agentneo 337 Posted December 18, 2013 (edited) I think your post is closer to how people should be critical but it still has things in it that drive me nuts and there are obvious sarcastic remarks that would indicate complaining (calling it a mod for ex.). Talking about bad optimization, combat logging, and zombies are all things that have already been addressed and you just haven't paid attention. YOUR problem. There has been pretty much no optimization to make it run smoothly for players. Given that information, it's actually surprisingly smooth. They definitely have plans for combat logging and have talked about different ways of trying to manage it. I'm sure it won't take long to come out with a system for this, which is why it wouldn't be prioritized in my mind. You're a tester first right now. If someone combat logs it's unfortunate and breaks the playing experience, but if you consider yourself a tester first then it's hardly a blip in what you're doing. Zombies shouldn't even be brought up because there's nothing constructive or new to add when it's the primary thing players were warned about. They are being COMPLETELY overhauled, your opinion on them right now means ZERO. Mentioning them is so pointless and is just an excuse for someone to inflate their list of "problems." And I'll agree that the loot system needs work but I'll also say that it's nice that I'm actually at risk of dying of starvation/thirst now. It needs to be closer to what it is now than what it was in the mod.Hi I have tried to keep constantly up to date with this games progress and watched all of the videos. In the last video (not where rocket got killed, one before) where the guy ran around with the compass in the day time outside, he saw several zombies and they functioned better than in the standalone we have. He spoke about how the pathfinding had improved and the zombie looked a bit better. In the standalone it seems we came backwards since rockets last 'promo' video. Its good the loot is hard core but no protection against server hopping hoarders is probably part of that issue and its unbelievable as a simple 5 min delay on hopping would have solved thatAs for optimisation I was replying to the guy who claimed it runs smoothly and all that. The aiming is awful can we agree on that? Mouse mechanics are for want of a better word, broken.I look forward to updates and further debate Edited December 18, 2013 by AgentNe0 1 Share this post Link to post Share on other sites
ssimmons 72 Posted December 18, 2013 The DayZ team should have spent the last year perfecting the basic game. We should be at the point where; - Zombies perfected- Loot & spawn system perfected- Health system perfected- Major glitches and bugs eliminated Then upon its release in 'Alpha' state, they should begin rolling out character/weapon customization and all the other little features that are planned for the games eventual state. The biggest problem with the mod was cheating/hacking -- there's no debating that fact. Everything you listed will come in time -- they just spent the last 15 months rebuilding the entire framework for the game so they COULD make those things better. 1 Share this post Link to post Share on other sites
AnarchyBrownies 1383 Posted December 18, 2013 (edited) Hi I have tried to keep constantly up to date with this games progress and watched all of the videos. In the last video (not where rocket got killed, one before) where the guy ran around with the compass in the day time outside, he saw several zombies and they functioned better than in the standalone we have. He spoke about how the pathfinding had improved and the zombie looked a bit better. In the standalone it seems we came backwards since rockets last 'promo' video. Its good the loot is hard core but no protection against server hopping hoarders is probably part of that issue and its unbelievable as a simple 5 min delay on hopping would have solved thatI look forward to updates and further debate Yeah, I can't imagine they'll wait too long to add in even something preliminary to prevent hopping. Like you said, even a 5 minute delay could work wonders. Combat logging seems like an easy enough fix too. We'll see what happens in the next couple weeks. And I'm not sure how often they've made changes to zombies but basically right now I barely see them and I'm having difficulty with how their hits register (and mine for that matter). They're a write off for me at this point. I'm looking forward to hearing about their development. Edited December 18, 2013 by AnarchyBrownies 1 Share this post Link to post Share on other sites
ImageCtrl 719 Posted December 18, 2013 Hi I have tried to keep constantly up to date with this games progress and watched all of the videos. In the last video (not where rocket got killed, one before) where the guy ran around with the compass in the day time outside, he saw several zombies and they functioned better than in the standalone we have.They aim that server restarts are not needed anymore. ATM loot and Zeds spawn only at restart all 4 h. In the same time thousends of players are fresh spawn.No wonder all zombies and loot is gone in the starting area. This change when the "new" players more spread over the map or the new loot system is included. 1 Share this post Link to post Share on other sites
