Baty Alquawen 3688 Posted June 5, 2017 Heads up guys, We have a new Experimental update for you. What is new: changes to Chernarus colour palette updates to the visual of stars fixes for tips of trees/branches splitting in the wind Please file tickets on any issues you find at feedback.dayz.com. Character wipe. Expect character and persistence wipes for every exp update moving forward! Have a nice day! 21 Share this post Link to post Share on other sites
DannyDog 532 Posted June 5, 2017 2 minutes ago, Baty Alquawen said: updates to the visual of stars I absolutely love you guys. 2 Share this post Link to post Share on other sites
DayZ Standalone News 36 Posted June 5, 2017 (edited) noticeable changes? do you see the difference? Quote updates to the visual of stars Edited June 5, 2017 by DayZ Standalone News Share this post Link to post Share on other sites
MasachzCz 0 Posted June 5, 2017 (edited) Super :P Edited June 5, 2017 by MasachzCz Share this post Link to post Share on other sites
Sqeezorz 839 Posted June 5, 2017 You work on Whit Monday. I bow before you people, and remove my hat. 1 Share this post Link to post Share on other sites
Savagebalu 0 Posted June 5, 2017 Is there anyone who able to download this patch? Share this post Link to post Share on other sites
chambersenator 106 Posted June 5, 2017 2 minutes ago, Savagebalu said: Is there anyone who able to download this patch? I just did - usually you need to quit Steam and restart it, and the update should show up in your download queue. Share this post Link to post Share on other sites
HRF.DAYZ 37 Posted June 5, 2017 (edited) I'm currently can't move, my body lag on the place even with running mod ... strange.... (lag surely) From another server with no problem of moving : I'm not an expert of stars, can you help me :) http://faaq.org/bibliotheque/constellations/pagdt100.htm Edited June 5, 2017 by HRF.DAYZ Share this post Link to post Share on other sites
chambersenator 106 Posted June 5, 2017 (edited) 37 minutes ago, Baty Alquawen said: updates to the visual of stars I know it's a relatively little thing in the big scheme of things, but I've been looking forward to this for a long time. I just checked it out, and the stars are significantly improved - and unless my eyes are deceiving me, I think they are even twinkling a little bit! After all these years running around in Chernarus, I don't really need to navigate by the stars, but I love the fact that it now seems a much more feasible option for those that want to. The only thing that interferes with that now is the limitations to how far one can tilt their head up. However, I understand the purpose of that limitation, and wouldn't want to argue removing that just so I can see a few more stars. Edited June 5, 2017 by chambersenator 2 Share this post Link to post Share on other sites
koffeekage 322 Posted June 5, 2017 (edited) 31 minutes ago, OrLoK said: Splendid! Splendid indeed..... Edited June 5, 2017 by koffeekage Copy link error 4 Share this post Link to post Share on other sites
magic_bottle 22 Posted June 5, 2017 hi guys, i and my friend craft ghillie, and we saw a mistake in the skin of the ghillie. first screen "black texture" similar to old bug "black head" second screen head - only green spray, suit - green+black spray, gun - green+black but all three things have different colors, also I want to notice that сraft of skin in barrel, cancels all components in barrel after сraft's end, it makes impossible to make clothes of skin Share this post Link to post Share on other sites
zap44 40 Posted June 5, 2017 Nothing new on the annoying birds I guess :( Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted June 5, 2017 1 hour ago, Baty Alquawen said: -snip- Have a nice day! Thanks! Please lock old thread. :) 1 Share this post Link to post Share on other sites
Blyatimov 5 Posted June 5, 2017 Could you finally issue the problem of vehicles' parts not being fully rendered on longer distance? It's quite funny to see levitating car without doors nor any wheels, derping through the plains. Same goes to the tents - you see players inside way before the tent is rendered, which is, erm, weird. That thing bothers me since I bought the game. 2 Share this post Link to post Share on other sites
