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Topics posted by ZedsDeadBaby
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- 14 replies
- 12698 views
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- 6 replies
- 4702 views
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- 66 replies
- 6284 views
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- 1604 views
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- 4354 views
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Rivers, Canals, Bridges: Survival Resource, Transport Medium, Natural Chokepoints
By ZedsDeadBaby, in Suggestions
- 37 replies
- 4316 views
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- 23 replies
- 3649 views
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- 27 replies
- 4072 views
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- 1 reply
- 1699 views
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- 12 replies
- 1514 views
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- 4 replies
- 991 views
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- 3 replies
- 488 views
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- 0 replies
- 1795 views
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In my opinion, the current compass is an example of over-design.
By ZedsDeadBaby, in General Discussion
- 135 replies
- 8713 views
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PSA: If you put "No KoS" in the title of your server, I'm going to favorite it and stop in every day to kill at least one person
By ZedsDeadBaby, in General Discussion
- 190 replies
- 12817 views
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- 1 reply
- 330 views
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- 44 replies
- 4004 views
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Anyone have advice on container usage to prevent loss in terrain?
By ZedsDeadBaby, in General Discussion
- 11 replies
- 602 views
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- 9 replies
- 898 views
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No "Suggestions" forum for SA; are we supposed to post these on the bug tracking site?
By ZedsDeadBaby, in General Discussion
- 9 replies
- 602 views
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- 1 reply
- 1026 views
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- 111 replies
- 17117 views
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The tactical significance of sniper rifles, accumulated rebuttals and why they're here to stay
By ZedsDeadBaby, in DayZ Mod General Discussion
- 196 replies
- 18490 views
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Threatening the Immunity of the Pax Technoligca; interseting parallel with Japanese feature Assault Girls
By ZedsDeadBaby, in DayZ Mod General Discussion
- 3 replies
- 376 views
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Threatening the Immunity of the Pax Technoligca; interseting parallel with Japanese feature Assault Girls
By ZedsDeadBaby, in DayZ Mod General Discussion
- 0 replies
- 415 views