r4z0r49 4761 Posted June 18, 2013 USE THIS ARMA 2 OA BETA: 103718The ideal place to post bugs is:https://github.com/DayZMod/DayZ/issuesPlease make sure they are listed to the DayZ project. Feature requests can also be made through this system.Patch Download:DayZ Files: http://se1.dayz.nu/latest/1.7.7.1/@Dayz-1.7.7.1-Patch.rarHive Files: http://se1.dayz.nu/latest/1.7.7.1/@Hive-1.7.7.1-Patch.rar.Full Download:Client Files: http://se1.dayz.nu/latest/1.7.7.1/@Client-1.7.7.1-Full.rarServer Files: http://se1.dayz.nu/latest/1.7.7.1/@Server-1.7.7.1-Full.rarPrerequisites:* [Prerequisites] beta-patch (http://www.arma2.com...uild_103419.zip).* [Prerequisites] Microsoft Visual C++ 2010 SP1 x86 Redistributable (http://www.microsoft...ls.aspx?id=8328)* [Prerequisites] New Mission File Downloaded from (http://www.silentspy...sion-generator/)* [Prerequisites]Battleye Filters must be updated manually by server admins. (https://github.com/D...attleye-Filters)Build Notes:Affected addons:* dayz_anim* dayz_code* dayz_communityassetsServerside affected addons:* dayz_server (server admins only)* Mission (server admins only) (Prerequisites) Downloaded from http://www.silentspy...sion-generator/* SQL Files (server admins only) - For running your own local official type hive* BattlEye-Filters (server admins only) https://github.com/D...attleye-FiltersChangelog: * [FIXED] - Crashsite loot spawn fixed. * [FIXED] - LOS should now reset correct. * [FIXED] - Updated Chopper Repair system to include hull and missiles. * [FIXED] - Blood transfusion should now work properly. * [FIXED] - Zeds can knock you unconscious again. * [FIXED] - Issue with built items not display properly over the network. * [FIXED] - Changing clothes while in a gear menu of a pile/vehicle/tent will no longer crash your game. * [FIXED] - Fixed duplication of mags via combining/converting and duplication of tents/built items. * [FIXED] - 100% damaged vehicles do not respawn anymore. * [FIXED] - Added check to make sure no one is within 30 meters of zed spawning. * [FIXED] - Fixed bandit detection for kills and humanity changes. * [FIXED] - Fixed an issue where you wouldn't be able to pick up any loot. * [FIXED] - Fixed an issue where bandaging an other player wouldn't bandage them. * [FIXED] - Added a range check to zed attacks, no more 5-10m hits. (We Hope) * [FIXED] - Fixed issue where your player's body would be deleted if aborting too quickly. * [FIXED] - Shadow LODs on soda cans. * [FIXED] - Zeds full scale damage reverted to 100% was 50% in .7. * [uPDATED] - Color saturation starts to fade out at blood level 9000 * [uPDATED] - Rest to provide a 1% chance to cure infection (Can only be done once every 5 mins) * [uPDATED] - Zed will now attack again while prone with animation. * [uPDATED] - Updated tackle animations to an actual stumble/trip animation for back, left and right of player (holding a pistol remains unchanged). Players hit from the front will be stopped in their tracks. * [uPDATED] - Reported bike damage is divided by 10. * [uPDATED] - Much quicker login/loading. * [uPDATED] - More reliable loot spawns. * [uPDATED] - Infection rates are much lower (based on #zeds attacking you) viral zeds have 4x greater infection rates * [uPDATED] - player knockdown by zeds should be less common. * [uPDATED] - SUV has been unbanned and readded under SUV_DZ Server admins must update there database. * [uPDATED] - fishing_Boat speed update from 15 to 45. * [uPDATED] - SQL files for private database users Included all hitpoints and inventory systems. * [uPDATED] - Updated pMain to now include extra setting --execute="call pMain(serverinstance) example. --execute="call pMain(1) would spawn all vehicles for instance 1 * [uPDATED] - Zed Target system updated to include movement speed changes. above 