Mr Jizz 313 Posted May 10, 2019 (edited) MMMMMM... Pistol Whip... 🤤 Edited May 10, 2019 by Mr Jizz 1 Share this post Link to post Share on other sites
Seitan 161 Posted May 10, 2019 holy hell... nice update! 😘 Share this post Link to post Share on other sites
Weyland Yutani (DayZ) 1159 Posted May 10, 2019 4 hours ago, ImpulZ said: Added: 4-dial Combination Lock Presumably this will fix the issue that the 3-dial combination locks are having where they stop working for whatever reason? 37 minutes ago, le_thai said: one weapon 😐 Take it easy my friend. Not only are we getting a quicker update, but we're also getting a vehicle too. All of those weapons are found in mod packs and most servers have those weapons and better weapons available. Vehicles are cooler! Am I right or am I right? 😃 Share this post Link to post Share on other sites
Mr Jizz 313 Posted May 10, 2019 (edited) Anyone got eyes on the "Gunter 2"?? Not going to lie - when I saw the name I instantly thought of the fabled VW Golf 4-door clone. (I realize it's probably the V3S rebadged to avoid copyright) Spoiler Edited May 10, 2019 by Mr Jizz Share this post Link to post Share on other sites
HaseDesTodes 315 Posted May 10, 2019 13 minutes ago, Mr Jizz said: Anyone got eyes on the "Gunter 2"?? Not going to lie - when I saw the name I instantly thought of the fabled VW Golf 4-door clone. (I realize it's probably the V3S rebadged to avoid copyright) Reveal hidden contents it should be the Golf i found a Gunter hood and it was certainly no V3S hood but a red car hood Share this post Link to post Share on other sites
Mr Jizz 313 Posted May 10, 2019 13 minutes ago, HaseDesTodes said: it should be the Golf i found a Gunter hood and it was certainly no V3S hood but a red car hood OH BOY OH BOY OH BOY 🤗 1 Share this post Link to post Share on other sites
MarczXD320 171 Posted May 10, 2019 15 minutes ago, HaseDesTodes said: it should be the Golf i found a Gunter hood and it was certainly no V3S hood but a red car hood It's gotta be the golf, because the hood in the car image Mr Jizz shared and the hood you found are exactly the same. 1 Share this post Link to post Share on other sites
Uncle Zed 272 Posted May 10, 2019 Any fix for the combination locks? Share this post Link to post Share on other sites
Uncle Zed 272 Posted May 10, 2019 I checked the cfgeventspawns.xml for this version and there's no spawns for the Gunter... Share this post Link to post Share on other sites
Mr Jizz 313 Posted May 10, 2019 4 minutes ago, BetterDeadThanZed said: I checked the cfgeventspawns.xml for this version and there's no spawns for the Gunter... SO is that guy's image of the hood is a fake? Share this post Link to post Share on other sites
Uncle Zed 272 Posted May 10, 2019 1 minute ago, Mr Jizz said: SO is that guy's image of the hood is a fake? I'm sure the PARTS exist, but there are no spawn points for the vehicle. Share this post Link to post Share on other sites
helpthedeadwalk 179 Posted May 10, 2019 (edited) @BetterDeadThanZed Look in events.xml <event name="VehicleCivilianSedan"> <waves>0</waves> <nominal>25</nominal> <min>20</min> <max>25</max> <lifetime>300</lifetime> <restock>0</restock> <saferadius>500</saferadius> <distanceradius>500</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="20" min="15" type="CivilianSedan"/> <child lootmax="0" lootmin="0" max="20" min="15" type="Hatchback_02"/> </children> </event> It's called "Hatchback_02" and if I understand it correctly, it shares spawn locations with the OLGA 24 sedan. From types.xml it has 4 doors, a hood, a trunk and its own wheel types. In the 102 files, there was a small yellow hatchback, blue van, green V3S and small green utility truck. I'm guessing the small hatchback. Edited May 10, 2019 by helpthedeadwalk typo Share this post Link to post Share on other sites
Uncle Zed 272 Posted May 10, 2019 Just now, helpthedeadwalk said: @BetterDeadThanZed Look in events.xml It's called "Hatchback_02" and if I understand it correctly, it shares spawn locations with the OLGA 24 sedan. From types.xml it has 4 doors, a hood, a trunk and its own wheel types. In the 102 files, there was a small yellow hatchback, blue van, green V3S and small green utility truck. I'm guessing the small sedan. I stand corrected. I didn't know they could do it that way. 1 Share this post Link to post Share on other sites
sethxdeath 148 Posted May 10, 2019 3 hours ago, chambersenator said: And just a FYI - if you find that you are unable to rotate items in your inventory, just quit out, delete the DayZ settings folder in your documents folder, and start the game back up. You'd think by now this would be something the game would automatically be doing for players. Share this post Link to post Share on other sites