AnarchyBrownies 1383 Posted December 18, 2013 They aim that server restarts are not needed anymore. ATM loot and Zeds spawn only at restart all 4 h. In the same time thousends of players are fresh spawn.No wonder all zombies and loot is gone in the starting area. This change when the "new" players more spread over the map or the new loot system is included. What's the plan for the new loot system? Exactly how it is now but with more of certain things or are they going away from spawning everything at restart? Share this post Link to post Share on other sites
ImageCtrl 719 Posted December 18, 2013 (edited) What's the plan for the new loot system? Exactly how it is now but with more of certain things or are they going away from spawning everything at restart?I´m not 100% sure. Something like this... On the map are always 50 drinks, 1000 Zombies.You pick up a drink, you kill a Zombie, in the same time one Zombie and one drink spawn in another area. No server-restarts anymore. Edited December 18, 2013 by NoCheats 1 Share this post Link to post Share on other sites
AnarchyBrownies 1383 Posted December 18, 2013 I´m not 100% sure. Something like this... On the map are always 50 drinks, 1000 Zombies.You pick up a drink, you kill a Zombie, in the same time one Zombie and one drink spawn in a nother area. No server-restarts anymore. Neat-o. Thanks! Share this post Link to post Share on other sites
hennree 2 Posted December 18, 2013 The biggest problem with the mod was cheating/hacking -- there's no debating that fact. Everything you listed will come in time -- they just spent the last 15 months rebuilding the entire framework for the game so they COULD make those things better. Yeah cheating was a big problem with the mod. With regards to spending the last 15 months rebuilding the framework, while that may be the case, my point is that they have decided to put a lot of effort into non-essential features before the real issues of the mod have been addressed and 'there's no debating that fact'. Share this post Link to post Share on other sites
JonySK 60 Posted December 18, 2013 I You don't complain about problems when in alpha. You either report those problems quietly or you can be constructively critical. Complaining is useless and involves the exact people Rocket told repeatedly not to buy the game. Those people can just stop playing from now until later next year and save themselves a lot of hissy fits. I don't think I have seen anyone get flamed for talking about bugs or talking constructively about problematic features. The people COMPLAINING about bugs and problematic features are rightfully getting flamed into the ground. And as an aside I think the mods are being generous with the amount of low quality whiny, moany threads they're leaving open. When I complain I am spesific and have examples. Why is complaining useless? It tells the developers what they need to hear. There is a different in saying the game sucks and saying its sucks because of loot spawn and ect. Flaming is for people who have no arguments or anything useful to say but thats what being a fanboy is all about. Btw nice picture of a litte dayz fanboy. Share this post Link to post Share on other sites
jaytfitz90 10 Posted December 18, 2013 (edited) AgentNeO you did see that I said BASIC FUNCTIONALITY right? As a platform for the features that will come with later version, it seems to me like it will be a lot better than the mod. And yes, they just made loads of money from the initial sales, so GIVE THEM A CHANCE to employ the new people they need. This shit isnt gonna happen instantly. Seriously people these days are never happy. COMPLAIN about the game not being released, so then it comes out as EARLY ACCESS, and people say "UUUGGH ITS BROKEN" Dont want to be a part of the development?(like the disclaimer says) Then Piss right Off EDIT: and people saying that complaining isn't useless, it wouldnt take a lot of effort to just be more positive about it, instead of being immature and saying "it sucks because..." Thats like saying "yeah, thanks for your hard work developers, but your actually still shit. work harder" God i love a good rant Edited December 18, 2013 by DERANG3R Share this post Link to post Share on other sites
agentneo 337 Posted December 18, 2013 (edited) Learn some manners Deranger i wrote a long post with several issues , i feel the mouse aiming is gamebreaking right now. Its constructive feedback and that is what participating in an alpha / beta is all about, I've played in several and developers want to know our feelings and how the game is playing. So I will complain, and I feel aiming is broken, But other elements are hopeful. Of course i want to be part of the development, if you can't handle hearing how the game plays out + thoughts of things that should change, you need to take your own rude advice. We waited two years for a standalone only to be told its going to take another year to add basic functions. After been told repeatedly zombies are fixed and completely redone. their actually in a worse state than the mod. I saw a zombie last night, it was just stood stationary until i walked near it, then it glitch attacked me with no animation as I stood swinging a crowbar for 2 minutes until it connected. they made other mods remove this melee because its somehow copyright to have a broken melee that is actually a gun shooting the floor. ...Yeah, good job. Edited December 18, 2013 by AgentNe0 1 Share this post Link to post Share on other sites
