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October Round-up: #DayZDaily

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Polana looks great, now i wanna see zombies bumping into one another, clawing at windows.and generally upsetting me with random freakings.

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So...It's been over 1 year now since the SA was announced and scheduled for a December 2012 release.

 

It's been over a year since I have played the mod as well...Here I was was in my naivety thinking it would be a short and worthy wait, that would fix the major hacking problem, and hopefully stop the zombies glitching through solid objects...That all I was really looking for in the alpha...I think that is all anyone was really looking for...

 

I did go back briefly and try to play a newer version/variation of the mod, but it just seemed horribly clunky and broken and I couldn't get past that, and then went back to resolving to just wait for DayZ SA.

 

I really hope that they can deliver something with a decent degree of polish. I've been playing the early access for State of Decay lately and have actually been surprised by the level of polish it has and how much fun it is for a game made by what seemed to be a small development studio.

I hope that Rocket and co. can pull off whatever it is they are doing with the SA, and that I haven't waited all of this time for a clunky, broken, unpolished turd of a game...I think I am becoming cynical in my old age though.

 

The whole purpose of the delay is to deliver a fine product instead of something rushed. An example being is polishing a pile of crap and expect it to shine, it won't ever shine. The Standalone sure will be good since the mod is more or less a project and it represents the many bugs and issues that are in the mod itself. The Standalone goes deep enough through the engine to modify it to ensure issues like "clunkiness, performance drops, hackers" etc won't happen.

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Do you not know that in Dev-build state Minecraft, you couldn't dig or build? You could only run through a pre-loaded cave to reach the bottom. 

 

http://www.youtube.com/embed/F9t3FREAZ-k

 

My point is DayZ is currently Pre-Alpha. Which is why the Zombies don't work, the server architecture isn't complete, there's mechanics not implemented. There's no point debating about there being no zombies for Alpha release because other than one passing comment Dean made (to show how eager he is to release the game already) there's been no other mention of it. Worst case scenario Dean will implement the old terrible zombies for an alpha release whilst the new ones are worked on.

 

yes a dev build state, not the alpha. We are talking about the alpha and not the current state dayz is in. my point is simply that minecraft would have not released as an alpha to the public in the dev build state, and neither should dayz.

 

Despite his talents and being an intelligent man, Dean has a propensity to saying downright stupid shit.  Stating something like that is just asking for it to whip up a reaction. He needs to be less stubborn and leave the external communication to others, cos he has made a right pigs ear of it so far! Look its probably been misconstrued but in the end he needs a lesson in PR, because so far hes stepped in so many times hes going to be covered in shit soon. 

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yes a dev build state, not the alpha. We are talking about the alpha and not the current state dayz is in. my point is simply that minecraft would have not released as an alpha to the public in the dev build state, and neither should dayz.

 

Despite his talents and being an intelligent man, Dean has a propensity to saying downright stupid shit.  Stating something like that is just asking for it to whip up a reaction. He needs to be less stubborn and leave the external communication to others, cos he has made a right pigs ear of it so far! Look its probably been misconstrued but in the end he needs a lesson in PR, because so far hes stepped in so many times hes going to be covered in shit soon. 

 

I think we need to cut him a little slack - this has probably been a bit of a whirlwind for Rocket.

 

Thrust any of us in the spotlight and i am pretty sure we would say some stupid shit. 

 

I remember i was at a basketball game once (Perth Wildcats if anyone cares) and a TV crew came over to the crowd for a live feed. It was near Christmas and the presenter asked me what i most wanted for Christmas.  Without thinking i said "A shag"

 

I don't know what the moral is but saying stuff off the cuff is pretty standard for some of us.

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The Standalone sure will be good since the mod is more or less a project and it represents the many bugs and issues that are in the mod itself. The Standalone goes deep enough through the engine to modify it to ensure issues like "clunkiness, performance drops, hackers" etc won't happen.

 

lol, how the hell would you know that?

 

it's what we all hope .. but i doubt it.

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So...It's been over 1 year now since the SA was announced and scheduled for a December 2012 release.

 

It's been over a year since I have played the mod as well...Here I was was in my naivety thinking it would be a short and worthy wait, that would fix the major hacking problem, and hopefully stop the zombies glitching through solid objects...That all I was really looking for in the alpha...I think that is all anyone was really looking for...

 

I did go back briefly and try to play a newer version/variation of the mod, but it just seemed horribly clunky and broken and I couldn't get past that, and then went back to resolving to just wait for DayZ SA.

 

I really hope that they can deliver something with a decent degree of polish. I've been playing the early access for State of Decay lately and have actually been surprised by the level of polish it has and how much fun it is for a game made by what seemed to be a small development studio.

