ebrim 998 Posted July 11, 2016 (edited) Had a funny moment earlier on US Centraleast 0-1 where it was a beautiful sunny day and I was getting progressively wetter. Took out my canteen and sure enough I could catch rain water. When I re-joined the server it was graphically raining as well. To be specific, when I initially joined I wasn't getting wet. Best I can tell I got rainy while I was playing but graphically that information wasn't relayed to me until I re-joined the server. Edited July 11, 2016 by ebrim Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted July 12, 2016 ~Please Give SA .61~ Think of the children.... won't somebody think of the children!? 5 Share this post Link to post Share on other sites
koffeekage 322 Posted July 12, 2016 11 hours ago, ☣BioHaze☣ said: Hidden Content ~Please Give SA .61~ Think of the children.... won't somebody think of the children!? 1 Share this post Link to post Share on other sites
Brokenbones 62 Posted July 12, 2016 New Exp update.. 3 Share this post Link to post Share on other sites
Brokenbones 62 Posted July 14, 2016 New Exp update. Vs 0.60.133861 49.5mb. No details at this time, there are a couple of €uropean servers + a couple of US of A's. 1 Share this post Link to post Share on other sites
hypercop 0 Posted July 14, 2016 And now, my complete camp has gone :( Other players have the same problem? Share this post Link to post Share on other sites
IMT 3190 Posted July 14, 2016 8 minutes ago, hypercop said: And now, my complete camp has gone :( Other players have the same problem? That's why most Experimental regulars don't build (big) camps in Experimental. 2 Share this post Link to post Share on other sites
ebrim 998 Posted July 14, 2016 1 hour ago, hypercop said: And now, my complete camp has gone :( Other players have the same problem? Yeah, if the first rule of DayZ is don´t get attached to your gear then that only just applies 10x more in Exp. Just wander around and have fun or just switch over to stable if you want things to be... well, more stable. 2 Share this post Link to post Share on other sites
odin_lowe 3686 Posted July 16, 2016 I had read that the plate carrier pouches were not spawning in 0.60 and personally, I had only found the plate carrier itself and the pistol holster. But, either it was simply extremely rare, or it's been re-added because yesterday I found the pouches at a Mi-8 crash site. 1 Share this post Link to post Share on other sites
Tatanko 5591 Posted July 16, 2016 (edited) 2 hours ago, odin_lowe said: I had read that the plate carrier pouches were not spawning in 0.60 and personally, I had only found the plate carrier itself and the pistol holster. But, either it was simply extremely rare, or it's been re-added because yesterday I found the pouches at a Mi-8 crash site. Hidden Content Others have said the same and shown pictures as well, so I'd say that's fixed now. Something else I'm hearing though (but haven't verified myself): no weapons spawning at crash sites in 0.60.133861? Edited July 16, 2016 by Tatanko 1 Share this post Link to post Share on other sites
GaryWalnuts 1680 Posted July 17, 2016 12 hours ago, Tatanko said: no weapons spawning at crash sites in 0.60.133861? I haven't seen a crash site yet but civilian rifles seem hard to find too atm. I haven't seen a single one and I've looted enough to have two separate camps started. I found a scorpion in a police station and I'm still carrying that as my primary. Maybe I'll try a run up to Nagornoe and see if there's some luck in the hunting stands. 1 Share this post Link to post Share on other sites
ebrim 998 Posted July 17, 2016 (edited) 5 hours ago, GaryWalnuts said: I haven't seen a crash site yet but civilian rifles seem hard to find too atm. I haven't seen a single one and I've looted enough to have two separate camps started. I found a scorpion in a police station and I'm still carrying that as my primary. Maybe I'll try a run up to Nagornoe and see if there's some luck in the hunting stands. Hmm... I've actually seen a few sks in hunting stands (one of which I'm using) but not much else come to think of it. There's a lot of loot clustering going on. As in, you find lots of the same type of item in a certain locale. I feel like there's some corner of the map I haven't been to yet that is awash in mosins. Just like I found all the hiking jackets in the world near the railway terminus in my server. Edited July 17, 2016 by ebrim 1 Share this post Link to post Share on other sites
odin_lowe 3686 Posted July 17, 2016 Ok, so I've found about 6 UH-1Y crash sites, and 5 Mi-8 ones with no weapon at all. Ammo, nades, clothes, plate carrier attachments, vests, etc. But no rifles, SMGs or pistols. I'll continue my search but so far I can confirm that guns don't seem to spawn at crash sites in the current hot-fix. 2 Share this post Link to post Share on other sites
GaryWalnuts 1680 Posted July 18, 2016 20 hours ago, ebrim said: Hmm... I've actually seen a few sks in hunting stands (one of which I'm using) but not much else come to think of it. There's a lot of loot clustering going on. As in, you find lots of the same type of item in a certain locale. I feel like there's some corner of the map I haven't been to yet that is awash in mosins. Just like I found all the hiking jackets in the world near the railway terminus in my server. I did eventually find a Repeater in a hunting stand and shortly after that found an AKM in a quanset hut at NWAF. No mag for it yet but I've tossed it into a barrel just in case. I havent been over to Terminus but I've seen some loot clustering in nearby Vavilovo. It seems to epicenter around the piano house and in the nearby cars. Lots of quilted jackets, hiking jackets and a few snaploaders for the blaze. 18 hours ago, odin_lowe said: Ok, so I've found about 6 UH-1Y crash sites, and 5 Mi-8 ones with no weapon at all. Ammo, nades, clothes, plate carrier attachments, vests, etc. But no rifles, SMGs or pistols. I'll continue my search but so far I can confirm that guns don't seem to spawn at crash sites in the current hot-fix. On my airfield run I saw one huey at the strip and one near Grishino, both seemed untouched as they had plenty of good stuff but not a single gun. 1 Share this post Link to post Share on other sites
