Hicks_206 (DayZ) 4297 Posted November 30, 2016 Hey guys, we put out another exp update today - this one aimed at: - Server crash fix (Not all of them!) - Some gunshots not being triggered for people (should help with cracks, whizzes, etc) - Desync of hands slot - Desync of dropped items - Some server perf tweaks - Map changes We're still working on improving server performance, which when poor can cause the following issues: - Infected reaction speed may be reduced - Character modifiers/status can become stuck or not update properly - Infected can push characters through/into model geometry causing movement issues (unable to move in a given direction) - Collision/Navigation in some complex structures can push your character around - Issues with door states can occur - Damage being delayed Other issues include but are not limited to: - Infected vocal sounds being too quiet - Some players showing up nude - Infected response to firearm types is uniform (aka suppressed weapons do not have the proper impact on them) - Infected can push characters through/into model geometry - VOIP volume too loud 12 Share this post Link to post Share on other sites
JBURNS489 165 Posted November 30, 2016 Woo! I am liking these quick updates. Was there a character wipe with this patch? 1 Share this post Link to post Share on other sites
wasnu 301 Posted November 30, 2016 good job! and now its time for an budweiser for you devs... 8 pm is an perfect time for an good beer ;) 2 Share this post Link to post Share on other sites
HaseDesTodes 315 Posted November 30, 2016 10 minutes ago, JBURNS489 said: Woo! I am liking these quick updates. Was there a character wipe with this patch? yes 2 Share this post Link to post Share on other sites
VahidkinG(2ndAcc) 47 Posted November 30, 2016 10 minutes ago, JBURNS489 said: Woo! I am liking these quick updates. Was there a character wipe with this patch? @Baty Alquawen just pointed that out, there is a character wipe. Good job devs, let's start the testing. 1 Share this post Link to post Share on other sites
JBURNS489 165 Posted November 30, 2016 (edited) I didn't read the posts from this morning on the old experimental thread. My bad :) Edited November 30, 2016 by JBURNS489 1 Share this post Link to post Share on other sites
AgainstAllAutority 126 Posted November 30, 2016 (edited) someone screwed up with moon size. pistols are to common on car wrecks Edited November 30, 2016 by AgainstAllAutority Share this post Link to post Share on other sites
Woopie 49 Posted November 30, 2016 Went to the new military base above Staroye with a random survivor, looks pretty cool. 6 Share this post Link to post Share on other sites
AgainstAllAutority 126 Posted November 30, 2016 (edited) to many weapons and firearms... i've literally found a house with 2 shotguns, and trumpet w/scope and its almost every 7 "loot places", that manage to spawn loot. Alot of "duplicate" spawns, a car with 4 gas lamps? easy Edited November 30, 2016 by AgainstAllAutority Share this post Link to post Share on other sites
odin_lowe 3686 Posted November 30, 2016 Somehow everyone I encounter is "naked" and none of their gear is showing up. Same applies to me, everyone saw me as a "naked" character, even though I had found some clothing and changed. 4 Share this post Link to post Share on other sites
Woopie 49 Posted November 30, 2016 13 minutes ago, odin_lowe said: Somehow everyone I encounter is "naked" and none of their gear is showing up. Same applies to me, everyone saw me as a "naked" character, even though I had found some clothing and changed. I had exactly the same, even couldn't see the items he dropped on the floor. A relog fixxed this for me. 3 Share this post Link to post Share on other sites
DaveB 194 Posted November 30, 2016 So excited to go explore the new map changes tonight! 3 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 30, 2016 Inspecting GaryWalnuts' handy work.... we met and thought we should scour the North mil areas together. Kamensk and Tisy mil related changes, a long stretch of wrecks from the debug outside Tisy as well: 6 Share this post Link to post Share on other sites
