brumey 116 Posted June 17, 2014 characters have been reset (killed 1 guy at NWAF tent City with a badly damaged M4 and 10 round mag and m fully equipped again) Share this post Link to post Share on other sites
osallivan 74 Posted June 17, 2014 (edited) Obviously Experimental is not for you. Elements has been removed to eliminate conflicts and will be added when the testing has proven satisfactory. Topics merged and cleaned. Don't get me wrong. I like the experimental patches, but when they say they FIXED it, then that's just wrong. They can say they reverted it back temporarily to eliminate conflicts so people can still play on experimentals... I would understand that. But saying that a FIX will be deployed on Monday and then moved to stable on Wednesday... it just seems nonsense. Why say WE FIXED IT, if they didn't? In the other hand, if they did in fact fixed it, then why revert back?? Just test it internally and roll it up to the experimental branch... Edited June 17, 2014 by osallivan 1 Share this post Link to post Share on other sites
theirongiant 200 Posted June 17, 2014 I know accelerated time was pulled at the last minute in 0.44 but never played on the exp. servers so don't know what the current status of it is, is it likely to be released in 0.45? Share this post Link to post Share on other sites
boneboys 7988 Posted June 17, 2014 chit chat...Other members reported in this very Topic that the Devs were perhaps not aware of a certain problem.This information was relayed to the Devs including a Bug Report by myself (private chat) and others (reedit).It is my belief that they are now trying to define what is causing the problem.Feedback in this Topic is important and often taken note of.If they have temporarily removed certain elements it is for a good reason, moaning and groaning is of no help whatsoever. I know accelerated time was pulled at the last minute in 0.44 but never played on the exp. servers so don't know what the current status of it is, is it likely to be released in 0.45?I have no real information on this but it is something that will be implemented at some time in the future. 2 Share this post Link to post Share on other sites
Exorade 214 Posted June 17, 2014 most of the 0.45 actions and items are removed, basically 0.44 nowalready got an m4 with pristine MP and acog, 3 60 round mags no ability to create fireplace kit this isnt a bug they dun fucked up good For crying out loud, at least read the last page in the thread before replying. 1 Share this post Link to post Share on other sites
rickyriot 1009 Posted June 17, 2014 So does anyone know the script for what is happening here. The message from the devs was that the rubber banding patch had been completed and tested in isolation after which it would be rolled out to experimental and if all goes well to stable soon after. Now we have the devs saying that experimental has been rolled back but the new content will get pushed back onto it. I've got no problems with waiting for stuff to arrive, but some level of confirmation of what is happening and where we are in that process would be nice. Share this post Link to post Share on other sites
igor-vk 909 Posted June 17, 2014 I just hope they make it work and update stabile tomorow. My "clan" wont play with me untill there is new stuff in game Share this post Link to post Share on other sites
fowang 60 Posted June 17, 2014 I just hope they make it work and update stabile tomorow. My "clan" wont play with me untill there is new stuff in gameWhy are they playing experimental then? Stable is running just fine, oh Lordy I cant wait when EXP is pushed to experimental all the M4's go POOF! Share this post Link to post Share on other sites
brumey 116 Posted June 17, 2014 (edited) I've got no problems with waiting for stuff to arrive, but some level of confirmation of what is happening and where we are in that process would be nice. there is no official source/link/Website/blog where all the things/info are in one place. you hvet to dig deep in the internetz to find a shaby tweet that had faulty info (ruberbanding fixed!!! JUST A ROLLBACK ^^^) cant believe they told us they fixed rubberbanding and did just a rollback! i got confident lately in believing they do things right! BUT THIS IS BULLSHIT AGAIN!!! i am surprised dean still working! vacation time has begun, why is he still working! ITS SUMMER! who works in summer? no mountains to climb?!? yeah. I M PISSED Edited June 17, 2014 by brumey 1 Share this post Link to post Share on other sites
igor-vk 909 Posted June 17, 2014 Why are they playing experimental then? Stable is running just fine, oh Lordy I cant wait when EXP is pushed to experimental all the M4's go POOF!They dont want to play experimental, only I play it. Share this post Link to post Share on other sites
