FrostDMG 398 Posted May 10, 2014 I'm not particular keen on having helicopters in the game either. They seem too powerful and destroys the purpose of having a bare survival game. But it is difficult to say what they will be like until we have some sort of vehicles in the game to compare with regarding repairing, gathering of parts and vulnerability. A plane? An armoured vehicle - where you have to gather materials to create "DIY" armour plating? Share this post Link to post Share on other sites
Damnyourdeadman 1045 Posted May 10, 2014 To get a helicopter up and running would suggest that the pilot,has spent a significant ammountof time working as a team with others maintining it and scavaging the required parts for it.Also,from what i can gather from the mod,they are very vulnerable to small arms.Having privilages for something as time consuming as running a heli should be granted imo. 1 Share this post Link to post Share on other sites
FrostDMG 398 Posted May 10, 2014 To get a helicopter up and running would suggest that the pilot,has spent a significant ammountof time working as a team with others maintining it and scavaging the required parts for it.Also,from what i can gather from the mod,they are very vulnerable to small arms.Having privilages for something as time consuming as running a heli should be granted imo. This is NOT TRUE. Helis are NOT vulnerable to small arms fire at all! Unless the heli is either parked or hovering, hitting the engine with M4/AKM is impossibly difficult. Only AS50 or Barret could've taken a heli down while moving, and even then it took not only skill from the shooter but also pretty poor flying from the pilot. Share this post Link to post Share on other sites
OrLoK 16185 Posted May 10, 2014 Hello there LMG's are super effective against Helis in the mod. BUT, this topic is not about the mod and should not be comparing mod values to the SA. If helos are implemented the whole system will be different, heres a chance to put your views forward on what needs to be implemented. Rgds LoK Share this post Link to post Share on other sites
Element47 2480 Posted May 10, 2014 This is NOT TRUE. Helis are NOT vulnerable to small arms fire at all! Unless the heli is either parked or hovering, hitting the engine with M4/AKM is impossibly difficult. Only AS50 or Barret could've taken a heli down while moving, and even then it took not only skill from the shooter but also pretty poor flying from the pilot. i've taken down helis with an axe. 1 Share this post Link to post Share on other sites
gibonez 3633 Posted May 10, 2014 Helicopters would not be realistic. How would a random survivor know how to pilot let alone maintain a chopper. I agree no choppers. Share this post Link to post Share on other sites
p4triot 207 Posted May 10, 2014 (edited) This game in it's present and past state has ALWAYS been about players interacting with each other and the environment is "just there". Helis bring a HUGE imbalance (imo) to the game. ofc it does. But since pvp balance isn't the main focus of the game, I just dont care if helis give a tremendous imbalance. You see a squad with a heli? fucking hide in a building (I did it thousands of times back in the mod). Is not your objective to take them down, you are not gonna gain any points for doing that and therebefore the game doesn't necessarily has to give you a balanced way to do it. Helicopters would not be realistic.How would a random survivor know how to pilot let alone maintain a chopper.I agree no choppers. So you are suggesting that an hypothetical zombie outbreak would kill all the pilots out there? Bad news for me I guess... hope no zombie outbreak ocurrs :( Edited May 10, 2014 by p4triot Share this post Link to post Share on other sites
ld-airgrafix 403 Posted May 10, 2014 Personally i would rather helicopters than tanks or even night vision. If helicopters are added, unfortunately i see anti helicopter weapons such as bazookas being implemented. Helicopters should be loud, one should be heard way before seen. Low flying helicopter is in more danger than a person on foot. Should kos kids decide to use such transport to ruin gameplay for others, they need to be in more danger than grounded players, as its easier to hit a big object while standing still then a small object in a shaky helicopter. In other words helicopters should only be used for transport at high altitudes. Also petrol should be so hard to come by that a team simply wouldnt raise the helicopter for a single player. Share this post Link to post Share on other sites
Pokerguy12 218 Posted May 10, 2014 I have solution: 1. make helicopters use a different type of fuel from land vehicles and make that fuel extremely rare and raise the rate at which it depletes during flight astronomical. 2. Reduce the fuel tank capacities of the helicopters so for example they cannot travel more than X number of kilometers without having to be refueled. 3. Motor sounds attract zombies anywhere within 150m(example) above ground. 4. Create a skybox? Cars will then be a more viable and feasible option for transport than helicopters because of how troublesome it is to maintain a helicopter. 2 Share this post Link to post Share on other sites
qww 287 Posted May 10, 2014 ofc it does. But since pvp balance isn't the main focus of the game, I just dont care if helis give a tremendous imbalance. You see a squad with a heli? fucking hide in a building (I did it thousands of times back in the mod). Is not your objective to take them down, you are not gonna gain any points for doing that and therebefore the game doesn't necessarily has to give you a balanced way to do it. So you are suggesting that an hypothetical zombie outbreak would kill all the pilots out there? Bad news for me I guess... hope no zombie outbreak ocurrs :(i agree with above comments, why the need for balancing, its not balanced when youre at the coast getting shot at by a guy with a mosin, why shoudl anything be balanced. also random people have random skills, some will be pilots and ex sim gamers with a clue Share this post Link to post Share on other sites
