Talibambi 119 Posted January 24, 2013 Remove the crosshairs. (You can reintroduce them in a future update or something after hackers have found ways around it?) Share this post Link to post Share on other sites
thefirecrack3r 6 Posted January 24, 2013 Do you have a plan to add the bow ( I hope you do) ? By the way how you want to handle aiming with no crosshair ? Otherwise you have good idea then I'm voting for removing.If they do, aiming over the arrow works. Like in Skyrim. Share this post Link to post Share on other sites
Bororm 1156 Posted January 24, 2013 Take out crosshairs. I always try to find servers without them. It makes the game a lot more interesting when you actually have to aim down the sights. It slows down the pace a bit and rewards player "skill" more imo. With crosshairs it is all too easy to just turn and spray on dudes, and with some guns like the light machine guns it really takes any skill out of using them. Try aiming down the sights with an LMG and notice all the recoil and how much you have to fight to keep it on target compared to just spraying with crosshairs. Another example is sniper rifles. With crosshairs even m24's can be used very easily in close quarters. I was playing a server once with crosshairs where I was in a church, a guy ran in with an AK and I was able to snap shot him in the head because of crosshairs. If they hadn't been on I would have had to use the scope and I probably would have been fucked, but I think that SHOULD be the case as a drawback to using sniper rifles. There's going to be a lot of attachments it sounds like too, so different kinds of scopes to throw on your gun and if people are just going to hip fire what will be the point? They are a crutch, get rid of them. 1 Share this post Link to post Share on other sites
enforcer1975 1111 Posted January 24, 2013 If he actually wants to add different aiming devices and the option to switch them then this is a no brainer. Remove crosshairs to have people make use of the optics... Share this post Link to post Share on other sites
airfell 179 Posted January 24, 2013 Standalone calculates shots server side, so none of what you mentioned will be any use. You muzzle direction will be where the shot leaves from - and so the crosshair would need to be calculated based on that.What effect will lag/ping issues have with that? Share this post Link to post Share on other sites
badbenson (DayZ) 38 Posted January 25, 2013 There are so many players in their 30s, 40s, 50s, 60s and up who love the fact we are free to roam, hunt, explore, defend ourselves with a gun without being great shotslol?if everyone has to use ironsights it will be the same as if everyone uses crosshairs. the only difference is that now you have no flashy crosshair but an easy to determine spot on a model to aim with. i don't see how the difference in skill will get bigger through this.these over dramatising statements show why it's a bad idea to ask the "community". soon after the reasonable posts the whining and fighting will start and drown everything else. why not just make this (not THAT big of a deal) design decision just like that without creating a big pool of never ending opinions. i don't see how this helps. it seems like you (rocket) are way to concerned with the complainers. we all know each single one of them will get the game so just do your thing. there doesn't need to be reasoning to justify everything.i mean you can't talk about game design almost like an art form and then go and try to please everyone. artists don't do that.why even think about it from the anti hacking perspective. all that matters here is your vision of the gameplay. i mean how do you want weapons to feel? if you go for helis that are very hard to fly how can there even be a discussion about crosshairs? let's be honest it's not THAT hard to aim with ironsights.anyways i can live with both. i just hope those decisions won't be made based on polls or server traffic. we all know why the dog licks his balls...so more servers with crosshairs should hardly be an argument.please stop the democracy hippy crap and just make those decisions. this needs to be more of a dictatorship. if i want games that are made to please the average statisticly created gamer (or buyer/customer) i have more than enough to choose from. "personal preference" is the new multi functional argument these days. i say let them make their own game if they wanna decide. 1 Share this post Link to post Share on other sites
colekern 1364 Posted January 25, 2013 It would depend on how wild the shot would be when fired from the hip. I'm for this change though as I've seen in many a video where a player just blind fires a Sniper rifle at close range and the fact the game is super realistic it just seems out of context. (Perhaps in real life this is possible? I've never shot a gun so I wouldn't know)In real life, firing from the hip really isn't a smart. Contrary to popular belief, it actually takes skill to use and operate a firearm. It's not a point and shoot thing. There's a lot of things that will mess up your shot (trigger-finger discipline, breathing,stance, etc..), but there's one thing that will guarantee a miss from almost any (unless you're are literally like, five feet away), and that's hip firing. Share this post Link to post Share on other sites
