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42 GoodAbout akula692008
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Helicopter Hunter
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It would also be nice to add head mobility for zombies so that they track the player's position.
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By the way, the problem with textures that stick out from behind objects is caused by this zombie animation.
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10. This is nonsense. According to the lore of the game, zombies in the game are ordinary infected people, just a little sick.
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The sky and clouds need to be returned.please!
akula692008 replied to AustinPowers-31d000c8e1d48cca's topic in Suggestions
Clouds were removed from the game due to the load on network synchronization -
Remove the blur effect of guns when looking down them
akula692008 replied to GunplaySUX's topic in Suggestions
Blurring when aiming also reduces FPS. -
I will add: The harness can be used on the go (As it is done with food and drinks)
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I think a broken arm would fit perfectly into the game.
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akula692008 started following Suggestion for improving the boot screen and System of medicine (Several suggestions)
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1) New dynamic event "Crashed medical machine" 2) A civilian splint to eliminate a leg fracture. Treatment time is 10 minutes, instead of 15. Tactical splint for fracture repair - 7 minutes 3. Medical tourniquet - allows you to eliminate 2 sources of bleeding at once in one application. Tactical tourniquet - allows you to eliminate all sources of bleeding at once in one application.
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I actually have one suggestion
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I think it will be useful for new players. In addition to the hints that the developers added in update 1.21
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A couple of suggestions for adding various interactions with the environment
akula692008 posted a topic in Suggestions
1. Worms near mass graves. 2. Honey from apiaries with bees. P.S. It would also be nice to make it possible to collect honey in bottles and a saucepan. 3. Extraction of firewood from racks with firewood. -
I suggest adding a body search animation. Then the inventory will be available.
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I support, let the developers pay attention to this article.
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Next time put it on your list of suggestions) Next time put it on your list of suggestions)
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I apologize in advance for my bad English. Expanded area for replacing weapon modules. At the moment, the replacement of modules is carried out by hovering over the same module on the weapon: I propose to simplify this and make the replacement of modules through pointing at the weapon model: Additional icons for items in the inventory. I suggest adding an appropriate icon for items that can place a battery, it would also be nice to add an icon for containers that will display that the item is in them: There is a problem in the weapon interface with understanding which module requires a battery for its operation. I suggest to arrange the icons a bit like this: Another suggestion for improving the interface: