Dave91 3 Posted June 23, 2013 Guys I got a question. Will there be a decent character creation in DayZ SA? Or just picking up a character?Dean hasn't talked about character creation complexity, but it will probably be pretty basic.There will be however alot of visual customization to your character with in-game clothing items. Share this post Link to post Share on other sites
St. Jimmy 1631 Posted June 23, 2013 Holy DayZ Batman that was a good show. 2 Share this post Link to post Share on other sites
Gurk-o-vich 25 Posted June 23, 2013 I am looking forward to the game even more. And I like the logic the devs have: e.g. low-poly items for performance increase. That is nice and the game looks nice enough as it is :) 2 Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 23, 2013 I am looking forward to the game even more. And I like the logic the devs have: e.g. low-poly items for performance increase. That is nice and the game looks nice enough as it is :)The low poly-objects with detailed textures reminded me a lot of Bethesda games like Skyrim. They have thousands of items and you can inspect them all closely. If you look at them you can tell the actual models are pretty basic but the textures make up for it and give them a detailed appearence. If I'm understanding him (Dean) right they're going for a similar approach. 2 Share this post Link to post Share on other sites
King Tubbs 224 Posted June 23, 2013 i'm somehow torn between these subjects. on one hand it is refreshing and intersting but we just don't know if it turns out to be a useful, good feature or not. that's why they want everyone to test the alpha. they rely on our feedback. i guess some of these complex features aren't "that complicated" to implement so why not giving it a shot? purification imo is usefull as pure unplouted water could be scarce.for me the complex diet is far too much. counting calories, too much cans of coke turn out to be a problem...yes ok it is realistic, but in azombie outbreak...how authentic would this be?? you would rather starve than die of massive obesity...I think you have missed the point hear they are not saying that too much coke will make you fat too much shuger and nothing else will make you "crash" causing hands to shake and a MASSIVE headache ect Share this post Link to post Share on other sites
King Tubbs 224 Posted June 23, 2013 i'm sorry that i have to be that guy...zeds still seem to be on that same buggy level as before. i really really hope they have everything under control...this could make or brake it.the zeds are not done AT ALL the amimation syinc is not even in the game yet on release they will still only be 50% done Share this post Link to post Share on other sites
CapricornOne (DayZ) 379 Posted June 23, 2013 HIV? :huh: 2 Share this post Link to post Share on other sites
Gurk-o-vich 25 Posted June 23, 2013 the zeds are not done AT ALL the amimation syinc is not even in the game yeton release they will still only be 50% doneWhat I hope for them is that there are different "types". The ones, that jump you, some runners, some fast walking - and maybe those crouching ones from the DayZ Mod.And yes, the videos show how unfinished they are - but as you can see Dean wants the game to be as perfect as possible for the release. They work hard on details and that is amazing. I actually have never seen that before. Share this post Link to post Share on other sites
cautoad 216 Posted June 23, 2013 HIV? :huh:We need condoms in SA! 2 Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 23, 2013 (edited) I think you have missed the point hear they are not saying that too much coke will make you fat too much shuger and nothing else will make you "crash" causing hands to shake and a MASSIVE headache ectyeah i know i was just overexaggerating. my point was primarily that i doubt it would be authentic for the given scenariothe zeds are not done AT ALL the amimation syinc is not even in the game yeton release they will still only be 50% doneas i said before..that's just a fear that some things aren't maybe that easy to handle.. Edited June 23, 2013 by joe_mcentire Share this post Link to post Share on other sites
CapricornOne (DayZ) 379 Posted June 23, 2013 What I hope for them is that there are different "types". The ones, that jump you, some runners, some fast walking - and maybe those crouching ones from the DayZ Mod.And yes, the videos show how unfinished they are - but as you can see Dean wants the game to be as perfect as possible for the release. They work hard on details and that is amazing. I actually have never seen that before.Dean has hinted many times in the past at a tiered system of movement, depending on how long the infected has been "infected". Crawling, shuffling and running were different animations that were mentioned. Noone has really put forward the question recently though. 1 Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 23, 2013 We need condoms in SA!Agreed, putting things in a condom is a good way of keeping them water tight and clean :) 9 Share this post Link to post Share on other sites
CapricornOne (DayZ) 379 Posted June 23, 2013 We need condoms in SA!I meant in terms of blood transfusions and re-using equipment 2 Share this post Link to post Share on other sites