10m = full speed, above 2.2m and below 10m = Approach speed, below 2.2 = Attack speed. * [uPDATED] - Attack system updated to include LOS & Angle of attack checks as the animation is run to make sure player is only damaged/knockdown if they meet both conditions. * [uPDATED] - RoadBlocks/Trash should now spawn quicker based on the current speed of the player.Both removed so we can debug fps issues. * [REMOVED] - Wild Zeds while we try to debug issues with FPS. * [REMOVED] - Zeds will no longer spawn while in vehicles.DayZ Community Developers:This file contains a list of every person who has contributed code to DayZ Mod. It was created from the git commit log, and should include everyone, but we may have missed a few and it is manually updated now. If you feel like you've been left out, feel free to tell us!---------------Original Author---------------* Dean 'Rocket' HallCommunity Dev Project Managers---------------* [R4Z0R49] (https://github.com/R4Z0R49)* [AlbyBDPK] (https://github.com/AlbyBDPK)-------------------------Long-term Contributions-------------------------These contributors have made many changes, over a fairly long time span, orfor many different parts of the code.* [ziellos2k] (https://github.com/ziellos2k)* [skaronator] (https://github.com/Skaronator)* [JoeysLucky22] (https://github.com/JoeysLucky22)* [facoptere] (https://github.com/facoptere)* [AlexAFlorov] (https://github.com/AlexAFlorov)* [thevisad] (https://github.com/thevisad)* [sharkiller](https://github.com/Sharkiller) (Spanish Tranlations)* [Markolie](https://github.com/Markolie) (Dutch Translations)* [LordGoF](https://github.com/LordGoF) (French Translations)* [Defwen](https://github.com/Defwen) (Czech Translations)------------------------Short-term Contributions------------------------These contributors have made specific changes for a particular bug fix orfeature.* [MattzFiber](https://github.com/MattzFiber)* [Elvaron](https://github.com/Elvaron)* [Tansien](https://github.com/Tansien)* [wriley](https://github.com/wriley)* [Finest](https://github.com/Finest)* [fred41](https://github.com/fred41)* [Killzone_kid](https://github.com/Killzonekid)* [Alex Grosse (Inch)](http://opendayz.net/...bers/inch.1011/)* [sumrak](http://www.nightstal...en_index_nc.php)* [f0rt](https://github.com/ashfor03)* [Pwnoz0r](https://github.com/Pwnoz0r)* [Ayan4m1](https://github.com/Ayan4m1)* [Rajko](https://github.com/rajkosto)* [stapo](https://github.com/Stapo)* [Venthos](https://github.com/Venthos)* [VRShiva](https://github.com/VRShiva)* [DasAttorney](https://github.com/DasAttorney)* [ddesmond](https://github.com/ddesmond)* [dayz10k (Harlan)](https://github.com/dayz10k)* [ingasmeeg](https://github.com/Ingasmeeg)* [caleywoods](https://github.com/caleywoods)* [icomrade](https://github.com/icomrade)* [soapmak3r](https://github.com/soapmak3r) (Background Music)* Ander------------------------Art Work------------------------* Alexander (G17 in-combat Icon)* Des (Gender images & Gui icon's revamp)* [JoeysLucky22](https://github.com/JoeysLucky22)* [Elvaron](https://github.com/Elvaron)------------------------Special thanks.------------------------* Special thanks to TOPMO3 and GenesisCrys for the outstanding work with texturing the Viral infected.* Special thanks to David Foltyn for the support during the community build with his constant moaning and pressure to do everything different :-).* Special thanks to Matt Lightfoot for his incredible logic we all love to hate :-).