psarogen 6 Posted February 6, 2014 If I can suggest something, make ruined items usable in regular mode, and keep it how it is for hardcoreNo, that will completely destroy hardcore servers. Share this post Link to post Share on other sites
punkvegita 44 Posted February 6, 2014 How would it destroy hardcore? If anything it would hurt the regular servers Share this post Link to post Share on other sites
blowmyhorn 20 Posted February 6, 2014 Yes, if the following could be quick fixed I am more than happy to wait for the other stable updates Systems: Players position was not saving on disconnectSystems: Players could get continually stuck in a dead character during load from central server Share this post Link to post Share on other sites
Sidewinder24 103 Posted February 6, 2014 Please, PLEASE, look into a Commorose system for gestures. It will be so easy to use if implemented and gesturing will happen less awkwardly with F keys. 3 Share this post Link to post Share on other sites
psarogen 6 Posted February 6, 2014 How would it destroy hardcore? If anything it would hurt the regular serversBecause unfortunately most people playing this game right now after the publicity it took are casuals and would like to exploit everything. This is the same issue with 3pp:on servers. They can't keep up with hardcore mechanics and if they can make the game easier for them they will do it. It's like the dayz mod when servers with self bloodbag, no zombie hit bleeding and custom loadouts received huge popularity. 1 Share this post Link to post Share on other sites
mick17 93 Posted February 6, 2014 Thist awesome!! Loving the pace you guys are putting out these updates! Share this post Link to post Share on other sites
Tru3Turk 1 Posted February 6, 2014 Crafting: Can repair clothes, weapons, and items using specialist items (such as sewing kit) Gear: Configured sewing kit and its recipes Gear: Added configuration for durable riders jacket Gear: Added Cowboy hats to the loot spawns (multiple colors) Weapons: Ballistic parameters of all projectiles tweaked for more realism (special thanks to Gews for his great analysis on weapon characteristics) :thumbsup: Share this post Link to post Share on other sites
psarogen 6 Posted February 6, 2014 Crafting: Can repair clothes, weapons, and items using specialist items (such as sewing kit)Gear: Configured sewing kit and its recipesGear: Added configuration for durable riders jacketGear: Added Cowboy hats to the loot spawns (multiple colors)Weapons: Ballistic parameters of all projectiles tweaked for more realism (special thanks to Gews for his great analysis on weapon characteristics) :thumbsup: I would so like to see cooking: You can now cook raw rice with water. A man can dream. 2 Share this post Link to post Share on other sites
oplusg 3 Posted February 6, 2014 Pleasee!!! Fix the thing with the Desync.. I cant play with my friends for that issue PLEASE!!!!!!!!! 1 Share this post Link to post Share on other sites
casper1 44 Posted February 6, 2014 (edited) Hardcore/Regular difficulty should stay as it is now, On the other hand Third person is good overall for cosmetics ,what is the point of all items/cosmetics and customization of a character if you can't see it? 3RD person just needs some view adjustments that should not allow you to see over walls or around corners, thats all. Edited February 6, 2014 by =1PARA=Prime=C.O= 2 Share this post Link to post Share on other sites
Super_Duty 466 Posted February 6, 2014 Personally, I would prefer that ruined ammunition could be chambered/loaded as usual. Big surprise would be with you pulled the trigger and just heard a "click". Maybe add a little smoke affect from the barrel. I can already hear the screams of panic... Fixed:Crafting: Cannot chamber/load magazine with ruined ammunition 2 Share this post Link to post Share on other sites
Super_Duty 466 Posted February 6, 2014 Personally, I would prefer that ruined ammunition could be chambered/loaded as usual. Big surprise would be with you pulled the trigger and just heard a "click". Maybe add a little smoke affect from the barrel. I can already hear the screams of panic... Fixed:Crafting: Cannot chamber/load magazine with ruined ammunition 1 Share this post Link to post Share on other sites
deewd22 32 Posted February 6, 2014 Hardcore/Regular diffuculty should stay as it is now, On the other hand Third person is good overall for cosmetics ,what is the point of all items/cosmetics and customization of a character if you can't see it?3RD person just needs some view adjustments that should not allow you to see over walls or around corners, thats all.Those "adjustment" are impossible without breaking 3rd person view in general. It will not be as handy as it is atm(everyone will complain). Share this post Link to post Share on other sites
bmgdragon 14 Posted February 6, 2014 Then the rags will get ruined when the zombie hits you. How's that an improvement? Then don't get hit! Simple fix to your problem.. Honestly >.> Share this post Link to post Share on other sites
Auklin 1 Posted February 6, 2014 let's see some character fluidity in terms of animations and movement soon. Share this post Link to post Share on other sites
lafeasd 35 Posted February 6, 2014 I absolutely love the pace you are working at, i'll raise my beans to that. However, when can we expect the Ak-47? I mean, from what I understand Chernarus is a post Soviet-Czech country and there are M4 rifles instead of the signature kalashnikov. Share this post Link to post Share on other sites
Tabinator 20 Posted February 6, 2014 Personally, I would prefer that ruined ammunition could be chambered/loaded as usual. Big surprise would be with you pulled the trigger and just heard a "click". Maybe add a little smoke affect from the barrel. I can already hear the screams of panic... I think ruined shouldnt work and badly damaged have a 70% chance of working 3 Share this post Link to post Share on other sites
armin87 13 Posted February 6, 2014 lafeasd, do you not think there are other problems at the moment with higher priority than an ak ? you got the sks so play with that ;)in my opinion the highest priority targets are the respawnable loot and zombies, because at the moment, dayz standalone is more a better wasteland than a really zombie surviving game, but for testing at the moment i think its cool.but when the respawnable loot etc is comming the whole game will change, and than its really a day z ! ;)my opinion correct me if you know something i dont know.greetings from germany 1 Share this post Link to post Share on other sites
AgainstArseholes 12 Posted February 6, 2014 Working hard, eh? Hopefully we'll all be able to try it out tonight. Share this post Link to post Share on other sites
sofabhk 1 Posted February 6, 2014 This is a wonderful pace, and makes this alpha well worth the cost. I personally commend you all for the fine work you have done. ~SOFA~ Share this post Link to post Share on other sites
bushwaka 48 Posted February 6, 2014 Great stuff. Although to be honest, I ain't really put in much effort to play these past 2/3 weeks. Keep these updates coming though, looking good from here :thumbsup: Share this post Link to post Share on other sites
wartzilla 182 Posted February 6, 2014 (edited) Weapons: Ballistic parameters of all projectiles tweaked for more realism (special thanks to Gews for his great analysis on weapon characteristics)PRAISE JESUS. I'm so thankful you listened to the community and fixed this. Edited February 6, 2014 by wartzilla Share this post Link to post Share on other sites
GRZ 2 Posted February 6, 2014 Dude, i love the pace you and your team is going ! Share this post Link to post Share on other sites
wud 143 Posted February 6, 2014 (edited) Weapons: Ballistic parameters of all projectiles tweaked for more realism (special thanks to Gews for his great analysis on weapon characteristics) Still would like to know which ballistic parameters exactly have been changed.From what.. to what..?!? Edited February 6, 2014 by dawud Share this post Link to post Share on other sites
rocket 16567 Posted February 6, 2014 Updated with latest, pushing to experimental now. 6 Share this post Link to post Share on other sites