Niclamus 72 Posted February 5, 2013 Woah, wait, using islands to gate content? This seems awful familiar.Oh! Right!http://dayzmod.com/forum/index.php?/topic/113524-fonz-official-thread/:) At least it wasn't WarZ that started using it first, since I make FonZ to make fun of them to start with. :P Share this post Link to post Share on other sites
cody13 5 Posted February 5, 2013 Honestly was very boring, but I'm happy to see a video of progress rather than letters :) keep up the good work lads, fire emblem awakening is still not out yet... the good ones always miss the deadline :)) Share this post Link to post Share on other sites
cody13 5 Posted February 5, 2013 yeah, it depends on the woods. where I live now in Louisiana, you pretty much need a machete to get 'off the path'. where I'm from originally in Massachusetts it isn't nearly as badI imagine in-game you run into issues with how many trees, bushes, etc you have on screen. they should at least make it so walking through a bush greatly slows you down, and/or injurs youHonestly your concerned about freaking running through a bush and slowing down?? Have you even played day z? Priority check plz Share this post Link to post Share on other sites
codestargod 102 Posted February 5, 2013 this is way better than that time i killed a homeless guy and fried his ears with some fava beans and garlic!!! Share this post Link to post Share on other sites
siew 53 Posted February 5, 2013 (edited) rocket please!! edit: cant get enough xD Edited February 5, 2013 by siew Share this post Link to post Share on other sites
daze23 549 Posted February 5, 2013 Honestly your concerned about freaking running through a bush and slowing down?? Have you even played day z? Priority check plzwhat? we're just throwing ideas aroundI'm not sure what you're getting at, but yeah, I've played DayZ Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 5, 2013 it looked cool, but I was wondering why anyone would go there. no loot, no cover... just looks like a good place to diebut yeah, hopefully there's other swampsthere are buildings in the trees. maybe sommat special, and I thought i saw a crashed chopper near the crashed cars, Plenty to look for, I hope i can crouch under the walkways 1 Share this post Link to post Share on other sites
JESUSARIUS REX (DayZ) 163 Posted February 5, 2013 (edited) So awesome :) Edited February 5, 2013 by JESUSARIUS REX Share this post Link to post Share on other sites
Cpt.Undead 21 Posted February 5, 2013 I think you are vastly underestimating the amount of work required to implement the "weapons as entities" system (demonstrated through the clothing) and what that actually means. It is hard to describe in simple words what this means, but those with technical knowledge who have read the devblogs understand how huge this is.To be clear, no previous Bohemia product has this and it's been something of a "holy grail" for the company for some time.Oh yes, Sir!! ;) Share this post Link to post Share on other sites
Fenrod 60 Posted February 5, 2013 - Matt, wanna put some pants on ?-- BUT I DON'T WANT TO :o 2 Share this post Link to post Share on other sites
Powell (DayZ) 734 Posted February 5, 2013 Love it! Utes I feel will drag even MORE people south though...I'm becoming worried about map flow and there being too much high-value loot everywhere. With the addition of more airfields, military camps, and barracks, I just think military stuff will be much easier to find, which is already incredibly easy as it is right now in vanilla DayZ 4 Share this post Link to post Share on other sites
daze23 549 Posted February 5, 2013 Love it! Utes I feel will drag even MORE people south though...I'm becoming worried about map flow and there being too much high-value loot everywhere. With the addition of more airfields, military camps, and barracks, I just think military stuff will be much easier to find, which is already incredibly easy as it is right now in vanilla DayZyeah, the thing I like about Chernarus is there's only 2 barracks, and they're far from where people spawn. but I think it's safe to say the loot mechanics will be very different, so I'll wait to see how it plays out Share this post Link to post Share on other sites
