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lynn.zaw

DayZ Community Support
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About lynn.zaw

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  1. lynn.zaw

    Console Update 1.24

    Console Stable 1.24 Update 3 - Version 1.24.157623 (Release on 07.03.2024) GAME FIXED Fixed an exploit to glitch through walls (https://feedback.bistudio.com/T179521, https://feedback.bistudio.com/T179525, https://feedback.bistudio.com/T179519, https://feedback.bistudio.com/T179517) The bodies of dead players would not despawn (https://feedback.bistudio.com/T179524, https://feedback.bistudio.com/T179529, https://feedback.bistudio.com/T179528)
  2. lynn.zaw

    Stable Update 1.24

    PC Stable 1.24 Update 3 - Version 1.24.157623 (Release on 07.03.2024) GAME FIXED Fixed an exploit to glitch through walls (https://feedback.bistudio.com/T179521, https://feedback.bistudio.com/T179525, https://feedback.bistudio.com/T179519, https://feedback.bistudio.com/T179517) The bodies of dead players would not despawn (https://feedback.bistudio.com/T179524, https://feedback.bistudio.com/T179529, https://feedback.bistudio.com/T179528)
  3. Survivors, Feel the love of February with Cupid's Bolt: crossbow bolts adorned with hearts, curing all diseases and illnesses. Exclusive to our PC and Xbox Experimental builds. The event runs Feb 6-20. Read more here: In order to join the Experimental version, you first need to download it. To do that, select the "DayZ Experimental" App from your Xbox / Steam Store and install it.
  4. Xbox Experimental 1.24 Update 3 - Version 1.24.157400 (Release on 06.02.2024) GAME ADDED Valentine's Bolt (temporal seasonal event object) FIXED Fallen tree branches had too many trivial collisions, interrupting character movement Fixed some misplaced street lights (https://feedback.bistudio.com/T178510, https://feedback.bistudio.com/T178524 - private) Characters could end up with their hands stuck in raised pose while in tight spaces Bandaging with rags and bandages would take the same amount of time (https://feedback.bistudio.com/T178672)
  5. PC Experimental 1.24 Update 3 - Version 1.24.157400 (Release on 06.02.2024) GAME ADDED Valentine's Bolt (temporal seasonal event object) FIXED Fallen tree branches had too many trivial collisions, interrupting character movement Fixed some misplaced street lights (https://feedback.bistudio.com/T178510, https://feedback.bistudio.com/T178524 - private) Characters could end up with their hands stuck in raised pose while in tight spaces Bandaging with rags and bandages would take the same amount of time (https://feedback.bistudio.com/T178672) Switching weapon magazines through drag and drop could result in desynchronization (https://feedback.bistudio.com/T178604) SERVER Added: <groups_as_regular> was using its default value, but was not defined in playerspawnpoints.xml (Documentation) MODDING Changed: Security: Removed 'ScriptModule.LoadScript' on Retail Client. No change to Retail Server and Diag Changed: File injecting now exposed to DayZDiag executable, which is file patching a file that doesn't exist in pbo such as config.cpp
  6. Xbox Experimental 1.24 Update 2 - Version 1.24.157353 (Release on 25.01.2024) GAME FIXED Fixed a server crash Weapon lifting had some stuttering on sharp corners Some weapons had incorrect checks to trigger weapon lifting Fixed rendering distance for the city hospital (https://feedback.bistudio.com/T177897 - private) Adjusted item spawn points in the book shelf Some spawn points at the military truck wrecks were not accessible (https://feedback.bistudio.com/T177530) Some sounds were overlapping each other multiple times during one action, resulting in distorted audio (https://feedback.bistudio.com/T178465) Fixed an exploit related to inventory interactions (https://feedback.bistudio.com/T178430 - private) Fixed a bug resulting in the exit countdown stopping SERVER Fixed: An unused event was causing errors in logs (https://feedback.bistudio.com/T178270) MODDING Added: 'WeaponLiftCheckVerticalOffset' Fixed: Script function overload compiler bug when a class has more than 100 supers (https://feedback.bistudio.com/T176938) Fixed: Script function overload compiler bug when using 'null' as 'in' parameter more than once (https://feedback.bistudio.com/T176938)
  7. PC Experimental 1.24 Update 2 - Version 1.24.157353 (Release on 25.01.2024) GAME FIXED Fixed a server crash Weapon lifting had some stuttering on sharp corners Some weapons had incorrect checks to trigger weapon lifting Fixed rendering distance for the city hospital (https://feedback.bistudio.com/T177897 - private) Adjusted item spawn points in the book shelf Some spawn points at the military truck wrecks were not accessible (https://feedback.bistudio.com/T177530) Some sounds were overlapping each other multiple times during one action, resulting in distorted audio (https://feedback.bistudio.com/T178465) Fixed an exploit related to inventory interactions (https://feedback.bistudio.com/T178430 - private) SERVER Fixed: An unused event was causing errors in logs (https://feedback.bistudio.com/T178270) MODDING Added: 'WeaponLiftCheckVerticalOffset' Fixed: Script function overload compiler bug when a class has more than 100 supers (https://feedback.bistudio.com/T176938) Fixed: Script function overload compiler bug when using 'null' as 'in' parameter more than once (https://feedback.bistudio.com/T176938)
  8. Survivors, Happy 10th Anniversary! Day Zero surviving into Day 3653 is a testament to our incredible journey, made possible by YOU, our resilient community. As the pages of our survival story turn, a new chapter unfolds. Come join our Stream next Thursday 21st, in lne with our Christmas celebrations, Year in Review publications, Dev Talks and looking into the future of DayZ. Thank you! Please find the anniversary video here:
  9. lynn.zaw

