ImpulZ 2491 Posted February 13, 2019 Dear Survivors! We've just released the PC Stable Update 1.01 on Steam (both game update and server files). This is the first in a series of Platform Updates that we will publish throughout the year, with the focus this time being on stability, fixes, server performance improvements, and the introduction of two new firearms. New firearms With each Platform Update, we're aiming to expand the variety of content available in the game. Our choice for 1.01 were two classic 7.62x39 rifles previously available in the legacy builds: the SK 59/66 and the CR-527, also supported by the re-introduction of the Hunting Scope! SK 59/66 A ten-shot semi-automatic rifle fed from an internal magazine. It is an older model, but still reliable, using 7.62x39mm rounds. Can be equipped with a PU scope and an improvised suppressor. CR-527 A bolt-action hunting rifle, fed from a detachable magazine. It's light-weight and accurate when used at intermediate ranges. Uses 7.62x39mm rounds. Can be equipped with a Hunting Scope and an improvised suppressor. Persistence fixes Undesirable persistence wipes were definitely among the most annoying issues reported in 1.0. With 1.01, we're introducing a system of Persistence Backups that aims meant to prevent problems with saving of the persistence data on the servers. This system will be available to both official and community owned server. We've seen some pretty good results on the Experimental branch so far. In any case, we will still be closely monitoring all incoming reports should any loot, bases, or other persistence data get deleted after server crashes/restarts. Server Performance Optimizations Good server performance is critical to ensure an enjoyable DayZ gameplay experience. In 1.01, our programmers have made some solid progress on that front. Official vanilla servers running at full capacity with 60 concurrent players should no longer be witnessing flying cars and other shenanigans on a regular basis. As far as community/modded servers go, please understand that increased player counts may and other modifications to the server setup have significant impact on the server performance, and problems may occur. We will continue with further optimisations over the upcoming updates. The most curious of you can take a look at the report on this topic by our Lead Programmer, Mirek Maněna. Voice communication improvements The voice chat in 1.01 is using a completely new codec that bumps the overall quality of the Voice over Network sound - especially with a high quality microphone. We've also added a mumbling sound filter for players who try to communicate when their speech is restrained with a rag. New status indicators & damage tweaks As a first step towards balancing the health and damage systems, we've added new icon status indicators that better communicate bleeding damage and the effect of medication (for example, the vitamins will now boost your immune system). We've also made some adjustments to the player damage, with the most visible example being the reintroduction of a bleeding damage penalty when walking barefoot. Furthermore, we removed the chance variable for bleeding damage dealt by bullets. Now, every bullet scratch causes bleeding 100 percent of the time. TrackIR Support TrackIR is a head tracking input device that allows you to use freelook independently from your mouse controls, and 1.01 now fully supports this input method. Popular and proven in Arma, introducing this input method was pretty straightforward for us, so we made that option available already. If you own TrackIR, you'll definitely have some fun when driving around in your ADA! 50+ other changes and tweaks In addition to the highlights, we've introduced over 50 other changes and tweaks that make DayZ a better game. Read the full changelog below! Notes on the Update Please verify your game files before playing, including User Data Storage files from the Experimental branch of the game may not be compatible with the Stable branch We recommend a persistence wipe for modded servers. We've done some changes to the VoN Codec, so as server owners, when moving your current Server Config to the new patch, be sure to change your vonCodecQuality = 20 In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. Changelog ADDED Added: SK 59/66 Added: CR-527 Added: Hunting Scope Added: Recovery backups to deal with data corruption during crashes, and user scheduled backups Added: New stream from Kozlovka to Balota Added: Over time self-closing of bleeding wounds Added: Expanded admin logs (player positions, deaths and received hits) Added: Script versioning to prevent future data incompatibilities Added: Support for TrackIR head-tracking device Added: Support for bullet shells dropping, and new sounds Added: New audio controller for positional