lucianpin 80 Posted July 2, 2014 It means that there are 16-18 places per server that they can spawn on server restart, but there will only be a total of 3 crashes. So they will only spawn in one of the 16-18 spots. At least I think that's what they mean.Thank's. It makes sense. Share this post Link to post Share on other sites
Aj90lfc 58 Posted July 2, 2014 I just had to relog aswell because my character got stuck in the "throwing" animation when they cock their arm back, i pressed G by accident then pressed the space bar to raise my fists then i got stuck, i even switched weapons and i was still stuck in the cock back position, even tried pressing G to actually throw something and he wouldn't i could shoot and swing and punch but i couldn't move Share this post Link to post Share on other sites
basinox 300 Posted July 2, 2014 looks like it just hit stable Share this post Link to post Share on other sites
RosscoMac 75 Posted July 2, 2014 Has anyone had trouble using walkie talkies in this build? I've never had one before but my pal and I both found one and can't get them to work. Using batteries which have power in them when you lick them and are not badly damaged. Turn it on, go to the correct frequency, but when trying to change the channel from direct to the radio channel using ',' & '.' nothing happens. It just says direct channel all the time. I'm not sure if this is a bug or we are still not doing something right? I believe we have done everything though! Share this post Link to post Share on other sites
OldandGrumpy 0 Posted July 2, 2014 just logged on and new char, take it thats with the patch, thats why i never gear up to the hill like most people, so many of them gonna moan n cry my gear blah blah, oh well Share this post Link to post Share on other sites
frosti 2165 Posted July 2, 2014 Heh, so not just me then. Typically around the time the sun sets and the time between when the moon comes up it's pitch black. This is the time when samurais attack. Share this post Link to post Share on other sites
HIHBGaming 14 Posted July 2, 2014 This is the time when samurais attack. Samurais? I thought it was Ninjas. Share this post Link to post Share on other sites
Tatanko 5591 Posted July 2, 2014 So the character wipe still seems universal, huh? That sucks. It's not a big deal, but it still sets me back several hours of progress towards... something ;) Share this post Link to post Share on other sites
OldandGrumpy 0 Posted July 2, 2014 very strange i logged earlier n got new char. just logged onto german server and had my original charc back with all the gear i had. oh happy day :D . oh well as they say you click understand thats its alpha and stuff happens. Share this post Link to post Share on other sites
rickyriot 1009 Posted July 2, 2014 I think this was UK Exp 0-4 (Hardcore).. :) Share this post Link to post Share on other sites
benedictus 160 Posted July 2, 2014 They have the ability to do this already. I've even seen it already. But it appears to be haphazardly implemented as it is very inconsistent, and we've needed it and complained about it for 7 months.It just doesn't seem to be a priority for the devs. Which is sad because it would probably take all of an afternoon to code. I dont think it would even take that long, maybe its just a server side command for admins atm. Shouldnt be big deal to force it on every server. Share this post Link to post Share on other sites
Tatanko 5591 Posted July 2, 2014 very strange i logged earlier n got new char. just logged onto german server and had my original charc back with all the gear i had. oh happy day :D . oh well as they say you click understand thats its alpha and stuff happens.Sounds like the assumed hive issues have been resolved then. Good to know, I want to keep getting my experimental character ready for something :) So is experimental on the same build as stable for the moment or has it been updated as well? I loaded up Steam this morning to download the stable update but didn't check experimental. Share this post Link to post Share on other sites
Elle 562 Posted July 2, 2014 So is experimental on the same build as stable for the moment or has it been updated as well? I loaded up Steam this morning to download the stable update but didn't check experimental.exp and stable are at the same version currently Share this post Link to post Share on other sites
Tatanko 5591 Posted July 2, 2014 exp and stable are at the same version currentlyThanks! :) That gives me some flexibility in what I accomplish this evening. Share this post Link to post Share on other sites
blackberrygoo 1416 Posted July 2, 2014 Can't wait to see what the new experimenta has to offer when it arrives :))) 1 Share this post Link to post Share on other sites
Accolyte 1727 Posted July 2, 2014 Hey guys. We had another look on the shotgun behaviour so I thought I'd let you know about some stuff as it seems that a lot of people are having problems.I cannot agree that the shotgun damage is off by any means. Your vest will usually more or less absorb one shotgun hit, which seems perfectly fine. The next shot will then seriously injure your character (or kill him straight away from short range). The third shot is almost always a kill. A headshot is always a one hit kill. As for the single pellet problem, we're now investigating the cause of the problem, but it does seem that only one pellet is fired with each shot you take. Share this post Link to post Share on other sites
haknslash 763 Posted July 2, 2014 (edited) Yes I've also noticed only one pellet from the shotgun shell being fired. This is probably why many are saying its bugged or doesn't seem effective as a firearm right now. I never used the gamma exploit but I'm hoping this new night will make more people willing to play when it gets dark (and not use the exploit). The new renderer should help too in the future as I never have night issues in Arma 3 with DX11. Edited July 2, 2014 by haknslash Share this post Link to post Share on other sites
Gugolas 228 Posted July 2, 2014 As for the single pellet problem, we're now investigating the cause of the problem, but it does seem that only one pellet is fired with each shot you take.Thank you Accolyte, that's the point I was trying to raise. You got it!Good job again :) Share this post Link to post Share on other sites
Kilo19hunter 14 Posted July 2, 2014 So when are we getting a new update? Share this post Link to post Share on other sites
Guest Posted July 2, 2014 (edited) So when are we getting a new update?serious, you need a update every 2 days? what kinda greedy fellow you are? Edited July 2, 2014 by Guest Share this post Link to post Share on other sites
Tatanko 5591 Posted July 2, 2014 serious, you need a update every 2 days? what kinda greedy fellow you are?I think some are just expecting it because experimental and stable often get bumped to new versions on the same day. I can't think of any other reason, though since we just got another decent-sized update on Monday. Share this post Link to post Share on other sites
Marlec 0 Posted July 2, 2014 (edited) So when are we getting a new update? Tomorrow according to Dean Hall`s tweet. Server Perf. updates 64bit maybe :P https://twitter.com/rocket2guns Anyone know wats going on with 360 controller support ?? yes i use a pad & you use a K&B iam happy for you. Edited July 2, 2014 by Marlec Share this post Link to post Share on other sites
Guest Posted July 2, 2014 (edited) Tomorrow according to Dean Hall`s tweet. Server Perf. updates 64bit maybe :P https://twitter.com/rocket2guns Anyone know wats going on with 360 controller support ?? yes i use a pad & you use a K&B iam happy for you. 64bit servers 'r allready in use :) Edited July 2, 2014 by Guest Share this post Link to post Share on other sites
Irish. 4886 Posted July 2, 2014 (edited) DirectX ? Multicore? ;) Edited July 2, 2014 by lrish Share this post Link to post Share on other sites
Guest Posted July 2, 2014 (edited) just in case that i had to guess, i would say: more slots per servermore zombies per servermore loot per severloot respawnAND desync & rubberbanding Edited July 2, 2014 by Guest Share this post Link to post Share on other sites