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New Temperature System

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I'd like to ask how other people on the forums feel about it because on Reddit ive seen a few posts about people thinking its OP etc. Just basic people who complains at a small conflict XD But, like I said, I'd like to know how everybody else feels because personally, since the lack of zombies, love it. I need to find those big puffy close and stop after some running in a small home or make a fire to keep warm instead of constant running. But hey, that is just me. It needed more to survive from than 2 or 3 zombies and people. I see this as a good milestone for DayZ and personally am enjoying the way it is headed. 

 

 

 

-J

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Every survival aspect that effects your character when initially implemented gains tears, it breaks comfortable players away from the relaxation groove they are in which in turn has made them complacent.  I quite enjoy it and have always enjoyed more intense survival.

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I love seeing these kinds of systems implemented, and to be honest I dont see how people can think its unbalanced, it seems relatively easy to adjust to.

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it's not bad at all, unless you're on a really high pop server and all the jackets and shirts are gone - then you're royally fucked

 

I keep an ugly fluorescent orange raincoat on hand in case I run into a naked bambi.

 

 

 

wait until exhaustion becomes a factor and you can't sprint all the way to china.  THAT will be game-changing.  and awesome.  inconvenient but awesome.

Edited by Red_Ensign
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Should be stronger and more in depth, methinks. 

 

It hasn't effected my playing too much yet, but...we'll see as time goes on. I was playing with a friend who got too cold, and he died right in front of my face from hypothermia. It was absolutely hilarious tragic. 

 

So far, it looks like cold is much more of an issue than heat...which is how it should be, realistically.

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It's pretty early right now but I'm liking it.  I'm hoping this stuff will force people to actually do stuff to survive more than just grab guns and head for a big city.  I was playing the other night, had some okay gear, an SKS and a fire ax but no ammo.  I was heading inland to try and explore the map a bit.  Started raining with no raincoat so I took shelter in a house with a shack nearby.  Started getting dark and cold so I went outside and chopped firewood, went into the shack and built a fire.  There's a bit of wilderness between where I camped and the next building so I just stayed in shed, kept feeding the fire, went outside to get more wood or refil my canteen.  I logged out after a bit of boredom so I'll be looking for a book for those rainy days.

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It's ok but I agree it may be a bit OP. I dont see how I can freeze to death when wearing a full set of military fatigues with a vest.

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Every survival aspect that effects your character when initially implemented gains tears, it breaks comfortable players away from the relaxation groove they are in which in turn has made them complacent.  I quite enjoy it and have always enjoyed more intense survival.

Couldn't have said it better myself xD

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Why is this in Off-Topic and more importantly why has it not been moderated...

pfft,,,noobZ !

 

I'll do it myself,,,moved.

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I personally really, really like the new temperature system, it's starting to make DayZ actually feel like a survival game. For people saying it's OP, "Are you Frickin Kidding Me!" I actually think it needs a buff, a big buff! I have never once yet had a freezing or HypO message, even when I've fresh spawned in the glitched Vybor river spawn point. Clothes and loot in general is still way too abundant, within seconds, literally first house you check you're bound to find a hoodie or hunter pants.

Although it's not realistic, I would like to see it when the game is in full complete release state, that loot whether it be a simple hoodie or a Military AKM has a 50% chance of spawning "Ruined", that way loot would Not have to be reduced by such a huge amount as it is still everywhere, it's so easy to gear up still, so you would still need to check everywhere and you would still find lots of stuff, but a lot of it would be ruined and therefore useless and finding something in usable condition would be a big deal, then the character temperature would really mean something.

 

Last night was the first time since 0.49 I actually received a Hot/Cold message and it was only a Browny/Green color "Hot" message so it wasn't an issue, I just put my raincoat on instead of my TTsKO jacket and it went away in seconds.

It's still very early days and I'm sure there will be tweaks and side effects added to being Hot or Cold, but at the moment I really like it being ingame, I just think it's still way too easy and can be completely overlooked.

Edited by euphoria4949
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I don't see the temperature feature as an obstacle. In fact I don't see it at all. Like the poster above, I have never experienced anything other a few "I'm warming up" and "I'm cooling off" messages. You just need to pay a bit more attention to what you wear. I honestly have no idea how recklessly people play this game if they die from a bit of rain. I never had to make a fire to warm up since the update went live, not once, and I play for a couple of hours every day.

 

I wouldn't say it needs a buff, since that would be just unrealistic to get a hyperthermia after a 5km jog, but something is definitely missing, since it's just too easy to maintain right temperature. All you need is a Gorka jacket / Tactical shirt or a Rain jacket. Even a hoodie will do since I've run with it even in a stormy weather and didn't even get cold despite being soaking - the weather changed before it had any lasting effect.

 

Instead of buffing the system, apparel should be more scarce, since all you need to just run and KoS is probably in the next house to your spawnpoint. Also ruined-damaged clothes should give you only a minimal heat buff without rain protection (in case of waterproof clothes) or no buff at all.

 

To summarise - the system is good as it is, only clothing should be made a rare good.

Edited by retro19
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I like it. The only thing that should be changed is that running should warm you up (but still increasing the loss of food).

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To expand upon my thoughts, I really like how it makes you think about your clothing choice as a fresh spawn.

