Accolyte 1727 Posted June 27, 2014 Hope they fix the glitched aiming and weapon sway. The next exp update should make you happy! 3 Share this post Link to post Share on other sites
KiskilleAcronym 43 Posted June 27, 2014 The next exp update should make you happy!Alright thanks.Cause I don't think this is what the game should work like. Share this post Link to post Share on other sites
boneboys 7988 Posted June 27, 2014 The next exp update should make you happy!It makes me happy but I'm having trouble with stones and fireplaces (haven't checked today).http://forums.dayzgame.com/index.php?/topic/200198-experimental-branch-046-discussion/page-12?p=2020798#entry2020798Good job you are doing, have some :beans: 1 Share this post Link to post Share on other sites
entspeak 374 Posted June 27, 2014 (edited) nevermind. Edited June 27, 2014 by entspeak Share this post Link to post Share on other sites
Aj90lfc 58 Posted June 27, 2014 The easiest way to do it: You must have a weapon in your hands, go first person perspective, you stay with your back to the wall/building that you want to see/glitch throught, you lean backward (like if you would want to look up) and voila, head of your character goes inside//throught the wall and now while holding alt you can look around while seeing theought any wall/bulding. I think he means the jail buildings when people can freely run in and out of the wall on the left as you walk in, and the room above the jail door. Share this post Link to post Share on other sites
SFRGaming 718 Posted June 27, 2014 That makes me happy in certain places. 1 Share this post Link to post Share on other sites
barnabus 1708 Posted June 27, 2014 I got blasred today by several rounds from an SKS and didn't even bleed. Guy unloaded on me, ruined my vest , 2 pistols and my shirt. He then hit me with an axe and ruined my back pack and everything in it. I had the drop on him originally but everytime I tried to arm myself it would cancel the action unless I hit x and crouched (thanks tool slot bug). Finally I got my magnum out took a shot to find it ruined and inoperable, equipped my Mosin and killed him with two shots plus one coup de grace. I was really, really surprised to find I was not even bleeding after all that. I proceeded to loot the area when I should have left, I got shot again, several times by an SKS (I think it was looted from the bandit I killed), this time, after about 10-15 more shots I died. I did not see my new assailant however. 1 Share this post Link to post Share on other sites
Irish. 4886 Posted June 27, 2014 (edited) Like I said. The damage seems to be what one would expect from a shotgun. We're thorough, we test a lot of different scenarios. They all checked out. What I am gathering then is before it was a bug, and now it is intended (as in before, each pellet carried the same amount of damage and being shot was like being shot 9x rather than a set damage amount). Correct? To fully clarify, this would mean all of the IZH lovers out there have what was intended all along NOW. Before it was a bug that the shotgun would take so much damage due to each pellet taking its own respective damage and the amount of pellets hitting you at once would mean you died instantly from a massive amount of shock/damage all at once. If thats what Acolyte is saying then great.. makes sense. But if not than basically he is saying nothing, and explaining everything. Which does not make sense. At all. Edited June 27, 2014 by lrish Share this post Link to post Share on other sites
amiasfree 262 Posted June 27, 2014 Shotgun still only putting one pellet hole on a wall for me. Or did they purposely change all the buckshot to slugs for some reason? Share this post Link to post Share on other sites
jgbtl292 45 Posted June 27, 2014 (edited) mh its on plan for 2 or 3 testservers without guns ! sometimes i think the one was is tested and was the people have in the brain are guns guns kill kill ammo guns guns ^^ SRY for find many other bugs :D survive test server for humans ^^ Edited June 27, 2014 by Crusader78 Share this post Link to post Share on other sites
jgbtl292 45 Posted June 27, 2014 (edited) yes true but we need this on all servers !! i have lost so many lives and items on server restart. in the middle of the town server go down - you come new in the game all zombis live you stand in the middle of the street- 3 zombis punch you und you can made nothing - you have a timer or a please wait screen.................. you cooking and all is lost ... you drop your main weapons looting day and - lost ..... server restart ............ 5 minutes for restart a red stripe at the upper edge with a restart timer ! so you have time to go out the danger zones or save your cooked meet from fire.... >> not only a small message in the chat << in danger you have no eye for 4 sec massage in the chat ! i forgot the server name many times - when we can see the server name when we press > P < that's where a fine thing too Edited June 27, 2014 by Crusader78 1 Share this post Link to post Share on other sites
MapleSyrupSmuggler 0 Posted June 27, 2014 (edited) Srsly? Did they delete all mosins? They are by far the coolest/best weapon in the game... or were. Edited June 27, 2014 by MapleSyrupSmuggler Share this post Link to post Share on other sites
