☣BioHaze☣ 7337 Posted November 30, 2016 9 minutes ago, Baty Alquawen said: Character wipe. Hooray! Share this post Link to post Share on other sites
Kohlbar 270 Posted November 30, 2016 AAAAAARRRGH We just acquired a defibrillator too! *kicks stuff* 2 Share this post Link to post Share on other sites
wasnu 301 Posted November 30, 2016 "you can find some map changes" okay...time for speculations .....and running around the map^^ Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted November 30, 2016 6 minutes ago, wasnu said: "you can find some map changes" okay...time for speculations .....and running around the map^^ Do you want to know it? :P 1 Share this post Link to post Share on other sites
wasnu 301 Posted November 30, 2016 4 minutes ago, Baty Alquawen said: Do you want to know it? :P naa....that would be like cheating :) i want to find it on my own Share this post Link to post Share on other sites
kopo79 426 Posted November 30, 2016 (edited) On 27.11.2016 at 0:54 PM, McWendy said: Barrels percistence fixed? Edited November 30, 2016 by kopo79 Share this post Link to post Share on other sites
OliverPlotTwist 458 Posted November 30, 2016 5 minutes ago, Baty Alquawen said: Do you want to know it? :P 2 Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted November 30, 2016 (edited) There is a 64bit client .exe in the game files, but it's there only for testing purposes, you won't be able to connect any servers if you launch DayZ using the 64bit client. In case you try launching the 64bit .exe and experience any game crash though, please share the dump files with us using the feedback tracker. EDIT: Sorry guys, bad information. It is not possible to launch 64b client. Edited November 30, 2016 by Baty Alquawen 3 Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted November 30, 2016 6 minutes ago, OliverPlotTwist said: Look at last Status Report :). 3 Share this post Link to post Share on other sites
exwoll 255 Posted November 30, 2016 16 minutes ago, Baty Alquawen said: There is a 64bit client .exe in the game files, but it's there only for testing purposes, you won't be able to connect any servers if you launch DayZ using the 64bit client. In case you try launching the 64bit .exe and experience any game crash though, please share the dump files with us using the feedback tracker. EDIT: Sorry guys, bad information. It is not possible to launch 64b client. Sorry for my ignorance, but what gonna be the difference with the x64 client?. Because I´ve a x64 system :3 Share this post Link to post Share on other sites
HaseDesTodes 315 Posted November 30, 2016 15 minutes ago, exwoll said: Sorry for my ignorance, but what gonna be the difference with the x64 client?. Because I´ve a x64 system :3 the game could utilize all of your ram. and i guess maybe some calculations could be made more efficient, but not sure about that. Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 30, 2016 (edited) 461.7mb down 136403 Edited November 30, 2016 by ☣BioHaze☣ 2 Share this post Link to post Share on other sites
Five_Seven_Clown 88 Posted November 30, 2016 15 minutes ago, exwoll said: Sorry for my ignorance, but what gonna be the difference with the x64 client?. Because I´ve a x64 system :3 In the first instance, it could just mean the source code was compiled for x64. Once up and working I doubt you'd see any performance boost. The real advantage will come when it starts to use things like the larger addressable memory and better floating point math if there is any. 1 Share this post Link to post Share on other sites
sneakydude 480 Posted November 30, 2016 Huge desync melee, in general nothing appears to have changed other then the normal feel of playing. What you don't see you don't recognize as desync. Until you try to see if it lands a connection hit with axe @60 ping :( Share this post Link to post Share on other sites
HaseDesTodes 315 Posted November 30, 2016 (edited) 40min played so far, server crashed found a small military camp near staroye equiped with usmc jacket hunter pants, un helmet, sporter 30rnd clip+scope, tortilia backpack and an ak-74u without mag edit: naked players are back Edited November 30, 2016 by HaseDesTodes 1 Share this post Link to post Share on other sites
sneakydude 480 Posted November 30, 2016 (edited) still saw nekkid players too btw also there was some weird grunting noise going on today. Wasn't there earlier today, was after this 400mb patch. desync could be related who knows. Edited November 30, 2016 by sneakydude Share this post Link to post Share on other sites
Thurman Merman 726 Posted November 30, 2016 (edited) 2 hours ago, ☣BioHaze☣ said: @bingo_fuel @bingo_fuel That is one of the prettiest DayZ screenshots I have ever seen! Edited November 30, 2016 by Thurman Merman 2 Share this post Link to post Share on other sites
Kronons 98 Posted November 30, 2016 1 hour ago, exwoll said: Sorry for my ignorance, but what gonna be the difference with the x64 client?. Because I´ve a x64 system :3 It will make a big difference if you have more ram and vram than 2gb. Have you ever wondered why the vram limit is 2gb in the current client? Yep you guessed it. It is the limitation of the 32-bit client. Once we get the 64-bit client we can utilize more vram and ram. The increase in memory and vmemory means better texture handling and loading. It could potentially fixed the long distance empty field issue for example. Also with a 64-bit client it can utilize better methods for computations. Which can mean better physics, etc...It'll make a noticeable difference. 4 Share this post Link to post Share on other sites
Woopie 49 Posted November 30, 2016 Got disconnected from the queue twice, seems broken for me. And the server did not restart or crash... since upon clicking "Play" again I was back in line of the queue. Share this post Link to post Share on other sites
Hicks_206 (DayZ) 4297 Posted November 30, 2016 Locking this down and opening up a new thread! 1 Share this post Link to post Share on other sites