 

I never used to pick up a bright orange or yellow raincoat but now I do. I hope more depth is added so that our inventory considerations require more than just food and ammo. We should have to carry spare clothes in case we get too hot or too cold. I think the more features that require us to consider our inventory in much greater detail, taking into account more factors the better. 

 

It feels like the first steps that will hopefully result in a game where the people with the most effective kit that accounts for all factors will survive, not just the elite dudes who loot military zones on low pop servers and have mostly ammo in their inventory. 

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I like it. The experimental version was a little bit overdone (humans were cold-blooded and clothes big heat pads) but this was probably for testing purposes.

 

The stable version seems pretty well balanced. Its something you have to take care of but nothing you have to constantly worry about. And it makes rain feel like actual rain instead of just some weather effect that does nothing. There aren't any problems if you do as you would do in real life - select the right clothes.

Edited by Evil Minion

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This sucks like space vacuum!

 

Man, if real life humans were pansies like our toons in DayZ, World War II would have ended in December 1939!

 

The german Wehrmacht survived almost two harsh winters in Russia without socks and facemasks before they started falling apart. Germans as well as Americans froze their butts off at the Battle of the Bulge, some even getting trench foot for crying out loud but in DayZ you go hypothermic within a half an hour despite being full-geared???

 

That's right! Full-gear your player with Gorka everything, vest, face mask and boots and he still shivers like an annorexic nudist in the Antarctic!?!?!? I actually sat on Vybor hill for no more than FIFTEEN minutes and the guy is complaining that he's cold!!! You call this survival? This is ridiculous!

 

It was bad in the experimental, but they fixed it for the stable. With today's "hotfix", it's just totally over-the-top again. Am I seriously supposed to spend the rest of my DayZ around a campfire somewhere indoors so that my poor little booboo doesn't catch a cold??

 

I'm starting to think some of the fanbois and the devs ought to spend a weekend out camping, not to mention a survival trip.

Edited by ColonelBurton
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Temperature is OP ?... what next ?.... trees are OP because they are on you way ? You guys are funny.

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I love whatever makes this game harder. If you can't deal with the new body temperature system, you're bad. This is only the first of much more difficult mechanics to be implemented, so strap yourselves in, kids.

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Temperature is OP ?... what next ?.... trees are OP because they are on you way ? You guys are funny.

 

Thirty minutes in average eastern European sub-zero temperatures causing hypothermia is OP, my friend. Like I said. Try it out. Put on the gear like I have on this winter and spend thirty minutes outside.

 

Long sleeve military jacket

Military grade trousers

Boots

Gloves

Balaclava

Helmet

 

Tell me if you had to call an ambulance or not.

For crying out loud does anybody even go outside anymore??

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Thirty minutes in average eastern European sub-zero temperatures causing hypothermia is OP, my friend. Like I said. Try it out. Put on the gear like I have on this winter and spend thirty minutes outside.

 

Long sleeve military jacket

Military grade trousers

Boots

Gloves

Balaclava

Helmet

 

Tell me if you had to call an ambulance or not.

For crying out loud does anybody even go outside anymore??

 

You realize that you calling a "Weather System" Over Powered, right ?... which is a bit of a  :facepalm: thing.

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You realize that you calling a "Weather System" Over Powered, right ?... which is a bit of a  :facepalm: thing.

 

Whatever. Hard to argue with a fanboi zealot who can't even read.

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Whatever. Hard to argue with a fanboi zealot who can't even read.

 

Everyone is affected by the temperature system in the same way.. is not like is worst for some people than others, is the same for "everyone". When you say something is "OP" is because is giving some people an advantage. 

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Thirty minutes in average eastern European sub-zero temperatures causing hypothermia is OP, my friend. Like I said. Try it out. Put on the gear like I have on this winter and spend thirty minutes outside.

 

Long sleeve military jacket

Military grade trousers

Boots

Gloves

Balaclava

Helmet

 

Tell me if you had to call an ambulance or not.

For crying out loud does anybody even go outside anymore??

 

How the bloody hell is it OP. You don't get Hypothermia after 30 mins ingame when wearing all this gear, you're full of it, you don't even get chilly.

 

I was wearing a white check shirt, black tac pants and boots in the NW yesterday and didn't get a single "You're Cold" message even though I could see my characters breath. In fact, when I found a TTsKO jacket, I started getting "You're Hot" messages :huh:

Edited by euphoria4949

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Everyone is affected by the temperature system in the same way.. is not like is worst for some people than others, is the same for "everyone". When you say something is "OP" is because is giving some people an advantage. 

 

Like I said. Can't read. If it rained pigs and we all got our necks broken because of it, it would also be "the same for everyone" but it would just be laughably unrealistic.

 

 

 

How the bloody hell is it OP. You don't get Hypothermia after 30 mins ingame when wearing all this gear, you're full of it, you don't even get chilly.

 

I was wearing a white check shirt, black tac pants and boots in the NW yesterday and didn't get a single "You're Cold" message even though I could see my characters breath. In fact, when I found a TTsKO jacket, I started getting "You're Hot" messages :huh:

 

That's not what I experienced just now. Maybe you should give it a shot, I think they "fixed" that with the new hotfix.

Edited by ColonelBurton

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Learn to alpha.  If you can't handle the implementation of mechanics in their infancy you should refrain from posting.

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