ghmorais 0 Posted April 25, 2014 Considering that is 00.25 AM of saturday in central Europe, I think you should start considering opting out from experimental if you want to play/test over the weekend :)Damn timezones. Share this post Link to post Share on other sites
NinjaTurkey 255 Posted April 25, 2014 I swear my fps got worse during the latest patch :( 1 Share this post Link to post Share on other sites
Irish. 4886 Posted April 25, 2014 Still down for me 2 :(Same. Share this post Link to post Share on other sites
wud 143 Posted April 26, 2014 (edited) Make the gun a persistent objecs, which decays over time. So for example lets say I have one of those rare guns and fall off a building and die.The gun would be lying on the spot where I died, ready to be picked up by another player. If it would to remain untouched for about a week, it decays and it will respawn at it's regular spawn location.your idea is good, except it has one big flaw.i hide guns i do not use for no one to find in bushes ..with your system we would have servers where no guns would spawn at allthey would be at locations where you died and where i hid them.. -_- Edited April 27, 2014 by dawud Share this post Link to post Share on other sites
cuwe 66 Posted April 26, 2014 Experimental servers down?? Just did the update and got nothing. Wondering if anyone else having issue or if its my end Share this post Link to post Share on other sites
virgiltracy 34 Posted April 26, 2014 They have been down for 2 days :( Share this post Link to post Share on other sites
Irish. 4886 Posted April 26, 2014 (edited) Brian Hicks - @Hicks_206@tomarse2000 "Next time we update it!" https://twitter.com/Hicks_206 ..In regards to when the experimental servers will be back up Edited April 26, 2014 by lrish Share this post Link to post Share on other sites
cuwe 66 Posted April 26, 2014 Sorry guys, haven't been on playing in dayz and got off work a bit early and fired it up and "oops!!!" Thanks for the info though! Here's hoping they get it back up soon!! Share this post Link to post Share on other sites
360Nation 60 Posted April 26, 2014 Experimental Branch: 0.45.123906The primary purpose of this exp update is based around loot spawning - just testing out some changes to the system.The rubberbanding on 0.45 experimental is related to experiments with respawning loot. This is the first piece, issues are to be expected. They are logging a new respawning technique. The processing causes significant CPU drain, causing delayed processing of position data. Experimental is not the place for strong user experiences, it's for testing new systems. We're going to drop the player #s down on the exp branch boxes to mitigate some of the perf issues with the new loot systems. The update is purely to allow us to track data on the hive which is why there are very few server instances online.Respawning loot and making all houses spawn loot would be amazing. Share this post Link to post Share on other sites
Ministelis 118 Posted April 26, 2014 Respawning loot and making all houses spawn loot would be amazing. I did notice that the police stations and the blue hospitals were lootless 1 Share this post Link to post Share on other sites
antykain 200 Posted April 26, 2014 FPS on my end seems to have improved as well.. More noticeable in the larger city areas. Maybe just a few fps, like 3-5, but does definitely feel more 'fluid'. 1 Share this post Link to post Share on other sites
Gugolas 228 Posted April 26, 2014 Unfortunately it didn't change for me...it would have been very good news, I need that. Share this post Link to post Share on other sites
ahmedakbar 12 Posted April 26, 2014 your idea i a good, except it has one big flaw.i hide guns i do not use for no one to find in bushes ..with your system we would have servers where no guns would spawn at allthey would be at locations where you died and where i hid them.. -_- This would be rather good in my opinion. It would give the game a whole new different concept of looting :P Share this post Link to post Share on other sites
wud 143 Posted April 26, 2014 (edited) yeah, a concept of .. "where is everything?!?"imho there is one big problem,.. an that is that there is no survival at alltoo much food, to much ammo, too less harsh conditions/environment (coldness/sickness,etc.)but so far ..it is alpha after all Edited April 26, 2014 by dawud Share this post Link to post Share on other sites
joshafool (DayZ) 1 Posted April 26, 2014 No servers up as of April 26 19:22 EST https://imgur.com/a/W0tCf Share this post Link to post Share on other sites
