Baty Alquawen 3688 Posted December 6, 2018 Hello guys, the new Experimental update is out right now - 0.63.149741. What is new: PATCHNOTES ADDED: Added: animation for interaction with wire while having pliers Added: gag action to rags Added: ability to see lights from a distance, outside of the shadow rendering distance FIXED: Fixed: client/server crashes Fixed: client/server errors related to in-game actions Fixed: vehicle fluid and gear state is not properly registered by server Fixed: bullets do not register character standing in the bush/tree Fixed: headlights can be turned on while missing Fixed: basebuilding sound synchronization issues in multiplayer Fixed: barrel can be moved via vicinity tab in inventory Fixed: canceling or finishing eating animation while in prone on back results in glitchy character movements Fixed: player can simultaneously block and perform melee attacks Fixed: having a perfectly flat surface is required to dig a garden plot Fixed: vehicles might be spawning above the ground Fixed: all levels of construction are visible (basebuilding) Fixed: unable to exit ladder when there is a zombie standing under it Fixed: weapon position is not the same if the object is approached while ADS Fixed: power generator has a small area to switch on/off Fixed: reddening of the screen sometimes taking on other color shades TWEAKED: Tweaked: ghost slots made a bit more visible in inventory Tweaked: basebuilding (updated geometries, construction kit spawning, positions of material proxies) Tweaked: UI (order of indicators, tendency arrows) Tweaked: vehicle simulation Tweaked: campfire animations Tweaked: animals behaviour (alert level) Tweaked: sounds for advanced placement Tweaked: Responsiveness of the cloud system (clouds should adapt to the overcast values much faster) Tweaked: Thickness of the cloud layer (should help visual quality on lower details) Tweaked: Angle of rainfall during windy conditions Known issue (don't report it, please) - Clothes cannot be taken off restrained/unconscious characters. Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. Don't forget to report bugs and crashes you find to our FEEDBACK TRACKER. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. 19 Share this post Link to post Share on other sites
ChypressSweet 14 Posted December 6, 2018 thanks :) 1 Share this post Link to post Share on other sites
MiLC0RE 0 Posted December 6, 2018 Is the persistence issue fixed? As it isn't listed under known issues. Share this post Link to post Share on other sites
dallebull 48 Posted December 6, 2018 4 minutes ago, MiLC0RE said: Is the persistence issue fixed? As it isn't listed under known issues. Since it's tied to server crashes,. and some of them are fixed. It's a litte bit fixed. I suppose further testing is needed. 1 Share this post Link to post Share on other sites
kopo79 426 Posted December 6, 2018 Yees...gonna eat chicken raw because im hungry Share this post Link to post Share on other sites
Ballads 1 Posted December 6, 2018 Hyped for distant lights. 1 Share this post Link to post Share on other sites
JohnnyBravo2014 5 Posted December 6, 2018 What is the construction kit? Share this post Link to post Share on other sites
mrwolv 46 Posted December 6, 2018 when will we have another stable patch guys need to fix base bulding and barrels in cars Share this post Link to post Share on other sites
Mallette 46 Posted December 6, 2018 Hope everything works ! Would be fantastic to get this on stable for the weekend ! 1 Share this post Link to post Share on other sites
Sqeezorz 839 Posted December 6, 2018 2 minutes ago, Mallette said: Hope everything works ! Would be fantastic to get this on stable for the weekend ! Yup... this need players on Exp. for datas and experience. Share this post Link to post Share on other sites
radamantyz 83 Posted December 6, 2018 Ty guyZ but VoN are fixed? And heavy melee attack? I don't see un know issue Share this post Link to post Share on other sites
spaggie 39 Posted December 6, 2018 Maximuuuum Velocity!!!! Thanks! Share this post Link to post Share on other sites
sethxdeath 148 Posted December 6, 2018 What is a ghost slot? Share this post Link to post Share on other sites
sethxdeath 148 Posted December 6, 2018 Experimental servers are still crashing frequently. 1 Share this post Link to post Share on other sites
ZomboWTF 527 Posted December 6, 2018 17 minutes ago, sethxdeath said: What is a ghost slot? i think these are the slots for big items with a small representation in your inventory appearing almost like free slots Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted December 6, 2018 19 minutes ago, sethxdeath said: Experimental servers are still crashing frequently. Can you tell me a specific server, please? Share this post Link to post Share on other sites