Exorade 214 Posted June 17, 2014 (edited) gosh darnit ur so dumb its unbelievable What an ironic statement. Please do elaborate. Edited June 17, 2014 by Exorade Share this post Link to post Share on other sites
BadAsh (DayZ) 1513 Posted June 17, 2014 there is no official source/link/Website/blog where all the things/info are in one place. you hvet to dig deep in the internetz to find a shaby tweet that had faulty info (ruberbanding fixed!!! JUST A ROLLBACK ^^^)cant believe they told us they fixed rubberbanding and did just a rollback! i got confident lately in believing they do things right! BUT THIS IS BULLSHIT AGAIN!!!i am surprised dean still working! vacation time has begun, why is he still working! ITS SUMMER! who works in summer? no mountains to climb?!?yeah. I M PISSED If you get this agitated over such things you really should consider refraining from playing experimental. Let it go man, play some stable or give DayZ a break entirely and return in a couple of months. Playing experimental, and perhaps alphas in general, requires a more patient mentality as well as some experience about how game development works. Throwing fits like that does no good to anyone. 1 Share this post Link to post Share on other sites
bauertschi 254 Posted June 17, 2014 Then they probably should roll out a 64 bit client because it's still running in 32 bit right now. Is there any confirmation somewhere about the 64bit servers actually being in action? Would be great, did not expect that so fast. Concerning 32bit clients, there is absolutely not reason that would prevent playing with 32bit clients on 64bit servers. You interact with servers with not only 32 and 64bit but even different operating systems on the internet daily. Using 64bit servers gives more performance and the ability to use more memory on servers and has nothing to do with 64bit clients.Personally I think it is time that games (here it means our clients in this contexts) are provided in 64bit. Just who is playing DayZ SA on a Windows 32bit, especially with XP being at it's end of life now? Don't get me wrong. I like the experimental patches, but when they say they FIXED it, then that's just wrong. They can say they reverted it back temporarily to eliminate conflicts so people can still play on experimentals... I would understand that. But saying that a FIX will be deployed on Monday and then moved to stable on Wednesday... it just seems nonsense. Why say WE FIXED IT, if they didn't? In the other hand, if they did in fact fixed it, then why revert back?? Just test it internally and roll it up to the experimental branch... there is no official source/link/Website/blog where all the things/info are in one place. you hvet to dig deep in the internetz to find a shaby tweet that had faulty info (ruberbanding fixed!!! JUST A ROLLBACK ^^^)cant believe they told us they fixed rubberbanding and did just a rollback! i got confident lately in believing they do things right! BUT THIS IS BULLSHIT AGAIN!!!i am surprised dean still working! vacation time has begun, why is he still working! ITS SUMMER! who works in summer? no mountains to climb?!?yeah. I M PISSED Concerning the two posts above, my interpretation of the current situation is that the current experimental includes whatever caused the rubberbanding AND the fix for that. Whatever the reason to exclude fireplaces and such is, it does not matter. Or do you think fireplaces and carps lieing around after ppl were throwing them around were the reason for the the rubberbanding? There is no reason not to test it this way besides ppl getting pissy because they don't get a cooked steak. Test the game or don't, but only because you have no fishhooks ingame does not mean they simply reverted to stable and called that a fix. There can be so many reasons for the new content being missing, I don't even want to speculate. 1 Share this post Link to post Share on other sites
kichilron 8550 Posted June 17, 2014 (edited) No personal attacks. Edited June 17, 2014 by kichilron Share this post Link to post Share on other sites
BadAsh (DayZ) 1513 Posted June 17, 2014 (edited) Concerning the two posts above, my interpretation of the current situation is that the current experimental includes whatever caused the rubberbanding AND the fix for that. Whatever the reason to exclude fireplaces and such is, it does not matter. Or do you think fireplaces and carps lieing around after ppl were throwing them around were the reason for the the rubberbanding? There is no reason not to test it this way besides ppl getting pissy because they don't get a cooked steak. Test the game or don't, but only because you have no fishhooks ingame does not mean they simply reverted to stable and called that a fix. There can be so many reasons for the new content being missing, I don't even want to speculate. Indeed. And actually fireplaces can be build in the current "rubberbanding fix" experimental (you just have to lucky and find firewood as loot), showing that it is not a rollback. Edited June 17, 2014 by BadAsh Share this post Link to post Share on other sites
