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Arma3 Third person fix mod...thoughts?

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-snip-

These people know it can be changed and tweaked to a perfect setting. They don't care; they are just making up ignorant arguments to keep their precious corner camp crutch. The "blinking people" argument isn't even a valid one as, like I previously said, it would work both ways which is the entire point of the mod. You can see the sniper flashing on your screen if you lean back and forth, but unlike with the current 3pp exploiting scrubs he can also now see your head flashing on his screen coming around the corner.

Edited by Weedz

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Add mirrors, remove 3pp.

This mod is a "fix" to a problem that shouldn't exist.

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No No No.

 

I have the same opinion as mgc.

 

remove 3pp total out of the game.

it is just pointless to do a hopefully realistic game, where you can watch over walls and around Corners.

Edited by Ozar

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These people know it can be changed and tweaked to a perfect setting. They don't care; they are just making up ignorant arguments to keep their precious corner camp crutch. The "blinking people" argument isn't even a valid one as, like I previously said, it would work both ways which is the entire point of the mod. You can see the sniper flashing on your screen if you lean back and forth, but unlike with the current 3pp exploiting scrubs he can also now see your head flashing on his screen coming around the corner.

I like running around in 3rd myself,but I don't like the exploit that come with it.In 1st,its a pain to navigate not only in this game,but also Arma 3,well all Arma's.You still have the 3rd easy to navigate view to get up stairs,over fences,doorways ect,but your own personal MAV/skycam to spot players that you would never been able to see in the first place is gone.Everything else stays the same.

 

Edit.

The mod also comes with a "Script Version (For Server Admins)" so if the owner of the mod gives permission,and without it,its the end of that story,but if given,allow those who have rented servers to choice to use such a mod on their server

Edited by AussieBobby

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I like running around in 3rd myself,but I don't like the exploit that come with it.

if you are getting Close to a town. you always have to Keep in mind that you probably got seen already because somebody is just hiding behind a wall.

for me all those Servers are a no go.

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I like running around in 3rd myself,but I don't like the exploit that come with it.In 1st,its a pain to navigate not only in this game,but also Arma 3,well all Arma's.You still have the 3rd easy to navigate view to get up stairs,over fences,doorways ect,but your own personal MAV/skycam to spot players that you would never been able to see in the first place is gone.Everything else stays the same.

 

Edit.

The mod also comes with a "Script Version (For Server Admins)" so if the owner of the mod gives permission,and without it,its the end of that story,but if given,allow those who have rented servers to choice to use such a mod on their server

Now you lost me. Please never again make the argument that you can't play a shooter in 1pp.

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it is just pointless to do a hopefully realistic game, where you can watch over walls and around Corners.

Except if you have a mirror.

 

I fully understand the need to be able to look past objects, but there are far more realistic, non immersion breaking ways to achieve that.

In this stage of development HC realism should be mainstream and 3pp arcade should wait until private hives.

If you see a kid that is addicted to sugar and take it away, it will cry now but thank you later. (much, much later.)

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Now you lost me. Please never again make the argument that you can't play a shooter in 1pp.

I get on my sons BF4,jump wall,throw ammo,go prone,jump up, run to tank,get in as gunner, sweet as

DayZ/Arma2/31pp..zombie on my ass..come on gate,open.W,A,D,S,jump open Ef you gate,move head about,D,A,S,W..

Your dead.

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In this stage of development HC realism should be mainstream and 3pp arcade should wait until private hives.

If you see a kid that is addicted to sugar and take it away, it will cry now but thank you later. (much, much later.)

interesting considering that the majority of the community plays 3pp. why do you think that is? another question is why do you want to piss off the majority of the community?? and yet another question is why in the hell do you think you know more than I do about how I want to play MY games??? it has been stated repeatedly that there are HC servers for 1pp only gameplay, I know because I play on em. I also play on the 3pp servers after the HC gives me a raging headache from trying to navigate the high grass. seriously if you have a problem with 3pp play, stay the hell off the 3pp servers but for the love of god stop trying to force your playstyle on everyone else, its just a bit Nazi-ish. as for immersion... I didn't buy the game because "omg its so real..." its a fictional apocalypse, key point being fictional - there is no true immersion in fiction and every zed I see reminds me of that - kinda blows the immersion.

