Baty Alquawen 3688 Posted May 31, 2017 Good evening, We are preparing 0.62.139701 update for Experimental branch. What is new: fixed Q/E causing character to stutter during movement committed changes that should help with both server performance and client fps drop/freeze in order to monitor its behavior in public environment As always, when a build is on Exp/Unstable it is there for testing - so the aim is to find out if these changes were effective. Please file tickets on any issues you find at feedback.dayz.com.Expect character and persistence wipes for every exp update moving forward! 18 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted May 31, 2017 MOAR!!!! YES. Thank you! 2 Share this post Link to post Share on other sites
doncheecha 2 Posted May 31, 2017 3 minutes ago, Baty Alquawen said: Good evening, We are preparing 0.62.139701 update for Experimental branch. What is new: fixed Q/E causing character to stutter during movement committed changes that should help with both server performance and client fps drop/freeze in order to monitor its behavior in public environment As always, when a build is on Exp/Unstable it is there for testing - so the aim is to find out if these changes were effective. Please file tickets on any issues you find at feedback.dayz.com.Expect character and persistence wipes for every exp update moving forward! So thats why I stopped seeing any servers like 10 minutes ago? Share this post Link to post Share on other sites
MrBlueandQueenie 15 Posted May 31, 2017 8 minutes ago, Baty Alquawen said: committed changes that should help with both server performance and client fps drop/freeze in order to monitor its behavior in public environment Awesome!! This bugger got us so many times yesterday. Thank you Baty <3 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted May 31, 2017 5 minutes ago, doncheecha said: So thats why I stopped seeing any servers like 10 minutes ago? Yes. Share this post Link to post Share on other sites
TomCGaming 13 Posted May 31, 2017 Some FPS drops are really unbearable trully, glad it gets fixed. Also these weird FPS Lag Bubbles are annoying. Share this post Link to post Share on other sites
Sqeezorz 839 Posted May 31, 2017 11 minutes ago, Baty Alquawen said: As always, when a build is on Exp/Unstable it is there for testing - so the aim is to find out if these changes were effective. Perhaps important for the pew, pew fraction. ;-) Share this post Link to post Share on other sites
doncheecha 2 Posted May 31, 2017 1 minute ago, ☣BioHaze☣ said: Yes. 2 minutes ago, ☣BioHaze☣ said: Yes. Good to know, I was afraid something was wrong on my side since the game caused a massive crash right before it happened, system became completely unresponsive and had to be restarted. Thanks, I now feel better :) 1 Share this post Link to post Share on other sites
IMT 3190 Posted May 31, 2017 This was a funny bug which @Girth Brooks and I encountered yesterday. 11 Share this post Link to post Share on other sites
kamikaza1600bigbang 0 Posted May 31, 2017 When we can download update to 0.62.139701? Share this post Link to post Share on other sites
ValkinDed 9 Posted May 31, 2017 1 minute ago, kamikaza1600bigbang said: Когда мы можем загрузить обновление 0.62.139701? Expect... Share this post Link to post Share on other sites
PERICOL 12 Posted May 31, 2017 44 minutes ago, Baty Alquawen said: Good evening, We are preparing 0.62.139701 update for Experimental branch. What is new: fixed Q/E causing character to stutter during movement committed changes that should help with both server performance and client fps drop/freeze in order to monitor its behavior in public environment As always, when a build is on Exp/Unstable it is there for testing - so the aim is to find out if these changes were effective. Please file tickets on any issues you find at feedback.dayz.com.Expect character and persistence wipes for every exp update moving forward! WIPE again? :) Share this post Link to post Share on other sites
ClaireOpen 116 Posted May 31, 2017 (edited) 57 minutes ago, Baty Alquawen said: fixed Q/E causing character to stutter during movement You're brilliant you are! Thank you. I was wibbling this morning with the juddering stuttering. I kept thinking...is it me? Edited May 31, 2017 by ClaireOpen The quotes caught me! 1 Share this post Link to post Share on other sites
zRain Denk 8 Posted May 31, 2017 performance ! YES ! keep up the good work. Share this post Link to post Share on other sites
Baroness 462 Posted May 31, 2017 I gotta find a way to keep my images from compressing so much :( Every time I post some, i lose SO SO MUCH detail :( (also thank you!! :D) 4 Share this post Link to post Share on other sites
KingOfTime 267 Posted May 31, 2017 I finally got close to the west without being shot and the server shuts down for an update......here we go again 12 Share this post Link to post Share on other sites
Rob MacDonald 0 Posted May 31, 2017 I managed to keep a character going on EXP for several hours, made it to NWAF and started heading to see the new Zele and kill traded in a police station. Performance is actually really great, I found it more stable than .61 in most instances. Until I got into CQB, the desync was very noticeable, guy the dropped dead around 5+ seconds after I died, and going into doorways is a death sentence right now. Other than that, this update is gorgeous, can't wait to get on later and hopefully see the new Zele Share this post Link to post Share on other sites
MuhQ 5 Posted May 31, 2017 1 hour ago, IMT said: This was a funny bug which @Girth Brooks and I encountered yesterday. So this is what they meant with "Doors unification" in the status report :-^) For real I don't know what it means, if anyone knows please let me know lol. 2 Share this post Link to post Share on other sites
Georg_lisjevik 0 Posted May 31, 2017 If we could get a option to turn down the ambient volume so people wouldnt get a headache everytime it turn to nighttime that would be great Share this post Link to post Share on other sites
Extinction_ 0 Posted May 31, 2017 Experimental Servers are full :D. Could we maybe have more :O? Share this post Link to post Share on other sites
ValkinDed 9 Posted May 31, 2017 (edited) 2 hours ago, Baty Alquawen said: Good evening, We are preparing 0.62.139701 update for Experimental branch. What is new: fixed Q/E causing character to stutter during movement committed changes that should help with both server performance and client fps drop/freeze in order to monitor its behavior in public environment As always, when a build is on Exp/Unstable it is there for testing - so the aim is to find out if these changes were effective. Please file tickets on any issues you find at feedback.dayz.com.Expect character and persistence wipes for every exp update moving forward! The texture of the ceiling in prison... Correct, the character disappeared in the main menu when you select Edited May 31, 2017 by ValkinDed Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted May 31, 2017 1 hour ago, MuhQ said: So this is what they meant with "Doors unification" in the status report :-^) For real I don't know what it means, if anyone knows please let me know lol. Doors need to be fixed so they are the correct sizes and positions, and the way doors will be opened may also be changed. This is what I believe they meant by unification. 1 Share this post Link to post Share on other sites
kopo79 426 Posted May 31, 2017 i think that spawnpoints should be all over the map in experimental. 1 Share this post Link to post Share on other sites
Baroness 462 Posted May 31, 2017 1 hour ago, Georg_lisjevik said: If we could get a option to turn down the ambient volume so people wouldnt get a headache everytime it turn to nighttime that would be great You can already do that in the sound options. Share this post Link to post Share on other sites
IMT 3190 Posted May 31, 2017 20 minutes ago, Baroness said: You can already do that in the sound options. But doesn't that turn down the sound of shots, footsteps, etc.? Share this post Link to post Share on other sites