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Topics posted by ZedsDeadBaby
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- 14 replies
- 12695 views
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- 6 replies
- 4693 views
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- 66 replies
- 6260 views
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- 1603 views
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- 4352 views
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Rivers, Canals, Bridges: Survival Resource, Transport Medium, Natural Chokepoints
By ZedsDeadBaby, in Suggestions
- 37 replies
- 4314 views
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- 23 replies
- 3640 views
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- 27 replies
- 4058 views
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- 1 reply
- 1698 views
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- 12 replies
- 1514 views
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- 4 replies
- 988 views
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- 3 replies
- 486 views
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- 0 replies
- 1794 views
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In my opinion, the current compass is an example of over-design.
By ZedsDeadBaby, in General Discussion
- 135 replies
- 8702 views
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PSA: If you put "No KoS" in the title of your server, I'm going to favorite it and stop in every day to kill at least one person
By ZedsDeadBaby, in General Discussion
- 190 replies
- 12803 views
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- 1 reply
- 330 views
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- 44 replies
- 3998 views
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Anyone have advice on container usage to prevent loss in terrain?
By ZedsDeadBaby, in General Discussion
- 11 replies
- 599 views
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- 9 replies
- 898 views
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No "Suggestions" forum for SA; are we supposed to post these on the bug tracking site?
By ZedsDeadBaby, in General Discussion
- 9 replies
- 602 views
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- 1 reply
- 1023 views
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- 111 replies
- 17090 views
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The tactical significance of sniper rifles, accumulated rebuttals and why they're here to stay
By ZedsDeadBaby, in DayZ Mod General Discussion
- 196 replies
- 18453 views
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Threatening the Immunity of the Pax Technoligca; interseting parallel with Japanese feature Assault Girls
By ZedsDeadBaby, in DayZ Mod General Discussion
- 3 replies
- 375 views
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Threatening the Immunity of the Pax Technoligca; interseting parallel with Japanese feature Assault Girls
By ZedsDeadBaby, in DayZ Mod General Discussion
- 0 replies
- 415 views