VVarhead 185 Posted June 5, 2017 8 minutes ago, Blyatimov said: Could you finally issue the problem of vehicles' parts not being fully rendered on longer distance? It's quite funny to see levitating car without doors nor any wheels, derping through the plains. Same goes to the tents - you see players inside way before the tent is rendered, which is, erm, weird. That thing bothers me since I bought the game. this needs fixing, yes. Share this post Link to post Share on other sites
koffeekage 322 Posted June 5, 2017 (edited) 11 minutes ago, Blyatimov said: Could you finally issue the problem of vehicles' parts not being fully rendered on longer distance? It's quite funny to see levitating car without doors nor any wheels, derping through the plains. Same goes to the tents - you see players inside way before the tent is rendered, which is, erm, weird. That thing bothers me since I bought the game. Pretty sure the vehicles are the way theyre supposed to be right now, they probably arent going to change at all ever again. Edited June 5, 2017 by koffeekage Typo 1 Share this post Link to post Share on other sites
FadezGaming 6 Posted June 5, 2017 1 hour ago, Baty Alquawen said: Heads up guys, We have a new Experimental update for you. What is new: changes to Chernarus colour palette updates to the visual of stars fixes for tips of trees/branches splitting in the wind Please file tickets on any issues you find at feedback.dayz.com. Character wipe. Expect character and persistence wipes for every exp update moving forward! Have a nice day! *BIG GIANT THUMBS UP* Share this post Link to post Share on other sites
mallar3006 0 Posted June 5, 2017 Please lower the sound of ambient noise, or at least give players an option to lower it themself dayz is giving me a headache atm, and if i turn down the effects, i dont hear either gunshots or footsteps... just lower it with 25-50%...then its would be amazing, or to the same lvl as when theres ambient, but its quiet... Share this post Link to post Share on other sites
Sumrak 313 Posted June 5, 2017 1 hour ago, DayZ Standalone News said: noticeable changes? do you see the difference? This is more or less a fix that is aimed at making stars viable for navigation (there was a bug - all stars had the same magnitude during night time and so searching for any known constellations was quite a challenge). 13 Share this post Link to post Share on other sites
HRF.DAYZ 37 Posted June 5, 2017 3 minutes ago, mallar3006 said: Please lower the sound of ambient noise, or at least give players an option to lower it themself dayz is giving me a headache atm, and if i turn down the effects, i dont hear either gunshots or footsteps... just lower it with 25-50%...then its would be amazing, or to the same lvl as when theres ambient, but its quiet... Please lower the sound of the player himself, we listen to much the breathing of our guy. You walk in the forest, you listen more it than the sound of the environment, it's painfull, mostly with the same song since ten years. Or an option to reduce sound of our guy and listen the good audio environment Share this post Link to post Share on other sites
dwojityv 1 Posted June 5, 2017 I'm still unable to join any server because steam won't update game for me. Should I just wait or is there any way to speed things up? My game version is still 0.62.139748 I tried: restarting steam, computer switching to stable then back to experimental Share this post Link to post Share on other sites
koffeekage 322 Posted June 5, 2017 34 minutes ago, dwojityv said: I'm still unable to join any server because steam won't update game for me. Should I just wait or is there any way to speed things up? My game version is still 0.62.139748 I tried: restarting steam, computer switching to stable then back to experimental Did you try verifying the cache 1 Share this post Link to post Share on other sites
HRF.DAYZ 37 Posted June 5, 2017 (edited) Not easy to kill a "fly wolf" at the new castle Sorry for the brightness, i'm not an expert with shadowplay Edited June 5, 2017 by HRF.DAYZ 3 Share this post Link to post Share on other sites
KrimZone 1 Posted June 5, 2017 (edited) I have an idea as how you can stop people from spamming wells, just have it so when the animation completes it hydrates them... It ain't that hard, you already have it with other action like the apple tree, food, water bottles, etc. Trips to the well aren't as dangerous/immersive as they used to be :( Edited June 5, 2017 by KrimZone 1 Share this post Link to post Share on other sites