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Definition of Bandit vs Murderer?

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I've been thinking a lot about this lately, and I'm tossed between definitions.

 

In my mind, a bandit is someone who will hold you up, maybe cuff you, maybe torture you a bit, steal your gear, but might let you live. They also might still kill you.

 

in my mind, a murderer is someone who is out to kill you with no interest in your gear, they're strictly interested in PVP and ending you for sport, grins, whatever.

 

Does anyone else view a distinction between these two? When someone says KOS I don't think bandit, I think murderer... at least within the context of DayZ and how content, gear, and interactions work. I just think there's a vast difference between someone who's a bandit and someone who's pure intent is to kill with no interest in the target nor the target's gear.

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Pretty much sums it up for me but people seem to just use bandit to describe both though.

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Nothing better than dropping a running away hostage 300m away with one shot man. In the end. Everything is for grins.

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I always considered bandits to have morals. At least, that is how I played when I was a bandit.

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I just call them players..

Some days I'll cuff people. Some days I'll kill them. Other days I just give them food and wander off into the sunset, What's the point to playing a SANDBOX game if you have a set playstyle?

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What's the point to playing a SANDBOX game if you have a set playstyle?

Because you can do whatever you want with a sandbox game. (This includes playing a certain playstyle)

Edited by Beck
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Because you can do whatever you want with a sandbox game. (This includes playing a certain playstyle)

In theory I respect this, but there are some that require everyone to play how they do and refuse to respect how others might wish to play.  Thus you get the bandit/masochist types that get vaginal sand with people who refuse to play along.

Edited by Barnabus

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In my world bandits have morals and in most cases they dont kill people. They will hold you up, rob you and leave you with nothing, surviving off of other peoples gear, food and water. That is a "true bandit".

If you run around and kill people for fun, and not because you need food/water/gear from them, you are nothing but a murderer.

 

Now theres nothing wrong with either of them, you can play how ever you want, but people who do nothing but KOS everything, should not call them selves bandits around me, because i will never see them as a bandit :)

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I've been thinking a lot about this lately, and I'm tossed between definitions.

 

In my mind, a bandit is someone who will hold you up, maybe cuff you, maybe torture you a bit, steal your gear, but might let you live. They also might still kill you.

 

in my mind, a murderer is someone who is out to kill you with no interest in your gear, they're strictly interested in PVP and ending you for sport, grins, whatever.

 

Does anyone else view a distinction between these two? When someone says KOS I don't think bandit, I think murderer... at least within the context of DayZ and how content, gear, and interactions work. I just think there's a vast difference between someone who's a bandit and someone who's pure intent is to kill with no interest in the target nor the target's gear.

I agree, this has been the definition for me since the mod and still is today, since the standalone more new player took up the word bandit as slang for every one who can pull a trigger on them.

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What if I shoot you in the head to kill you without ruining your gear before I loot you, so that you do not resist my arrest ? Because frankly there is nothing stopping you from not letting me hold you up, take your stuff and humiliate you.

Even with an axe I'd rather attack the guy who's trying to hold me up forcing him to kill me and ruin my gear. If I can't have it, no one will. 

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What if I shoot you in the head to kill you without ruining your gear before I loot you, so that you do not resist my arrest ? Because frankly there is nothing stopping you from not letting me hold you up, take your stuff and humiliate you.

Even with an axe I'd rather attack the guy who's trying to hold me up forcing him to kill me and ruin my gear. If I can't have it, no one will. 

 

If you dont try to rob people and simply shoot them all the time, you arent a bandit tbh.

I can understand bandits killing they're "victims" if they try to attack, but if you dont at least try to interact with people, you arent a "true bandit" you are just a KOS murderer.

 

I want to add that i would never do what you say you do :) I value my life above ANYTHING in this game, and i will do pretty much everything to get out of it alive, even stripping down to underwear and handing everything over.

To me DayZ is about surviving as long as possible, no matter what you have to do, thats what makes this game fun for me at least :)

Edited by Byrgesen

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I never said I'm a bandit, I am a killer, and I'm good at it. If I need any loot and I don't want to run around I just camp in a hot spot and to this Day_Z_18_07_2014_12_13_46_773.jpg

Than take their gear. 

