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Weyland Yutani (DayZ)

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About Weyland Yutani (DayZ)

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    World Builder

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    Bio-Engineering, Terraforming, Renewable Energy, Global Warming/Atmospheric's

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  1. Weyland Yutani (DayZ)

    Where is Eugen?

    I like Eugen, he's been really good at what he does. As far as being shit on, I don't remember him being targeted.
  2. Weyland Yutani (DayZ)

    Thoughts on QnA Dev. Stream yesterday

    Find a server that has this on it: https://steamcommunity.com/sharedfiles/filedetails/?id=1707452249
  3. Weyland Yutani (DayZ)

    Where is Eugen?

    Haven't seen him in a long time it seems. Anybody spot him around the way?
  4. Weyland Yutani (DayZ)

    Thoughts on QnA Dev. Stream yesterday

    Holy crap that was cringe. I don't think Martin is the right person to be at the helm. He was very distracted with playing and not effectively answering questions. Matt Lightfoot was fired/replaced/removed/whatever for less. Seems like Martin isn't in the loop either. The guy on the left (ImpulZ?) would be much better suited. What happened to Eugen? I thought Eugen did a great job with this stuff.
  5. Weyland Yutani (DayZ)

    Combination lock...

    I did some testing today on a test server to rule out our mods. I did get repro but it's not constant, it's a variable. It's not mod or leftover lock related as my test server was brand spanking new since 1.02. I only use it to test mods and haven't tested anything item-wise since 1.01 so there are no persistent items on it. I probably have a log from the test server...if you can tell me where I can find it I can give it to you or Geez. If that doesn't work I can tell you step by step what I did in regards to testing, what mods I tested, and in what order. I filmed it at first, but I got zero results for so long I shut it off. I might have the corrupt lock on film though, would have to check. From what I went through, it's restart related. Looks like after a variable x amount of restarts a lock will get corrupt. How did I get to that theory? I asked players that have a great deal of experience with switching their locks out and the common denominator was x amount of restarts later the lock would fail.
  6. Weyland Yutani (DayZ)

    When will more vehicles be added?

    They've got enough to push one every new build until the end of 2019 (every month or so). All of the bullets below are finished. 2 Color V3S (Blue and Orange w/possible variant) Ikarus (Bangbus) Yellow S120 Red Golf Blue VW Van Utility Vehicle Scooter Motor-Cross Bicycle Crop Duster C130 and Little Bird will probably get in there too. I think they did a Little Bird, but nobody has found it in the files (presumably).
  7. Weyland Yutani (DayZ)

    Combination lock...

    Do you mean that if there are any locks left over on the server at all, this could be causing all the other locks to work incorrectly? I could have sworn we've had people cut old locks off, destroy the gate, rebuild and add a new lock and gotten the same result. I'll have to double check on that though. I've had a ticket in since the 4th and haven't gotten a response from Geez or anybody. I even got posts on Twitter and the only issue's being acknowledged are Xbox issues. Here is my ticket: https://feedback.bistudio.com/T138378?fbclid=IwAR1AzbMftCTmlcpSbcTXtEfZL6feM7UeKk_VYzf0fC67tZoAfsmOXvhoWUU
  8. Weyland Yutani (DayZ)

    10v1 pvp video

    Never mind.
  9. Weyland Yutani (DayZ)

    Stable Update 1.02

    Hello, got a quick question. Is there any word on a fix for the combination lock bug where after server restarts the lock is broken and needs to be cut off? Thanks.
  10. Weyland Yutani (DayZ)

    Not finding severs xbox one x

    What's going on? You are here: Home>DayZ Modding>General Discussion You need to be here: Home>DayZ on Consoles>Xbox>Troubleshooting
  11. Weyland Yutani (DayZ)

    Stable Update 1.02

    I'm seeing this too. Did you notice if you were close to a bush or tree with you got launched?
  12. Weyland Yutani (DayZ)

    Stable Update 1.02

    Destroy the gate, rebuild gate, and they work confirmed.
  13. Weyland Yutani (DayZ)

    Stable Update 1.02

    Do you recommend a wipe?
  14. Weyland Yutani (DayZ)

    Please Address Sprint/Stamina Duration

    Against my better judgement, I loaded up the console port last night to play with a friend... Got some small gear, and end up being taken out by infected during the night hours over and over and over...same for my friend. There is just not ample sprint duration to escape. It's not fun to get killed by infected over and over and over and over as a fresh spawn. I've got thousands upon thousands of hours in DayZ, I know how to play. The sprint duration is too low. Finally got some weapons and got taken out by a bambi with a stone knife because I wasn't able to properly escape due to lack of sprint stamina. I was at about 60ish% of 100%. Bambi's shouldn't such an advantage. I spent 2 hours gearing to get taken out by a fresh spawn because I couldn't escape. If you get cut once, you get cut 5x and die. Not enough time to drop gear. The stock sprint speed of 5 which is like 20 or 28 seconds of sprint with zero gear is great for PC because it gives server owners the choice to modify those values. I have my servers set to 1 which is like 1:38ish seconds of sprint. There has to be an option for players on console to escape other players or infected and the current setting is too low for enjoyment. Please up the value of 5 (20 or 28 seconds...I forget) to at least 2 which is 48 seconds. 5 isn't enjoyable, thank you.
  15. Weyland Yutani (DayZ)

    Experimental Update 1.02.150958

    Im definitely not digging that glow.