    General Server Notice

    Hey PC Survivors, To better accommodate the influx of players in Australia and the EU, we've introduced new temporary servers. DayZ AP - SY 3644 (Temporary) DayZ AP - SY 2058 (1st Person Only | Temporary) DayZ EU - DE 5017 (1st Person Only | Temporary) DayZ EU - DE 3685 (1st Person Only | Temporary)
  10. Hey Survivors, With the latest update, we're introducing "Special Mission" servers on our experimental branches (PC/Xbox). Here's what makes them a must-try: 1. You'll spawn in close proximity to the Northwest Airfield, making it a breeze to explore the revamped location. 2. We've upped the chances of finding the new DMR and its magazines around the airfield, ensuring you can test it out. 3. You'll kickstart your journey as a semi-geared character. See the pictures below: You can find these special servers in EXP under the name "NWA." Now, dive in to test the new DMR, explore the Northwest Airfield, and dominate the runways. Don't miss out on this adventure! Best of Luck! - DayZ Team Note: To join experimental servers, you can find "DayZ Experimental" on both Steam and Microsoft Sore. You can report relevant feedback with our feedback tracker here: https://feedback.bistudio.com/
  11. Hey Survivors, We're embarking on a special mission to gather valuable feedback and insights on our Experimental servers, and we need your help to make it happen.We're aiming for high-populated servers on Xbox and PC platforms to ensure best analytics and feedback. Your feedback will play a crucial role in refining and improving the gaming experience for 1.21 Gather your fellow gamers, invite your friends, and spread the word. The more players we have, the richer the feedback we can gather. To ensure that your feedback reaches us directly and efficiently, we kindly request that you submit it to the DayZ Feedback Tracker. This platform allows us to collect and analyze all your valuable input in an organized and effective manner. https://feedback.bistudio.com/project/view/2/ There are 30 different spawnpoints around the north of chernarus. The spawnpoints are always located in outskirts of villages, cities or other touristic locations (often with maps). The survivor loadout has been adjusted. Your current character will not be affected. Only fresh characters will spawn with hunter equipment up north. Crossbow set Crossbow 2x5 Improvised Bolts 2x5 Improvised Bolts with Feathers 1x5 Hunting Bolts Warm clothing Survival items Canteen Knife Map Compass GPS Handheld Radio Gas stove with a pot General medical items
  12. lynn.zaw

    Walpurgis Returns

    In DayZ, Walpurgis Night is an annual event that takes place around the night of April 30th. It is a reference to the real-world Walpurgis Night, a traditional spring festival celebrated in some European countries. In Germany, for example, people light bonfires, dance around Maypoles, and wear masks and costumes. In Finland and Sweden, it is a time for outdoor picnics and parties.The origins of Walpurgis Night can be traced back to pre-Christian pagan traditions, which celebrated the arrival of spring and the renewal of nature. The festival was later Christianized and associated with Saint Walpurga, who was believed to have protected the people from witchcraft and other supernatural forces. During the DayZ Walpurgis Night event, players can encounter special locations, loot and cosmetic items that can only be obtained during this time. Around the bonfires, you will be able to find seasonal unique items. Structure: Bonfire Cauldron Witch Hat Witch Hood Crooked Nose To participate in the Walpurgis Night event, players need to log in to the game from April 25th, when the event is active. DayZ - Walpurgis Event 25th April - 08th May
  13. lynn.zaw

    DayZ EU - DE4737 down?

    Should be fine now. Let us know if the problem persists. Have a lovely rest of the week.
  14. lynn.zaw

    DayZ EU - DE4737 down?

    We are looking into it already. Thanks for reaching out.
  15. lynn.zaw

    Console Update 1.20

    Console Stable 1.20 Update 3 - Version 1.20.155844 (Released on 01.03.2023) If your community server was impacted by the duplicated objects through object spawner usage, we are highly recommending to wipe your server contents - or revert to a previous storage version - to assure game stability. Not following this procedure can result in severe instabilities. FIXED Players would teleport locally when they exited a vehicle while it was being simulated (https://feedback.bistudio.com/T170362) Vehicle could fall through structures after a server restart (https://feedback.bistudio.com/T170225) Fixed a desynchronization related to the placement system Adjusted several problematic ladders in Chernarus (https://feedback.bistudio.com/T156622, https://feedback.bistudio.com/T169828, https://feedback.bistudio.com/T160592, https://feedback.bistudio.com/T168942, https://feedback.bistudio.com/T170169, https://feedback.bistudio.com/T169805, https://feedback.bistudio.com/T169805) It was possible to catch both types of fish at any water source Interactions with water were not possible at deeper levels (https://feedback.bistudio.com/T169875, https://feedback.bistudio.com/T170040) Melee finisher attacks were ruining vests and backpacks of infected (https://feedback.bistudio.com/T170355) Weapons would become bugged when attempting to load bullets from a ruined magazine (https://feedback.bistudio.com/T170464) The player camera could shake heavily when colliding with other entities The 3rd person camera could clip with objects during vaulting The camera shortly zoomed out and in when sprinting and turning from side to side SERVER Fixed: Spawning objects with _DE-suffix by Object Spawner could result in them being duplicated with every server restart KNOWN ISSUES Weapons that in previous version were bugged due to loading a bullet from a ruined magazine need to chamber a bullet to function again The gear box of the M1025 might desync when shifted up in drive mode
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