Karmaterror 982 Posted May 10, 2014 Im sure in the mods early days the heli had a really long respawn. Then I remember all of a sudden they were back on restart most of the time. If when destroyed, the heli took a few days to respawn it could work better. There wouldn't always be one in the sky....well for as long as the owners don't crash (remember were getting some of the ToH engine), and don't get shot down. It would be kind of an event, and the ease with which it finds camps, would be like natural map clean up. Also theres a lot more places to stash your gear in SA, fridges soon, maybe other places later on. Remember those little stashes in the mod.....try spotting one of those from a heli...."burry protector case" maybe. You are far from invincible though.... you put yourself in the line of fire.... You are moving round the map in a loudspeaker with a 1500m rangeAs a door gunner you have 0% cover on your body and are firing from a moving platform.Ground target just has to fill that doorway with rounds....AK's worked well....then watch the body drop3 or 4 m24/dmr rounds to tail rot and landing is gonna be a pain in the ass3 or 4 to eng and down you goOnce you land to loot, sniper knows he can just wait for you to jump back in and snipe on spool up (guessing glass wont cause a leak on SA, never bothered them in the mod though anyways lol) that's a few drawbacks to counter the pros, you know your going down if you take a heli out on a high pop. I used to try and wait if I had it, then go out when there was <20 players. Plus when people know there could be helis stashed in the wood watch how popular that hobby becomes. Iv parked a heli deep in the north woods, logged for 30 mins and it was gone lol :) PS......Anyone remember power lines.....grrrrrr :) 2 Share this post Link to post Share on other sites
qww 287 Posted May 10, 2014 after seeing what ideas people are typing it seems that helis coudl only add to the game Share this post Link to post Share on other sites
rickyspanish 158 Posted May 10, 2014 This is NOT TRUE. Helis are NOT vulnerable to small arms fire at all! Unless the heli is either parked or hovering, hitting the engine with M4/AKM is impossibly difficult. Only AS50 or Barret could've taken a heli down while moving, and even then it took not only skill from the shooter but also pretty poor flying from the pilot. I've taken down a chopper that was hovering over NW in the mod with an M24 by just shooting the people inside it though, and again when flew over my camp and decided to try and land in it thinking there was nobody there. Shot him right in the face and he dropped out the chopper which gently landed in camp, cleaned up the ones that parachuted out as well but accidentally shot my friend who I mistook for one of them. Ill agree that they can be OP but if they are made difficult enough to maintain, fly and refuel etc I think they will be fine. The real problems come when private servers are up with 80 helicoptors and 200 vehicles. Also there are downsides to having choppers which you haven't mentioned such as stealth is completely gone and anyone on the ground knows your there, I've had to many awesome encounters with choppers such as being nearby when they decide to land and ambushing the landing, destroying/stealing the chopper and wasting all there time the spent getting that thing in the air. Share this post Link to post Share on other sites
UltimateGentleman 355 Posted May 10, 2014 I don't really see the point in adding them, it's supposed to be a survival game being able to go to every single town in minutes and get all the food is just stupid. I think cars and bikes should be enough helicopters just don't really fit in, plus you would like never get to use them every asshole would camp round them and shoot you the second you got near. They only really work for large scale battles which are hardly common. It would be cool to set up 20 vs 20 or more clan battles using them...but that's about it.Other than that, can you imagine how shit it would be for fresh spawns? clans would just fly over the coast in helicopters murdering everything that moves, fresh spawn killing is a big enough problem why enable them to be many times more efficient in it while at the same time giving the fresh spawn literally no chance.Out in the open, gunned down.Hide anywhere, heli lands and the clan takes you out effortlessly. So no I don't think they need to be added, unless they have specified "battle" hives with more guns and whatnot for exclusively PVP. Share this post Link to post Share on other sites
MetapoliC 263 Posted May 10, 2014 I don't even want to have any cars, ofcourse no to helis :) Share this post Link to post Share on other sites