sounds, allowing us procedural control number or sound sources on models (Used to reduce number of bird sounds on trees.) Added: Tree stem creak sounds Added: Sounds when dropping items Added: Implemented EQ filter for unconscious state Added: Sound position offset feature to config Added: New sounds for bullet shells dropping Added: Antibiotics can fight diseases Added: Vitamins can boost player's immune system Added: Long torch (made of a long stick and rags) Added: Various severities of bleeding Added: Bleeding from bare feet Added: Status indicators for bleeding and active medicament Added: Masks and headgear provide some level of biological protection Added: Close/open compass animations Added: Voice effects for mumbling when gagged Added: Ctrl + LMB will drop item from container (inventory) FIXED Fixed: A server crash when a character with a corrupt inventory tries to connect Fixed: A server crash when a server with a garden plot on it was restarted Fixed: A server crash related to script array manipulation crashes Fixed: A client crash related to script array manipulation Fixed: A client crash related to a light being removed while still in use Fixed: Multitude of environmental issues (missing collisions, sudden LOD changes, hit materials, models adjustments) - as reported in Ticket T136380 Fixed: Typos in localization Fixed: Possibility to toggle headlights when both are missing or destructed Fixed: Some actions on target have incomplete action messages Fixed: Crafting improvised suppressor took only 1% from the duct tape Fixed: Landmine not detonating when it becomes ruined while it is armed Fixed: Various IK poses (Stone, Medium Tent, BK-18) Fixed: Chemlights glowing in cargo for 10 seconds Fixed: Animals have no collisions with vehicles Fixed: Shooting through a ruined suppressor did not emit muzzle flash Fixed: Fireplace does not upgrade to stone circle if smaller stacks of stone are used Fixed: Wolves attack animals rather then humans Fixed: Sound sources on trees move with entity during cut down tree action Fixed: SG5-K with compensator uses regular gun shots sounds (used sounds for silencer) Fixed: Sea chest can be put into another sea chest - T135962 Fixed: When preforming suicide headgear does not get damaged Fixed: Player's ankles can disappear while wearing Orel police pants Fixed: Bullets are not registered after the weapon was raised close to the wall - as reported in Ticket T136559 Fixed: AIs get stuck near obstacles (reduced chance of occurrence) Fixed: Motorbike helmet visually disappears after few steps Fixed: Player gear is teleported to exact place where he logged in after being skinned and quartered - as reported in Ticket T136367 Fixed: icons representing ammo are small - as reported in Ticket T136555 Fixed: Tactical googles have no texture - as reported in Ticket T135082 Fixed: AI walking through ground pipes Fixed: Server crash - as reported in Ticket T134543 + T136323 + T135501 Fixed: Server crash when HTTP request does not return OK Fixed: Player might not be killed when shot with 12ga pellet Fixed: Wooden logs get duplicated when building base of Fence and WatchTower Fixed: ADA 4x4 won't stop after driver jumps out of it Fixed: Some clothes cannot be damaged on ground Fixed: Removing the rag from the mouth, make the rag slots smaller Fixed: Temperature measurement has a question mark in the result text Fixed: Players are able to access dismantle action on towers from the outside - as reported in Ticket T136666 Fixed: Bullets do not interfere with the player's body when fired through sea water TWEAKED Tweaked: Inventory improvements in the visuals and performance of inventory code, including the addition of hierarchical attachment visualisation, hiding unused attachment categories (greatly uncluttered the Watchtower for example), inclusion of dedicated icons for these categories and overall bugfixes.) Tweaked: Improvements to server performance (central economy, networking and AI) Tweaked: Weapon muzzle attachments now steam during rain while they are hot Tweaked: Weapons animations polishing (animations speed, clipping) Tweaked: Sounds for climbing ladders Tweaked: Sounds for take item in hand action Tweaked: Projectile speed and air friction Tweaked: Rebalanced projectile damage Tweaked: Rebalanced character damage system Tweaked: Rebalanced armor against projectiles Tweaked: Shock damage for projectiles (chance to fall into unconsciousness increased) Removed: Chances for bleeding wounds from projectiles hit Removed: Flickering effect (roadflare) Tweaked: Antibiotics and vitamins only support single use consume action Tweaked: Traps no longer function as melee weapons Tweaked: Hen spawn zone reworked to better fit environment (should not spawn inside industrial and other unnatural areas) Tweaked: Many improvements, tweaks