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haknslash

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About haknslash

  • Rank
    Bean King

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  • Gender
    Male
  • Location
    Two men enter, one man leaves.
  1. First spawn and I damn near died IRL :D
  2. haknslash

    Status Report - 25 Oct 2016

    Regarding the door issue, what if a mechanic was used like in the Amnesia series of games where you "click and drag mouse" to open/close the door? That way you can't possibly have the door open within yourself or have it physically push you like it does now? It could potentially solve the issue they have and would be immersive. I don't really like the idea of dual direction swinging of doors so I hope they come up with something different/better. I like the terrain changes in this SR! Edit: Nevermind about the door thing. Peter clarified for me on Twitter it wouldn't ideally work for MP.
  3. haknslash

    Your Last Breath - .60 Experimental

    Hello survivors, Like many others, I took a long hiatus from the game due to bad performance. I'm so glad that the first iteration of the new renderer is bringing back so many players because performance is much improved and I really dig the new visuals! I haven't played for at least six months and I really enjoyed the few times I've got to try 60. Everything feels so new from the reload mechanic to just walking around to interacting with things. Hell I even got lost a few times because I've forgotten the map a bit and I don't meta game using outside website maps because I like the immersion of finding your own way. It almost feels like the first time I played DayZ and that was a special feeling as we all know. Anyways here's a little video I threw together of my first real play session in .60. There is not a lot of action but there are some great visuals throughout the video of how great this game looks, at least to me anyways. Hope you enjoy and stay safe out there survivors!
  4. haknslash

    New .60 infected jump over fences and objects!

    Here's a slightly more enhanced version to help you see the infected better.
  5. So injected have better parkour skills than my toon :D
  6. haknslash

    Status Report - 30 Sept 2015

    I'm the guy in the vid that was killed while farming :D Love the idea of making Chernarus look more gritty. This excites me!!
  7. haknslash

    Status Report - 30 Sept 2015

    LOL what is going on??!! I made the status report lol!! Can't wait for .59 :)
  8. haknslash

    It's hazardous and hard work being a farmer in DayZ

    You can hear my sigh and I made the same expression at the end lol
  9. I just wanted my juicy tomatoes :rolleyes: :lol:
  10. haknslash

    3D Speed Modeling the Elektro Sign - reupload

    guitars confirmed? :D
  11. haknslash

    3D Speed Modeling the Elektro Sign - reupload

    Thanks for fixing the link. I was on mobile and trying to do it but it wasn't working. I got it fixed now. Beans sir o/
  12. haknslash

    3D Speed Modeling the Elektro Sign - reupload

    Re-uploaded with a TOOL cover. Couldn't take the dub step heh
  13. haknslash

    3D Speed Modeling the Elektro Sign - reupload

    Sorry about the music. It wouldn't be my preferred choice if you've watched any of my other vids hehe. I had to select something from the youtube vault for compliance reasons ;) Glad you enjoyed it :thumbsup:
  14. Some of you may remember me posting a few images of a 3D model I created and eventually 3D printed. Here's my original thread in case you missed it https://forums.dayzgame.com/index.php?/topic/228602-3d-printed-the-sign-you-see-when-you-enter-elektro/#entry2303490. I recorded some of the modeling as I was working on it so I figured some of you who like 3D modeling would be interested in it. Note this is not using surface modeling like in 3DS Max so everything you're seeing here is using Autodesk Inventor for solid modeling. Anyways, hope you enjoy! **Re-uploaded with TOOL cover. Sorry about the annoying dub beatzzzzz from the original video :D
  15. After getting trolled by the DayZ gods from day into the night, I finally got a little camp setup north.
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