Grimey Rick 3417 Posted May 27, 2014 (edited) There are several valid reasons why they're necessary:You're defending a building and someone logs on inside a different room and ends up shooting you in the backYou're exploring a contested area, someone logs on, they happen to be inside of the wall or underneath the floor and end up shooting you from the unknown without warningThey hard counter ghostingFirst of all, it isn't difficult to run a few hundred meters out of a town/city/airfield when one is ready to log out. That way, when one logs back on, the odds of someone hearing these sounds are very minimal. One is then free to approach aforementioned contested areas at one's own discretion. Inversely, if one decides to log out inside of a contested building (fire station, jail building, barracks, police station, etc.), one shouldn't be rewarded with complete covertness thus enabling one to catch others completely off guard after they've swept a building and made sure it was clear. Secondly, with the amount of people hanging out inside walls and underneath floors, it'd be nice to have at least some warning that one of them has logged on while one is still looting a building. That way, one might have a chance to boot it out of there before they're able to draw their weapon and line up a shot. In speaking with several role-playing friends of mine, I was provided a few less-than-stellar supporting arguments for the change, the most pertinent being non-friendlies climbing through a window to avoid detection. My response to that was that the game does not allow us to climb through windows, so it shouldn't be a possibility even from an "immersive" perspective. Do you think the sounds when logging on should be brought back? EDIT: teh splelingz Edited June 26, 2014 by Grimey Rick 10 Share this post Link to post Share on other sites
Irish. 4886 Posted May 27, 2014 It was a silly placeholder that the mod never had and the SA never should have had imo. Good Riddance. I get it helped maybe the occasional c-logger but mostly it got innocent people killed. 15 Share this post Link to post Share on other sites
nexventor 429 Posted May 27, 2014 It was a silly placeholder that the mod never had and the SA never should have had imo. Good Riddance. I get it helped maybe the occasional c-logger but mostly it got innocent people killed. The mod is not standalone. How does it get innocent people killed? If you are not an idiot and don't log out in stupid places it doesn't effect you EVER. If you like to server hop, ghost or just be an idiot it will effect you? Which category do you fall in? 6 Share this post Link to post Share on other sites
HIHBGaming 14 Posted May 27, 2014 Actually it was a bug that was fixed/removed, so it was never intended to be there. What do people not get about that? Nay! Share this post Link to post Share on other sites
pycco 38 Posted May 27, 2014 =( , it would help with server hopping and its advantages imo. 2 Share this post Link to post Share on other sites
gibonez 3633 Posted May 27, 2014 Or Just have one character per server so it does not become a problem anymore. 8 Share this post Link to post Share on other sites
pycco 38 Posted May 27, 2014 Or Just have one character per server so it does not become a problem anymore.oh i like that, what happens when your "standard" server is full though? should i be forced to play a fresh spawn because of a full server? 3 Share this post Link to post Share on other sites
fuke (DayZ) 22 Posted May 27, 2014 I get it helped maybe the occasional c-logger but mostly it got innocent people killed. How did it help combat loggers? Common sense says it hurt combat loggers, and helped ordinary players cover their asses when a logger/hopper spawned into a popular building behind them. 2 Share this post Link to post Share on other sites
nexventor 429 Posted May 27, 2014 Or Just have one character per server so it does not become a problem anymore. Dean has already said that the public servers will connected to hive. Actually it was a bug that was fixed/removed, so it was never intended to be there. What do people not get about that? Nay! Oh people "get that" but just because it wasn't intended doesn't mean that it should not be in the game and actually worked well. oh i like that, what happens when your "standard" server is full though? should i be forced to play a fresh spawn because of a full server? Yes that is how it works. Share this post Link to post Share on other sites
hotcakes 348 Posted May 27, 2014 Nope, guns do not load themselves for no reason. I might support another indication sound, though. 6 Share this post Link to post Share on other sites
