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Topics posted by ZedsDeadBaby
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- 14 replies
- 12759 views
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- 6 replies
- 4809 views
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- 66 replies
- 6492 views
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- 1638 views
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Rivers, Canals, Bridges: Survival Resource, Transport Medium, Natural Chokepoints
By ZedsDeadBaby, in Suggestions
- 37 replies
- 4398 views
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- 23 replies
- 3906 views
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- 27 replies
- 4177 views
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- 1 reply
- 1728 views
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- 12 replies
- 1535 views
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- 4 replies
- 1019 views
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- 3 replies
- 507 views
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- 0 replies
- 1807 views
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In my opinion, the current compass is an example of over-design.
By ZedsDeadBaby, in General Discussion
- 135 replies
- 8972 views
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PSA: If you put "No KoS" in the title of your server, I'm going to favorite it and stop in every day to kill at least one person
By ZedsDeadBaby, in General Discussion
- 190 replies
- 13125 views
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- 1 reply
- 337 views
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- 44 replies
- 4088 views
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Anyone have advice on container usage to prevent loss in terrain?
By ZedsDeadBaby, in General Discussion
- 11 replies
- 634 views
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- 9 replies
- 921 views
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No "Suggestions" forum for SA; are we supposed to post these on the bug tracking site?
By ZedsDeadBaby, in General Discussion
- 9 replies
- 627 views
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- 1 reply
- 1041 views
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- 111 replies
- 17288 views
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The tactical significance of sniper rifles, accumulated rebuttals and why they're here to stay
By ZedsDeadBaby, in DayZ Mod General Discussion
- 196 replies
- 19091 views
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Threatening the Immunity of the Pax Technoligca; interseting parallel with Japanese feature Assault Girls
By ZedsDeadBaby, in DayZ Mod General Discussion
- 3 replies
- 398 views
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Threatening the Immunity of the Pax Technoligca; interseting parallel with Japanese feature Assault Girls
By ZedsDeadBaby, in DayZ Mod General Discussion
- 0 replies
- 428 views