Relic77 30 Posted December 6, 2018 (edited) Question Baty , where can I upload my server crash log. It quite some crashes in it so perhaps that is of interest. Edited December 6, 2018 by Relic77 Share this post Link to post Share on other sites
SneakyMidget 1 Posted December 6, 2018 I see the rain is still on 200%.. it almost never stops 1 Share this post Link to post Share on other sites
amadieus 316 Posted December 6, 2018 (edited) Some things that I just noticed: - My AKM still sounds like a silenced weapon, even with the crafted silencer ruined - Infected were spawning right next to me, out of nowhere in the military camp at the western border (pretty sure this is because of this patch) - Server (UK 0-7) crashed after 10-15 min of playing - My combat pants were ruined but looked pristine on my character - Had a infected teleport to me again - I could not see the slots for nails and planks for building a fence. Also, I had 20 planks, bunch of nails and two logs but I could not build the wall with the sledgehammer. Maybe I forgot something, but I thought I had everything. - On multiple occasions I could not move something in my backpack. This would only happen with one time. I could always move something else after encountering the stuck item. Thanks for the patch though. Hope to see some more improvement before the holidays. Edited December 6, 2018 by amadieus Share this post Link to post Share on other sites
Robert Alexander Hedman 3 Posted December 6, 2018 25 minutes ago, amadieus said: Some things that I just noticed: - My AKM still sounds like a silenced weapon, even with the crafted silencer ruined - Infected were spawning right next to me, out of nowhere in the military camp at the western border (pretty sure this is because of this patch) - Server (UK 0-7) crashed after 10-15 min of playing - My combat pants were ruined but looked pristine on my character - Had a infected teleport to me again - I could not see the slots for nails and planks for building a fence. Also, I had 20 planks, bunch of nails and two logs but I could not build the wall with the sledgehammer. Maybe I forgot something, but I thought I had everything. Thanks for the patch though. Hope to see some more improvement before the holidays. Zombies spawns with player/players depending on how many players in the area and thats the way its supposed to be, They should spawn with you.. Use your ears to hear them and eyes to look for them you be fine. Share this post Link to post Share on other sites
IMT 3190 Posted December 6, 2018 2 minutes ago, Robert Alexander Hedman said: Zombies spawns with player/players depending on how many players in the area and thats the way its supposed to be, They should spawn with you.. Use your ears to hear them and eyes to look for them you be fine. But it isn't supposed to be that they spawn right next to you. That is just straight up immersion breaking. Specially if you cleared out a part and *pop*, suddenly a new infected spawns right in your face. 4 3 Share this post Link to post Share on other sites
amadieus 316 Posted December 6, 2018 9 minutes ago, Robert Alexander Hedman said: Zombies spawns with player/players depending on how many players in the area and thats the way its supposed to be, They should spawn with you.. Use your ears to hear them and eyes to look for them you be fine. Like IMT already said, they are spawning literally right next to me. I ran into a military tent and they spawned inside that same tent with me. Same happened when I ran through the military camp. They spawned right behind me, 2 meters or so. This only happens when you have alerted the infected to your presence. 2 Share this post Link to post Share on other sites
dallebull 48 Posted December 6, 2018 Yeah there is a minimum spawn distance set for zombies, so they shouldn't spawn next to players, or to far away. :/ Share this post Link to post Share on other sites
Relic77 30 Posted December 6, 2018 (edited) Seems Experimental crash for me. What I did was killing a chicken with my hands, use a steak knife. ate one filet and then the guts and then again a filet. I run down to a barn and pick up a bursack and put it on my head. After that server went down. When I log back in I was with my last filet in my hand and no bursack on the floor in the barn or in my inventory. Not the steak knife I was using was in my inventory after that. This was on DayZ Swe 1-2 Experimental. Not 100% it was that server. Edited December 6, 2018 by Relic77 Share this post Link to post Share on other sites