CapricornOne (DayZ) 379 Posted June 23, 2013 (edited) Agreed, putting things in a condom is a good way of keeping them water tight and clean :)That would actually be quite cool... Imagine if you needed to store your valuables in a condom whilst navigating a swamp or swimming out to the shipwreck :o Edited June 23, 2013 by CapricornOne 2 Share this post Link to post Share on other sites
Gurk-o-vich 25 Posted June 23, 2013 Dean has hinted many times in the past at a tiered system of movement, depending on how long the infected has been "infected". Crawling, shuffling and running were different animations that were mentioned. Noone has really put forward the question recently though.I imagine it as a tough task to take some things into account. If you are infected and you go through certain stages of the infection that might be a rather easy one. But as he mentioned in the video drinking only cola and eating only sugars (that would be the extreme example) would have long term consequences. To implement that is not easy at all and requires a lot of adjustment. Share this post Link to post Share on other sites
Wayze 549 Posted June 23, 2013 Dean hasn't talked about character creation complexity, but it will probably be pretty basic.There will be however alot of visual customization to your character with in-game clothing items.Ok thanks. I dont like the faces of the characters they showed, looked weird. I hope they make many of them. Best would be if there were like 100 (I know thats exotic ^^) and you would spawn random with one. So if you got some you like you would do everything to not die.Anyway, another question. I want to buy the Alpha at release, is there some page or anything were I will be informend about it? Because I dont want to overlook it and then the alpha is closed or something. Share this post Link to post Share on other sites
St. Jimmy 1631 Posted June 23, 2013 So Dean said that they've set a week when they want to release DayZ but they don't like to say what week that is? Share this post Link to post Share on other sites
CapricornOne (DayZ) 379 Posted June 23, 2013 So Dean said that they've set a week when they want to release DayZ but they don't like to say what week that is?What I gathered from that is that it'll just pop up on steam one day... No announcement, nothing. Steam sales are coming up aren't they? :| 3 Share this post Link to post Share on other sites
Zeppa 562 Posted June 23, 2013 Does steam have feature that will email you etc for new game releases? :rolleyes: Share this post Link to post Share on other sites
CapricornOne (DayZ) 379 Posted June 23, 2013 (edited) Does steam have feature that will email you etc for new game releases? :rolleyes: :thumbsup:*My embed didn't work :( Edited June 23, 2013 by CapricornOne 7 Share this post Link to post Share on other sites
jaytmuk (DayZ) 621 Posted June 23, 2013 What I hope for them is that there are different "types". The ones, that jump you, some runners, some fast walking - and maybe those crouching ones from the DayZ Mod.And yes, the videos show how unfinished they are - but as you can see Dean wants the game to be as perfect as possible for the release. They work hard on details and that is amazing. I actually have never seen that before.From past interviews ive seen dean give, he has said he wants zombies that eat alot (kill players) will get faster and stronger, and zombies that dont eat alot will slow down to walking pace, So in the high populated areas (the airfields, stary, cherno, electro. etc) the zombies will be toughWill make for some interesting gameplay :D 1 Share this post Link to post Share on other sites
jaytmuk (DayZ) 621 Posted June 23, 2013 Ok thanks. I dont like the faces of the characters they showed, looked weird. I hope they make many of them. Best would be if there were like 100 (I know thats exotic ^^) and you would spawn random with one. So if you got some you like you would do everything to not die.Anyway, another question. I want to buy the Alpha at release, is there some page or anything were I will be informend about it? Because I dont want to overlook it and then the alpha is closed or something.Maybe have something like Minecraft where you can create your own face in a pixel editor lol Share this post Link to post Share on other sites
jaytmuk (DayZ) 621 Posted June 23, 2013 :thumbsup:*My embed didn't work :(lol love that one :D, i so do that too :P Share this post Link to post Share on other sites
jaytmuk (DayZ) 621 Posted June 23, 2013 That would actually be quite cool... Imagine if you needed to store your valuables in a condom whilst navigating a swamp or swimming out to the shipwreck :oI put my valuables in a condom whilst navigating the lady next door :P Share this post Link to post Share on other sites
jaytmuk (DayZ) 621 Posted June 23, 2013 Dean has hinted many times in the past at a tiered system of movement, depending on how long the infected has been "infected". Crawling, shuffling and running were different animations that were mentioned. Noone has really put forward the question recently though.I feel this would be one the best ideas that he could put into the game Share this post Link to post Share on other sites