Private Evans 1303 Posted April 16, 2014 mouse movement is awesome ( feels like a different game)....no desync or rubberbanding on full server....faster day/night cicles are also awesome...throwing works but is still a bit laggy/slow... taking the fixed loot spawns into account also, this is a really big step forward....waiting for the complete patch now :thumbsup: thx for your hard work 2 Share this post Link to post Share on other sites
blackberrygoo 1416 Posted April 16, 2014 (edited) Anyone wanna help an old dirty bastard on how to throw items ? Lawl I've been trying to throw rotten bell peppers , long story short I just end up eating them ... =P also it seems zombie bodies are staying longer after being killed ? Can someone confirm this is happening on experimental (what I saw it on ) or am I just crack baby ?Edit : thanks To raebuluz' video I learned throwing lawl but still anyone know if zombie bodies are remaining longer than before ? I've only found and killed one thus far too try it.. Edited April 16, 2014 by Grapefruit kush Share this post Link to post Share on other sites
boneboys 7988 Posted April 16, 2014 Try throwing items (gas canister). Z's seem to be around a little longer when dead, not sure if this is intended or server related/sync. Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted April 16, 2014 (edited) Try throwing items (gas canister).Z's seem to be around a little longer when dead, not sure if this is intended or server related/sync. *gasp* I would love to throw a gas canister and shoot it so it blows up! lol. I'll put a gas canister in the middle of the road and wait for some unlucky person to go grab it or run near it and BOOM. Edited April 16, 2014 by twinturbonet Share this post Link to post Share on other sites
joe_mcentire 2074 Posted April 16, 2014 I removed your last troll post, now it's your turn. Bye....straight out of a horror movie this quote O_o! Share this post Link to post Share on other sites
joe_mcentire 2074 Posted April 16, 2014 just to be sure again. loot can't be destroyed, am i right? only if it is on a player? so you can't destroy, let's say an apple by shooting at it. Share this post Link to post Share on other sites
St. Jimmy 1631 Posted April 16, 2014 Exp version 0.44.123800 @ What happend to graphics settings?! Look how it is with Postprocess quality on very low and low settings: And that's how it looks at normal, high and very high settings: WTF?? I can't see anything 15 metres ahead..Lol someone has fucked up the depth of field. I hope we get sliders for blur like in Arma 3 at some point so I could use other PP effects Share this post Link to post Share on other sites
vacalouca 86 Posted April 16, 2014 (edited) Onde você encontrou isso? Eu dou um, corda + gray sticks = Bow Gray sticks encontrada aqui http://img.dayzdb.com/img/buildings/land_shed_w01.jpg Edit: Is not Wooden Stick, is a simple stick Edited April 16, 2014 by vacalouca Share this post Link to post Share on other sites
joe_mcentire 2074 Posted April 16, 2014 (edited) hey guys can someone confirm this please? Pinging through walls fixed on guaranteed messaging server how does/will/would it affect the see-through-walls-exploit? edit: nevermind found me some answers: Interesting. I found that even with a solid connection on a 100 man server the inventory system was responsive but the hot bar was still intermittent. Also you can indeed still see through certain walls on the new build which I found out accidentally Edited April 16, 2014 by joe_mcentire Share this post Link to post Share on other sites
blackberrygoo 1416 Posted April 16, 2014 Eu dou um, corda + gray sticks = BowGray sticks encontrada aqui http://img.dayzdb.com/img/buildings/land_shed_w01.jpgEdit: Is not Wooden Stick, is a simple stickSo wait bows can be made already or is this is Ze future ? Share this post Link to post Share on other sites
jasonb 10 Posted April 16, 2014 Try throwing items (gas canister).Z's seem to be around a little longer when dead, not sure if this is intended or server relateed/sync.I noticed that one Z didn't de-spawn after death at all. Hung around for a minute. That could be an issue because I'm pretty sure if a Z doesnt de-spawn thats one less respawnable Zombe in the area. Share this post Link to post Share on other sites
pantsd0wn 49 Posted April 16, 2014 Ho ho!So this thread is re-opened, after some editing, and we now have more progress (new release on exp.) being reported via Twitter exclusively! Very confusing since we are still in the same old thread...Question for anyone at all connected or in even intermittent contact with anyone on dev team:Is this forum dead? Have dev's decided to no longer create new stickied threads based on releases to exp. and/or stable?It would be nice to know just that one piece of info... 4 Share this post Link to post Share on other sites
George Fatality 11 Posted April 16, 2014 It would be nice to get my money back. Share this post Link to post Share on other sites
DropBearChick 1216 Posted April 16, 2014 Ho ho!So this thread is re-opened, after some editing, and we now have more progress (new release on exp.) being reported via Twitter exclusively! Very confusing since we are still in the same old thread...Question for anyone at all connected or in even intermittent contact with anyone on dev team:Is this forum dead? Have dev's decided to no longer create new stickied threads based on releases to exp. and/or stable?It would be nice to know just that one piece of info...because experimental updates can come at any time, with any frequency, we are not able to produce patch notes. Things can be removed from the build at a moments notice. Experimental updates are development snapshots, so to publish an accurate changelog we would have to manually prepare and check everything which is quite time consuming. Share this post Link to post Share on other sites