bingo_fuel 205 Posted November 30, 2016 (edited) That was a pleasant surprise when I saw my screenshot used in the dev team tweet :) @emuthreat and @starvingart you are both in the screenshot Played on a 1pp server for some time. The general performance did not improve compared to the last iterations - I'd say it even got worse. The infected had an "force grappling hook" and did pull me back through walls and made the fights very unpleasant. I discovered a small military outpost near the Berezino Hospital and one near the crossroads between Berezino/Gorka/Polana/Dubrovka. That's a nice addition: found a uk vest and a tactical shirt and boots. Is the location based loot already working? Before going in the forest west of Vyshnaya Dubrovka I heard a barking while looting the last house. Some wolves started to attack the infected. I did watch the attack from the house. Some infected did aggro on me and did stand in front of the window while the wolves continued to attack them. Luckily I had enough 9mm rounds and started to take out the wolves - but then the server did crash again (happened twice within 1 hour). Edited November 30, 2016 by bingo_fuel 6 Share this post Link to post Share on other sites
emuthreat 2837 Posted December 1, 2016 It seems that there is always a wipe on the day that I survive the night. Sorry @Kohlbar, I ran my ass all the way up to Tisy and back for that thingamabob, and fought off 7 wolves along the way. Such is Exp. Found a single wolf battling some infected in Pavlovo base last night. New guy hanging out on the TS shot it, and we cooked it up in a pot on the stone fireplace and ate it before checking out ZG. 6 Share this post Link to post Share on other sites
BCBasher 2465 Posted December 1, 2016 Got in for an hour before cooking dinner, ran right through Elektro and only saw one infected at the firehall but found at least a dozen at the summer camp. Got the next two days off work, woohoo! Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted December 1, 2016 (edited) Played about 4 hours with emuthreat, GaryWalnuts, and starvingart. Meeting up with art we began a tour of Tisy base and then met up with Gary and finished looting there. Gary, art, and I arrived at Sinistok and I immediately heard some deer. I was able to track them over the ridge North of Sinistok and drive them back towards the apple orchard where Gary and art shot them. emuthreat joined us just at the conclusion of the hunt and we began to cook. After a good meal we set off to see the changes at Myshkino. Very significant! We picked off a few infected for some no scope fun before leaving and ended up using more ammo than we found for our AKM's.... So a quick pop over to Sosnovka was our best last chance to restock before logging. Just when we were looking for a spot to log we caught the interest of one last infected. 3 of us surrounded it and pounded it down in short order. Edited December 1, 2016 by ☣BioHaze☣ 4 Share this post Link to post Share on other sites
lexxka 3 Posted December 1, 2016 The Map changes are insanely good so far. Very good job! 3 Share this post Link to post Share on other sites
Kohlbar 270 Posted December 1, 2016 Managed to test defibrillator's functionality with @emuthreat today. Stun baton is a very reliable way to knock people out and it leaves them with an irregular pulse. Using a Defibrillator while the victim is unconscious with an irregular heartbeat doesn't kill them and returns their pulse to normal. However, irregular pulse doesn't seem to have any negative effects at the moment, as I stunned and revived emu once more without the defib and he's still going strong with an irregular pulse hours later. 7 Share this post Link to post Share on other sites
nl 986 Posted December 1, 2016 (edited) I think the rate in which you get hypothermic should be dialed down a little. I died due to it within about 15 minutes 3 times in a row. When you spawn in on a server where it rains you seem to stand little chance. The coast is already picked clean and every time you stop to loot, search for apples, search for stones etc. your body temp plummets so fast that you can't really afford to stop running at all. Chances you will find matches to light a fire when you just spawned in are very slim. I like a survival challenge but it felt there was no way I could make it past my initial survival needs. Am I wining or do others feel the same way? Edited December 1, 2016 by nl Share this post Link to post Share on other sites
Tonyeh 454 Posted December 1, 2016 This has probably been asked 100 times but how do I get rid of the Status window in the upper right hand corner? Share this post Link to post Share on other sites