Racket (DayZ) 59 Posted June 17, 2014 Experimental servers just went down, maybe all the new features are being enabled again. Share this post Link to post Share on other sites
rickyriot 1009 Posted June 17, 2014 (edited) I don't think there is any need to get annoyed about the "rollback" but it is a little disappointing that someone didn't spend a second or two to tweet (or reddit) that the fixing of the rubber banding would involve the removal of some of the content and a wipe of the character data. I'm all for the experimental branches for testing but it has to be a two way thing. Naturally there will always be people interested in what new stuff is on experimental, but you'll lose their good will if you roll back stuff without at least a cursory warning. Experimental servers just went down, maybe all the new features are being enabled again. My post above may be irrelevant if there is a subsequent update to bring back the content, but I think the point in general is valid. Edited June 17, 2014 by ricp Share this post Link to post Share on other sites
PitstopHead (DayZ) 40 Posted June 17, 2014 Why are they playing experimental then? Stable is running just fine, oh Lordy I cant wait when EXP is pushed to experimental all the M4's go POOF! Actually I think you'll find that the M4's are not going poof as it turns out. I was in Cherogorsk today and found two M4's (with the minor .45 update). It seems they have reinstated at least 2 M4 spawning spots. Share this post Link to post Share on other sites
Briljin 102 Posted June 17, 2014 (edited) Concerning 32bit clients, there is absolutely not reason that would prevent playing with 32bit clients on 64bit servers. I understand that but if they are moving to a 64 bit system then they shouldn't handy cap our systems with a 32 bit client. Hopefully it will come in the future. Stable is running just fine, oh Lordy I cant wait when EXP is pushed to experimental all the M4's go POOF! So what if M4s become harder to find, it's not like AKMs are exactly rare. People will just pick them up instead and never notice the difference. Edited June 17, 2014 by Briljin Share this post Link to post Share on other sites
theirongiant 200 Posted June 17, 2014 I have no real information on this but it is something that will be implemented at some time in the future. Cheers Share this post Link to post Share on other sites
brumey 116 Posted June 17, 2014 (edited) I don't think there is any need to get annoyed about the "rollback" but it is a little disappointing that someone didn't spend a second or two to tweet (or reddit) that the fixing of the rubber banding would involve the removal of some of the content and a wipe of the character data. I'm all for the experimental branches for testing but it has to be a two way thing. Naturally there will always be people interested in what new stuff is on experimental, but you'll lose their good will if you roll back stuff without at least a cursory warning. My post above may be irrelevant if there is a subsequent update to bring back the content, but I think the point in general is valid. they could have just said ! " we rolled back and diasabled some new Features, and am currently working on a fix for rubberbanding!" i would have been totally ok with this! i really dont care how fast development goes on! and if the game is finished in 2020! REALLY DONT CARE! but i hate being fooled and get false Information! Edited June 17, 2014 by brumey Share this post Link to post Share on other sites
Guest Posted June 17, 2014 (edited) ...but i hate being fooled and get false Information!i would have been totally ok with this! who cares what you'r okay with? stop making mountains out of molehills - they can provide as much "false information (as u call it)" as they want, the game isn't finish yet and the only thing you paid for is a finished game. stop claiming for something you have no rights for. Edited June 17, 2014 by Guest Share this post Link to post Share on other sites
Xytra 3 Posted June 17, 2014 What an ironic statement. Please do elaborate.thread was merged noob Share this post Link to post Share on other sites
Speeder832 0 Posted June 17, 2014 my server browser wont even come up with experimental servers even when i change the search parameters. anyone else having this problem? its really annoying me i cant even play the game Share this post Link to post Share on other sites