frosti 2165 Posted June 27, 2014 mh its on plan for 2 or 3 testservers without guns ! sometimes i think the one was is tested and was the people have in the brain are guns guns kill kill ammo guns guns ^^ SRY for find many other bugs :D survive test server for humans ^^ wat 1 Share this post Link to post Share on other sites
rickyriot 1009 Posted June 27, 2014 I'm guessing I'm not the only one to mention this, and I have seen a similar thread in the General Discussion section, but the sunshine seriously needs dialled down. Either that or sunglasses need to be implemented properly. I have no idea if it's a problem in Lamecore mode, after all I'm not a 5yo console gamer who likes things in easy mode, but in 1PP and when it's partially cloudy with the sun near the horizon the "darkening effect" is off the scale and way harsher than it should be. Don't get me wrong, I think you should be affected by the sunlight, but not to your detriment when the counter measures (sunglasses, wide brimmed hat, etc) are not implemented. Anyway, perhaps it's something specific to my setup (I doubt it, I have my gamma and brightness set to the default values), but here are a couple of sample images for others to compare. Edit: I realise that the darker images show rain and the brighter don't, that's incidental, the only real difference (other than the location they are taken) is the direction I am facing. Into the sunshine: Facing away: 1 Share this post Link to post Share on other sites
frosti 2165 Posted June 27, 2014 To that troll on DayZ EU 0-2 server. Okay cool you discovered that when you join the game you can acces and lock global channel but pls stahp :D 1 Share this post Link to post Share on other sites
rickyriot 1009 Posted June 27, 2014 To that troll on DayZ EU 0-2 server. Okay cool you discovered that when you join the game you can acces and lock global channel but pls stahp :D Is that the sound bug? If so the mute from the player list works. 1 Share this post Link to post Share on other sites
Maia (DayZ) 93 Posted June 27, 2014 Gernades seem like a pretty big thing as of this exp update, but I haven't seen any where I would suspect they'd be (Balota, many suicide sprints to and from here has yielded me nothing). Where has anyone/everyone found their handheld death bombs? Share this post Link to post Share on other sites
GanjaPalooza 35 Posted June 27, 2014 Gernades seem like a pretty big thing as of this exp update, but I haven't seen any where I would suspect they'd be (Balota, many suicide sprints to and from here has yielded me nothing). Where has anyone/everyone found their handheld death bombs? Chopper Crashes!!!!! 2 Share this post Link to post Share on other sites
noother10 6 Posted June 27, 2014 I've not played with grenades myself but they don't work if you throw them normally, you have to drop them sort of? That is what I've been reading. If they become throwable in the next stable release it'll fix issues with campers, you can just lob a grenade through a window and blow them up. Share this post Link to post Share on other sites
freethink 984 Posted June 27, 2014 To that troll on DayZ EU 0-2 server. Okay cool you discovered that when you join the game you can acces and lock global channel but pls stahp :D I rebooted my pc because I was so freaked out. I was wondering wtf that was. Share this post Link to post Share on other sites
barnabus 1708 Posted June 27, 2014 (edited) Srsly? Did they delete all mosins? They are by far the coolest/best weapon in the game... or were.?? Dude, they are practically EVERYWHERE. Try looking in the busted up UAZ jeeps in junkyards and various other locations. LRS's are in game by the plethora these days, I've found them in Hunters Cabins, Storage Units and Pubs.. Edited June 27, 2014 by Barnabus Share this post Link to post Share on other sites
slippery gypsy 107 Posted June 27, 2014 "I have no idea if it's a problem in Lamecore mode, after all I'm not a 5yo console gamer who likes things in easy mode, but in 1PP" ... hardcore is just a lame gimmick and very far from hard ..... your a real regular bear grylls up on them hardcore servers ..... Share this post Link to post Share on other sites
Aj90lfc 58 Posted June 27, 2014 (edited) Is it me or is there a glitch where you can't drag loot of dead bodies, or is that a newly implemented feature? And sometimes whilst pressing 1/2/3/4 to get something in your hand from the hotbar can sometimes cause your character to vault, beware of this! Edited June 27, 2014 by Aj90lfc Share this post Link to post Share on other sites
TEST_SUBJECT_83 465 Posted June 28, 2014 Has anyone else noticed that when you walk left while aiming through a LRS that it is 100% steady and has no sway whatsoever? 2 Share this post Link to post Share on other sites
Tatanko 5591 Posted June 28, 2014 (edited) Anybody else notice that they've begun filling in all the previously "blank" areas of pavement and roads along the northern highway? From (111 010) to about (101 012) along the main road they've added all kinds of filler. Edited June 28, 2014 by Tatanko 3 Share this post Link to post Share on other sites