CapricornOne (DayZ) 379 Posted February 5, 2013 it looked cool, but I was wondering why anyone would go there. no loot, no cover... just looks like a good place to diebut yeah, hopefully there's other swampsIt's all about the water.. With the new water mechanics that have been touted we need more water sources and what better than stagnant swaps that have to be boiled? Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 5, 2013 I made a suggestion over in that part of the forums. It is about the model of clothes and there condition while not being worn. Check it!http://dayzmod.com/forum/index.php?/topic/121926-clothing-durability-on-ground-models/ Share this post Link to post Share on other sites
VldZ 5 Posted February 5, 2013 As DayZ improves just in front of my eyes I am always,always wondering...what requirements will this game have?I don't know if it's just me but I'm pretty sure I've saw 1 or 2 framerate drops in the vid and damn..I'm scared :( .. Share this post Link to post Share on other sites
Meeshe 170 Posted February 5, 2013 (edited) Seeing quite a few books scattered throughout the vid. I wonder if they are just window dressing or if they will be individual items. Is that how we will be getting infodumps on the infection and resulting aftermath? Will I walk into a building, see a book and find the journal of a newly dead survivor? I know the ability to write journals/notes/etc have been talked about, and will probably be put in game farther down the production road but just wonder if we saw a peek at how that will be implemented.EDIT... spelling errors Edited February 5, 2013 by Phooey Share this post Link to post Share on other sites
Ole Marius 5 Posted February 5, 2013 Awesome stuff. But I thought a bit about the island Utes being so close to Elektro, wouldnt it be better if it was more to the west, say between Kamenka and Komarovo? Right now those areas arent really well populated by players.Predicting sniper raping from Utes into Elektro, not a nice prediction!Just my 2 cents. :-) Share this post Link to post Share on other sites
032125 (DayZ) 91 Posted February 5, 2013 Looking at that "swamp" (more of a tidal flat) I just had an epiphany, and didn't find that anyone has mentioned it yet.Tides and water tables.Imagine if that swamp was submerged every 6 hours. When the tides recede, players rush out to see what items (crabs, trash, bodies) have washed up.Imagine if heavy rains raised the water table so that ponds lakes and rivers (we can only hope they add at least one river) could potentially spill over thier banks.This would be flipping amazing. 6 Share this post Link to post Share on other sites
RobbL (DayZ) 26 Posted February 5, 2013 I find the placement of the swamp a bit weird, usually they're found along rivers or next to lakes, not behind a sandy beach Share this post Link to post Share on other sites
JESUSARIUS REX (DayZ) 163 Posted February 5, 2013 (edited) As DayZ improves just in front of my eyes I am always,always wondering...what requirements will this game have?I don't know if it's just me but I'm pretty sure I've saw 1 or 2 framerate drops in the vid and damn..I'm scared ..The video is of a pre-alpha build lol. Edited February 5, 2013 by JESUSARIUS REX Share this post Link to post Share on other sites
RyanK (DayZ) 40 Posted February 5, 2013 Awesome stuff. But I thought a bit about the island Utes being so close to Elektro, wouldnt it be better if it was more to the west, say between Kamenka and Komarovo? Right now those areas arent really well populated by players.Predicting sniper raping from Utes into Elektro, not a nice prediction!Just my 2 cents. :-)if someone gets a sniper kill from utes to elecktro, they deserve that kill 2 Share this post Link to post Share on other sites
joe_mcentire 2074 Posted February 5, 2013 please allow me just one more time to welcome you to a neat brainstorming opportunity regarding upcoming swamps in DayZ. We have crimean sparkling wine and a gemütliche atmosphere there.http://dayzmod.com/forum/index.php?/topic/121905-help-enriching-the-swamp-experience/#entry1162940 Share this post Link to post Share on other sites
Meeshe 170 Posted February 5, 2013 I find the placement of the swamp a bit weird, usually they're found along rivers or next to lakes, not behind a sandy beachI agree you can find swamps where you say they are, but, wetlands are quite common in many places, following the beach/sand dunes along a shore.hey, the moore you know... :) 1 Share this post Link to post Share on other sites
St. Jimmy 1631 Posted February 5, 2013 (edited) Wait a minute... do we see beanz in standalone? :o Edited February 5, 2013 by St. Jimmy Share this post Link to post Share on other sites