logan23 118 Posted January 25, 2013 Couple of points to note:Some pro'sPossible that removing crosshair support entirely would add in preventing some ESP hacksRequire an aimed shot to be made for any form of accuracySome con'sGreatly increases the base difficulty of engagement (new players especially)Reduces server choice if not provided as an optionPlease discuss.I have played with and without crosshairs and didn't really affect my enjoyment.If the removal of cross hairs makes it harder for players to hack and easier for VAC to detect it- then I say remove it.I know you mentioned removal of the gun's ammo UI.I have no problem with this but will there be a way to take your gun and slide out the clip and check how many rounds you have. Rocket, I made a thread on the topic of DayZ SA having 2 different difficulty levels.Reason behind this is so you have a setup for the hardcore players who just want to be punished and another that is harsh just not a brutal as the hard mode/server.This can allow you and your team to use the same game mechanics and then simply change some factors on loot spawning/scarcity and etc. IE. Give you more flexibility. (Think DayZ 2017 as the hard version for example)I posted the link below-Link:http://dayzmod.com/forum/index.php?/topic/119901-dayz-sa-2-types-of-game-difficulty-one-like-dayz-and-other-like-dayz-2017/ Share this post Link to post Share on other sites
Kanide 5 Posted January 25, 2013 (edited) Maybe get rid of the crosshair, but 3rd persons great!!!And what do u mean by removing crosshair support entirely would add in preventing some ESP hacks? Edited January 25, 2013 by Kanide Share this post Link to post Share on other sites
hogscraper 328 Posted January 25, 2013 I haven't played on public hives but once or twice in a long time since I die too much to hackers. Because of this I have ended up playing mostly without my crosshair on the screen on a couple private hives. The last time I was on public server, though, it really jumped out at me just how much easier it was to shoot guns with it on screen and it felt cheap. I'm all for removing them just to make people think a little more about where they're about to put that bullet. And Logan23, I check my gear at times to see the amount of ammo in my various clips. I like that every time you reload it just grabs the next full clip and puts the empty one back in your back. Makes you pay a little more attention to it. Share this post Link to post Share on other sites
noblebrutus@live.co.uk 26 Posted January 25, 2013 I support removing it, but only if melee weapons and interaction mechanics are redone to make them less picky. Share this post Link to post Share on other sites
slivniku@gmail.com 93 Posted January 25, 2013 Completely support removing, as Gews video shows you can still accurately hip-fire even without the crosshair+only very experienced shooters can actually hit anything from the hip, and your average survival waking up on the beach is probably not one Share this post Link to post Share on other sites
Bat (DayZ) 230 Posted January 25, 2013 Remove crosshair, it doesn't fit AT ALL in the game design (if you're still going for an authentic/realistic experience that is) Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted January 25, 2013 Fair enough, Smash.For the record, the only server I play is a private hive with no crosshair (3rd person enabled but I hardly use it unless I'm on a motorbike). I don't fear the challenge of having to use ironsights and never feel like it's gamebreaking but I do see it as an arbitrary limitation on things that I should be able to do IRL (fire from the hip and get a headshot at close range), I think in much the same way that some players see 3rd person as an arbitrary extension of things you cannot do IRL (peek around corners and over walls, see people sneaking up behind you).Gews' video is convincing and it's clear that the current crosshair is far too accurate. I still think that a less accurate crosshair has it's place in game as both a tool for interaction and a means to fire from the hip. What do people think of my Button activated crosshair idea?You can still score a hit on close range hip firing, but now it's actually a skill to learn. Share this post Link to post Share on other sites
Rage VG 4033 Posted January 25, 2013 You can still score a hit on close range hip firing, but now it's actually a skill to learn.^This. In reality, I wouldn't be able to pick up a gun for the first time and score a headshot, regardless of distance. Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted January 25, 2013 ^This. In reality, I wouldn't be able to pick up a gun for the first time and score a headshot, regardless of distance.It's something red orchestra players have had to deal with for a while now, you cannot just disable the "floating barrel" in this game, and after playing a while , you will score a few lucky hip shots. Share this post Link to post Share on other sites
