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The Jackall

DayZero Thoughts

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As I said before, in their history is a line about rewriting server core...whatever that means. DayZero runs noticeably better on my machine than other DayZ. They must have done something better. Rocket and BI don't do that for the mod. Never really did. They left it more or less shred to pieces completely focussing on SA. Then the community jumped in and started to fix stuff Dean said couldn't be fixed. Whoever does something like that, kudos!

That's because in modding there's certain files that legally you aren't allowed to alter.  Dean and the official mod devs play by the rules so comparing their talents to people that don't is simply unfair.  I know you don't care about that but nevertheless it's important that you understand why some mods can make changes that the official mod devs (and Dean before them) can't.

 

And stop all of this "wahhh" dean dropped the mod bollocks.  He kept the mod running for free for longer than most mod devs do and he is now turning that into an actual game to fulfil it's potential.

 

Let's remember, these mod-mods you're playing are based on DayZ.  The thing that still makes the gameplay unique is Deans work itself and the engine provided for that was designed and funded in-house by BIS themselves.  Before DayZ came along there was nothing else like it so to keep saying "BIS don't care" when they're the ones giving Dean the creative freedom and financial backing to realise the games potential is rubbish.

 

I'm not saying some mods haven't improved on it in certain areas, of course they have, that's what modding is all about and that is it's strength but lets not forget what brought us all here to start with.

Edited by Fraggle
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Hello there

 

Im a bit late, but for me its very simple

 

Donations=Fine and dandy.

 

Anything else=Bunch of W**kers.

 

rgds

 

LoK

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That's because in modding there's certain files that legally you aren't allowed to alter.  Dean and the official mod devs play by the rules so comparing their talents to people that don't is simply unfair.  I know you don;t care about that but' nevertheless it's important that you understand why some mods can make changes that the official mod devs (and Dean before them) can't.

 

And stop all of this "wahhh" dean dropped the mod bollocks.  He kept the mod running for free for longer than most mod devs do and he is now turning that into an actual game to fulfil it's potential.

 

Let's remember, these mod-mods you're playing are based on DayZ.  The thing that still makes the gameplay unique is Deans work itself and the engine provided for that by BIS.  Before DayZ came along there was nothing else like it so to keep saying "BIS don't care" when they're the ones giving Dean the creative freedom to realise the games potential is rubbish.

 

I'm not saying some mods haven't improved on it in certain areas, that's what modding is and that is it's strength but lets not forget what brought us all here to start with.

 

That was my question earlier? What is there that Dean, as an employee of BI, legally can't do? And what stupid rules are those?

 

Dean dropped the mod. He stopped making any fixes and declared it broken. Sure, since SA was for sure he's got no time for the mod. That's ok. But there was a relatively long time not much developing was going on. Not even simple bugfixes. Then he sort of blessed community action and things were fixed suddenly.

 

That's just what happened. I have no idea about Deans coding skills and I don't care. It just happened that way. Neither he nor BI did what needed to be done. If they had delivered earlier not many would even know about mods of DayZ mod.

Btw, DayZero is technically a fork. At least it's what they say on their website.

 

After all this all will not matter for long because if SA finally ships all will jump aboard that. Some might not like it and stay or go back to their beloved mod, but majority will want the new thing.

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Anyhoo, to bring this back on topic - The proposition was that DayZ will be good competition for the SA.

 

I think it's good competition for the official mod but when it comes to the SA it doesn't have a chance.  That's not a slight against the DayZero devs, they just won't be able to keep up.  What you've seen of the SA so far is just the tip of the Iceberg.

 

And @Jackal - you said that you like the survival elements of DayZ and like how DayZero has gone back to the roots of DayZ a bit, if that's the case then I honestly think you're in for a treat with the SA =)

 

Anyhoo, that's me done with this thread - I've made my points, take them or leave them, it's all good and just my personal opinion.

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That was my question earlier? What is there that Dean, as an employee of BI, legally can't do? And what stupid rules are those?

Urghghgh, ok last word on the matter:  I was referring to when he was developing the mod, not the SA  They are the rules of modding.  When you are modding somebody elses game/content/assets there are certain things you are not allowed (legally) to touch, Dean and the official mod devs respect those rules, many others don't.   I've gone over all of this already.

 

Now he is making the SA he has access to everything and can change anything he likes at a core level to suit DayZ, with modding you can't do that.  Until you understand the fundamental difference between modding (and the legal responsibilities that go with that) and developing an actual game with full licensing rights you will remain confused.