jaytfitz90 10 Posted December 18, 2013 (edited) Okay, i understand, and I'm sorry that this rant came right after a post that you made attempting to be constructive.(The majority of that comment previous was not aimed at yourself btw, as you did actually go into detail) Just sick of seeing so many people complaining with no legit reasons that aren't covered by the fact that it is Alpha. Edited December 18, 2013 by DERANG3R Share this post Link to post Share on other sites
entspeak 374 Posted December 18, 2013 Dean Hall bit off more than he could chew and he knows it.... his vision was not realised because no1 working for him respected him and his foolish notions of design and developement.... He had a good run.. he got paid a lot, he is not a leader.. gratz to him for dragging it out for a year... I know i paid $30... so hatz off to the kiwi. Now please disappear. I hope however that I am entirely wrong and you dig this god awful alpha out of the deep hole it is in.... the Execs must of insisted you release this bag of crap. #warzThe game, completely unoptimized, runs better than the mod, there is more complex systems than exist in the mod, there are things you can do in this that you can't in the mod (sprint and swing an axe, for example). There are definitely things that need to be worked on, but in some ways it's better than the mod. And, for an early access alpha rebuilt rather than cut and pasted from the mod, it's in good shape. Not to say there aren't serious issues, but the devs know this and warned about it at the time of release... so, caveat emptor... you were warned. Share this post Link to post Share on other sites
herrjon 478 Posted December 18, 2013 (edited) I When I complain I am spesific and have examples. Why is complaining useless? It tells the developers what they need to hear. There is a different in saying the game sucks and saying its sucks because of loot spawn and ect. Flaming is for people who have no arguments or anything useful to say but thats what being a fanboy is all about. Btw nice picture of a litte dayz fanboy. That's all well and good, but take your complaints and put them here http://feedback.dayzgame.com/login_page.php That's the bug tracker, where the devs actually go to look for feedback. You really think they're going to sift through this mess of a thread to get people's feedback? If they did that, it'd take another year just to read through everything. There time is obviously better spent actually developing the game, so the bug trackers allows us testers to more efficiently report bugs. Essentially complaining about the game at length in a random forum thread is at its core, pointless. Edited December 18, 2013 by (TMW)HerrJon Share this post Link to post Share on other sites
legolas_xp 13 Posted December 18, 2013 Dean Hall bit off more than he could chew and he knows it.... his vision was not realised because no1 working for him respected him and his foolish notions of design and developement.... He had a good run.. he got paid a lot, he is not a leader.. gratz to him for dragging it out for a year... I know i paid $30... so hatz off to the kiwi. Now please disappear. I hope however that I am entirely wrong and you dig this god awful alpha out of the deep hole it is in.... the Execs must of insisted you release this bag of crap. #warzThis is the most stupid post I've ever read,,, 1 Share this post Link to post Share on other sites
BRKermit 10 Posted December 18, 2013 (edited) I have my dislikes from the alpha, and I got jumped on by 40 people who were dick riders, its extremely good too, criticism builds the best games... Yet this post was just ridiculous over the top. But so is Rockets signature real immature if you ask me... But You guys gotta admit he did over exaggerate it a hellllllllllllllllll more then he should've. Then release's the alpha and expects people not to have negative feedback or whine? He did this shit on purpose, its fucking obvious. Its like taunting kid's with an xbox one, but with only some demo games with it. Its the same fucking thing.. At the end of the day, the longer this takes to come out... The more I'm being turned off, bored and sick of this game... 3 years... has been a long time... and as of now, I'm not really appeased. Edited December 18, 2013 by BRKermit Share this post Link to post Share on other sites
kumando 199 Posted December 18, 2013 How come this thread is not locked? Clearly a poor troll attempt. Share this post Link to post Share on other sites
piffaroni 13 Posted December 18, 2013 How come this thread is not locked? Clearly a poor troll attempt.locking every "negative feed back" thread is basically un fair for those looking for CUSTOMER feedback. i Share this post Link to post Share on other sites
kumando 199 Posted December 18, 2013 (edited) locking every "negative feed back" thread is basically un fair for those looking for CUSTOMER feedback. i I agree if he had laid some constructive feedback but he is just butthurt so it should be locked. Edited December 18, 2013 by Kumando 1 Share this post Link to post Share on other sites