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interesting considering that the majority of the community plays 3pp. why do you think that is? another question is why do you want to piss off the majority of the community?? and yet another question is why in the hell do you think you know more than I do about how I want to play MY games??? it has been stated repeatedly that there are HC servers for 1pp only gameplay, I know because I play on em. I also play on the 3pp servers after the HC gives me a raging headache from trying to navigate the high grass. seriously if you have a problem with 3pp play, stay the hell off the 3pp servers but for the love of god stop trying to force your playstyle on everyone else, its just a bit Nazi-ish. as for immersion... I didn't buy the game because "omg its so real..." its a fictional apocalypse, key point being fictional - there is no true immersion in fiction and every zed I see reminds me of that - kinda blows the immersion.

 

I oppose the statement that the game is unrealistic because it has zombies. Following that logic we can urge to have super powers and fly around like Superman. Since we already have zombies (or seeing around corners and above walls), and the game is "unrealistic", then why not?

 

True, the game is in a fictional setting, but that's basically it. Everything else is aimed to be ultra realistic. The game is basically about how a realistic human being clashes with a fictional (but still believable) environment.

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I oppose the statement that the game is unrealistic because it has zombies. Following that logic we can urge to have super powers and fly around like Superman. Since we already have zombies (or seeing around corners and above walls), and the game is "unrealistic", then why not?

 

True, the game is in a fictional setting, but that's basically it. Everything else is aimed to be ultra realistic. The game is basically about how a realistic human being clashes with a fictional (but still believable) environment.

umm the point was about immersion not realistic textures and environment - I agree its a very well done piece of art and I truly enjoy just running the countryside in the game to see the beautiful environment. I love the fact that I can read the little manufacture's stamp on some of the items I carry. all of these things are very well done but in the end immersion is broken the second I see the actual fiction that it is and that tends to happen most when I encounter the completely fictional zed. I love the game but I'm an eyecandy whore and I couldn't give a shit about supposed immersion. as for what the game is about.... its a sandbox, its about whatever I want it to be about.

 

edit: so I just re-read my post and as I had suspected I never called anything unrealistic - even tho the zeds are - maybe you should read it again too.

Edited by Elle

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This again?. Why are you constantly trying to remove the TPV, especially to something as awful looking as this mod. Give it a rest.

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umm the point was about immersion not realistic textures and environment - I agree its a very well done piece of art and I truly enjoy just running the countryside in the game to see the beautiful environment. I love the fact that I can read the little manufacture's stamp on some of the items I carry. all of these things are very well done but in the end immersion is broken the second I see the actual fiction that it is and that tends to happen most when I encounter the completely fictional zed. I love the game but I'm an eyecandy whore and I couldn't give a shit about supposed immersion. as for what the game is about.... its a sandbox, its about whatever I want it to be about.

 

edit: so I just re-read my post and as I had suspected I never called anything unrealistic - even tho the zeds are - maybe you should read it again too.

 

By saying "realistic" I didn't mean art or whether the game looks realistic graphic-wise or detail-wise (manufacturer stamps). I meant "believable" or as you say "immersive".

 

All I meant to convey is that having a fictional element incorporated in the game (zombies) doesn't collide with aiming to have as close to real-world humans with real-world capabilities only.

Nor does having a fictional element around should be used as an argument as to why a human should be able to see around corners keeping his face against the wall - to put my interpretation of your previous post bluntly, this is what I understood:

 

"There are zombies in the game, so it doesn't matter if the player (human) can see around corners - both are not real."

 

To quote myself:

 

 

Following that logic we can urge to have super powers and fly around like Superman.

 

I also do not understand how zombies can ruin immersion for you. Isn't this what games are about? To spice up our mundane life with a bit of fiction? And that this very fiction is actually amusing and fun because it is immersive?

 

I don't mean to be rude, but are titles like Deer Hunter, Colin McRae or Fifa the only games that you find immersive because the setting is a reality copycat?

Edited by retro19

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"There are zombies in the game, so it doesn't matter if the player (human) can see around corners - both are not real."

 

precisely. its all fiction and it doesn't bother me in the least that other players can see around corners in 3pp, I can too so its all equal and its all fiction. I like 3pp for the ease of navigation as I rarely engage in combat - I didn't buy CoD. 

