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amadieus

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About amadieus

  • Rank
    Survivor

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  • Gender
    Male
  • Location
    Netherlands - EU

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  1. Exp Update 0.63.148743

    I also seem to encounter less infected than before this patch. Might be just bad luck, will keep on looking. Also, with this patch my stamina bar and health, blood, thirst etc. icons are not located precisely in the left and right corner anymore
  2. Exp Update 0.63.148743

    Yeah I don't receive that one and probably missed that forum post, even though I check it daily
  3. Experimental Content Update

    They have to rework the whole interiors of many houses and industrial buildings and make them more lively. (Give the impression that people really lived and worked there, currently it looks to clean). Moreover, the houses are also too bright inside, especially during the night. Also, they should replace certain low poly furniture, floors and doors for example. The map developer of Dayz said a while ago on his twitter that revision of interiors of houses is on the to do list. So I am hopeful we will see some definitive improvements.
  4. Exp Update 0.63.148743

    Because they did not specify that it will be released today in the SR but did for server owners in the newsletter, which I don't receive.
  5. Exp Update 0.63.148743

    Yeah I also re-read it and I can understand why some might read it that way. Difference would be 'Within a week (7days)' and 'Within the next week (mo-su)'. I was just very surprised that I saw so many people on twitter going on about it.
  6. Exp Update 0.63.148743

    I know, but this week is not over yet, right?
  7. Exp Update 0.63.148743

    Why is everyone thinking that the server files are being released today? They said this week, so sit down and wait.
  8. From everything we got so far, diseases is that one thing that is just too vague, even so vague that I almost do not even believe that there are like 5 diseases in the game. There used to be just one disease during the stress tests, cholera. Which you should get from drinking contaminated water. Well I never got sick during the stress tests, not even after drinking endless amounts of pond water. Now with the experimental candidate we are supposed to have five or so diseases. But I drinks liters of pond water and ate kilos of raw chicken..... and nothing! No sneezing or coughing as was mentioned back in July. No ill characters. Only a few times I randomly started to vomit. Its a disappointment because they said we would get diseases back, but in its current form it is hardly a feature.
  9. Experimental Content Update

    It is a bit strange. You got the white fog, which feels like real fog and happens not often and then you got this blue fog that varies in its intensity. Sometimes on the coast it is pretty clear but other moments the blueish fog can really reduce view distance. If you start up the offline mode the weather should be sunny without much fog and clouds, like the standard weather setting. It might give an idea how clear it can look, even on the coast. By the way, I do have a feeling that the blue fog happens much less often than the earlier 0.63 versions, which I'm very happy about. Might have to do with the latest cloud update. Have been shooting lots of screenshots with the sometimes amazing views. And like Pilgrim said, it happens a lot during the early morning. I can confirm this as well.
  10. What's being worked on

    The status reports should give a good indication about what to expect in the next content patch
  11. Stamina Bar

    By jogging or just standing still. If you mean that the white bar does not fill up, it means that you carry to much heavy stuff. Some things still need to be balanced. I read on some places that mushrooms weight 1 kg at this moment
  12. This is the reason for the bacon bug

    Are we getting diseases that are more deadly and require more drastic actions to cure?
  13. And SCUM arrive ....

    The animations for example, which look much more fluid and advanced than the ones in Scum. Except jumping, that looks bit odd right now.
  14. Stress Test vol.45

    Oh yeah, how could I forget the unconscious state :P Played a bit on both UK and SWE servers. On the SWE server I had an almost flawless session. Rarely saw anybody getting kicked till I received the red message of no connection. Performance seemed great (no door rubberbanding) but I did not encounter any infected to see how they behaved. Later I joined an UK server and similar to my Friday evening experiences there was some rubberbanding in houses and infected were acting slow but it was not as bad as some earlier stress tests (Some stress tests ago the rubberbanding near doors was really bad). It seems that the devs are getting there and that the upcoming week could see the elimination of the last few problems of random kicks and UK server problems.
  15. Stress Test vol.45

    Jumping, few more weapons, burying loot, heli crash sites, first implementations of sickness and wetness, new clouds, streams, PA systems that are working. I might missed a few.
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