wasnu 301 Posted December 1, 2016 49 minutes ago, nl said: I think the rate in which you get hypothermic should be dialed down a little. I died due to it within about 15 minutes 3 times in a row. When you spawn in on a server where it rains you seem to stand little chance. The coast is already picked clean and every time you stop to loot, search for apples, search for stones etc. your body temp plummets so fast that you can't really afford to stop running at all. Chances you will find matches to light a fire when you just spawned in are very slim. I like a survival challenge but it felt there was no way I could make it past my initial survival needs. Am I wining or do others feel the same way? when you spawn at the beach and its raining, stand still and search for an stone (you start getting wet when you move), craft stone knife. take a look if an apple tree is nearby, if yes run under it (status will be damp or wet) search for apples until you are well fed. cut bark of (if you dropped your starting flare), cut branch of look for an house with fireplace or stay under the apple tree. split branch into thirds, use bark to craft an fireplace use your flare or cut another bark and make an hand drill kitt. start your fire and you are fine. when you are warm enough run to the next house/tree and craft an new fireplace or wait until rain stops. 36 minutes ago, Tonyeh said: This has probably been asked 100 times but how do I get rid of the Status window in the upper right hand corner? you can´t its only on experimental and will be gone when .61 hits stable 2 Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted December 1, 2016 Survivors, we need to fill up this server: steam experimental, UK 1-1 109.70.149.96:2302 We need to collect some important data for a next update. 3 Share this post Link to post Share on other sites
nl 986 Posted December 1, 2016 10 minutes ago, wasnu said: when you spawn at the beach and its raining, stand still and search for an stone (you start getting wet when you move), craft stone knife. take a look if an apple tree is nearby, if yes run under it (status will be damp or wet) search for apples until you are well fed. cut bark of (if you dropped your starting flare), cut branch of look for an house with fireplace or stay under the apple tree. split branch into thirds, use bark to craft an fireplace use your flare or cut another bark and make an hand drill kitt. start your fire and you are fine. when you are warm enough run to the next house/tree and craft an new fireplace or wait until rain stops. you can´t its only on experimental and will be gone when .61 hits stable Hey thanks, I didn't even know you could make a hand drill kit...also didn't realize you could use the flare to start a fire...I feel stupid :) Share this post Link to post Share on other sites
IMT 3190 Posted December 1, 2016 (edited) Damn, just saw that there are some new map changes. I definitely have to check that shit out and will probably hop on Experimental tonight. It's nice to see that there are multiple military locations rather than a few big ones. This will drastically reduce the amount of PvP happening in these few places and be spread out over the map. :) 4 hours ago, ☣BioHaze☣ said: Played about 4 hours with emuthreat, GaryWalnuts, and starvingart. Meeting up with art we began a tour of Tisy base and then met up with Gary and finished looting there. Reveal hidden contents Reveal hidden contents Reveal hidden contents Gary, art, and I arrived at Sinistok and I immediately heard some deer. I was able to track them over the ridge North of Sinistok and drive them back towards the apple orchard where Gary and art shot them. emuthreat joined us just at the conclusion of the hunt and we began to cook. Reveal hidden contents Reveal hidden contents Reveal hidden contents After a good meal we set off to see the changes at Myshkino. Reveal hidden contents Reveal hidden contents Very significant! We picked off a few infected for some no scope fun before leaving and ended up using more ammo than we found for our AKM's.... So a quick pop over to Sosnovka was our best last chance to restock before logging. Reveal hidden contents Reveal hidden contents Just when we were looking for a spot to log we caught the interest of one last infected. 3 of us surrounded it and pounded it down in short order. Reveal hidden contents Cooking meat, of course Emuthreat is involved haha. 18 minutes ago, Baty Alquawen said: Survivors, we need to fill up this server: steam experimental, UK 1-1 109.70.149.96:2302 We need to collect some important data for a next update. Unfortunately I'm not able to play right now, hopefully there are enough people online at the moment to collect your data. 18 minutes ago, nl said: Hey thanks, I didn't even know you could make a hand drill kit...also didn't realize you could use the flare to start a fire...I feel stupid :) Basically what Wasnu said. What I tend to do is when it starts raining go to a tree or an house and just wait until it's over. It can be pretty boring but if you don't you will be dead and have to start over anyway. Edited December 1, 2016 by IMT 1 Share this post Link to post Share on other sites