boneboys 7988 Posted July 18, 2016 Update 5.1 mb. No info at this time... 1 Share this post Link to post Share on other sites
JBURNS489 165 Posted July 18, 2016 Does anyone know if the experimental servers have the new audio and/or predators in yet? Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted July 18, 2016 2 minutes ago, JBURNS489 said: Does anyone know if the experimental servers have the new audio and/or predators in yet? No. That will be in .61. This is all .60. Also, dynamic infected spawn >>>> predators, IMO. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Give .61 1 Share this post Link to post Share on other sites
JBURNS489 165 Posted July 18, 2016 (edited) 26 minutes ago, ☣BioHaze☣ said: No. That will be in .61. This is all .60. Also, dynamic infected spawn >>>> predators, IMO. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Give .61 0.60.133861 is the version of exp thaf i could find. It looks like 60.1 to me, hence the question lol. So experimental servers are essentially the same build as stable for now? I apologize if this a newb question but i cant seem to find the info anywhere else. EDIT: In my opinion the exp build should say .60.01xxxx to help dummies like me understand whats going on :) Edited July 18, 2016 by JBURNS489 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted July 18, 2016 (edited) 4 hours ago, JBURNS489 said: 0.60.133861 is the version of exp thaf i could find. It looks like 60.1 to me, hence the question lol. So experimental servers are essentially the same build as stable for now? I apologize if this a newb question but i cant seem to find the info anywhere else. EDIT: In my opinion the exp build should say .60.01xxxx to help dummies like me understand whats going on :) No worries, it's a little mysterious of a process but usually Experimental is running a different build and then if that build solved a known problem the build is then pushed to stable bringing them in synch. A full version number difference in the 10's column (6.1, 6.2, 6.3.... etc) indicates major changes from the last stable candidate and at our stage of the game (no pun) means whole new modules (audio, animations system, etc), and game mechanics which is a much bigger step than the successive bug fixing throughout the Experimental process which is more incremental and nuanced in nature. Lately we have had some brief descriptions of what has been fixed from build to build but this is historically unusual and currently a little sporadic. I hope that helps! Edited July 18, 2016 by ☣BioHaze☣ Share this post Link to post Share on other sites
Masprotech 37 Posted July 19, 2016 Ok so maybe Im a dumbass but I cannot figure out how to post a bug anywhere... I was in an offroad but What is the deal with getting near stationary vehicles while your in a vehicle? My fps drops to 1 frame per second.. And then maybe less than a mile down the road after having passed the sitting non running vehicle the offroad stops moving all together like its glued to the ground until I remove a back tire and then it flips whichever way it wants. The bus is the biggest culprit I've seen of this bug... Maybe this has been reported before but I cant find it.. Just hoping someone sees this. Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted July 19, 2016 (edited) 17 minutes ago, Masprotech said: Ok so maybe Im a dumbass but I cannot figure out how to post a bug anywhere... I was in an offroad but What is the deal with getting near stationary vehicles while your in a vehicle? My fps drops to 1 frame per second.. And then maybe less than a mile down the road after having passed the sitting non running vehicle the offroad stops moving all together like its glued to the ground until I remove a back tire and then it flips whichever way it wants. The bus is the biggest culprit I've seen of this bug... Maybe this has been reported before but I cant find it.. Just hoping someone sees this. Yeah, vehicle vicinity desynch has been getting progressively worse for quite a while and I imagine the lions share of work/optimization is no where near complete yet. Looking at the trello recently gave me hope though. Try to imagine a time when we need belts and a distributor cap and you'll realize just how much work still needs to be done. Holy shit.... I didn't see a lot of this wolf stuff that Hicks put up! https://trello.com/b/5yzeFpo2/dayz ^Scroll down on the sidebar and then even press view all activity once you get to the bottom. There should be some of the car part models in there somewhere. Edit: https://trello.com/c/QJypA4El/50-vehicle-maintenance-parts ^For some upcoming car components models, it was pretty far down. Edited July 19, 2016 by ☣BioHaze☣ 1 Share this post Link to post Share on other sites
koffeekage 322 Posted July 19, 2016 its going to be hilarious when Dayz gets modded into a military shooter, it would be better than arma due to just the UI 2 Share this post Link to post Share on other sites
GaryWalnuts 1680 Posted July 20, 2016 (edited) I know it's Wednesday maintenance so anything's possible but there's some curious stuff going on. Loaded up Experimental and went to the server list to see this, the one highlighted in red seemed odd for an official server Spoiler (If you look closely you'll see my Experimental character has a cowboy hat and a yellow armband) So I avoided that one and tried out US Southwest 0-2 Spoiler Odd for several reasons, first that's my Stable public character not my Experimental guy (green beret and black armband) and second, notice the notification down on the left. I dunno what it all means, maybe they're pushing this experimental to stable today? Just an FYI - it might be wise to wait until maintenance is done if you don't want your exp/stable characters getting all mixed up. Edited July 20, 2016 by GaryWalnuts Share this post Link to post Share on other sites
boneboys 7988 Posted July 20, 2016 Mondays build was pushed to Stable today. Also if History/Favorites do not show after switch/refresh, go back to Welcome Page and then hit Change Server. Should now show. As for red Exp server, check ip if persitant PM MrMoss or myself for status check. 1 Share this post Link to post Share on other sites