I hope that Rocket and co. can pull off whatever it is they are doing with the SA, and that I haven't waited all of this time for a clunky, broken, unpolished turd of a game...I think I am becoming cynical in my old age though.

 

Last time when i went back to the mod, it took me 30 minutes to even be able to play it for 5 minutes, i have spawned in a really bad location. i was running for 5 minutes to get to Berezino, then the server kicked me out for some lag spike or what. that was it for me.

Its a year since I have played dayz regularly, i am checking the progress on the stand alone frequently.

When i see all of the new improvements they made I am always having an urge to play the mod, but every time I start I realize that after seeing all those improvements i just cant play this game, i must wait for the standalone. It just doesn't feel right.

Before the announcement of the standalone I was happy I could play it even with its bugs, but now I just cant. Does not feel right.

 

I hope it will come out soon cause I'm really bored.

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I think we need to cut him a little slack - this has probably been a bit of a whirlwind for Rocket.

 

Thrust any of us in the spotlight and i am pretty sure we would say some stupid shit. 

 

I remember i was at a basketball game once (Perth Wildcats if anyone cares) and a TV crew came over to the crowd for a live feed. It was near Christmas and the presenter asked me what i most wanted for Christmas.  Without thinking i said "A shag"

 

I don't know what the moral is but saying stuff off the cuff is pretty standard for some of us.

I salute you sir!

 

hahahah that really tickled me.

 

Dont get me wrong i have sympathy for the dumb shit he says but not the fact he hasn’t learned his lesson. He isnt a PR man, neither is he a project manager. He needs to realise his limitations and get help from others. Hes been very stubborn on this project, and instead of holding his hands up and going “I know nothing about PR I’ll get someone to communicate for me” or “I know nothing about managing a team on a project this big, and its impacting on the game and my ability to work on it”,  he continues to trudge down the same path, all the time creating more and more bad press for himself.

 

Look I like Dean I think he’s a top lad and I think the majority of the shit slinging in his direction is simply due to miscommunication. He needs to realise he can’t do everything, and it isn’t actually in the games interest for him to do everything.  

Edited by triggy89
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But like I said so often, it is just your opinion wether or not zombies are a core feature.

no it really isn't, the game is called DayZ - Z standing for zombies. the logo/imagery is centred around zombies. the game is a zombie survival game. zombies are by definition a core feature...

your opinion is whether or not you personally regard zombies as important. you can use your phone and regard the dialling function as unimportant whilst favouring shit like facebook apps or whatever, but it doesn't detract from the fact that the dialling system is the core feature of a telephone.

Edited by Gwraspe
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I think we need to cut him a little slack - this has probably been a bit of a whirlwind for Rocket.

 

Thrust any of us in the spotlight and i am pretty sure we would say some stupid shit. 

 

I remember i was at a basketball game once (Perth Wildcats if anyone cares) and a TV crew came over to the crowd for a live feed. It was near Christmas and the presenter asked me what i most wanted for Christmas.  Without thinking i said "A shag"

 

I don't know what the moral is but saying stuff off the cuff is pretty standard for some of us.

 

Well your only human, someone else would probably not choose that  answer but they would be telling a lie anyway because thats a pretty honest answer. ;)

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What's habbening? DayZ updated 4 days ago on steam??

1357620101244.jpg

Dean has given up the game development?

Edited by HumanBeing25
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What's habbening? DayZ updated 4 days ago on steam??

1357620101244.jpg

Dean has given up the game development?

 

Or, maybe they have finished up the network bubble and are just testing it out now

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no it really isn't, the game is called DayZ - Z standing for zombies. the logo/imagery is centred around zombies. the game is a zombie survival game. zombies are by definition a core feature...

Day Zombie? I thought it means Day Zero, standing for the day of apocalypse. Sure there is a zombie on the cover, but it could be removed in notime. Besides that I think you got another understanding of "core feature" than I have.

Edited by Wayze

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Or, maybe they have finished up the network bubble and are just testing it out now

That HAS to be it, or else it's definitely Habening.

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Day Zombie? I thought it means Day Zero, standing for the day of apocalypse. Sure there is a zombie on the cover, but it could be removed in notime. Besides that I think you got another understanding of "core feature" than I have.

 

wt....? whats this absurd argument about no zombies. DayZ has to be with zombies, it is defined through zombies. it would be a whole other genre if left out. and if i´m allowed to copy the text of DayZ frontpage

 

"A 225 km2 open world post-soviet state and one of the areas hit by a new and presently unknown infection which has wiped out most of the world's population. You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease.

Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive."