ThePugman 280 Posted May 10, 2019 (edited) I love a lot about this patch but have grave concerns about the new melee. Locking us into place? I was sure this was a bug at first, but read that it’s an intended feature?! How clunky did you want to make the melee in this game? I wouldn’t mind it, if each attack didn’t drive your player forward. I practised a few punches on my own, and my character moved forward about 10 metres. This isn’t very ideal when the zombies get right up in your face too. You cannot see who you want to punch. A few bugs I’ve noticed.. I was unable to see the contents of the zombies’ inventory about 90% of the time. I could see they had items by the + indicator, but the vicinity menu showed no zombies. Headlights seem broken. Can’t unbox them, can’t remove them from vehicles. 1.02 added a feature where you would press a number to hotkey items. This was no longer working for me. I really did enjoy smashing open locked doors, I think that’s an amazing addition. Rotating items, too. Simple, but so effective. Glow sticks on backpacks... you really listened to community feedback! I’m intrigued by the firearm melee. Didn’t get to try it, but love the idea. The melee I did experience though ... god damn, that was painful... maybe I need to get used to this new style though, we’ll see. Edited May 10, 2019 by ThePugman Share this post Link to post Share on other sites
aux7 234 Posted May 10, 2019 @ImpulZ I buried some bags, on exp . . and it wont let me dig them up. I can see the mound of earth, and it lets me try to dig them up but nothing. i will raise a ticket tomorrow Share this post Link to post Share on other sites
philbur 476 Posted May 10, 2019 28 minutes ago, aux7 said: @ImpulZ I buried some bags, on exp . . and it wont let me dig them up. I can see the mound of earth, and it lets me try to dig them up but nothing. i will raise a ticket tomorrow That's odd. I have not seen "Pile of Dirt" as the prompt for buried stashes (Sea Chest, Pelican Case, and Ammo Box). Is that maybe just a bugged out stash that has now become just a hole where you would normally have gotten worms from after digging for them? Share this post Link to post Share on other sites
aux7 234 Posted May 11, 2019 (edited) 6 hours ago, philbur said: That's odd. I have not seen "Pile of Dirt" as the prompt for buried stashes (Sea Chest, Pelican Case, and Ammo Box). Is that maybe just a bugged out stash that has now become just a hole where you would normally have gotten worms from after digging for them? you get the prompt when you have your spade out, my spade is on my back in this picture. I had only buried it to raid a base half an hour before it can be that it is now a bugged out stash . . . but thats a bug . . . Edited May 11, 2019 by aux7 Share this post Link to post Share on other sites
Shaggoth 1 Posted May 11, 2019 new melee is absolutelly unbearable and actually looks very stupid. how the hell that coulb be intended changes? :S well.. i hope some mod will fix that. other than that, i had no real problems yet. Share this post Link to post Share on other sites
ThePugman 280 Posted May 11, 2019 1 hour ago, aux7 said: you get the prompt when you have your spade out, my spade is on my back in this picture. I had only buried it to raid a base half an hour before So to clarify? There is no prompt whatsoever, if you don’t have a shovel? I hope so. Always found it annoying that the hud would give away a stashes location to someone who isn’t even looking for one. Share this post Link to post Share on other sites
aux7 234 Posted May 11, 2019 1 minute ago, ThePugman said: So to clarify? There is no prompt whatsoever, if you don’t have a shovel? I hope so. Always found it annoying that the hud would give away a stashes location to someone who isn’t even looking for one. if there is a stash and you do not have a shovel in hand you see the prompt "pile of dirt" as you can see in the picture. with a shovel you get a prompt "... bury" Share this post Link to post Share on other sites
ThePugman 280 Posted May 11, 2019 15 minutes ago, aux7 said: if there is a stash and you do not have a shovel in hand you see the prompt "pile of dirt" as you can see in the picture. with a shovel you get a prompt "... bury" Ahh, ok, thanks. By the way, does anyone have any detailed information about ‘character statistics in main menu’? I didn’t get a chance to see exactly what this entailed. Share this post Link to post Share on other sites
aux7 234 Posted May 11, 2019 (edited) 3 minutes ago, ThePugman said: does anyone have any detailed information about ‘character statistics in main menu’? I didn’t get a chance to see exactly what this entailed. I didnt notice anything, going on line now to test again Edited May 11, 2019 by aux7 Share this post Link to post Share on other sites
aux7 234 Posted May 11, 2019 (edited) @ThePugman ahh, there is a little white arrow a third of the way down the screen on the right hand side. click on it and you get the above playtime players killed infected killed longest survivor hit (whatever that is) The hours played stat doesnt look quite right for my player. Players killed zero is right though All my characters have stats . .. . Is there going to be a competition for a player with a character with longest hours played now? One of my characters has over 120 hours . .. . Edited May 11, 2019 by aux7 Share this post Link to post Share on other sites