com1 10 Posted January 25, 2013 ya need crosshair for 3rd person laying in tall grass. You cant aim with any scope in tall grass.and as long as your opponent doesnt see any grass at a certain distance, the guy at the certain distance got a huge advantage Share this post Link to post Share on other sites
chris_heyward 47 Posted January 26, 2013 Yes. Remove the crosshair. This would mean people have to actually enter 1st person mode to aim. I did talk about something similar to this on another thread but that thread was more of a "Remove 3rd person" thread.Crosshair + 3rd person = Baby modeNo Crosshair + 3rd Person = Slightly delayed shootingsNo-one can really win. The 1st person guys would agree to remove it but the 3rd person "peek-in-safety" nubs wouldn't want it to be removed as it causes a slight delay until they can get an accurate shot. Share this post Link to post Share on other sites
enforcer1975 1111 Posted January 26, 2013 ya need crosshair for 3rd person laying in tall grass. You cant aim with any scope in tall grass.and as long as your opponent doesnt see any grass at a certain distance, the guy at the certain distance got a huge advantageIt doesn't change anything if you can aim or not, you can't aim either way unless you have 3rd person on which most people frown upon if you have at least read a couple of posts in this thread and other threads as well. And if you aim in 3rd person while lying in grass your aim will be way off due to line of fire - line of sight issues causes by the camera offset causing your first shot if not even first shots to miss. Share this post Link to post Share on other sites
Nomadic Nut 70 Posted January 26, 2013 I would be fine with it but i do like the idea of a crosshair just for the fact of knowing exactly where the gun is pointing (which in ARMA2/DayZ Mod is kinda hard with gun wobble) Share this post Link to post Share on other sites
com1 10 Posted January 26, 2013 It doesn't change anything if you can aim or not, you can't aim either way unless you have 3rd person on which most people frown upon if you have at least read a couple of posts in this thread and other threads as well. And if you aim in 3rd person while lying in grass your aim will be way off due to line of fire - line of sight issues causes by the camera offset causing your first shot if not even first shots to miss.althought im a fan of 1st person view, 3rd person will come for sure to balance some issues out...line of sight... sigh. Just say the camera is slightly higher than in 1st person view causing some angle troubles on close combat targets. Thats it. Adjust to it and hit. Easy as it reads Share this post Link to post Share on other sites
enforcer1975 1111 Posted January 26, 2013 I know how to shoot 3rd person with crosshairs...that's what i practiced for years for clanwars. Just people complaining they can't hit with it and who have never heard that they have an offset when using 3rd person and wonder why the guy who was using his sights at close range shot them before they could score a hit with 3rd person because they had to spray a few shots to score a hit. That's the big difference you have to learn when playing fps like CoD of BF where your bullets fly where the crosshairs are regardless if your barrel is sticking in a wall and not like in ArmA where your sights are slightly above the muzzle and you hit the obstacle in front of you if you don't watch what's in front of your barrel. Share this post Link to post Share on other sites
Hamodi 0 Posted January 30, 2013 Removing it would make it more realistic, giving the fact that we now have to aim to be accurate. I vote for removing it. Share this post Link to post Share on other sites
whatsmynameagain 31 Posted January 30, 2013 Couple of points to note:Some pro'sPossible that removing crosshair support entirely would add in preventing some ESP hacksRequire an aimed shot to be made for any form of accuracySome con'sGreatly increases the base difficulty of engagement (new players especially)Reduces server choice if not provided as an optionPlease discuss.I agree but it then it kind of forces you to play in first person perspective? it seems ore of an option for servers. Share this post Link to post Share on other sites
enforcer1975 1111 Posted January 30, 2013 (edited) I agree but it then it kind of forces you to play in first person perspective? it seems ore of an option for servers.Tell that to the other game devs who force you to play the way they want you to...see? Nobody forces anyone to play a game if they don't like it... Edited January 30, 2013 by Enforcer Share this post Link to post Share on other sites