hombrecz 832 Posted May 27, 2014 Or what about that you can not log off in towns or structures in general?Hm on the other hand, people would just alt+F4 anyway, so that would not help much. Still I like the idea of not being able to log off in military areas atleast. 6 Share this post Link to post Share on other sites
JPWiser 251 Posted May 27, 2014 Some sort of sound on login is needed imo, it only promotes the right things... +1 Share this post Link to post Share on other sites
The-MCV- 149 Posted May 27, 2014 (edited) It saved me once, but I am glad it's gone. I wouldn't like to see any sounds for logging in. Edited May 27, 2014 by DontGoToBalotaAlone 4 Share this post Link to post Share on other sites
Weyland Yutani (DayZ) 1159 Posted May 27, 2014 Nay. 4 Share this post Link to post Share on other sites
Irish. 4886 Posted May 27, 2014 The mod is not standalone. How does it get innocent people killed? If you are not an idiot and don't log out in stupid places it doesn't effect you EVER. If you like to server hop, ghost or just be an idiot it will effect you? Which category do you fall in?The you need to calm down category. :| 4 Share this post Link to post Share on other sites
Weyland Yutani (DayZ) 1159 Posted May 27, 2014 The you need to calm down category. :| :lol: 2 Share this post Link to post Share on other sites
Weyland Yutani (DayZ) 1159 Posted May 27, 2014 (edited) If you are not an idiot and don't log out in stupid places it doesn't effect you EVER. If you like to server hop, ghost or just be an idiot it will effect you? The game is constantly evolving and there are plenty of non-idiotic log out choices that could get you starched. For instance, I logged out deep in the woods in experimental in a very discrete location. Wasn't close to a town, nothing. Ace spot. When I logged in, I almost shit my pants when I ran for 5 seconds and saw 2 guys with a campfire about 50-100 meters from where I logged out/in. Both were armed with guns drawn and having a BBQ. I think they heard my feet so I introduced myself and hoped for the best. I said I was friendly, they said they were friendly. Reiterating, they had their guns out. I asked them to put their guns away. I offered them deer steaks. One guy put his gun away, the other didn't. After a bit of dialogue, the guy who didn't put his Mosin away thought he was being slick and dipped behind a v-shaped birch tree and went ADS on my location. I proceeded to GTF outta there as quickly as possible zig-zagging the entire way out and parted with a few choice words. Hunting, fishing, etc will put people out in the wild and it's going to make it that much harder to find a "safe" place to log out. If there was a login ammo noise, I'm pretty sure I would have been smoked. Edited May 27, 2014 by Weyland Yutani 4 Share this post Link to post Share on other sites
CANUCKinNZ 108 Posted May 27, 2014 With my fantastic 3G internet stick when the re-load sound was in I would sometimes hear it several seconds before I could see anything if move. Nay for that reason....at least until my 4 house street in n.z. gets broadband! Share this post Link to post Share on other sites
weedmasta 784 Posted May 27, 2014 It was a silly placeholder that the mod never had and the SA never should have had imo. Good Riddance. Pretty much this. 4 Share this post Link to post Share on other sites
boneboys 7988 Posted May 27, 2014 Nay.It was removed for good reason. 3 Share this post Link to post Share on other sites
Bororm 1156 Posted May 27, 2014 It was a bug. I'd rather see an actual sound effect like a yawn added for logging in/out. Something subtle so it's not a dead giveaway, but something noticeable if you're being attentive. 1 Share this post Link to post Share on other sites
hiniberus 122 Posted May 27, 2014 How can no one remember the horrors of the TSSSSH TSSSSH TSSSSSSSSSSH login noise with the magnum? Nope nope nope nope neop nerp n0pi do not want. Share this post Link to post Share on other sites
tinroofer 23 Posted May 27, 2014 No. It would have a big impact on people just logging in, and a tiny impact on people already playing Share this post Link to post Share on other sites
Khanarac 252 Posted May 27, 2014 (edited) Yay! It's necessary to fight against ghosters.He is not asking back for the cracking sound, just for the reloadsound or any soundnotification for that matter. It doesnt really matter if its any other sound or the reloading sound. Both serves the same purpose. Edited May 27, 2014 by Khanarac 2 Share this post Link to post Share on other sites
nexventor 429 Posted May 27, 2014 The you need to calm down category. :| Wow, with that quality logic who am I to argue lol Nay.It was removed for good reason. and that would be.... You guys are fucking on fire tonight lol Share this post Link to post Share on other sites