 

Adios, much love.

Edited by Fraggle
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Urghghgh, ok last word on the matter:  I was referring to when he was developing the mod, not the SA  They are the rules of modding.  When you are modding somebody elses game/content/assets there are certain things you are not allowed (legally) to touch, Dean and the official mod devs respect those rules, many others don't.   I've gone over all of this already.

 

Now he is making the SA he has access to everything and can change anything he likes at a core level to suit DayZ, with modding you can't do that.  Until you understand the fundamental difference between modding (and the legal responsibilities that go with that) and developing an actual game with full licensing rights you will remain confused.

 

Adios, much love.

 

He was sitting in the same office as the guys owning all of the content. He could've just asked them and they could've just said yes. Instead some other guy decides to take matters in his own hands and just recodes the server for better performance and stabiltiy. Successfully. Legal or not: kudos!

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So. Someone please inform me correctly on the following:

 

1. There is a huge performance difference between the EU and US DayZero servers.

2. The pay to win [essentially] thing is only on the US servers.

 

The US servers are hosted by bmrf, who do give people gear for donating.

The EU servers are hosted by zombies.nu (who are the actual developers of the game), who do NOT give people gear for donating.

 

...as i mentioned here already.

Edited by m.cab

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some guys should remember is new player coming every day for the mod ;)

 

for old school 1 year + guys maybe mod is like girl you doing too much jiggy on, time is come she don't make excite no more :|

 

is sad thing but always happen this way, but is ok soon younger sister name SA is legal for play  :P

 

for me this dayz zero mod is make me feel excite, double when fraggle say is like remind of early dayz, is something I miss first time :(

 

maybe now I get small taste :thumbsup:  :D

 

Maybe the girls u do jiggy on are getting bored of you and she just cba to bother exciting you anymore?

 

;)

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Maybe the girls u do jiggy on are getting bored of you and she just cba to bother exciting you anymore?

 

;)

 

don't worry for this  :D

 

moment I start think 'maybe I take another girl'

I take other girl :D

 

I hope my girl do same thing

 

life too short for try make some person personal property, she do what is make her happy :thumbsup:  me too and we don't make jealous bullshit

 

only reason I continue see my girl is because same like dayz she still have way for surprise and always make me excite :thumbsup:  :P

 

 different from dayz is I don't die after 15 minute ;)

Edited by KoS
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Well  I still think bmrf are being cheeky with their packs.
I've seen this before and inb4 loot tables changing once the crowds have gathered and the advantage made more obvious.

 

Also far from perfect, being able to knee cap a sniper through a hospital roof means they may well have broken something in their attempts to fix them.

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1. No the performance is the same. I see more EU guys playing on the US servers as they find open slots there. The content in game are exactly the same on EU and US.

2. Yes only the US have done this and apparently have done this before Dayzero.

 

Thanks, and m.cab.

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it's cool..you can feel the improvment..and that's a fresh break before SA

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The community hates me. I started talking on one server, word spread, now everyone recognizes me. I stopped playing it because  they removed grass. Why? I understand it might be fairer, but haven't I stressed this enough? I WANT THE GAME TO LOOK NICE! Is that too much to ask? Why do I have to be fucking punished for enjoy nice graphics? STANDALONE 4 LIFE!

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It took me a minute to realize Jackall made this thread. Time to abort this train wreck of nonsensical dillusionism.

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I want to see them try new things with the whole survival genre, droppin zeds into it every time just seems a bit lacking in the imagination department.  As long as they keep doing that I'll keep calling them DayZ spin-offs.

 

DayZ became popular because it was the first Arma2 mod of it's kind (not the first zombie mod though), it was/is an original idea and the SA is the realisation of that idea.  Everything else is just riding on it's coat-tails.

i know wrong thread and not even my own idea but i want to spread it, hoping someone with awesome skills picks it up: DayZ Dinosaurs!

The mod/game simply features all the survival elements of DayZ (maybe even Standalone) like weather, injuries, illness, etc But you would not have to bother with content to make players team up because the constant threat of the larger carnivores or the more intelligent raptors hunting in packs would be enough to make us want to stay together in groups, living off the land hunting smaller dinosaurs or whatever lived in that era like... cats?

 

Dinosaurs could rebecome the new zombies they were before zombies became the new dinosaurs!

