Hallker 20 Posted September 6, 2012 Yeah minecraft was mentioned via payment structure for Standalone versionMinecraft was also mentioned due to crafting style... that could mean that in minecraft you can use common sense to craft something... and you doesn't need any craft recipe for that ;) Share this post Link to post Share on other sites
fabiovtec 0 Posted September 6, 2012 release that DayZ Standalone version... i want to buy it Share this post Link to post Share on other sites
Rek Seven 37 Posted September 7, 2012 I've just been watching some GDC videos and saw something called War z... Is this the stand alone version of day z?If so it looks awesome. The graphics and animations look way better than what we have now :) Share this post Link to post Share on other sites
Phosphoros 0 Posted September 7, 2012 No rek, the warz is "just" a game which copies various aspects from dayzs style and principles.But they announced a few things im concerned about e.g. blood from special zombies to trade for. Im not happy with this... Share this post Link to post Share on other sites
Nar.Kill 3 Posted September 8, 2012 I hope there is a better vehicle system in standalone.. and to the people crying about warz copying dayz..!you are stupid! Share this post Link to post Share on other sites
Lepris 2 Posted September 8, 2012 Sounds good. I just hope the Arma 2.5/3 engine will be bug free enough not to degrade the experience. I'd hate to think this standalone was just a way to use the popularity of DayZ to draw in a massive ton of players paying to beta test an engine. More fun, less bugs! Share this post Link to post Share on other sites
Timberwolf (DayZ) 118 Posted September 8, 2012 Will we see graphical improvements with the standalone? If he's using a combination of both engines I hope that the standalone takes advantage of some of the graphical improvements of ARMA 3. Share this post Link to post Share on other sites
Darkkis (DayZ) 4 Posted September 8, 2012 ARMA 2.5 engine? Sigh... So nights will still be pitch black? =/ So disappointed. I guess I gotta still choose servers with day on em. Share this post Link to post Share on other sites
RooBurger 285 Posted September 8, 2012 ARMA 2.5 engine? Sigh... So nights will still be pitch black? =/ So disappointed. I guess I gotta still choose servers with day on em.No, there's no reason to think that will be the case. Share this post Link to post Share on other sites
RooBurger 285 Posted September 8, 2012 Sounds good. I just hope the Arma 2.5/3 engine will be bug free enough not to degrade the experience. I'd hate to think this standalone was just a way to use the popularity of DayZ to draw in a massive ton of players paying to beta test an engine. More fun, less bugs!Pretty sure the whole point of the standalone is to make it less buggy and more secure. Share this post Link to post Share on other sites
Darkkis (DayZ) 4 Posted September 8, 2012 No, there's no reason to think that will be the case.If it's the same engine with tweaks, then how can you assume that it's like in arma 3? Share this post Link to post Share on other sites
Heathcz 84 Posted September 8, 2012 What actually means "minecraft payment and development model" ? I dont absolutely know anything about minecraft so this is new to me. Share this post Link to post Share on other sites
Max Planck 7174 Posted September 8, 2012 What actually means "minecraft payment and development model" ? I dont absolutely know anything about minecraft so this is new to me.From the previous page:That's referring to the pricing structure. If you buy it early (Alpha) it will be heavily discounted. You will only pay for it once. As development moves forward (Beta) the price will rise until the final version 1.0 is release at full retail price.Please do a little legwork yourself, just do a search on the forums or your search engine of choice. It has been asked a great many times in this thread alone. Share this post Link to post Share on other sites
Anemosology 18 Posted September 8, 2012 Hope there is gonna be something like a Limited Edition :)Can of Bean EditionIncluded: Golden Can o' Beans cooked by Rocket himself.A redeemable skin - Hobo, Rogue hooded man, Mysterious TrenchcoatA camo'd weapon 1 Share this post Link to post Share on other sites
Heathcz 84 Posted September 8, 2012 From the previous page:Please do a little legwork yourself, just do a search on the forums or your search engine of choice. It has been asked a great many times in this thread alone.Thank you. I was really looking for a post as this but after like ten pages i just gave up even when it was clear to me that someone have already posted that. I thought it wont discomfort someone. Share this post Link to post Share on other sites
RooBurger 285 Posted September 9, 2012 (edited) If it's the same engine with tweaks, then how can you assume that it's like in arma 3?You're assuming that it's going to be exactly the same. I've heard Rocket mention something about "fixing" the night. The standalone means they can really build in features rather than "hacking" them into ARMA 2.Besides, I wouldn't mind if the nights were left alone. In reality it gets dark at night. Edited September 9, 2012 by RooBurger Share this post Link to post Share on other sites