 

I also do not understand how zombies can ruin immersion for you. Isn't this what games are about? To spice up our mundane life with a bit of fiction? And that this very fiction is actually amusing and fun because it is immersive?

 

I don't mean to be rude, but are titles like Deer Hunter, Colin McRae or Fifa the only games that you find immersive because the setting is a reality copycat?

I don't play video games for the sake of "immersion" to begin with - I play them to enjoy the talent of the creators and the writers (if the game has a story) and to take a break from my housework. the only thing that actually provides "immersion" is real life so in reality I play video games to break the "immersion". as for the titles you have mentioned, I've never played them, not my type of game. I bought DayZ for the survival aspects and the zombies, not for some pretend "immersion" experience. it is in the end just another video game. I'm sorry you have a mundane life that needs spicing up, I don't, but I do enjoy a good game.

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Iv been playing with this mod in the Arma 3 editor.

Changing the

_outDis = 400;  Outer perimeter. Units outside this radius are ignored. (meters)

_inDis = 100;  Inner perimeter. Units outside this radius are ignored if they are moving slower than 5m/s. (meters)

 

To

_outDis = 2400;

_inDis = 2400;///ignored if they are moving slower than 1m/s.

Stops this"radar bleep"

And the pop in and out time can also be changed.

That would be great!

So with a bit of mouse wiggling I will spot everything that moves in the brushes/forest

and if someone lies down/stands and does not move while aiming I will not see them at all if I round a corner?

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precisely. its all fiction and it doesn't bother me in the least that other players can see around corners in 3pp, I can too so its all equal and its all fiction. I like 3pp for the ease of navigation as I rarely engage in combat - I didn't buy CoD. 

 

I don't play video games for the sake of "immersion" to begin with - I play them to enjoy the talent of the creators and the writers (if the game has a story) and to take a break from my housework. the only thing that actually provides "immersion" is real life so in reality I play video games to break the "immersion". as for the titles you have mentioned, I've never played them, not my type of game. I bought DayZ for the survival aspects and the zombies, not for some pretend "immersion" experience. it is in the end just another video game. I'm sorry you have a mundane life that needs spicing up, I don't, but I do enjoy a good game.

 

Fair enough, I get your point. I still disagree with the first part tough.

 

All lives are mundane, it only depends on how much you settle for. In my experience people who find reality unsatisfying tend to be the most creative beings, while others tend to be just happy. Both have a trade-off in my opinion.

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Though that helps it still allows for people to know what  the terrain is on the other side of the object which is blocking their view, and this still gives them an advantage. I'm all for keeping the two separate. They can have their 3rd person servers and I can have my 1st person servers. Really it should be implemented on all 3rd person servers to make the game better for those who need to play 3rd because of motion sickness issues. I feel bad for those people who are forced into that view with all those exploiters out there.

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All lives are mundane, it only depends on how much you settle for. In my experience people who find reality unsatisfying tend to be the most creative beings, while others tend to be just happy. Both have a trade-off in my opinion.

"All lives are mundane, it only depends on how much you settle for." you should state this as your opinion as well. My life has never been mundane and satisfaction with reality is something that comes and goes over time. If your reality is permanently unsatisfactory then you really should look at changing your reality. You seem to have a very limited life experience. 

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Only reason solutions are either remove it outright.

or

Implement a mod like suggested.

Ill have to agree with what Weedz was saying in response to my comment earlier... With this kind of fix you would probably see 1st person only servers removed if this was implemented.. Well, if not removed though, you would see alot less people on them at least..

You have to wonder how many specifically play 1st person because they dont like that some people abuse the 3rd person view for a advantage. I see it alot here and in reddit as reason why they play 1pp servers...Sure theres other reasons as well, but not as much.

If 3rd person was fixed with something like this, 1pp only servers would probably lose a nice chunk of people who play on them considering...

This still goes into question of what will the devs add to more define a hardcore setting since its a wip.

Edited by cels

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"All lives are mundane, it only depends on how much you settle for." you should state this as your opinion as well.

 

Of course this is my opinion. :) It couldn't be anything else then that. I'm just stating it as if it was a fact because I strongly believe so.

I could be wrong - never been in someone else's shoes.