Gugolas 228 Posted April 26, 2014 Hicks stated that experimental servers will come up only with a new update.It is sunday 02.00 AM in central Europe, so you'll have to wait at least one day (but I think more). Share this post Link to post Share on other sites
hypermoon 75 Posted April 27, 2014 I can't seem to find any servers. Share this post Link to post Share on other sites
Gugolas 228 Posted April 27, 2014 (edited) You can't seem to read this and the other threads in this section :DThere aren't, that's why you can't find the servers. Edited April 27, 2014 by Gugolas Share this post Link to post Share on other sites
Hagon94 74 Posted April 27, 2014 (edited) your idea i a good, except it has one big flaw.i hide guns i do not use for no one to find in bushes ..with your system we would have servers where no guns would spawn at allthey would be at locations where you died and where i hid them.. -_-It could work if they made it so that if an item is taken from where it originally spawned and put on the ground somewhere, it will have a timer until it de-spawns and something else can take it's original item spawn point. Edited April 27, 2014 by Hagon94 1 Share this post Link to post Share on other sites
angrygargamel 12 Posted April 27, 2014 c'mom guys... what are 2-8 fps?if there isnt at least 20-30 fps improvement then there is none... look at games like cs or cod.... where the players have 250 fps and more... we really dont need details like a fluttering leave in the wind... but we need more performance and a lag and stuttering free gameplay... 1 Share this post Link to post Share on other sites
AceQuat 63 Posted April 27, 2014 definitely runs worse for me in cities. svetlo keeps stuttering like hell. this wasnt the case some weeks ago Share this post Link to post Share on other sites
Gugolas 228 Posted April 27, 2014 c'mom guys... what are 2-8 fps?if there isnt at least 20-30 fps improvement then there is none... look at games like cs or cod.... where the players have 250 fps and more... we really dont need details like a fluttering leave in the wind... but we need more performance and a lag and stuttering free gameplay...Actually it depends on your sistem and on what you are used to.For those running the game on laptops (normal ones, not supa gaming ones), for example, gaining 8 FPS can change the game experience.And, before somebody says it, I know, those are not super sexy hardcore gamers (maybe they just can't have a good hardware?)...but don't think that every dayz buyer is ;)Anyway, client optimisation (major one) is a late alpha and beta task, so we're still far far away from that. 2 Share this post Link to post Share on other sites
OrLoK 16185 Posted April 27, 2014 c'mom guys... what are 2-8 fps?if there isnt at least 20-30 fps improvement then there is none... look at games like cs or cod.... where the players have 250 fps and more... we really dont need details like a fluttering leave in the wind... but we need more performance and a lag and stuttering free gameplay...Hello there I dont think you can speak for everyone with these points. Also, I dont think the COD or CS points are particularly valid in comparison with DAYZ. Rgds LoK 11 Share this post Link to post Share on other sites
mintypie007 57 Posted April 27, 2014 I for one have seen little to no improvements in performance since many many patches ago. I actually have a constant crashing issues which ONLY occurs with DayZ. When I use 1gb memory usage in the video settings I get a crash to desktop within minutes. Once I lower the usage to 512 mb the issue does not occur. I have posted about this multiple times on the bug forums with no reply from the developers. The fact that this issue is still being reported and has been for many patches now and has not been recognized or fixed by the developers really makes me feel pessimistic about DayZ's future. Share this post Link to post Share on other sites
mintypie007 57 Posted April 27, 2014 Hello there I dont think you can speak for everyone with these points. Also, I dont think the COD or CS points are particularly valid in comparison with DAYZ. Rgds LoKIt would not have been a fair comparison back while DayZ was just a mod. However, DayZ is now is well funded. The team had access to modify their way to a newish engine to tailor it to the needs of DayZ. Those needs should have included 30+ if not 60 fps. 1 Share this post Link to post Share on other sites