and fixes for ChernarusPlus terrain Tweaked: Improvements to server performance (central economy, remote projectiles are not real) Tweaked: Damage to bare foot for non-roadway surfaces Tweaked: Infected damage system Tweaked: Recoil (KA-M, BK-18, M4-A1,Mosin 91/30 and VSD) Removed: Chance to spawn SG5-K with 15Rnd magazine Updated: Inventory icons (placeholder icons replaced) Tweaked: IK pose for long torch Tweaked: Rangefinder zoom set to 4x Updated: Credits KNOWN ISSUES It is currently not possible to drink from certain water sources. When using the in-game text chat, you will not see your own messages. Other players can. 2-handed rifles can only be dragged and dropped via a small piece of their "Equipment" tab icon. A jammed BK-18 cannot be fixed. Official servers may be listed as private or in the Community tab. 5 2 7 Share this post Link to post Share on other sites
Just Caused 423 Posted February 13, 2019 Ooo, I love this. 1 Share this post Link to post Share on other sites
Stinkenator 9 Posted February 13, 2019 (edited) Can we update the server already? Edited February 13, 2019 by Stinkenator Share this post Link to post Share on other sites
IMT 3190 Posted February 13, 2019 (edited) This is more like it, a very thorough, extensive and detailed changelog/update topic, good job guys! Edited February 13, 2019 by IMT 7 Share this post Link to post Share on other sites
eno 1049 Posted February 13, 2019 Anyone else having issues refreshing / applying filters on the server browser without exiting it and returning? http://i63.tinypic.com/20a84ux.jpg http://i68.tinypic.com/sn2psz.jpg EDIT: Seems to have been a temporary issue and has resolved since I posted. If anyone is having any issues give it about 5 minutes and try again. Moderator edit: Links removed due to unsafe page (no https). 2 Share this post Link to post Share on other sites
BCBasher 2465 Posted February 13, 2019 (edited) 5 minutes ago, eno said: Anyone else having issues refreshing / applying filters on the server browser without exiting it and returning? Like it won't refresh if you do a filtered or unfiltered search then add or change filters? Yes. I'm having that on my last version EXP, the one that is now stable when I was trying to get my server online and internet join-able, fucking rolling IP cell internet means that's not happening. :( Edited February 13, 2019 by BCBasher Share this post Link to post Share on other sites
ColdAtrophy 1850 Posted February 13, 2019 I wonder how long it will be before we get back to where we were as far as guns and vehicles are concerned? It's not my intention to be snarky here, I'm genuinely asking. Two guns for this update, assuming we get, say 5 updates this year, we'll get 8 more by 2020? Or is this not representative of what we may get in the future? I'm just waiting on content to make this worth playing again. 1 3 Share this post Link to post Share on other sites
ImageCtrl 719 Posted February 13, 2019 10 minutes ago, eno said: Anyone else having issues refreshing / applying filters on the server browser without exiting it and returning? Works fine for me. The server IL 2-13 is not up yet. IL 2-3 exist. Share this post Link to post Share on other sites
natalyasharapova 1 Posted February 13, 2019 (edited) After the last update, it is impossible to drink water from the rivers or fill the canteen!!! it is also impossible to pass a liquid to another container!! Edited February 13, 2019 by natalyasharapova Share this post Link to post Share on other sites
Black G-Sus 12 Posted February 13, 2019 They know, and listed it under "known issues" in the changelog. 1 Share this post Link to post Share on other sites
helpthedeadwalk 179 Posted February 13, 2019 My first upgrade. I copied over the new server files. Are the old storage files compatible? I copied over the storage_1 directory but when I went to our camp, 99% over everything was gone (tents, barrels, walls). Only one of 2 cars left. 1 Share this post Link to post Share on other sites
natalyasharapova 1 Posted February 13, 2019 4 minutes ago, Black G-Sus said: They know, and listed it under "known issues" in the changelog. You fix things that were not working, and things that were working you damage ... What kind of programmers are they? I really play dayz surviving in the forest, for my puppet to survive, need to take water from the rivers, and not go into town in a water source. Share this post Link to post Share on other sites
Black G-Sus 12 Posted February 13, 2019 Regular programmers I guess. I don't fix nor damage anything. I'm simply informing you that they know about the issue that won't let you fill your canteen in rivers. Share this post Link to post Share on other sites