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I never said I'm a bandit, I am a killer, and I'm good at it. If I need any loot and I don't want to run around I just camp in a hot spot and to this Day_Z_18_07_2014_12_13_46_773.jpg

Than take their gear. 

 

You asked and i answered :)

If you want to be a murderer thats fine hehe, we need you guys aswell, or the game would be boring tbh.

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I never said I'm a bandit, I am a killer, and I'm good at it. If I need any loot and I don't want to run around I just camp in a hot spot and to this Day_Z_18_07_2014_12_13_46_773.jpg

Than take their gear. 

 

I'm good at killing people.

 

I camp.

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I'm good at killing people.

 

I camp.

Nah that was just waiting for a friend, town was already looted and I was guarding a mosin for him. 90% of my kills are close and personal. 

And that's skipping the fact that camping also requires skill. Sniping is an art, combining patience, invisibility, and precision.

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Nah that was just waiting for a friend, town was already looted and I was guarding a mosin for him. 90% of my kills are close and personal. 

And that's skipping the fact that camping also requires skill. Sniping is an art, combining patience, invisibility, and precision.

 

In real life, yes, I agree.

 

In DayZ, sniping requires finding a random bush, looking up your range on the dayzdb.com map, pressing a button to set the range, trying to lead a target but failing due to desync, missing over and over thus letting the potential victim know where you are, being spotted, being pursued, having the potential victim spray you with his M4A1 equipped with an unlimited magazine, then being laughed at for having "bad aim".

 

Unless of course they stand still for a few seconds, at which point you can usually kill them.

Edited by Grimey Rick
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bandit killer robber murderer is all same, is guys who looking to do crime on innocent every player have the choose, I am good guy help people? or I am bad guy steal and do murder? in this game we say good guy is the hero bad guy is the bandit if you try to make new name for different type of the bad guy is make 10,000,000 different name because all person and all action and all situation is unique so is crazy to try put label on this.

 

keep simple this, is good guys and is the bad guys and even this is not the  true because is possible to do a crime but be also the good person like I was doing murder but I feel bad after when I was camping in my house wait for victim and when I was doing camp in the house I was also help my frend machete master when he was lose the blood and need some new blood I doing for him.

 

Some person like to do bad thing and make other person feeling sad, some person like to do the good thing make other person feeling good, only this

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In real life, yes, I agree.

 

In DayZ, sniping requires finding a random bush, looking up your range on the dayzdb.com map, pressing a button to set the range, trying to lead a target but failing due to desync, missing over and over thus letting the potential victim know where you are, being spotted, being pursued, having the potential victim spray you with his M4A1 equipped with an unlimited magazine, then being laughed at for having "bad aim".

 

Unless of course they stand still for a few seconds, at which point you can usually kill them.

Well I did my share of sniping and not once I was sprayed with an M4, there two keys to that :

1. Choose your position wisely, something to cover your back, up hill and with very few access routes, to put it simply, make coming for you way too risky for him. 

2. Either keep SKS on your back for that CQB or get a friend who will do that, you can swap roles. 

Edited by General Zod

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Here is the difference between the two, at least to me.

 

Bandit: A person who will interact with a target usually holding them up, asking them questions, perhaps even handcuffing/burlap sacking and force feeding some hazardous item to the person, which usually ends with the Bandit taking all your items or the ones he/she really needs like ammo/attachments/food ect. Then the Bandit will either kill the person or run off and hide watching his/her target struggle and savoring the persons anguish for a bit longer.

 

Murderer: Someone who forgets that their not playing CoD/BF and will shoot and kill anyone they see, these people to me are making the game worse because unlike Bandits who provide experiences for those involved, Murderers are just KoS kiddies who forgot what a Mic is.

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Murderer: Someone who forgets that their not playing CoD/BF and will shoot and kill anyone they see, these people to me are making the game worse because unlike Bandits who provide experiences for those involved, Murderers are just KoS kiddies who forgot what a Mic is.

And who are you to tell people that they shouldn't do what they like ? Killing new spawns, yes stupid and pointless unless they attack first, killing a guy with nothing but a bag pack and an axe if he keeps his distance, perhaps questionable, but hunting and killing armed players in DayZ provides thrill like no other game out there, The fact that so much is on the line and one false move will undo all your effort to gear up makes it one of the best in game experiences of all. 