rickyspanish 158 Posted May 10, 2014 I don't really see the point in adding them, it's supposed to be a survival game being able to go to every single town in minutes and get all the food is just stupid. I think cars and bikes should be enough helicopters just don't really fit in, plus you would like never get to use them every asshole would camp round them and shoot you the second you got near. They only really work for large scale battles which are hardly common. It would be cool to set up 20 vs 20 or more clan battles using them...but that's about it.Other than that, can you imagine how shit it would be for fresh spawns? clans would just fly over the coast in helicopters murdering everything that moves, fresh spawn killing is a big enough problem why enable them to be many times more efficient in it while at the same time giving the fresh spawn literally no chance.Out in the open, gunned down.Hide anywhere, heli lands and the clan takes you out effortlessly. So no I don't think they need to be added, unless they have specified "battle" hives with more guns and whatnot for exclusively PVP. Most of your argument is based on if helicopters can engage though, what if they are just civilian. Me and my group had our own mod server once and we had the exact issue of dick heads flying down the coast and killing fresh spawns so we just took out the choppers with guns and only had the civilian models in. It worked quite well most people lost interest in them for combat and they were used for things such as re con, rescue operations and transport. They should be really rare and hard to get going. Maybe it could also be something you actualy have to learn to fly make it really complicated and add a flying manual or something I dunno. Either way I could live with or without them, they have just never been that big of an issue for me and have only really added experiences but they must be rare and a bastard to keep fuelled. Share this post Link to post Share on other sites
-Gews- 7443 Posted May 10, 2014 (edited) I have solution: 1. make helicopters use a different type of fuel from land vehicles and make that fuel extremely rare and raise the rate at which it depletes during flight astronomical. Most helicopters would use a different type of fuel and they do use a lot of it. However... 2. Reduce the fuel tank capacities of the helicopters so for example they cannot travel more than X number of kilometers without having to be refueled. ...they have large tanks to compensate. Mi-17-1V can go around 465 km without being refueled and with no extra tanks, that's like looping the entire map 12 times and staying in the air well over 2 hours. Can't reduce fuel tank size so it depletes in a few minutes of flight because that's not "authentic". 3. Motor sounds attract zombies anywhere within 150m(example) above ground. Helicopters are loud so that makes sense. 4. Create a skybox? There is a skybox. I assume you mean adding invisible boundaries which would be pointless and unrealistic. Cars will then be a more viable and feasible option for transport than helicopters because of how troublesome it is to maintain a helicopter. Cars should be way more "viable". The majority of the map is contained within a 10 x 10 km square. Few people would start up helicopters to fly 10 kilometers, they get in a car, it's a 10-15 minute drive and without speed limits way less... Edited May 10, 2014 by Gews Share this post Link to post Share on other sites
liquidsnake 275 Posted May 10, 2014 Worked excellently in the mod, will work just as good in SA 2 Share this post Link to post Share on other sites
maybeme 22 Posted May 10, 2014 How about making them more fragile? IRL, depending on the helicopter, they are quite fragile. One rotor blade torn to shreds, and the helicopter will be extremely unbalanced and could tear itself apart. A stray bullet to a fuel line, and there goes the tail rotor, or god forbid the main rotor. One bullet through the glass to the pilot's head and that helicopter will be hitting the ground faster than a noob running on a rooftop. Make them more fragile, and they will be balanced. And for the love of god, make it so the copilot can do something if the pilot dies. The controls are there for a reason. Share this post Link to post Share on other sites
JiJi (DayZ) 223 Posted May 10, 2014 (edited) You guys rely on old DayZ mod's helicopters.But, for example : Aerokopter AK1-3 Sanka (Ukraine) I don't think that kind of light (mostly civilian use) helicopter would "master" the game. Edited May 10, 2014 by JiJi 5 Share this post Link to post Share on other sites
hellcat420 212 Posted May 10, 2014 i say yes to helicoptors. Share this post Link to post Share on other sites
nurdseprem 38 Posted May 10, 2014 I say yes to helis when there come permament safe storing (holes in the ground which can't be seen from the air) or full houses. Share this post Link to post Share on other sites
maybeme 22 Posted May 10, 2014 You guys rely on old DayZ mod's helicopters.But, for example : Aerokopter AK1-3 Sanka (Ukraine) I don't think that kind of light (mostly civilian use) helicopter would "master" the game. I for one would be afraid to ride in that thing. I don't like helicopters or cars anyways for long term use. They're a tool and that's it. You shouldn't store anything you'll miss in them, nor be scared you'll break it, cause you will. Now tents, I can't wait for so I can have supply stashes across the map. Share this post Link to post Share on other sites
Etherimp 1323 Posted May 10, 2014 (edited) I agree with the OP.. No helis. They do exactly what he said: Allow 1 group of players to dominate the map. I know because my group has been that group on several occasions. We get a heli and within 24 hours every tent, vehicle, and chopper is either in our possession or destroyed.. And what happens when a "fresh" group of players spends hours and hours to collect loot, repair vehicles, and stash stuff in tents, just to have it all destroyed within a few hours? They quit playing on that server. And, as he said.. 1 heli hovering off in the distance over NWAF... Someone from their group dies, they fly to the coast, pick them up, and drop them back into action fully geared (or allow them to loot their body) within 5 minutes. Heli's are not good for the game. Edited May 10, 2014 by Etherimp 1 Share this post Link to post Share on other sites