Wabid Wabit 34 Posted September 9, 2012 I'm tingling all over - Thanks Guys Share this post Link to post Share on other sites
Redstar (DayZ) 0 Posted September 9, 2012 It would be cool if you got some sort of elite force skin if you played the original dayz, or why not a cool hat;) A question: Will there be improved grouping functions with friends? Share this post Link to post Share on other sites
Lepris 2 Posted September 9, 2012 Pretty sure the whole point of the standalone is to make it less buggy and more secure.I have no problem with less buggy and more secure. But that's my point. It should at least be relatively bug free to a certain extent and secure to a certain level upon public alpha. Like if the engine with dayz is released completely playable with the occasional bug and occasional exploit, both of which can be reported by players and quickly corrected, that would be great. If however it's released completely bug ridden, broken, easily exploitable, and there are so many bugs reported that it overwhelms the devs to the point that a fix patch takes weeks or months to come out, well that would just seem kinda shady. Free public testing is a fine practice, but not if the game is completely broken from day one right? This situation sort of happened with X3 Albion Prelude. Game crippling bug was discovered a few days after it was released and it pretty much rendered the game unplayable after a certain amount of time played. A proper fix patch wasn't provided for several weeks, and it was a bug that should have been caught prior to release. Share this post Link to post Share on other sites
Max Planck 7174 Posted September 9, 2012 A question: Will there be improved grouping functions with friends?Yes.From the reddit Q&A:Q: What are you planning on adding to encourage people to teamup? What sort of community features are you planning on adding to help and/or balance cooperation in the game?A: Group/community features are a key design consideration that will be closesly linked with construction. I.e. you build a base and the better it is the better options you have, such as storage and respawn etc... Share this post Link to post Share on other sites
RooBurger 285 Posted September 9, 2012 I have no problem with less buggy and more secure. But that's my point. It should at least be relatively bug free to a certain extent and secure to a certain level upon public alpha. Like if the engine with dayz is released completely playable with the occasional bug and occasional exploit, both of which can be reported by players and quickly corrected, that would be great. If however it's released completely bug ridden, broken, easily exploitable, and there are so many bugs reported that it overwhelms the devs to the point that a fix patch takes weeks or months to come out, well that would just seem kinda shady. Free public testing is a fine practice, but not if the game is completely broken from day one right? This situation sort of happened with X3 Albion Prelude. Game crippling bug was discovered a few days after it was released and it pretty much rendered the game unplayable after a certain amount of time played. A proper fix patch wasn't provided for several weeks, and it was a bug that should have been caught prior to release.Your concern was that the stand alone might be terrible because they'll create it just to cash in on the popularity of the mod. To me that doesn't make any sense, because if it's unplayable it'll be a complete failure. It's in their best interest to make it work better than the mod. If you're uncertain, just wait a couple of weeks before you buy it. Share this post Link to post Share on other sites
djshauny1 222 Posted September 9, 2012 When is the target window for release guys? Share this post Link to post Share on other sites
k3lt 35 Posted September 9, 2012 (edited) When is the target window for release guys?I'll change the question, when we can start pre-ordering?It's actually more important for me personally, there are quite few good games coming out "soonish" so i would like to know when i should have few bucks saved for Dayz. Edited September 9, 2012 by k3lt Share this post Link to post Share on other sites
Max Planck 7174 Posted September 9, 2012 (edited) I'll change the question, when we can start pre-ordering?It's actually more important for me personally, there are quite few good games coming out "soonish" so i would like to know when i should have few bucks saved for Dayz.Here's a quote from the reddit Q&A:Q: Do you plan on having the standalone game as a closed beta, with a prepurchase function where people will get access to the game? (Sortof like minecraft)A: Alpha will be heavily discounted paid project. The project will never be a full retail priced title, and the alpha will be heavily discounted. No prepurchase. But there will be a premium type purchase that contains some extra collectors edition type stuff like concept art prints etc... for those who want to throw money at the project Edited September 9, 2012 by Max Planck Share this post Link to post Share on other sites