From wiki

"DayZ is an award winning 2012 multiplayer open world survival horror mod designed by Dean Hall for the 2009 tactical shooter video game ARMA 2 and its 2010 expansion pack, ARMA 2: Operation Arrowhead. The mod places the player in the fictional post-Soviet state of Chernarus, where an unknown virus has turned most of the population into undead, violent zombies."

 

and there is no wide range u can define a "core feature", zombies in DayZ are definitely one. its like u order bacon and eggs, and get only eggs. would u define bacon a core feature? srsly lol.

 

 

however for everyone looking for another game "7 days to die" could get quite interesting. turns out to be a minecraft-dayz mix. i will keep an eye on that to see where pvp and severrules are going and a balanced survival pvp will be possible, sure it lacks the pure survival feature DayZ offers, when u meet other players, but still seems interesting

http://7daystodie.com/

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however for everyone looking for another game "7 days to die" could get quite interesting. turns out to be a minecraft-dayz mix. i will keep an eye on that to see where pvp and severrules are going and a balanced survival pvp will be possible, sure it lacks the pure survival feature DayZ offers, when u meet other players, but still seems interesting

http://7daystodie.com/

I am playing 7DTD and it's got very impressive lighting and shadow effects, and it features physics, etc. A fun game, but still in alpha stage unfortunately.

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wt....? whats this absurd argument about no zombies. DayZ has to be with zombies, it is defined through zombies. it would be a whole other genre if left out. and if i´m allowed to copy the text of DayZ frontpage

Stop right there and read the whole conversation.

 

I always used "core feature" as an element in a game that if it would miss the whole gameplay mechanics would change.

Edited by Wayze

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Stop right there and read the whole conversation.

 

I always used "core feature" as an element in a game that if it would miss the whole gameplay mechanics would change.

 

Just go play Wasteland dude. It is DayZ without zombies.

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Just go play Wasteland dude. It is DayZ without zombies.

Again, no it's not even close to DayZ without zombies. And wtf? When did I ever say I don't like zombies?

Edited by Wayze

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Again, no it's not even close to DayZ without zombies. I

 

Well, take this conversation where it belongs and get it off this thread. Also, Wasteland is basically DayZ without zombies. You can discuss in depth to your hearts content in the thread below. Try searching next time.

 

http://dayzmod.com/forum/index.php?/topic/121826-survival-mod-dayz-without-zombies/

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Well, take this conversation where it belongs and get it off this thread. Also, Wasteland is basically DayZ without zombies. You can discuss in depth to your hearts content in the thread below. Try searching next time.

 

http://dayzmod.com/forum/index.php?/topic/121826-survival-mod-dayz-without-zombies/

Because I was the one who started it? xD

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Because I was the one who started it? xD

 

Does that mean you were DeeToo in the past? Also, the forum on Wasteland does a great job of describing how it is "DayZ without Zombies".

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Does that mean you were DeeToo in the past? Also, the forum on Wasteland does a great job of describing how it is "DayZ without Zombies".

No, Wasteland is not DayZ without zombies. It is hardly DayZ Mod without zombies.

 

I don't know how you feel about DayZ but for me it is a survival game.

Does Wasteland have tons of deathmatching and even military objectives? Yep.

And also important, can you buy weapons in DayZ? Nope.

Can you do it in Wasteland? Yep.

Are you able to scavange buildings for food etc in Wasteland?

Not that I know of.

Are there tons of vehicles and even military ones in the world? Yes.

 

As you see for me Wasteland lacks the core features of DayZ, which are to me not the zombies but the survival aspect. Wasteland is simply deathmatch, is there even any other objective but to kill others?

Also in DayZ there are teams, in DayZ one of the most essential part is that you are on your own or maybe in a group. It is about not knowing if the other guy is a bandit or not. In Wasteland there is your team, you can depend on them pretty much even if you never met them and there are the enemies. So no real player interaction, but deathmatch.

DayZ is about your story, not the scripted military objectives that you have to secure.

Edited by Wayze

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The original argument was that if they release stand alone without zombies, even if temporarily, it would give new players a bad impression of the game due to the amount of PVP that a lack of zombies would cause. 

 

So, in an earnest effort of trying to get this thread back on topic, I've basically shown how DayZ without zombies is Wasteland. I've literally played Wasteland servers that ARE EXACTLY DayZ without zombies. There are as many different types of Wasteland as there are types of DayZ at this point. Hell, I've played DayZ servers that didn't include zeds for whatever reason. 

 

I don't necessarily have an opinion on the subject. I would rather they don't release the game than release it without zombies. I personally feel like the entire conversion, like so many of his conversations, is nothing more than Wayze trolling and trying to get his post count up, but I digress.

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