DarkwaveDomina 1099 Posted January 17, 2014 (edited) Hive, mode and time columns in server browserDatabase support for sub hives. (Sub-private, Hardcore/Regular public)DayZServer.exe support for sub hives.Signature verification against PBOsAdded hacksaw into the loot spawnsAdded shotgun into loot spawnsSaw-off shotgun recipeCoastal harbor town of Svetloyarsk (and surrounding areas) Hnnngh, I can't wait. ^_^ :beans: Edited January 17, 2014 by Ulfhedjinn Share this post Link to post Share on other sites
vandal gab 1384 Posted January 17, 2014 (edited) nice update, but one thing really bothers me: this makes it almost impossible to retrieve your gear after dying far away from the cost. also, findig corpses is on of my favourite aspects of exploring :(I'm sure it's set at 10mins at this stage due to server performance once more optimization has taken place it may change. Edited January 17, 2014 by vandal gab 7 Share this post Link to post Share on other sites
lowcast 3 Posted January 17, 2014 Purple spray paint in game? People need to meow. 2 Share this post Link to post Share on other sites
HardstylerSL 16 Posted January 17, 2014 (edited) Sounds awesome! <3 Can't wait to get my hands on all these nice new things. ;)Even though i am not a huge fan of sub-hives/private hives at that stage of the game. (Not that i am a fan of it after all, cause i fear a big community split, but i think it should have gotten a lower priority) Non-the-less , keep the good work up. Beans for you guys! Edith says: Please delay the stable release, don't want to spend my b-day infront of the pc. xD Edited January 17, 2014 by HardstylerSL Share this post Link to post Share on other sites
caledric 45 Posted January 17, 2014 Dear god... Is it the 24th yet? And I'm not sure about lowering m4 spawns... Took one of my clan mates on a search for an M4 yesterday and today that spanned 2 days, and 3 restarts over 12 hours (not actually played hours) each day... We just finally found one this morning after searching 3 military bases, and 2 airfields. Share this post Link to post Share on other sites
zfleming12 395 Posted January 17, 2014 nice update, but one thing really bothers me: this makes it almost impossible to retrieve your gear after dying far away from the cost. also, findig corpses is on of my favourite aspects of exploring :(I'm wondering if this is being done to help with optimization? o.O Share this post Link to post Share on other sites
poodude28 (DayZ) 36 Posted January 17, 2014 nice update, but one thing really bothers me: this makes it almost impossible to retrieve your gear after dying far away from the cost. also, findig corpses is one of the most important aspects of exploring imho :( You aren't supposed to be able to find your corpse every time lol, I'm glad they made it that short because I wont be able to retrieve all my gear in time thus extending my play time. 8 Share this post Link to post Share on other sites
MysticL 71 Posted January 17, 2014 can't wait to try out these new things :)tnx for good work, dev's! 1 Share this post Link to post Share on other sites
10ft19sec 25 Posted January 17, 2014 Nice, can't wait! Share this post Link to post Share on other sites
kumando 199 Posted January 17, 2014 So when do we expect to see zombie improvements in behaviour and numbers? 3 Share this post Link to post Share on other sites
Bubbajones 238 Posted January 17, 2014 Just watching streams as I’ve got a 2004 PC. New rig later this year. If you are in a fire fight and get badly shot and killed then yes I can see a weapon could be hit and damaged but when first looted not on a player I just cant understand why they would be so badly damaged most of the time. the gun you find on the ground has a story and a history - even if it was just spawned in. if you use your imagination, ask yourself these questions: How did it end up on the ground in a building? abandoned because it was broken? dropped when the guy ran out of ammo?How did it's previous owner die? Zombies? bandits?How long has it been sitting there in the elements? weeks, years? do you still wonder why abandoned guns aren't all pristine? 15 Share this post Link to post Share on other sites
epeenoire 82 Posted January 17, 2014 What about mouse acceleration? 4 Share this post Link to post Share on other sites
RedNome 443 Posted January 17, 2014 this makes it almost impossible to retrieve your gear after dying far away from the cost. Great! As it should be imo. You die, you more than likely lose your gear unless gathered by squad mates or whatever, brilliant news imo and should help with performance too. I always try to treat each character as a new entity and not just run back to my previous body, seems a bit cheap to me. Anyway, great looking update Rocket, look forward to testing, there are some nice looking fixes and additions coming our way. 10 Share this post Link to post Share on other sites
Sooden 301 Posted January 17, 2014 wow, ty! Sad not to see more bobble hats... Maybe high Priority for next patch :P 1 Share this post Link to post Share on other sites
sleuny 3 Posted January 17, 2014 Please deliver us this patch before weekend :Dcan't wait to enjoy this patch! 2 Share this post Link to post Share on other sites
TheNorCalSniper 63 Posted January 17, 2014 Sounds awesome! Share this post Link to post Share on other sites
zoey45 10 Posted January 17, 2014 Cool thank you, :thumbsup: can you add more zombie thank you :) 7 Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted January 17, 2014 (edited) any ETA on when the winchester is returning ?? and if so is it coming back as basicly the same rifle it was in the mod.. i miss my Winny... /tears Edited January 17, 2014 by Siberian 3 Share this post Link to post Share on other sites
valdark 142 Posted January 17, 2014 Will bagception also prevent case/shirt/pantsception as well? Share this post Link to post Share on other sites
fachii 31 Posted January 17, 2014 (edited) Love the idea of spray-painting, I wonder if it will be one solid colour or can you mix colours to make say a camo paint job. So if you mixed green, grey, brown and black you could make a woodland camo Or if you mixed grey, black and white to make a snow camo Edited January 18, 2014 by Volatile 2 Share this post Link to post Share on other sites
wickerrman 12 Posted January 17, 2014 Sounds like an awesome update. Looking forward to see all the new items and check out Svetloyarsk. Somewhat curious what colour choices of spraypaint there are. :D Share this post Link to post Share on other sites
unicornsmustdie 32 Posted January 17, 2014 Berry picking ftw. I'm freeeeeee Share this post Link to post Share on other sites
dromagewok@hotmail.com 164 Posted January 17, 2014 (edited) Thank's for the hard work guys. Can't wait to test this out on monday. As far as sub-private hives are concerned.... how much admin control and server file control is going to be handed out? Hope this isn't something that signals the death knell to the public hives. Edited January 17, 2014 by dromag67 Share this post Link to post Share on other sites
ArcAngelSlayer 8 Posted January 17, 2014 Thanks that's awesome. I for one don't mind less m4's in the hands of KOSers! Should even out the chances with less m4's! Share this post Link to post Share on other sites
Hicks_206 (DayZ) 4297 Posted January 17, 2014 nice update, but one thing really bothers me: this makes it almost impossible to retrieve your gear after dying far away from the cost. also, findig corpses is one of the most important aspects of exploring imho :( You're not supposed to. You've died - supporting that kind of metagaming negates the impact of permadeath. If you manage to get your gear, consider yourself VERY lucky. 57 Share this post Link to post Share on other sites