Gekkonidae 270 Posted April 16, 2014 (edited) Just had a bunch of invisible zombies beat my face in on the new exp. version :( Was talking to a guy in town when all of the sudden a bunch of them started whaling on me. Dumped what very little i had for the guy, told him to run and let them eat me. I couldn't hit them with my axe even though i could kind of tell where they were hitting me from. Edited April 16, 2014 by Gekkonidae Share this post Link to post Share on other sites
Wilberfoss 6 Posted April 17, 2014 (edited) So wait bows can be made already or is this is Ze future ? Bows can be build with an ashwood stick and a rope already. Wasn`t able to figure out how to shoot with the damn thing. You draw the bow holding left mouse button. But when you let it off it just goes undrawed. Anybody has an idea how it works? Edited April 17, 2014 by Wilberfoss Share this post Link to post Share on other sites
instynct 99 Posted April 17, 2014 (edited) It looks to me like all the release notes they make are just tiny tiny bugs, why the hell would you post such tiny bug fixes, trying to make people think you're doing more then you actually are? Edited April 17, 2014 by Andromeda 1 Share this post Link to post Share on other sites
paisius77 36 Posted April 17, 2014 It looks to me like all the release notes they make are just tiny tiny bugs, why the hell would you post such tiny bug fixes, trying to make people think you're doing more then you actually are? No there are quite a few major changes in this patch. Share this post Link to post Share on other sites
VahidkinG 192 Posted April 17, 2014 (edited) mouse movement is awesome ( feels like a different game)....no desync or rubberbanding on full server....faster day/night cicles are also awesome...throwing works but is still a bit laggy/slow... taking the fixed loot spawns into account also, this is a really big step forward....waiting for the complete patch now :thumbsup: thx for your hard work Well, Dunno about you but at my side i have a big issue with rubberbanding.one more thing, i have a game breaking issue, every 10-20 second, i get this " No Messages Received For 12 Seconds "i checked with 2 friends and they have exactly same problem. On how throwing items work, the default key is G and you need to keep your hands up (Space) and this only work with items which you can hold in ONE HAND. there is some known problem for this, such as dissappear item after it hit the ground or stuck at air and slow motion item throwing :D So i was gonna download the exp update so i could throw rotten food at my captives, but thanks to brisbanes internet of late, its downloading at 3kb/s so no exp for me :( wish i knew how to fix this. Try to change download server from steam.if you don't know how, try this short guide: In steam Window, Go To Steam Menu ==> Settings ==> downloads ==> under download regions, you can change the download server. hope i helped :) Edited April 17, 2014 by VahidkinG Share this post Link to post Share on other sites
DBC (DayZ) 9 Posted April 17, 2014 (edited) So I met a guy from Austria who shot me in the shoulder and fractured my arm. I convinced him I'm friendly and I would not retaliate if we would partner up, he agreed. We then met a fellow American who joined us, a German who the Austrian guy robbed then convinced to join us and a French dude who followed us and spoke basic English. We went north and held up about 4 people by telling them to drop their equipment for us to check, in case they had anything that might harm us (they didn't), then we would return said items. Some of these people joined us and eventually splintered off - but the four of us made it up north to the new city while I was giving us light with the gas-lamp. Anyways at some point we decided to play catch and I threw it too hard I guess, that was the end of our group. lol. Edited April 17, 2014 by DBC 1 Share this post Link to post Share on other sites
Aamunkajo 110 Posted April 17, 2014 Bows can be build with an ashwood stick and a rope already. Wasn`t able to figure out how to shoot with the damn thing. You draw the bow holding left mouse button. But when you let it off it just goes undrawed. Anybody has an idea how it works?I dont think its fireable yet. I saw a video about how to craft it and the guy told its not fireable. Maybe in the next patch :) 1 Share this post Link to post Share on other sites
boneboys 7988 Posted April 17, 2014 I have cleaned the Topic again. The patch notes for both Stable and Experimental Builds are as is.Rocket has given his reasons why only the Basics are given, you will just have to accept it.There may be several dozen submits from the Dev team on a daily basis, noting every single one of them would be pointless and serve no purpose whatsoever. Now, stay on topic or be gone. Share this post Link to post Share on other sites
DropBearChick 1216 Posted April 17, 2014 On how throwing items work, the default key is G and you need to keep your hands up (Space) and this only work with items which you can hold in ONE HAND. there is some known problem for this, such as dissappear item after it hit the ground or stuck at air and slow motion item throwing :D Try to change download server from steam.if you don't know how, try this short guide: In steam Window, Go To Steam Menu ==> Settings ==> downloads ==> under download regions, you can change the download server. hope i helped :)I had already done this, just have to wait for may i guess Share this post Link to post Share on other sites
VahidkinG 192 Posted April 17, 2014 I had already done this, just have to wait for may i guess Another thing, use a program (proxy) named FreeGate to download, it help for me sometimes:) Share this post Link to post Share on other sites
DropBearChick 1216 Posted April 17, 2014 Another thing, use a program (proxy) named FreeGate to download, it help for me sometimes:)Ok, ill try this but ill have to wait till next month when the usage resets so i can download it. 1 Share this post Link to post Share on other sites