* Special thanks to shinkicker who has listened to all of the ideas and who has always been there to bounce ideas back and forth Thanks.Contributing------------Want to contribute? Or have we missed your name?Please contact R4Z0R49 on http://dayzmod.com/forums/Quick Install Info:FullDownload Full Client Files and beta files from links above.Navigate to your arma 2 operation arrowhead directoryExtract the @Dayz-1.7.7-Full.rar into your arma 2 operation arrowhead directory and install the newest beta.To start DayZ use a command line string like the belowExpansion\beta\ARMA2OA.exe -mod=@Dayz;CA;Expansion\beta;Expansion\beta\Expansion -noFilePatching -skipIntro -nosplash -noPause -world=ChernarusPatchDownload Patch Client Files and beta files from links above.Navigate to your arma 2 operation arrowhead directoryExtract the @Dayz-1.7.7-Patch.rar into your arma 2 operation arrowhead directory and install the newest beta.To start DayZ use a command line string like the belowExpansion\beta\ARMA2OA.exe -mod=@Dayz;CA;Expansion\beta;Expansion\beta\Expansion -noFilePatching -skipIntro -nosplash -noPause -world=ChernarusSteamRight click Arma2: DayZ Mod, select properties.When the window pops up go to the "BETAS" tabNow Select 1.7.7 in the drop down box.The files should now should now updateLaunch as normal 62 Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 18, 2013 So waits for 200 new topics to open up. :-) 25 Share this post Link to post Share on other sites
ameo_koradi@hotmail.com 103 Posted June 18, 2013 Great !Thx to the dev team ! Share this post Link to post Share on other sites
Tony_Montana 15 Posted June 18, 2013 Sounds like ALOT was fixed. We appreciate your efforts and attention to bugs. Most MODS would take months to get out a hotfix. Share this post Link to post Share on other sites
Dekkymane 145 Posted June 18, 2013 Looks promising :beans: Nice hotfix R4Z0R ! Share this post Link to post Share on other sites
wireworld 65 Posted June 18, 2013 (edited) As always, thanks for all the effort R & team, beanz for you all! :beans: :beans: :beans: ! Edited June 18, 2013 by wireworld Share this post Link to post Share on other sites
WelshWizard 8 Posted June 18, 2013 * [FIXED] - Crashsite loot spawn fixed.Can you please elaborate on this when you find the time? Is the quality of loot spawned by chopper crashes now better?Cheers. Share this post Link to post Share on other sites
Beck (DayZ) 1768 Posted June 18, 2013 (edited) YES!Did you fix this issue?http://dayzmod.com/forum/index.php?/topic/139958-dupers-in-177-dont-know-what-hit-them/ Edited June 18, 2013 by Beck Share this post Link to post Share on other sites
GeordieMarv 293 Posted June 18, 2013 Quick Install Info:FullDownload Full Client Files and beta files from links above.Navigate to your arma 2 operation arrowhead directoryExtract the @Dayz-1.7.7-Full.rar into your arma 2 operation arrowhead directory and install the newest beta.To start DayZ use a command line string like the belowExpansion\beta\ARMA2OA.exe -mod=@Dayz;CA;Expansion\beta;Expansion\beta\Expansion -noFilePatching -skipIntro -nosplash -noPause -world=ChernarusPatchDownload Patch Client Files and beta files from links above.Navigate to your arma 2 operation arrowhead directoryExtract the @Dayz-1.7.7-Patch.rar into your arma 2 operation arrowhead directory and install the newest beta.To start DayZ use a command line string like the belowExpansion\beta\ARMA2OA.exe -mod=@Dayz;CA;Expansion\beta;Expansion\beta\Expansion -noFilePatching -skipIntro -nosplash -noPause -world=Chernarus[/sizeExcuse my ignorance, but do we need to copy the dayz.bikey into our keys directory?It's just that there is no mention of this in the install info.And both the client patch and client full .rar files both contain this dayz.bikey in a keys directory as well as the @DayZ folder.Thanks. Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 18, 2013 YES!Did you fix this issue?http://dayzmod.com/f...-what-hit-them/I wasn't able to recreate that issue but skins did get edited and so did changing skin with your tent open. Share this post Link to post Share on other sites
