Baty Alquawen 3688 Posted May 18, 2017 Hello Survivors! We were almost ready to push 0.62 to Experimental branch today, but yesterday's play test led us to a discovery of several issues that we thought were still worth looking into. To be more specific, the most problematic issue is the wrong representation of door states between client/server. See the GIF below: We're now working on a fix, and we have discovered the revision in which this bug was introduced, but as we want to avoid pushing any releases on Fridays due to potential issues with deployment, we won't make 0.62 available on Experimental branch this week. We thought you'd appreciate the heads up before you make your weekend plans, and we're hoping to show you the updated Chernarus very soon! Dev Team 34 Share this post Link to post Share on other sites
Noctoras 409 Posted May 18, 2017 news is appreciated. However, what is the pupose of experimental if not pushing experimental, potentially unstable builds? If a build really has to work properly, it could simply be pushed to stable imho, since it's alpha anyway? Granted, I can only speak for myself, but these bugs would not exactly cause major frustraion in me and, that aside, some bugs have also led to quite some fun. Nontheless, the information is of course appreciated. 13 Share this post Link to post Share on other sites
TWModern 11 Posted May 18, 2017 I agree with @Noctoras 2 Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted May 18, 2017 1 minute ago, Noctoras said: news is appreciated. However, what is the pupose of experimental if not pushing experimental, potentially unstable builds? If a build really has to work properly, it could simply be pushed to stable imho, since it's alpha anyway? Granted, I can only speak for myself, but these bugs would not exactly cause major frustraion in me and, that aside, some bugs have also led to quite some fun. Nontheless, the information is of course appreciated. Trust me, this is really annoying bug. :( 8 Share this post Link to post Share on other sites
Kerbo 198 Posted May 18, 2017 Thanks for the heads up! 1 Share this post Link to post Share on other sites
TWModern 11 Posted May 18, 2017 Can't wait for this build to come out, this build and beta will bring my friends and many other players/streams back to the game. 2 Share this post Link to post Share on other sites
DayZ Standalone News 36 Posted May 18, 2017 Thank you very much! This is always very appreciated 1 Share this post Link to post Share on other sites
ClaireOpen 116 Posted May 18, 2017 From Twitter... "We have some news about 0.62 on Experimental branch" (reads further) Thank you for keeping us in the loop, Baty. You're brilliant! 16 Share this post Link to post Share on other sites
GaryWalnuts 1680 Posted May 18, 2017 Thanks for the update - can't wait to check it out! 4 Share this post Link to post Share on other sites
Soupy98 34 Posted May 18, 2017 This same bug has been in other experimental builds. I understand why you guys hold it back because whenever a new experimental comes out people try and play it like it is stable and complain about every little bug. But I do wish the community would understand what experimental is so builds don't have to be delayed over stupid little bugs like this. 6 Share this post Link to post Share on other sites
ThatsMyBike 1 Posted May 18, 2017 (edited) Why the fuck would you tell us this? Now everyone (including me) is pissed off that you didn't push it to exp. We wanna fuckin play it. Edited May 18, 2017 by ThatsMyBike Share this post Link to post Share on other sites
Gobbokirk 546 Posted May 18, 2017 Thanks for the update :) 1 Share this post Link to post Share on other sites
koffeekage 322 Posted May 18, 2017 Dont do any favors, the forums have some of the most malcontent motherfuckers ive ever seen. Remember the unholy trinity if broken and rushed games Watchdogs, no mans sky, andromeda. 1 Share this post Link to post Share on other sites
kopo79 426 Posted May 18, 2017 give us patch for the weekend!!!...wanna catch some bugs!!! 1 Share this post Link to post Share on other sites
TWModern 11 Posted May 18, 2017 @ThatsMyBike Quote We're now working on a fix, and we have discovered the revision in which this bug was introduced, but as we want to avoid pushing any releases on Fridays due to potential issues with deployment, we won't make 0.62 available on Experimental branch this week. We thought you'd appreciate the heads up before you make your weekend plans, and we're hoping to show you the updated Chernarus very soon! Dev Team 1 Share this post Link to post Share on other sites
Mizev 19 Posted May 18, 2017 17 minutes ago, modernkilla82 said: Can't wait for this build to come out, this build and beta will bring my friends and many other players/streams back to the game. I agree with @modernkilla82, which agree with @Noctoras 1 Share this post Link to post Share on other sites
IMT 3190 Posted May 18, 2017 6 minutes ago, ThatsMyBike said: Why the fuck would you tell us this? Now everyone (including me) is pissed off that you didn't push it to exp. We wanna fuckin play it. I don't see a lot of pissed off people, stop generalizing. If they push this build people like you will come on the forums again and whine that it's unplayable. 12 Share this post Link to post Share on other sites
The Gents Of Novo 2 Posted May 18, 2017 Thank you for the news :) 2 Share this post Link to post Share on other sites
DannyDog 532 Posted May 18, 2017 (edited) I must say the grass and leaf movement looks beautiful. つ ◕_◕ ༽つ pls giv Edited May 18, 2017 by DannyDog Share this post Link to post Share on other sites
cs_wolf 30 Posted May 18, 2017 34 minutes ago, Baty Alquawen said: but as we want to avoid pushing any releases on Fridays due to potential issues with deployment I understand and im patient, but lets say it did go well...weekends are good for acumulating bug reports for the following week :P Share this post Link to post Share on other sites
Vernon_Price 135 Posted May 18, 2017 New wind looks... AUDIAJKn, I mean... amazing! ^_^ I can't wait for the experimental version. Share this post Link to post Share on other sites
Sqeezorz 839 Posted May 18, 2017 thanks for the information. Hey people restrains your thoughts, there is now open information from the team given and then it is also not good. What are they supposed to do, keep quiet? This is then again not the yellow of the egg. 1 Share this post Link to post Share on other sites
IMT 3190 Posted May 18, 2017 Just now, ThatsMyBike said: JUST FUCKING PUSH IT TO EXPERIMENTAL! DON'T TELL US TO *WERE* GOING TO PUSH IT BUT THEN JUST BE LIKE "NAH, YOU GOTTA WAIT ANOTHER 4 3 OR 4 DAYS" EXPERIMENTAL ARE FOR BROKEN BUILDS, THERE CAN BE MULTIPLE EXPERIMENTAL UPDATES, JUST PUSH IT SO WE HAVE SOMETHING TO FUCKING PLAY AND JUST FIX IT WHILE WE'RE PLAYING THEN UPDATE EXP AGAIN! That's the point, if it's really unstable, it will be during the entire weekend. The developers have tried this before and a lot of people commented with the likes of "why the fuck would you push a build right before the weekend". Now people are asking for a build right before the weekend which is already confirmed unstable. Can someone help me, please? I'm searching for logic here but I can not find it. :( 3 Share this post Link to post Share on other sites
DannyDog 532 Posted May 18, 2017 Just now, IMT said: That's the point, if it's really unstable, it will be during the entire weekend. The developers have tried this before and a lot of people commented with the likes of "why the fuck would you push a build right before the weekend". Now people are asking for a build right before the weekend which is already confirmed unstable. Can someone help me, please? I'm searching for logic here but I can not find it. :( That and "HOW LONG DOES IT TAKE TO FIX ONE BUG?! BLAH BLAH" 1 Share this post Link to post Share on other sites
ThatsMyBike 1 Posted May 18, 2017 I never complain about the performance of exp builds. I'd rather play a patch with some annoying door bug, than not play it at all. Share this post Link to post Share on other sites