point? 1 Share this post Link to post Share on other sites
philbur 476 Posted September 3, 2017 23 minutes ago, IMT said: They're probably not working on 0.62 anymore, maybe 1 or 2 people because what's the point? While you're probably right on that...I wonder if the new UI that was introduced in the Demo might be able to be deployed in the .62 Exp build? (as a quick test for us to mess with and provide initial feedback). It would be valuable to the devs and might save a big chunk of tweaking in the first .63 release, methinks. 1 Share this post Link to post Share on other sites
LordBlackwolf 656 Posted September 5, 2017 On 9/3/2017 at 5:56 PM, philbur said: While you're probably right on that...I wonder if the new UI that was introduced in the Demo might be able to be deployed in the .62 Exp build? (as a quick test for us to mess with and provide initial feedback). It would be valuable to the devs and might save a big chunk of tweaking in the first .63 release, methinks. That would all depend on whether or not it is tied to the new player controller or not. If it is, then regardless of if they enabled it in 0.62, it would prove pointless as it may not be able to accurately display a player's stats/status if the required tech hasn't been implemented yet. Share this post Link to post Share on other sites