 

 

My life has never been mundane and satisfaction with reality is something that comes and goes over time.

 

Great that you're content. I never am, although by standards I have a very good life. Great childhood, great wife, great job, great health, etc. Still it's everything that you can expect from life. Playing games, or further creating games, add much more to it.

 

 

If your reality is permanently unsatisfactory then you really should look at changing your reality.

 

I don't think that a trip to Earth's orbit is accessible any time soon unless you have an adequate budget or fit the requirements for an astronaut.

See what I mean? Reality not always can be altered. At times you can only lower your standards, which I find unsatisfactory.

 

 

You seem to have a very limited life experience.

 

No, not really. I'm at average I would say. At least that's how I feel about it. Again, I could be wrong as this requires perspective.

 

[in a really friendly manner :) ]: I think we should end this as we're derailing the topic a bit. :) I'll be happy to read your next response but I'm afraid I won't reply further (maybe if we take the discussion elsewhere).

Edited by retro19

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interesting considering that the majority of the community plays 3pp. why do you think that is? another question is why do you want to piss off the majority of the community?? and yet another question is why in the hell do you think you know more than I do about how I want to play MY games??? it has been stated repeatedly that there are HC servers for 1pp only gameplay, I know because I play on em. I also play on the 3pp servers after the HC gives me a raging headache from trying to navigate the high grass. seriously if you have a problem with 3pp play, stay the hell off the 3pp servers but for the love of god stop trying to force your playstyle on everyone else, its just a bit Nazi-ish. as for immersion... I didn't buy the game because "omg its so real..." its a fictional apocalypse, key point being fictional - there is no true immersion in fiction and every zed I see reminds me of that - kinda blows the immersion.

Giving the "majority" of the playerbase exactly what they want is exactly what killed the vanilla DayZ mod.

 

 

 

 

People also need to stop claiming that the "zombies" aren't realistic. Dean worked with his (brother I think?) who is a doctor to come up with a plausible virus like thing that caused the infected persons we have roaming around in this game. There are viruses and other things in nature that cause almost exactly zombie like effects (or sometimes even crazier things) in animals.

 

https://whyevolutionistrue.wordpress.com/2012/07/18/zombie-ants-controlled-by-fungi-and-worms/

 

Zombies are also based on a real thing from Haiti (probably Africa before) where Hoodoo witch doctors would whip up a special blend of herbs and puffer fish toxins and give them to people which made them look and feel dead and then they rose up and acted like crazy mindless humans who just wandered around and thought they were un-dead because they had just woken from what they thought was being dead and still had psychoactive drugs in their system.

http://en.wikipedia.org/wiki/Zombie

 

 

Zombies are one of the most realistic horror apocalypse scenarios that could actually happen that there is.

Edited by Weedz
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That would be great!

So with a bit of mouse wiggling I will spot everything that moves in the brushes/forest

and if someone lies down/stands and does not move while aiming I will not see them at all if I round a corner?

If you are in 3rd person,you wont see a player unless you move you head out from behind the rock,wall,tree,grass,laying down on a rooftop with 360 panoramic views of the streets below

It will be the same as before but you dont have the "head on a periscope" vision.

 

One thing I didn't try was the wall glitch

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If you are in 3rd person,you wont see a player unless you move you head out from behind the rock,wall,tree,grass,laying down on a rooftop with 360 panoramic views of the streets below

It will be the same as before but you dont have the "head on a periscope" vision.

 

One thing I didn't try was the wall glitch

Seeing through walls? Still works I'm ~82.7% sure because to the game your camera isn't behind the wall. But this is a problem with the engine and I don't think it will be fixed here until after we see it fixed on Arma 3.

Edited by Weedz

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I'm not sure if i support this coming to standalone. What would happen when running through the forest & every single tree breaks your line of site with another player? They would look like a strobelight. Especially in stealthier scenarios when trying to hunt & stalk another player by jumping cover to cover. What happens when hiding behind bushes? Things that you could technically still see through in a real life scenario. Would they disappear then as well? Or what about something as thin as a STOP sign post? Would that break line of site? All in all I think that the 3PP is both an advantage & disadvantage when playing regular mode & shouldn't be altered. Changing it would break immersion IMO.

 

I also play hardcore so this doesn't concern me so much. Just my thoughts

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