 

There is also a 3rd group

Pacifist - someone who forgot that he is not playing Sims MMO but a supposedly a hardcore survival game, which by default will include other players who will kill just to make your existence miserable. There is always a balance in the universe, and as there are those who help so are those who seek to destroy. 

I'd rather shoot the guy on sight than stop, talk to him, give him false hope and than shoot. 

Edited by General Zod

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Now theres nothing wrong with either of them, you can play how ever you want, but people who do nothing but KOS everything, should not call them selves bandits around me, because i will never see them as a bandit :)

You redeemed yourself with later posts, but this one spurned my reply. Here is what I see often. Other players simply don't have the insight and time devoted to accurately define other players. Example:

 

I am about to hold you up and steal your gear. However, I suspect another player is now somewhat close to us both, and I don't want to get held up by him as I'm holding you up. So I double-tap your brains out, and grab any peaches you have. I then have time to handle Junior crawling around that back barn. Am I a bandit or a KOS'er? Does it matter in the slightest? To me, not at all. Death is but a dark pixel. It will be light again before you know it. Without death, the game grows beyond boring, it becomes stagnant. I need death to live. Whether that death is yours or mine, it doesn't matter, not to me anyway.

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"KOS kiddies", "COD kiddies", "BF kiddies", all extremely overused DayZ clichés issued by the real kiddies of the game: the whinyyou-ruined-my-immersion babies that couldn't hit the broad side of the tower in Novodmitrovsk if handed an AKM and given thirty seconds.

 

Seriously, DEAL WITH IT. If you don't like being killed on sight, easily avoid said situation by not playing the game, or staying away from cities. Live off the land; doing so is a perfectly viable strategy these days.

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And who are you to tell people that they shouldn't do what they like ? Killing new spawns, yes stupid and pointless unless they attack first, killing a guy with nothing but a bag pack and an axe if he keeps his distance, perhaps questionable, but hunting and killing armed players in DayZ provides thrill like no other game out there, The fact that so much is on the line and one false move will undo all your effort to gear up makes it one of the best in game experiences of all. 

 

There is also a 3rd group

Pacifist - someone who forgot that he is not playing Sims MMO but a supposedly a hardcore survival game, which by default will include other players who will kill just to make your existence miserable. There is always a balance in the universe, and as there are those who help so are those who seek to destroy. 

I'd rather shoot the guy on sight than stop, talk to him, give him false hope and than shoot. 

 

In what place in my post did I state that people "Shouldn't do what they like / play how they want"? I was just giving my view point/opinion on what a "Murderer" is in a game like DayZ, I wouldn't classify myself as a "Pacificist" either, I play this game as a friendly survivor willing to help those who need it, one who prefers interaction with others over shooting them on sight, we all play how we want to.

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"KOS kiddies", "COD kiddies", "BF kiddies", all extremely overused DayZ clichés issued by the real kiddies of the game: the whinyyou-ruined-my-immersion babies that couldn't hit the broad side of the tower in Novodmitrovsk if handed an AKM and given thirty seconds.

 

Seriously, DEAL WITH IT. If you don't like being killed on sight, easily avoid said situation by not playing the game, or staying away from cities. Live off the land; doing so is a perfectly viable strategy these days.

 

I agree.

 

The only times I've ever been KoS'ed has been when I've not been paying attention to anything, just running around absent mindedly looking for cool loot. I totally deserved to die on every single one of those occasions.

 

Whenever I am actually absorbed fully in the experience I don't let other players even know I'm there. This is pretty easy to do. Just scope out each town before you approach, look for opened doors and signs of movement. Know what you are after and where you might find it then head in with a plan. If you are prepared 9 times out of 10 you will see dozens of players and sneak off before they even know you're around.

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A bandit is literally a murderer. The only reason the term 'bandit' is even in the game is because the original bandit in the mod was a person who had murdered someone. Murdering someone would give you the bandit skin. That's it.

 

You can all try to sugarcoat it if you like, but that's what a bandit is in this game. People who rob others are robbers. Literally. Highwaymen if you want to be fancy.

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