OfficerRaymond 2064 Posted December 18, 2013 locking every "negative feed back" thread is basically un fair for those looking for CUSTOMER feedback. iLocking every thread where people are constantly bitching and saying the same thing over and over and over again is perfectly fine with me. If you wanna give customer feedback, then log onto the game, and hunt for some bugs. When you find one, THEN you can constructively criticize the standalone in the name of customer feedback. All I've seen you doing on the forums as of late piffpuss is bitching and complaining about the standalone and how it's so terrible. If it's that bad, why don't you go play the mod and leave the Standalone to those that actually like DayZ? 1 Share this post Link to post Share on other sites
piffaroni 13 Posted December 18, 2013 Locking every thread where people are constantly bitching and saying the same thing over and over and over again is perfectly fine with me. If you wanna give customer feedback, then log onto the game, and hunt for some bugs. When you find one, THEN you can constructively criticize the standalone in the name of customer feedback. All I've seen you doing on the forums as of late piffpuss is bitching and complaining about the standalone and how it's so terrible. If it's that bad, why don't you go play the mod and leave the Standalone to those that actually like DayZ?I do play the mod, because for the most part it has anti hack protection.... again, locking or deleting feedback of the game, when its negative, will only show the dayz team is trying to silence people. The next update should block the hacks, if not, whats the point of the game if its got massive vulnerabilities Share this post Link to post Share on other sites
HeroSchool (DayZ) 17 Posted December 18, 2013 This thread makes me hate the internet. A guy has a great idea and creates a Mod that is steps above everything when it comes to zombies and survival. This same guy works his and his team's asses off creating a stronger more immersive game that really pushes the envelope when it comes to survival. The "douche bags" in the community scream and yell and call this man and his team lazy, incompetent, etc... This same man listens to the community and releases an alpha version for "us"! Many companies would have waited even longer, had a closed beta and we would be getting the game in the spring. For God's sake...you even have to accept the alpha disclaimer before you play the game. He spends his valuable time answering twitter, reddit, etc. and all you do is bitch and moan. Why can't you just enjoy the experience. So you lose your gear...so you pass out...so you get stuck in a house...so gear disappears when moving it around your inventory...so some animations are wrong...so you hear zombie sounds...so...so...so. The guys I play with don't complain...we enjoy. And we have had a great time the last few days. Again remember the disclaimer...it is an ALPHA!!! If you want a perfect polished game then wait until the official release A personal note to the dev team: "Thank you and most of us appreciate you and everything you do for us. And I hope you get very wealthy from the time and effort you have put into this project. Kudos to you." 2 Share this post Link to post Share on other sites
OrLoK 16185 Posted December 18, 2013 Hello there Warning: If one has an issue with a poster then simply report them using the Report button. Personal insults will not be tolerated from anyone. Rgds LoK 1 Share this post Link to post Share on other sites
icedon 5 Posted December 18, 2013 I have my dislikes from the alpha, and I got jumped on by 40 people who were dick riders, its extremely good too, criticism builds the best games... Yet this post was just ridiculous over the top. But so is Rockets signature real immature if you ask me... But You guys gotta admit he did over exaggerate it a hellllllllllllllllll more then he should've. Then release's the alpha and expects people not to have negative feedback or whine? He did this shit on purpose, its fucking obvious. Its like taunting kid's with an xbox one, but with only some demo games with it. Its the same fucking thing.. At the end of the day, the longer this takes to come out... The more I'm being turned off, bored and sick of this game... 3 years... has been a long time... and as of now, I'm not really appeased. You earned your shitstorm in your own post, kermit. Share this post Link to post Share on other sites
sergio (DayZ) 19 Posted December 18, 2013 Dean Hall bit off more than he could chew and he knows it.... his vision was not realised because no1 working for him respected him and his foolish notions of design and developement.... He had a good run.. he got paid a lot, he is not a leader.. gratz to him for dragging it out for a year... I know i paid $30... so hatz off to the kiwi. Now please disappear. I hope however that I am entirely wrong and you dig this god awful alpha out of the deep hole it is in.... the Execs must of insisted you release this bag of crap. #warz Why Rocket didn't release the ALPHA before - exhibit A 1 Share this post Link to post Share on other sites