ImpulZ 2491 Posted December 3, 2018 Hello Survivors, the Experimental branch is receiving a new update, version 0.63.149653. To ensure this versions stability and find bugs, please try to play preferred on the Experimental branch. Let us know about possible issues here or on our Feedback Tracker at feedback.dayz.com. Please keep in mind that Experimental updates are not available for server files or modding tools yet. Those will be updated with the Stable release of the patch. PATCHNOTES ADDED Added: Sounds for base building Added: Heat haze/shimmer Added: New UI icons Added: Additional sounds for animals Added: Additional sounds for jammed weapons Added: Horticulture (limited to garden plot and still WIP) FIXED Fixed: Client/server crashes Fixed: Client/server errors related to in-game actions Fixed: Missing recoil animation for the BK-133 Fixed: Quick bar may get stuck under some circumstances Fixed: Environmental issues (wrong/missing collisions/roadways, incorrect textures/occluders) Fixed: Player cannot be restrained while having burlap sack Fixed: Infected do not react to another gunshot if already chasing after one Fixed: Infected attempt to attack the player through wall instead of walking around it in some situations Fixed: Infected climb stairs slowly Fixed: Attached attachments for PlateCarrierVest have the wrong position TWEAKED Tweaked: Vehicles simulation Tweaked: Infected AI (WIP) Tweaked: Damage system Tweaked: Base building Tweaked: Hunting jacket camouflage Tweaked: Handling sounds for weapons KNOWN ISSUES Exiting a car while it's in gear (not neutral) can ruin the engine Heavy melee attacks are currently default, until stamina is depleted Server crashes can cause a persistence wipe. So especially for server owners, try to work with regular persistence backups and if you encounter server crashes, report with your crash dumps to our Feedback Tracker. Voice chat can become dysfunctional for characters in groups of 3+ Notes Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. 4 1 1 12 Share this post Link to post Share on other sites
ChypressSweet 14 Posted December 3, 2018 fuck yeah :D 1 1 Share this post Link to post Share on other sites
whatteverr 7 Posted December 3, 2018 Fix head torch? please :D 3 Share this post Link to post Share on other sites
kopo79 426 Posted December 3, 2018 Time to eat raw chikenz with guts... Share this post Link to post Share on other sites
Chainsaw_Squirrel 54 Posted December 3, 2018 New hud icons .. hell yea they are so sweeet Share this post Link to post Share on other sites
FunkInYourTrunk 354 Posted December 3, 2018 so happy to see horticulture. u guys are doin awesome!!!! 2 1 Share this post Link to post Share on other sites
fazmond 11 Posted December 3, 2018 STABLE PATCH PLEASE ! 1 1 Share this post Link to post Share on other sites
Chainsaw_Squirrel 54 Posted December 3, 2018 @fazmond wait till its ready .. dont rush it Share this post Link to post Share on other sites
thag 10 Posted December 3, 2018 (edited) well almost nothing new than the previous build, also the Main bugs such as persistence and heavy attack bugs are still intact... you guys sleeping in the office ? Edited December 3, 2018 by thag 1 Share this post Link to post Share on other sites
dallebull 48 Posted December 3, 2018 Just now, thag said: well almost nothing new than the previous build, also the Main bugs such as persistence and heavy attack bugis still intact... you guys sleeping in the office ? Probably with a job and salary the next day and not in their parents basement. :) Share this post Link to post Share on other sites
Steffen Vo 2 Posted December 3, 2018 (edited) Problems with "costum time" after Server restart are fixed? does the server start again with the time it is set? Thanks for your response greetings Edited December 3, 2018 by Steffen Vo Share this post Link to post Share on other sites
ThomasCale 5 Posted December 3, 2018 Persistence Gun sounds MELEE PERSISTENCE GUN SOUNDS MELEE STOP ADDING THINGS UNTIL THE CURRENT THINGS WORK PROPERLY! 1 1 1 3 Share this post Link to post Share on other sites
Chainsaw_Squirrel 54 Posted December 3, 2018 1 minute ago, ThomasCale said: Persistence Gun sounds MELEE PERSISTENCE GUN SOUNDS MELEE STOP ADDING THINGS UNTIL THE CURRENT THINGS WORK PROPERLY! Gun sounds fixed, melee ? not had an issue with that unless you mean stun lock, persistence is mainly server crashes, many crashes have been fixed.. dont gripe about stuff already fixed in exp .. that has yet to make over to stable 1 1 Share this post Link to post Share on other sites
SpudNL 4 Posted December 3, 2018 Yes the complete dev team should stop everything and fix this, even moddelers and scripters and engine programmers who know nothing about this should stop all work and fix this.. /s Thats not how developing software works... 1 Share this post Link to post Share on other sites
Fa1ko 41 Posted December 3, 2018 2 hours ago, ImpulZ said: Added: Horticulture (limited to garden plot and still WIP) I'm so happy you decided to include it, hell yeah. 2 2 Share this post Link to post Share on other sites
Chainsaw_Squirrel 54 Posted December 3, 2018 Headlamp still not working right .. still shines behind you 3 Share this post Link to post Share on other sites
0.64 Freerider 261 Posted December 3, 2018 Yup, please don't push to stable, there is lots of teleportation going on and zeds are quite retarded. Also the numbers are oversized now imo. They almost entirely cover up the image for example on ammunition, so now you always have to hover over it to determine what ammo it is. Share this post Link to post Share on other sites
THEGordonFreeman 664 Posted December 3, 2018 The THIRD KNOWN ISSUE relating to crashes wiping persistence for private servers should be top priority on the fix list. Server owners cannot get people to play because base building is not worth it...period. Regular backing up of persistence is great and all but it doesn't hold a candle to a game that can actually save player data properly without dumping it all due to a server crash. TOP PRIORITY! 2 Share this post Link to post Share on other sites
SpudNL 4 Posted December 3, 2018 @THEGordonFreeman Server crashes can cause a persistence wipe. So especially for server owners, try to work with regular persistence backups and if you encounter server crashes, report with your crash dumps to our Feedback Tracker. Fixed: Client/server crashes. Every server crash fix is a fix towards the persistance problem. 1 2 Share this post Link to post Share on other sites
thag 10 Posted December 3, 2018 But it's not a permanent solution, only blind shooting, without knowing if its fixed or not. They should implement some system that would backup every file and prevent wiping from anything that could happen, In Arma 2 Dayz mod, it works perfectly, I don't understand why they do not create something similar... 1 Share this post Link to post Share on other sites
dallebull 48 Posted December 3, 2018 Is the PU scope supposed to shake when ur cold? It doesnt, but the front Iron sights are shaking in the bottom of the scope, so it seems like it should. 1 Share this post Link to post Share on other sites
Stewe88 1 Posted December 3, 2018 (edited) is the BSOD fixed? im afraid to play lol Edited December 3, 2018 by Stewe88 Share this post Link to post Share on other sites
Rammit (DayZ) 153 Posted December 3, 2018 My opinion... The lightning bolt is not a good choice for "Food/Energy". Thirst and Hunger should be together on the hud, instead of having temp and germs between them. Blood and Health are too similar. I like the general look and design of the status indicators, however. 1 Share this post Link to post Share on other sites
sinnaman 90 Posted December 3, 2018 HORTICULTURE IS BACK! <3 <3 <3 1 2 Share this post Link to post Share on other sites
Mauricio Britto 9 Posted December 3, 2018 bad icons. Back DayZ Mod icons again. Share this post Link to post Share on other sites