 

 

ch989vwf2yyjr2o4q.jpg

 

and on topic: for me DayZero provides the best DayZ waste of time until standalone. It features everything i liked in the vanilla mod (except infection...), focuses more on the survival part of the game and provides me with the only 1st person servers loaded with players. Actually it´s pretty hard to get a slot on one of their servers. And the new Podagorsk map lets me revive the disorientation I felt when i first touched ground on Chernarus over a year ago.

Edited by sixfeetgiantbunnyrabbit
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Are you fucking stupid. There is grass in DayZero...

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do you always have to have some retarted comment? the team behind Dayzero developed the mod on their own and got more right, and more fixed than could be fixed in normal Dayz. I am saying the standalone will be compared to this because it is that good.

 

If you got nothing postive to say why not just keep quiet?

 

>tells mod he makes retarded comments

>tells mod to not say anything at all if he has nothing positive to say 

 

IhMDA22.gif

 

balls of steel 

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i know wrong thread and not even my own idea but i want to spread it, hoping someone with awesome skills picks it up: DayZ Dinosaurs!

The mod/game simply features all the survival elements of DayZ (maybe even Standalone) like weather, injuries, illness, etc But you would not have to bother with content to make players team up because the constant threat of the larger carnivores or the more intelligent raptors hunting in packs would be enough to make us want to stay together in groups, living off the land hunting smaller dinosaurs or whatever lived in that era like... cats?

 

Dinosaurs could rebecome the new zombies they were before zombies became the new dinosaurs!

 

 

ch989vwf2yyjr2o4q.jpg

 

and on topic: for me DayZero provides the best DayZ waste of time until standalone. It features everything i liked in the vanilla mod (except infection...), focuses more on the survival part of the game and provides me with the only 1st person servers loaded with players. Actually it´s pretty hard to get a slot on one of their servers. And the new Podagorsk map lets me revive the disorientation I felt when i first touched ground on Chernarus over a year ago.

 

not a bad idea. DayJ (Day Jurassic Park)

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not a bad idea. DayJ (Day Jurassic Park)

 

I think I may have soiled myself yet again.... can u imagine a T-Rex glitching at you through a wall whilst in combat??? Allow me to change my camo.... this one is, erm.... damaged!

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do you always have to have some retarted comment? the team behind Dayzero developed the mod on their own and got more right, and more fixed than could be fixed in normal Dayz. I am saying the standalone will be compared to this because it is that good.

 

If you got nothing postive to say why not just keep quiet?

 

+1

 

I just got the mod and I can't wait to give it a try, is good to hear good comments.

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Not DayZero but at least this is a feel good story about players who pay2win.

 

 

FFS - BMRF have some things you can get as a donator but nothing major - that video up there is just ridiculous - the guy has everything! What's the point of even playing the game moron if you're going to start out with all your loot. One thing is for sure, that "player" is going to hate the SA,.

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many many servers just the same been on that myself spawn in kill noob sniper take his hard earned 20-30 dollar amonth buyin gear them im off too ruin the admins.

 

next admin uses the tools for server teleports to you or we must restart and flys in in a jet to bomb you . that is 99 percent of those servers played by skilless people who pay to have the basics done for them then sit the whole game on spawn points wd !

 

my favourite eg off this was on gamersdream where i had a hundred killstreak of murders . admin couldnt kill me yet he spawned in helis, planes, jets, armoured trucks just to get me ROFL!

Edited by dgeesio

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Podagorks is an amazing mod so hats off to the Day Zero team!!! 

 

First time I played I hooked up with 2 guys and kept accumulating survivors until we had a group of about 11 !!!   Can you believe it?   Everyone was taking screen shots because you just don't see that anymore.

We travelled together, looted, chased down a bandit in near total darkness using flares, had an epic battle across the Sona island straight (water) and then gradually lost players to confusion and death, down to about 5 then server restart. 

 

I had not had so much fun since first playing DAyz, really I felt great about the whole game again in a new way. 

 

Podagorsk for the Win folks. If you haven't checked it out yet and are itching to play some dayz you owe it to yourself to try.  There are 1rd person servers as well which is awesome.

 

Framerates are better than I have ever experienced on Arma2 or DAyz . I have not yet been injured by a doorway or bush.  Zombies are tough, they will kill you if you get sloppy.

 

 So these guys made this amazing  way better optimized, way less glitchy mod  in their spare time? hmmmmm.   I see a bright future for these gentlemen.

 

 

Edit:  Also you have to get whitelisted so much less hackers, if any.

Edited by Big_T

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