LordBlackwolf 656 Posted February 13, 2019 53 minutes ago, natalyasharapova said: You fix things that were not working, and things that were working you damage ... What kind of programmers are they? I really play dayz surviving in the forest, for my puppet to survive, need to take water from the rivers, and not go into town in a water source. You should do research on programming as you'd find out that during programming while you may fix bugs you were working on, you will most likely introduce new bugs and the cycle starts over again. 2 Share this post Link to post Share on other sites
aaronlands 55 Posted February 13, 2019 1 hour ago, ColdAtrophy said: I wonder how long it will be before we get back to where we were as far as guns and vehicles are concerned? It's not my intention to be snarky here, I'm genuinely asking. Two guns for this update, assuming we get, say 5 updates this year, we'll get 8 more by 2020? Or is this not representative of what we may get in the future? I'm just waiting on content to make this worth playing again. I would say once we at least two more updates we might be able to gauge/predict what kind of content we can expect per update. Who knows though. . . still very pleased with the work done so far. 1 Share this post Link to post Share on other sites
andremelo90 2 Posted February 13, 2019 wtf is TrackIR... we wan full VR support!!!! TrinusVR for inst. Still thank you guys for this great game! keep up the awesome work. 1 Share this post Link to post Share on other sites
LordBlackwolf 656 Posted February 13, 2019 (edited) 21 minutes ago, andremelo90 said: wtf is TrackIR... we wan full VR support!!!! TrinusVR for inst. Still thank you guys for this great game! keep up the awesome work. TrackIR tracks your head movements to help make games more immersive. As for full VR support, I wouldn't get your hopes up as it may not ever come. Edited February 13, 2019 by LordBlackwolf 1 Share this post Link to post Share on other sites
LordBlackwolf 656 Posted February 13, 2019 (edited) 8 hours ago, ImpulZ said: It is currently not possible to drink from certain water sources. @ImpulZ You can actually drink from all sources of water as I discovered on experimental that even though it doesn't show any options to drink water or fill a canteen, plastic bottle, etc. you can still press F to drink water or hold the left mouse button to fill a canteen, plastic bottle, etc. Edit: You can't drink from rivers or ponds but you can fill canteens, plastic bottles, etc. from them though. Edited February 13, 2019 by LordBlackwolf 2 Share this post Link to post Share on other sites
eno 1049 Posted February 13, 2019 Ghillie rags don't end up turning green anymore when you put them in an article of clothing and shoot them... is there another work around for that in the absence of spray paint? 1 Share this post Link to post Share on other sites
benn5001 1 Posted February 13, 2019 "Fixed: A server crash when a character with a corrupt inventory tries to connect" Definitely not fixed. Server still crashes if a Player with a corrupt inventory connects! 1 Share this post Link to post Share on other sites
AIG.Tartar 2 Posted February 13, 2019 After today's update I get this error message and the game crashes. what I like is that the server version and the client version after the ubdate are not identical, still has this one problem. Share this post Link to post Share on other sites
andremelo90 2 Posted February 13, 2019 1 hour ago, LordBlackwolf said: TrackIR tracks your head movements to help make games more immersive. As for full VR support, I wouldn't get your hopes up as it may not ever come. nooooooooooooooooooooo Share this post Link to post Share on other sites
andremelo90 2 Posted February 13, 2019 (edited) liked a lot the new inventory HUD/Ui... but its laging when i open around a lot of dead bodies...and also noticed CPU temps skyrocketing while the inventory is open. by laging i mean, when i press Tab its not instant open like it was. Edited February 13, 2019 by andremelo90 2 Share this post Link to post Share on other sites
eno 1049 Posted February 13, 2019 20 hours ago, eno said: Anyone else having issues refreshing / applying filters on the server browser without exiting it and returning? i63.tinypic.com/20a84ux.jpg i68.tinypic.com/sn2psz.jpg EDIT: Seems to have been a temporary issue and has resolved since I posted. If anyone is having any issues give it about 5 minutes and try again. Well, I thought it was resolved but every time I log back in again I get the same issue. 2 Share this post Link to post Share on other sites
Leah Snow 22 Posted February 13, 2019 (edited) The new guns are cool and server backup is nice but other than that .. meh. Cars seems to have lost their guts. They don't go up paved hills now and omg forget offroad. How about some horses? Ride-able boars? 😁 Edited February 13, 2019 by Leah Snow clarity 1 Share this post Link to post Share on other sites