vandal gab 1384 Posted June 18, 2013 Awesome work guys, so glad to see the mod being supported so well =) Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 18, 2013 So waits for 200 new topics to open up. :-)Lol, we do try and contain them but it's like a flood after every update. Oh well. 2 Share this post Link to post Share on other sites
zfleming12 395 Posted June 18, 2013 Lol, we do try and contain them but it's like a flood after every update. Oh well. hold onto something lads! Its going to o hit us hard! 1 Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 18, 2013 Quite before the storm :-( 3 Share this post Link to post Share on other sites
Kill8ox 28 Posted June 18, 2013 Your hard work is apreciated guy's!.....Many kudo's to all of you. Share this post Link to post Share on other sites
pvtdancer 1 Posted June 18, 2013 I just updated my server and It crashes as soon as I try to enter the game from lobby This is what I get in gameFrom the server:Log Name: ApplicationSource: Application ErrorDate: 6/18/2013 9:42:28 AMEvent ID: 1000Task Category: (100)Level: ErrorKeywords: ClassicUser: N/AComputer: DC01.home.localDescription:Faulting application name: arma2oaserver_1.exe, version: 1.62.102.591, time stamp: 0x512e189fFaulting module name: HiveExt.dll, version: 0.9.6.14, time stamp: 0x50f1ba4bException code: 0xc0000005Fault offset: 0x0005afa9Faulting process id: 0x1c08Faulting application start time: 0x01ce6c4290652266Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@dayzcc_config\1\arma2oaserver_1.exeFaulting module path: C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@dayzcc\HiveExt.dllReport Id: 0f3f1c2f-d836-11e2-aa01-0026b939dfcaEvent Xml:<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000</EventID> <Level>2</Level> <Task>100</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2013-06-18T16:42:28.000000000Z" /> <EventRecordID>397626</EventRecordID> <Channel>Application</Channel> <Computer>DC01.home.local</Computer> <Security /> </System> <EventData> <Data>arma2oaserver_1.exe</Data> <Data>1.62.102.591</Data> <Data>512e189f</Data> <Data>HiveExt.dll</Data> <Data>0.9.6.14</Data> <Data>50f1ba4b</Data> <Data>c0000005</Data> <Data>0005afa9</Data> <Data>1c08</Data> <Data>01ce6c4290652266</Data> <Data>C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@dayzcc_config\1\arma2oaserver_1.exe</Data> <Data>C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@dayzcc\HiveExt.dll</Data> <Data>0f3f1c2f-d836-11e2-aa01-0026b939dfca</Data> </EventData></Event>anyone else see this yet? 1 Share this post Link to post Share on other sites
U.G.N - Jedi Panda 1319 Posted June 18, 2013 1.7.7.1 is working fine on my servers. Thanks for your efforts and the hotfix changes ! :) Share this post Link to post Share on other sites
Feral (DayZ) 622 Posted June 18, 2013 (edited) Nice job fellas, that was quick =) Is this available on DayZ Commander? if not will it be?edit - sry - it's there Edited June 18, 2013 by (MUC) Feral Share this post Link to post Share on other sites
dimitri3p0 99 Posted June 18, 2013 Thanks DevTeam! changes look real good on paper, Can't wait to play! Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 18, 2013 Now the big question was it made too easy with the extra checks we have added for the attack system :-( Share this post Link to post Share on other sites
popoPirat 1 Posted June 18, 2013 R4Z0R49 if you want to know how the glitch works pm me. i hope you guys are able to fix this Share this post Link to post Share on other sites
smokeyassassin 21 Posted June 18, 2013 Looks good will be testing more tonight :D Share this post Link to post Share on other sites
pr9inichek 252 Posted June 18, 2013 * [FIXED] - LOS should now reset correctWhat is it? Share this post Link to post Share on other sites