DemonGroover 8836 Posted November 16, 2013 Left handers rejoice! 8 Share this post Link to post Share on other sites
alphamat 116 Posted November 16, 2013 Haha I love the warning text at the start of the video^^. Rocket learned to cover his tracks 3 Share this post Link to post Share on other sites
Skat3rat 1633 Posted November 16, 2013 That video is the most sexy thing I've seen all day. Share this post Link to post Share on other sites
alphax 99 Posted November 16, 2013 i like dem Zombie Laideyysss... :)and that sun glare, nice but a bit too much as they already noticed and said in the video.And the floating item stuff also has been more, it has reduced as it seems.The compass is also nice, but we defently need to see more of it, so we can see exact degrees. Share this post Link to post Share on other sites
mick17 93 Posted November 16, 2013 The video is great! I hope, from reading his reddit comments, that it is releasing tonight or tomorrow.... Share this post Link to post Share on other sites
m.w. vindicator 880 Posted November 16, 2013 That video is the most sexy thing I've seen all day. I would agree if it weren't for... Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted November 16, 2013 The video is great! I hope, from reading his reddit comments, that it is releasing tonight or tomorrow.... Lol stop teasing. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted November 16, 2013 The video is great! I hope, from reading his reddit comments, that it is releasing tonight or tomorrow.... Link? and.... Share this post Link to post Share on other sites
pxxl 259 Posted November 16, 2013 The compass looks allot better in the YouTube video then it does on the twitter screen. Left handers rejoice! Exactly, like everybody else i thought that hicks screenshot with the axe was mid swing...Like dean says before and after the vid.. it's really alpha footage.. i'm gettin of the train here.. cya when its released. Share this post Link to post Share on other sites
kingochaos 131 Posted November 16, 2013 It is looking pretty good for alpha! Melee isn't amazing but it is good enough for now. I would like to see how the single handed melee weapons work. Hopefully the loot is properly scarce by release. If it isn't, then no big deal, but it would be nice. The new compass is good but it should be a little bigger so you can read the bearingsIm not so sure you and dean share the same vision for SA... just saying, Before it became official it was being made, he commented a bit on his vision for it here in the forums... scarcity= boring. now having some things rare, is a given. But making it boring, would be economic suicide. I dont think they are idiots ;) Share this post Link to post Share on other sites
terrvik 2409 Posted November 16, 2013 Left handers rejoice! Someone over at reddit asked if it was a bug or a feature. Made me laugh for some reason. Anyway ; as always everyone keep an eye on rockets comment feed on reddit. (http://www.reddit.com/user/rocket2guns) as he is already answering questions and sarcastically replying to people who didn't notice the disclaimer. Share this post Link to post Share on other sites
St. Jimmy 1631 Posted November 16, 2013 Cons- The godrays are a little much, but that's not a big dealThey've reduced them in Arma 3 and those look great on it. Those are probably the very first implement. I know you know this but still need to mention. 1 Share this post Link to post Share on other sites
DemonGroover 8836 Posted November 16, 2013 The compass really is great to use, especially having to equip it rather than it being in a corner of your screen. Share this post Link to post Share on other sites
Wayze 549 Posted November 16, 2013 The meele system is still the same? It's like a handgun with a very short distance, look at it when he is attacking a wall. Weird, I thought they did it from scratch... And why are there so few zombies? I want to see some hordes! Share this post Link to post Share on other sites
Katana67 2907 Posted November 16, 2013 (edited) Im not so sure you and dean share the same vision for SA... just saying, Before it became official it was being made, he commented a bit on his vision for it here in the forums... scarcity= boring. now having some things rare, is a given. But making it boring, would be economic suicide. I dont think they are idiots ;) None of us know how scarce/abundant items will be in SA release (much less accounting for tweaks later down the line), I doubt even Dean does either. That said, I want items to have figurative weight. Meaning significance. Making items, or certain items, rarer (like packaged food, ammunition, weapons) and adding different condition levels (which has been done already) will add significance to looting. Rather than the way it works now, where it's more of a guarantee and less of a risk. Edited November 16, 2013 by Katana67 Share this post Link to post Share on other sites
alphamat 116 Posted November 16, 2013 (edited) http://www.youtube.com/watch?v=A7Q8c8jnL3s For some epic chills and nostalgia. I believe that even when the SA comes out, I'll always miss the feels that DayZ gave when I first played it and when it was just new :) Edited November 16, 2013 by Matman 2 Share this post Link to post Share on other sites
terrvik 2409 Posted November 16, 2013 (edited) The meele system is still the same? It's like a handgun with a very short distance, look at it when he is attacking a wall. Weird, I thought they did it from scratch... From reddit:"Secondly, the melee works by tracing (casting a ray) down the length of the weapon. Where the weapon connects, the melee is counted as occurring. you can see this very clearly in the video, particularly with the headshots.However, as noted (again in the warning), much is placeholder - and the engine doesn't have the correct animation to play for interrupts, so it just interrupts the animation halfway." "Yes. Tracing is done along the length of the axe during the animation.At least someone noticed : (Not all weapons do this. Most one handed weapons do it cursor based, because they just didn't work well without spacial awareness." If they polish it I think it will be great. Notice how he moves the mouse when swinging and not just aiming and clicking! :) Edited November 16, 2013 by Terrorviktor 1 Share this post Link to post Share on other sites
DemonGroover 8836 Posted November 16, 2013 And why are there so few zombies? I want to see some hordes! He is in a field near a barn - there are plenty of zombies elsewhere. And remember these are the girl ones as well. Just wait for the huge Bosses. Kidding. 2 Share this post Link to post Share on other sites
victusmortuus 1074 Posted November 16, 2013 I'm such a critic of this game but I'm impressed. :) Share this post Link to post Share on other sites
iGore 40 Posted November 16, 2013 Guys.... Guys I think it be habbening. Share this post Link to post Share on other sites
MarmaladeChainsaw 42 Posted November 16, 2013 Guys.... Guys I think it be habbening.I think so too. It looks like he's uploaded this video to show what state the alpha is in, so people can't buy it then moan about how it's buggy etc. 2 Share this post Link to post Share on other sites
sabre05 351 Posted November 16, 2013 Left handers rejoice! Woo! No longer will my cack-handed lefty plague feel so bad! Share this post Link to post Share on other sites
Katana67 2907 Posted November 16, 2013 Just wait for the huge Bosses. I would cry. Share this post Link to post Share on other sites
HumanBeing25 299 Posted November 16, 2013 The reason Rocket released this video is to send us the message that the Alpher™ is not ready for release anytime soon. Another month™ 1 Share this post Link to post Share on other sites
zfleming12 395 Posted November 16, 2013 Very happy to see this video, very much a fact that a good deal of progress has been made and that this is exactly what I'm looking for in a zombie survival game.FINALLY! :D 1 Share this post Link to post Share on other sites